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Bytnar, US

Michael R. Bytnar, Naperville, IL US

Patent application numberDescriptionPublished
20090042640FAULT TOLERANT GAMING SYSTEMS - Method and apparatus are provided wherein, in one example embodiment, a gaming machine includes a computing platform and a software program executing on the computing platform to provide a gaming experience to a user of the gaming machine, and there are provided one or more hardware or software components operative on the computing platform to detect faults occurring on the platform. At least one fault recovery software component is also operative on the gaming platform, and the fault recovery software component is adapted to operate in response to the detection of a fault.02-12-2009
20090156299MULTI-GAME CONTEXT FOR EPISODIC GAMING - This document discusses, among other things, systems and methods for managing multi-game contexts. An apparatus comprises a wagering game unit operable to present a wagering game upon which monetary value can be wagered; and a game context management unit operable to determine a list of installed wagering games on a wagering game machine and to determine one or more relevant rules, wherein a relevant rule is a one that is related to at least one of the installed wagering games, the game context management unit further operable to process each relevant rule to calculate a group of available games; and to present the available games on a primary display.06-18-2009
20100298043WAGERING GAME MACHINE UPGRADE AND ROLLBACK - Systems and methods provide for the selective backup and rollback of software, firmware and data components of a wagering game machine.11-25-2010
20100331079PERSISTENT DEVICE RELATIONSHIPS IN WAGERING GAME SYSTEMS - In some embodiments a wagering game system comprises a personal area network device configured to render media content including results of a wagering game. The system can include a wagering game machine configured to determine and provide the wagering game results to the personal area network device. The wagering game machine can include a personal area network device transceiver configured to exchange data with the personal area network device, the data including the wagering game results, and a personal area network controller configured to detect the personal area network device, to procure an identification code for the personal area network device without player input, and to authenticate the personal area network device by use of the identification code. The system can also include a repository configured to store the identification code in association with a player identifier and to provide the identification code to the wagering game machine upon request.12-30-2010
20110021267WAGER RESIDUALS - Techniques for handling wager residuals are described herein. Embodiments include a method that detects a residual from one or more wagers remaining in a first memory location for an electronic wagering game machine. The residual of the one or more wagers are transferred from the first memory location to a second memory location. Information about the residual is stored. The residual from the first memory location is cleared.01-27-2011
20110130197COMMUNICATING WAGERING GAME INFORMATION USING MESH NETWORKS - A mesh communications wagering game system and its operations are described herein. In some embodiments, the operations can include tracking any number of wireless mesh network devices in relation to a wagering boundary so that the system can manage wagering games. In some embodiments, the operation can include incentivizing players to encourage other players to participate in a mesh network, thus increasing the efficiency of the mesh network. In some embodiments, the operations can include coordinating the presentation of wagering game content between mesh enabled devices.06-02-2011

Patent applications by Michael R. Bytnar, Naperville, IL US

Michael R. Bytnar, Chicago, IL US

Patent application numberDescriptionPublished
20090275406Dynamic user interface in a gaming system - A dynamically re-configurable input panel for a gaming machine, in one implementation, comprises a plurality of electrical contact regions disposed on the input panel and a plurality of display elements associated with the electrical contact regions, wherein information displayed on the display elements is dynamically re-configurable under game machine software control. In one implementation, the plurality of electrical contact regions comprises a plurality of electrical switches. Each of these switches may have a self-contained, re-configurable display element.11-05-2009

Stephen C. Bytnar, Greeley, CO US

Patent application numberDescriptionPublished
20100009073ANTICORROSION AGENTS FOR HALIDE BRINES - Halide brine solutions that contain a dissolved salt of an alkali metal halide or alkali earth metal halide, and an anticorrosion agent comprising an alcohol diglycinate are described. The halide brine solutions may be used to treat transportation surfaces for deicing, anti-freezing, and dust suppression, among other applications. For example, methods of treating a transportation surface with a deicing composition to slow the formation of ice and snow on the surface are described. These methods may include providing the deicing composition that includes an aqueous solution of magnesium chloride, and an ethanoldiglycinate disodium salt. The deicing composition may be sprayed on the transportation surface in an amount effective to slow the formation of ice and snow on the surface.01-14-2010
20100297358ALKYLCELLULOSE AND SALT COMPOSITIONS FOR DUST CONTROL APPLICATIONS - A method of reducing dust generation from an aggregate surface is described. The method includes applying a dust suppression compound to the aggregate surface. The dust suppression compound may be made from an aqueous mixture of an alkylcellulose compound and a halogen containing salt.11-25-2010