Patent application number | Description | Published |
20090216514 | RESOURCE REMAPPING IN A HARDWARE EMULATION ENVIRONMENT - A system and method is disclosed in an emulation environment that dynamically remaps user designs. In one embodiment, a request is received to load an integrated circuit design to be emulated in a desired partition within the emulator. The emulator automatically determines the availability of the partition requested. If the partition is not available, the design is dynamically remapped to a different partition that is available. In another embodiment, clocks associated with the integrated circuit design are also dynamically remapped. In yet another embodiment, the user can control the size of the partitions (e.g., the number of printed circuit boards in a partition). | 08-27-2009 |
20090248390 | TRACE DEBUGGING IN A HARDWARE EMULATION ENVIRONMENT - A system and method in an emulation environment is disclosed that can trace the emulation environment during emulation. In one embodiment, when emulation procedures are called during emulation, a trace procedure can also be called in order to log information associated with the emulation procedure. In another embodiment, the information to be logged can include an identification of the emulation procedure and a time stamp of when the emulation procedure was called. In yet another embodiment, a trace script can be executed in order to collect user-specified variables and/or other system data that can be used to trace and debug the emulation environment. In still another embodiment, memory can be available on an emulator, such as on emulator boards within the emulation environment. The memory can store trace information associated with the emulator boards that can be downloaded to a server, such as, during emulation or after a power failure to obtain the state of the emulator boards. During emulation, an emulator board can continuously update state information in the memory of its respective board. | 10-01-2009 |
20120284010 | Resource Remapping in a Hardware Emulation Environment - A system and method is disclosed in an emulation environment that dynamically remaps user designs. In one embodiment, a request is received to load an integrated circuit design to be emulated in a desired partition within the emulator. The emulator automatically determines the availability of the partition requested. If the partition is not available, the design is dynamically remapped to a different partition that is available. In another embodiment, clocks associated with the integrated circuit design are also dynamically remapped. In yet another embodiment, the user can control the size of the partitions (e.g., the number of printed circuit boards in a partition). | 11-08-2012 |
20140236562 | Resource Mapping in a Hardware Emulation Environment - A system and method is disclosed in an emulation environment that dynamically remaps user designs. In one embodiment, a request is received to load an integrated circuit design to be emulated in a desired partition within the emulator. The emulator automatically determines the availability of the partition requested. If the partition is not available, the design is dynamically remapped to a different partition that is available. In another embodiment, clocks associated with the integrated circuit design are also dynamically remapped. In yet another embodiment, the user can control the size of the partitions (e.g., the number of printed circuit boards in a partition). | 08-21-2014 |