Patent application number | Description | Published |
20090259488 | VETTING DOCTORS BASED ON RESULTS - The claimed subject matter provides systems and/or methods that identify healthcare professionals appropriate to treat diseases. The system can include mechanisms that employ patient symptoms, diagnoses associated with the symptoms, proposed treatment plans, or treatment outcomes based on proposed treatment plans, to construct and utilize dependency graphs to infer a score. The inferred score can then be employed to identify qualified healthcare professionals appropriate to treat the disease as presented by the patient and indicated by the symptoms. | 10-15-2009 |
20090262988 | WHAT YOU WILL LOOK LIKE IN 10 YEARS - The claimed subject matter provides systems and/or methods that create virtual images that predict the physical appearance of an individual. The system can include mechanisms that develop a virtual image based on a health record, input received from sensors or images supplied by the individual. The system thereafter progressively modifies and displays the virtual image to reflect characteristics associated with the images supplied by the individual. | 10-22-2009 |
20090270755 | PEDOMETER FOR THE BRAIN - The claimed subject mater provides systems and/or techniques that provide biometric feedback monitoring of brain activity. The system includes mechanisms that obtain indication of brain activity associated with an individual which can be utilized to ensure that the individual is maximizing his or her brain activity. Where it is determined that the individual is not optimally utilizing his or her brain, feedback can be directed to the individual in order to stimulate brain activity in a specified response center of the brain. | 10-29-2009 |
20090326937 | USING PERSONALIZED HEALTH INFORMATION TO IMPROVE SPEECH RECOGNITION - The claimed subject matter provides systems and/or methods that improve speech recognition in the medical context. The system includes mechanisms that access personal health records associated with patients and/or analyze the personal health records for current diseases and/or past ailments. The system thereafter acquires attributes associated with the diseases or ailments and dynamically populates a speech model with these attributes. The speech model utilizes the attributes associated with the diseases or ailments to more accurately transcribe a voice pattern into text that can be projected on a visual display or persisted to a storage device. | 12-31-2009 |
20100167801 | KIDS PERSONAL HEALTH RECORDS FED INTO VIDEO GAMES - The claimed matter provides systems and/or techniques that regulate and/or prescribe an individual's behavior while playing electronic games. The system includes mechanisms and/or modalities that identify physical and/or mental activities similar to those undertaken by a game character and that are appropriate to the fitness or mental capabilities of the individual. It requests the individual to perform the activities selected during the execution of the electronic game, monitors the individual's performance of the activity, and reproduces and associates the individual's actions in performing the selected task to the game character during execution of the electronic game. Further, it enhances or diminishes attributes of the game character based on the intensity of the individual's performance of the selected activity. | 07-01-2010 |
20100169220 | WEARING HEALTH ON YOUR SLEEVE - The claimed subject matter provides systems and/or methods that effectuate accurate communication of health data. The system can include mechanisms that initiate data interchange with a records manager that controls personal health records, and that selectively causes a physicians portal to acquire and display the personal but circumscribed health records associated with the user of the system. | 07-01-2010 |
Patent application number | Description | Published |
20090089082 | GET PREP QUESTIONS TO ASK DOCTOR - The claimed subject matter provides a system and/or a method that facilitates dynamically providing a question to ask a medical professional during an appointment. An interface can receive a portion of medical data. A counselor component can generate a question based on the portion of medical data, wherein the question is generated to elicit an answer from a medical professional during an appointment. Moreover, the counselor component can dynamically generate a second question directed toward the medical professional based upon at least one of the answer or a value of information (VOI) computation. | 04-02-2009 |
20090164236 | SMARTER SCHEDULING FOR MEDICAL FACILITIES AND PHYSICIANS - The claimed subject matter provides a system and/or a method that facilitates scheduling an incoming patient appointment for a medical facility. A medical facility can provide healthcare to a patient, wherein the medical facility can utilize a schedule with an available time slot to assign an appointment to a patient. A match component can evaluate a portion of transportation data to select a patient to which an appointment on the schedule is allotted. A dynamic schedule component can automatically adjust the schedule based upon the evaluation. | 06-25-2009 |
20090198733 | HEALTHCARE RESOURCE LOCATOR - The claimed subject matter provides a system and/or a method that facilitates identifying a medical facility for an emergency medical situation. An interface can receive a portion of data related to an emergency medical incident and a corresponding location. A match component can evaluate the portion of data to select a medical facility in which to transport a patient involved in the emergency medical incident, wherein the medical facility can be ascertained based on a distance between the location of the emergency medical incident and a location for the selected medical facility and traffic related to a route there between. | 08-06-2009 |
20090309891 | AVATAR INDIVIDUALIZED BY PHYSICAL CHARACTERISTIC - An avatar generator for a virtual environment reflects a physiological characteristic of the user, injecting a degree of reality into the capabilities or appearance. Thereby, many of the incentives of the real world are replicated in a virtual environment. Physiological data that reflect a degree of health of the real person can be linked to rewards of capabilities of a gaming avatar, an amount of time budgeted to play, or a visible indication. Thereby, people are encouraged to exercise. Physiological data that reflect the health and perhaps also mood also improve social interaction in virtual environments. People seeking to meet and become acquainted with particular types of people are not thwarted by the artificiality of avatars. The physiological data can be gleaned from a third party health data collection repository, a healthcare smart card, a real-time physiological sensor (e.g., blood pressure, heart rate, blood glucose, peak flow, pedometer, etc.) | 12-17-2009 |