| Patent application number | Description | Published |
| 20090157586 | OBJECT ORIENTED RULE-BASED SYSTEM AND METHOD - An object oriented rule-based system and method that combines rule-based technology and object-oriented programming in order to provide an efficient approach for adding decision-making and inferencing capabilities to different applications. The rule-based system can include a RETE match algorithm, which can be modified to support pure object-based variable pattern matching. The LHS of a rule base can be compiled into several condition patterns, which includes a transformer integer array in order to record object variables positions. A RETE node can propagate tokens smoothly by asserting the object variable based on inheritance type hierarchy and the rules can be fired when the conditions are satisfied. The object oriented rule system can be utilized to add or remove rules at run time. | 06-18-2009 |
| 20090288013 | Scalable User Interface System - Methods and apparatus are provided for a scalable user interface system. A user interface is divided into general reusable user interface components and application specific user interface components. Next profiles are created for user interfaces based upon server capabilities and client side device capabilities and reusable user interface components are built for use in multiple profiles. Defined user interface scalability strategies are executed at runtime to build a user interface description using the user interface components. In this way, a user interface can be built from a user interface description by apportioning the building of the user interface description between a server and a client side device using the profiles. At the server, user interface components stored in memory are used to build a first portion of the user interface description while a second portion of the user interface description is built at the client side device and is combined with the first portion received from the server. | 11-19-2009 |
| 20100057354 | Method of Route Retrieval - A method of route retrieval is provided comprising initializing a first weighted graph, converting a blueprint of an area into a weighted graph, updating the weighted graph in real time, and calculating an optimal route in the area. | 03-04-2010 |
| 20100318200 | Method and System for Providing an Integrated Building Summary Dashboard - A method and system for providing an integrated building summary dashboard application. The dashboard can be implemented, for example, as a Rich Internet Application (RIA), which integrates with multiple data sources. A data warehouse can be utilized to consolidate and store the data related to a particular dashboard. The dashboard can be configured by integrating high-level metrics with key performance indicators to provide an overview, which can then be granularized to provide detailed information. The dashboard can also be configured to include a data chart that provides a “glimpse” of information associated with key performance indicators. The data chart can be configured to utilize a target bar as input to an interactive what-if analysis, and an output can be utilized to automatically drive control automation system changes. | 12-16-2010 |
| 20110057929 | MODEL DRIVEN 3D GEOMETRIC MODELING SYSTEM - A method and system of generating a 3D geometric object model for a domain. The method includes: extracting basic geometric elements from an input source; converting the basic geometric elements into domain elements according to a domain model, wherein the domain elements preserve semantic information of their attributes and relationships defined by the domain model; and constructing a 3D geometric model, including 3D geometric objects, from the domain elements by geometric operators according to the domain model, wherein the 3D geometric objects maintain the semantic information of the domain elements, and the semantic information is allowed to be defined in a level of the objects. | 03-10-2011 |
| Patent application number | Description | Published |
| 20090062001 | VIRTUAL CAMERAS AND 3-D GAMING ENVIRONMENTS IN A GAMING MACHINE - A disclosed gaming machine provides method and apparatus for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine. While a game of chance is being played on the gaming machine, two-dimensional images derived from a three-dimensional object in the 3-D gaming environment may be rendered to a display screen on the gaming machine in real-time as part of the game outcome presentation. To add excitement to the game, a 3-D position of the 3-D object and other features of the 3-D gaming environment may be controlled by a game player. Nearly an unlimited variety of virtual objects, such as slot reels, gaming machines and casinos, may be modeled in the 3-D gaming environment. | 03-05-2009 |
| 20090104954 | METHODS AND SYSTEMS FOR TRACKING AN EVENT OF AN EXTERNALLY CONTROLLED INTERFACE - A method for tracking an event of an externally controlled interface (ECI) is described. The method includes generating the externally controlled interface independent of an outcome of a wager-based game regulated by a regulatory authority, and logging the event of the externally controlled interface. | 04-23-2009 |
| 20090104975 | ELIMINATION GAMES FOR GAMING MACHINES - A disclosed gaming machine presents an elimination game to a player playing the gaming machine. The elimination game may be played on a stand-alone gaming machine or may be played on a group of gaming machines linked together. The elimination game is played by plurality of entities where each entity may comprise one or more virtual players or real players. The real players may pay a participation fee to play the elimination game. During the elimination game, the entities play one or more games that are provided as part of the elimination game. For example, video slot games and video poker games may be used for the game play in the elimination game. One or more elimination tests may be applied to the entities using results from the game play. When conditions used in the elimination tests are met for one of the entities, the entity is removed from the elimination game before reaching the finish of the elimination game. The last remaining entity that avoids elimination and reaches the finish of the elimination receives an award. | 04-23-2009 |
| 20100105454 | METHODS AND SYSTEMS FOR INTERFACING WITH A THIRD-PARTY APPLICATION - A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed. | 04-29-2010 |
| 20110159944 | WAGERING GAMING DEVICE HAVING SIMULATED CONTROL OF MOVEMENT OF GAME FUNCTIONAL ELEMENTS - A wagering gaming device that enables a player to affect the movement of a functional element of a game by use of a user input device. More specifically, the present invention provides a processor controlled wagering gaming device that receives input from a user input device. The user manipulates the input device in the manner in which he wishes the functional element or to move. The processor receives the information from the input device and calculates parameters. The processor moves the functional element. This sequence or feature may be employed in a primary game, bonus game or in any stand alone game. | 06-30-2011 |
