Patent application number | Description | Published |
20090124376 | NETWORKED GAMING SYSTEM INCLUDING ANONYMOUS BIOMETRIC IDENTIFICATION - Networked gaming systems with anonymous player biometric identification and tracking, and associated methods, are disclosed. Also disclosed are a responsible gaming system and method, an anonymous player Bonusing method and system, a money laundering identification system and method, a distributed casino surveillance system and on electronic gaming machines, and a method and system for electronic re-configuration and/or download of a gaming machine based upon anonymous player identification using biometrics at the gaming device. | 05-14-2009 |
20090186701 | Networked Gaming System With Stored Value Cards and Method - Disclosed are gaming machines, gaming systems and methods including stored value cards. Networked gaming systems are described which include one or more gaming machines with a stored value card acceptor, casino and/or slot management systems with a stored value server for authenticating stored value cards, verifying stored value, and updating value associated with the stored value cards, and a kiosk system for issuing, validating, and accounting for value associated with updateable stored value cards. | 07-23-2009 |
20090239667 | Networked Gaming System Including A Location Monitor And Dispatcher Using Personal Data Keys - A networked gaming system is disclosed that includes location detection and dispatcher servers operative together with one or more wireless personal digital (PDK) devices communicating with receiver/decoders (RDCs) for tracking and communicating with casino employees and patrons throughout the casino. An employee and patron tracking system in a casino is disclosed wherein beverage and other service staff are properly assigned, dispatched to the right patron or location and can be located and tracked throughout various transactions. | 09-24-2009 |
20120108337 | GESTURE ENHANCED INPUT DEVICE - Various embodiments disclosed herein are directed to a virtual player interface such as button deck for a gaming device. The interface includes a touch screed display which displays one or more button icons. The size, shape and location of the button icons may be reconfigured based upon player interaction or selection. Button functions or selections may be combined into a single button. The button reconfiguration may be saved to a player account to be applied when the player uses the gaming device or other applicable device. Haptic or audible feedback may be applied to the button icon based upon the location of the player's touch relative to a target position on the icon. | 05-03-2012 |
20120166265 | NETWORKED GAMING SYSTEM WITH STORED VALUE CARDS AND METHOD - Disclosed are gaming machines, gaming systems and methods including stored value cards. Networked gaming systems are described which include one or more gaming machines with a stored value card acceptor, casino and/or slot management systems with a stored value server for authenticating stored value cards, verifying stored value, and updating value associated with the stored value cards, and a kiosk system for issuing, validating, and accounting for value associated with updateable stored value cards. | 06-28-2012 |
20120172119 | Gaming System, Method and Device for Generating Images Having a Parallax Effect Using Face Tracking - Gaming devices and methods are set forth which provide for face or body tracking to provide gesture input and also to generate content displayed based upon the motion parallax of the player to create a 3D effect. In a community gaming environment gaming content may be superimposed over real time or recorded scenes to create a 3D effect between players of the community game. | 07-05-2012 |
20120322544 | NETWORKED GAMING SYSTEM WITH STORED VALUE CARDS AND METHOD - Disclosed are gaming machines, gaming systems and methods including stored value cards. Networked gaming systems are described which include one or more gaming machines with a stored value card acceptor, casino and/or slot management systems with a stored value server for authenticating stored value cards, verifying stored value, and updating value associated with the stored value cards, and a kiosk system for issuing, validating, and accounting for value associated with updateable stored value cards. The stored value server may also be configured to accept and enforce issuance and redemption rules such as providing for discounted purchase and enhanced redemption. | 12-20-2012 |
20130080238 | Method and System for Operating a Customer or Player Loyalty System Including a Portable Device Such as a Smartcard - A method and system are set forth which include one or more terminals providing near field communication with an electronic device held by the user such as a smart card. The device includes a display panel configured to persistently display a visual condition associated with the user's account, promotional status or as selected by the user. | 03-28-2013 |
20130225270 | PLAYER GAMING CONSOLE, GAMING MACHINE, NETWORKED GAMING SYSTEM AND METHOD - Gaming devices, systems, software products and methods are disclosed that provide for the play of a bonus game upon a player achieving eligibility during play of a base game. Indicators such as scalars are displayed to graphically show progress toward eligibility. The bonus games may include a Bingo game or a playing-card based game like Poker. | 08-29-2013 |
20130231180 | NETWORKED GAMING SYSTEM INCLUDING ANONYMOUS PLAYER BIOMETRIC IDENTIFICATION AND TRACKING - A system and method are set forth which provides for biometric identification at a first server of an identified user and an established anonymous user and a device such as a gaming device and for using a second device such as a cellular telephone interfacing with the device to also access a second server which may also store biometric information as well as chargeable account information. If a user cannot be identified the first server establishes a new anonymous player account. Location determination may also be used where use of the device is subject to area use restrictions, such as remote gaming, to enable or disable the restricted use. | 09-05-2013 |
20130331184 | Gaming Device, Method and Virtual Button Panel for Selectively Enabling a Three-Dimensional Feature at a Gaming Device - Gaming devices and methods are set forth which provide for face, body and/or tracking to enable 3D rendering of images at a virtual button panel. Lenticular barrier or motion parallax technology may be used. A player's interface with the button panel may be through touch a touch screen or sensing of non-touch gestures. | 12-12-2013 |
20140094256 | Apparatus, System and Method for Presenting Different Wagering Games for Concurrent Play - Apparatus, methods and systems are set forth to enable a player to play several, different concurrent games at a gaming device. The player selects the games to play from a game library and a processor assigns the game instances to real estate at the gaming device display. The player may record wagers to play the games. A processor determines game cycle times and choreographs play of the games' start and stop cycles to provide an appealing and serial display of game outcomes to the player. | 04-03-2014 |
20140094279 | Apparatus, System and Method for Providing a Community Wagering Game at a Gaming Machine - A system, method and apparatus are set forth for providing a system-wide competitive game where players of gaming devices may wager upon the game. In an embodiment the game is a competitive racing game such as an auto race. Players wager upon a race competitor and those players wagering upon the winning contestant are issued an award. The system and method provides a mechanism for sharing the award among the winning players | 04-03-2014 |