Patent application number | Description | Published |
20090070654 | Design Structure For A Processor System With Background Error Handling Feature - A design structure for a processor system may be embodied in a machine readable medium for designing, manufacturing or testing a processor integrated circuit. The design structure may embody a processor system that integrates error correcting code (ECC) detection and correction hardware within an memory management circuit. The design structure may specify ECC hardware circuitry that provides detection, correction and generation of ECC data bits in conjunction with memory data read and writes. The design structure for the processor system may permit the detection and correction of soft single bit errors read from local memory in-line while using read modify write DMA circuit logic to correct local memory data. The design structure may provide for local memory data error detection and correction in a background memory scrub process without the need for additional in-line data logic. | 03-12-2009 |
20100161848 | Programmable Direct Memory Access Engine - A mechanism for programming a direct memory access engine operating as a single thread processor is provided. A program is received from a host processor in a local memory associated with the direct memory access engine. A request is received in the direct memory access engine from the host processor indicating that the program located in the local memory is to be executed. The direct memory access engine executes the program without intervention by a host processor. Responsive to the program completing execution, the direct memory access engine sends a completion notification to the host processor that indicates that the program has completed execution. | 06-24-2010 |
20110066769 | Multithreaded Programmable Direct Memory Access Engine - A mechanism programming a direct memory access engine operating as a multithreaded processor is provided. A plurality of programs is received from a host processor in a local memory associated with the direct memory access engine. A request is received in the direct memory access engine from the host processor indicating that the plurality of programs located in the local memory is to be executed. The direct memory access engine executes two or more of the plurality of programs without intervention by a host processor. As each of the two or more of the plurality of programs completes execution, the direct memory access engine sends a completion notification to the host processor that indicates that the program has completed execution. | 03-17-2011 |
20110320785 | Binary Rewriting in Software Instruction Cache - Mechanisms are provided for dynamically rewriting branch instructions in a portion of code. The mechanisms execute a branch instruction in the portion of code. The mechanisms determine if a target instruction of the branch instruction, to which the branch instruction branches, is present in an instruction cache associated with the processor. Moreover, the mechanisms directly branch execution of the portion of code to the target instruction in the instruction cache, without intervention from an instruction cache runtime system, in response to a determination that the target instruction is present in the instruction cache. In addition, the mechanisms redirect execution of the portion of code to the instruction cache runtime system in response to a determination that the target instruction cannot be determined to be present in the instruction cache. | 12-29-2011 |
20110320786 | Dynamically Rewriting Branch Instructions in Response to Cache Line Eviction - Mechanisms are provided for evicting cache lines from an instruction cache of the data processing system. The mechanisms store, for a portion of code in a current cache line, a linked list of call sites that directly or indirectly target the portion of code in the current cache line. A determination is made as to whether the current cache line is to be evicted from the instruction cache. The linked list of call sites is processed to identify one or more rewritten branch instructions having associated branch stubs, that either directly or indirectly target the portion of code in the current cache line. In addition, the one or more rewritten branch instructions are rewritten to restore the one or more rewritten branch instructions to an original state based on information in the associated branch stubs. | 12-29-2011 |
20110321002 | Rewriting Branch Instructions Using Branch Stubs - Mechanisms are provided for rewriting branch instructions in a portion of code. The mechanisms receive a portion of source code having an original branch instruction. The mechanisms generate a branch stub for the original branch instruction. The branch stub stores information about the original branch instruction including an original target address of the original branch instruction. Moreover, the mechanisms rewrite the original branch instruction so that a target of the rewritten branch instruction references the branch stub. In addition, the mechanisms output compiled code including the rewritten branch instruction and the branch stub for execution by a computing device. The branch stub is utilized by the computing device at runtime to determine if execution of the rewritten branch instruction can be redirected directly to a target instruction corresponding to the original target address in an instruction cache of the computing device without intervention by an instruction cache runtime system. | 12-29-2011 |
20110321021 | Arranging Binary Code Based on Call Graph Partitioning - Mechanisms are provided for arranging binary code to reduce instruction cache conflict misses. These mechanisms generate a call graph of a portion of code. Nodes and edges in the call graph are weighted to generate a weighted call graph. The weighted call graph is then partitioned according to the weights, affinities between nodes of the call graph, and the size of cache lines in an instruction cache of the data processing system, so that binary code associated with one or more subsets of nodes in the call graph are combined into individual cache lines based on the partitioning. The binary code corresponding to the partitioned call graph is then output for execution in a computing device. | 12-29-2011 |
