Patent application number | Description | Published |
20110246572 | CONTROLLING MEDIA CONSUMPTION PRIVACY SETTINGS - Embodiments related to controlling media privacy settings are disclosed. One disclosed embodiment provides a media server system including a configured to receive media consumption data for each media content item of a plurality of media content items consumed by a user. Media consumption data for each media content item includes an item-specific privacy status and a media content item identifier. The server is also configured to receive, from one or more of another user and a media content item recommendations program, a request for access to the media consumption data for a media content item, and to provide one or more of the other user and the media content item recommendations program with access to the media consumption data based on the item-specific privacy status of the media consumption data. | 10-06-2011 |
20110246882 | VISUAL ENTERTAINMENT TIMELINE - Embodiments are disclosed herein that relate to the presentation of an entertainment consumption history via a timeline. For example, one embodiment comprises receiving entertainment consumption history comprising one or more entertainment content identifiers each identifying one or more entertainment content items sent to a selected user. The entertainment consumption history also comprises, for each entertainment content identifier, information related to a time at which the one or more entertainment content items identified by the entertainment content identifier were sent to the selected user. The embodiment further comprises sending to a display device a graphical depiction of the entertainment consumption history data as a timeline with each entertainment content identifier being illustrated along a direction of a time axis at a location representative of the time at which the one or more entertainment content items represented by the entertainment content identifier were sent to the selected user. | 10-06-2011 |
20110246909 | ANCILLARY EXPERIENCE-BASED PAIRING - Embodiments are disclosed that relate to ancillary experience-based pairing. One embodiment provides a method comprising displaying content on a display, and displaying a tag on the display along with the content, where the tag comprises an image encoding instructions for pairing with the host computing device. The method further includes, while displaying the tag, receiving registration information from a client computing device, comparing the registration information to expected registration information, and if the registration information matches the expected registration information, then establishing a pairing between the host computing device and the client computing device. The method further includes, upon establishing the pairing, providing an ancillary user experience to the client computing device, where the ancillary user experience including content ancillary to the content. | 10-06-2011 |
20130040572 | PROXIMITY DETECTION FOR SHARED COMPUTING EXPERIENCES - Systems and methods for detecting whether or not two devices are proximate to one another in order to provide a shared computing experience are provided. The method includes broadcasting audio from a first computing device; receiving the broadcast audio at a second computing device; and processing the received audio to identify a unique audio signature within the broadcasted/received audio. The unique audio signature uniquely identifying the first computing device. The method may further include determining that the first computing device and the second computing device are proximate to one another based on the broadcast audio; and providing a shared computing experience at one or both of the first computing device and the second computing device, where the shared computing experience is not provided in the event that it is determined that the first and second computing devices are non-proximate to one another. | 02-14-2013 |
Patent application number | Description | Published |
20130226994 | COMBINING SERVER-SIDE AND CLIENT-SIDE USER INTERFACE ELEMENTS - A method and apparatus are disclosed for combining server-supplied user interface elements with client-supplied user interface elements. The server-supplied user interface elements can be received by a client device and inserted into a client-supplied object model, such as a Document Object Model (DOM). The object model can then be used to render a page, such as a webpage. By injecting server-supplied user interface elements into a client object model, the client can intelligently combine UI elements from a server with UI elements from a client. In the situation where there are conflicting or overlapping UI elements, the client device can modify the object model to eliminate such conflicts or overlaps. | 08-29-2013 |
20130227539 | UPDATING APPLICATIONS - Portions of an application can be delivered through a network without having to download the entire application. When an application is installed, HTML, CSS and javascripts or other User Interface (UI) files can be copied into local cache. A version number can also be stored with this code, so that when the application is launched, a web service checks the latest version on a server computer. If the latest version differs from the cached version, then an update is needed. New UI files can then be downloaded to the local cache. The local cache can be a folder that is used by the application, wherein the folder is stored on a hard drive of the client device. Binaries associated with the application can be stored in a different folder. | 08-29-2013 |
20130227657 | COMMUNICATION WITH A WEB COMPARTMENT IN A CLIENT APPLICATION - A secure communication method between a web compartment and a client application can allow network updates to be used for a client application. For example, a secure communication method can allow predefined operations to be carried out on a client machine. An example web compartment can include an iframe tag and the communication can be a string command, such as by using a postmessage API. Such a structure allows some user interface elements to be supplied from a client device and other user interface elements to be supplied a server computer. | 08-29-2013 |