| 20110165929 | TRAJECTORY-BASED 3-D GAMES OF CHANCE FOR VIDEO GAMING MACHINES - Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring. | 07-07-2011 |
| 20110165930 | TRAJECTORY-BASED 3-D GAMES OF CHANCE FOR VIDEO GAMING MACHINES - Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring. | 07-07-2011 |
| 20110165931 | TRAJECTORY-BASED 3-D GAMES OF CHANCE FOR VIDEO GAMING MACHINES - Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring. | 07-07-2011 |
| Patent application number | Description | Published |
| 20090247865 | DRIP CHAMBER AND FLUID LEVEL SENSING MECHANISM FOR A FLUID DELIVERY SYSTEM - The fluid injector system includes a source of injection fluid, a pump device, a fluid control device operably associated with the pump device, and a fluid path set in fluid connection with the source of injection fluid and the pump device. The fluid path set includes a drip chamber including an elongated body having a top end, a bottom end and a raised projection, the raised projection being substantially rectangular in shape and extending longitudinally from the top end along the drip chamber body and terminating adjacent to the bottom end. A fluid level sensing mechanism is operably associated with the fluid control device, and includes a drip chamber support for supporting the drip chamber body and a fluid level sensor associated with the drip chamber support. The drip chamber support is adapted to support the drip chamber body such that the raised projection is in operational contact with the fluid level sensor and the fluid level sensing mechanism is operable to transmit ultrasonic or light energy through the raised projection to be sensed by the fluid level sensor for sensing the injection fluid level in the drip chamber. | 10-01-2009 |
| 20100028501 | Systems and Methods for Dispensing Product - The present invention relates to systems and methods for producing and dispensing aerated and/or blended products, such as food products. | 02-04-2010 |
| 20100303964 | CARTRIDGE WITH FILTER GUARD - A cartridge for forming a beverage includes a container defining an interior space, a filter, a beverage medium contained in the interior space, and a filter guard. The filter may be arranged so that liquid that interacts with the beverage medium flows through the filter to exit the interior space. The container may include a surface arranged to be pierced by a piercing member to permit beverage to exit the container. The filter guard may be arranged to contact the piercing member to resist damage to the filter when the container surface is pierced. In one embodiment the filter guard and filter may be in contact with the container surface that is pierced, yet damage to the filter that might be caused by the piercing element may be avoided. | 12-02-2010 |
| Patent application number | Description | Published |
| 20090088318 | Methods of preparing a polymerization catalyst - A method comprising contacting a donor support with a recipient support to generate a mixture, and heating the mixture to produce a polymerization catalyst, wherein a metal or a metal-containing compound migrates from the donor support to the recipient support. A method comprising contacting a donor support comprising inactive metal species with a recipient support, and mobilizing the inactive metal species from the donor support to form an active metal species on the recipient support. | 04-02-2009 |
| 20100317904 | OLIGOMERIZATION OF ALPHA OLEFINS USING METALLOCENE-SSA CATALYST SYSTEMS AND USE OF THE RESULTANT POLYALPHAOLEFINS TO PREPARE LUBRICANT BLENDS - This disclosure provides for alpha olefin oligomers and polyalphaolefins (or PAOs) and methods of making the alpha olefin oligomers and PAOs. This disclosure encompasses metallocene-based alpha olefin oligomerization catalyst systems, including those that include at least one metallocene and an activator comprising a solid oxide chemically-treated with an electron withdrawing anion. The alpha olefin oligomers and PAOs prepared with these catalyst systems can have a high viscosity index combined with a low pour point, making them particularly useful in lubricant compositions and as viscosity modifiers. | 12-16-2010 |
| 20100331501 | USE OF HYDROGEN SCAVENGING CATALYSTS TO CONTROL POLYMER MOLECULAR WEIGHT AND HYDROGEN LEVELS IN A POLYMERIZATION REACTOR - The present invention provides dual catalyst systems containing a metallocene catalyst and a hydrogen scavenging catalyst, and polymerization processes employing these dual catalyst systems. Due to a reduction in hydrogen levels in the polymerization processes, olefin polymers produced from these polymerization processes may have a higher molecular weight, a lower melt index, and higher levels of unsaturation. | 12-30-2010 |
| 20100331505 | DUAL METALLOCENE CATALYST SYSTEMS FOR DECREASING MELT INDEX AND INCREASING POLYMER PRODUCTION RATES - The present invention provides dual catalyst systems and polymerization processes employing these dual catalyst systems. The disclosed polymerization processes can produce olefin polymers at higher production rates, and these olefin polymers may have a higher molecular weight and/or a lower melt index. | 12-30-2010 |
| 20110082323 | OLIGOMERIZATION OF OLEFIN WAXES USING METALLOCENE-BASED CATALYST SYSTEMS - This disclosure provides for olefin wax oligomer compositions, methods of producing olefin wax oligomer composition, and methods for oligomerizing olefin waxes. This disclosure encompasses metallocene-based olefin wax oligomerization catalyst systems, including those that include a metallocene and an aluminoxane, a metallocene and a solid oxide chemically-treated with an electron withdrawing anion, and a metallocene, a solid oxide chemically-treated with an electron withdrawing anion, and an organoaluminum compound. The olefin wax oligomers prepared with these catalyst systems can decreased needle penetrations, increased viscosity, and an increased drop melt, making them useful as an additive in candles, stone polishes, liquid polishes, and mold release formulations. | 04-07-2011 |
| 20110257348 | CATALYST COMPOSITIONS FOR PRODUCING HIGH Mz/Mw POLYOLEFINS - The present invention provides a polymerization process utilizing a dual ansa-metallocene catalyst system. Polymers produced from the polymerization process are also provided, and these polymers have a reverse comonomer distribution, a non-bimodal molecular weight distribution, a ratio of Mw/Mn from about 3 to about 8, and a ratio of Mz/Mw from about 3 to about 6. | 10-20-2011 |