20120057637 | Arithmetic Decoding Acceleration - Mechanisms for performing decoding of context-adaptive binary arithmetic coding (CABAC) encoded data. The mechanisms receive, in a first single instruction multiple data (SIMD) vector register of the data processing system, CABAC encoded data of a bit stream. The CABAC encoded data comprises a value to be decoded and bit stream state information. The mechanisms receive, in a second SIMD vector register of the data processing system, CABAC decoder context information. The mechanisms process the value, the bit stream state information, and the CABAC decoder context information in a non-recursive manner to generate a decoded value, updated bit stream state information, and updated CABAC decoder context information. The mechanisms store, in a third SIMD vector register, a result vector that combines the decoded value, updated bit stream state information, and updated CABAC decoder context information. The mechanisms use the decoded value to generate a video output on the data processing system. | 03-08-2012 |
20120198169 | Binary Rewriting in Software Instruction Cache - Mechanisms are provided for dynamically rewriting branch instructions in a portion of code. The mechanisms execute a branch instruction in the portion of code. The mechanisms determine if a target instruction of the branch instruction, to which the branch instruction branches, is present in an instruction cache associated with the processor. Moreover, the mechanisms directly branch execution of the portion of code to the target instruction in the instruction cache, without intervention from an instruction cache runtime system, in response to a determination that the target instruction is present in the instruction cache. In addition, the mechanisms redirect execution of the portion of code to the instruction cache runtime system in response to a determination that the target instruction cannot be determined to be present in the instruction cache. | 08-02-2012 |
20120198170 | Dynamically Rewriting Branch Instructions in Response to Cache Line Eviction - Mechanisms are provided for evicting cache lines from an instruction cache of the data processing system. The mechanisms store, for a portion of code in a current cache line, a linked list of call sites that directly or indirectly target the portion of code in the current cache line. A determination is made as to whether the current cache line is to be evicted from the instruction cache. The linked list of call sites is processed to identify one or more rewritten branch instructions having associated branch stubs, that either directly or indirectly target the portion of code in the current cache line. In addition, the one or more rewritten branch instructions are rewritten to restore the one or more rewritten branch instructions to an original state based on information in the associated branch stubs. | 08-02-2012 |
20120198429 | Arranging Binary Code Based on Call Graph Partitioning - Mechanisms are provided for arranging binary code to reduce instruction cache conflict misses. These mechanisms generate a call graph of a portion of code. Nodes and edges in the call graph are weighted to generate a weighted call graph. The weighted call graph is then partitioned according to the weights, affinities between nodes of the call graph, and the size of cache lines in an instruction cache of the data processing system, so that binary code associated with one or more subsets of nodes in the call graph are combined into individual cache lines based on the partitioning. The binary code corresponding to the partitioned call graph is then output for execution in a computing device. | 08-02-2012 |
20120204016 | Rewriting Branch Instructions Using Branch Stubs - Mechanisms are provided for rewriting branch instructions in a portion of code. The mechanisms receive a portion of source code having an original branch instruction. The mechanisms generate a branch stub for the original branch instruction. The branch stub stores information about the original branch instruction including an original target address of the original branch instruction. Moreover, the mechanisms rewrite the original branch instruction so that a target of the rewritten branch instruction references the branch stub. In addition, the mechanisms output compiled code including the rewritten branch instruction and the branch stub for execution by a computing device. The branch stub is utilized by the computing device at runtime to determine if execution of the rewritten branch instruction can be redirected directly to a target instruction corresponding to the original target address in an instruction cache of the computing device without intervention by an instruction cache runtime system. | 08-09-2012 |
20120246354 | Multithreaded Programmable Direct Memory Access Engine - A mechanism programming a direct memory access engine operating as a multithreaded processor is provided. A plurality of programs is received from a host processor in a local memory associated with the direct memory access engine. A request is received in the direct memory access engine from the host processor indicating that the plurality of programs located in the local memory is to be executed. The direct memory access engine executes two or more of the plurality of programs without intervention by a host processor. As each of the two or more of the plurality of programs completes execution, the direct memory access engine sends a completion notification to the host processor that indicates that the program has completed execution. | 09-27-2012 |
20140281325 | SYNCHRONIZATION AND ORDER DETECTION IN A MEMORY SYSTEM - Embodiments relate to out-of-synchronization detection and out-of-order detection in a memory system. One aspect is a system that includes a plurality of channels, each providing communication with a memory buffer chip and a plurality of memory devices. A memory control unit is coupled to the plurality of channels. The memory control unit is configured to perform a method that includes receiving frames on two or more of the channels. The memory control unit identifies alignment logic input in each of the received frames and generates a summarized input to alignment logic for each of the channels of the received frames based on the alignment logic input. The memory control unit adjusts a timing alignment based on a skew value per channel. Each of the timing adjusted summarized inputs is compared. Based on a mismatch between at least two of the timing adjusted summarized inputs, a miscompare signal is asserted. | 09-18-2014 |