| Patent application number | Description | Published |
| 20080276181 | Mesh-Managing Data Across A Distributed Set of Devices - Data files, applications and/or corresponding user interfaces may be accessed at a device that collaborates in a mesh. The mesh may include any number or type of devices that collaborate in a network. Data, applications and/or corresponding user interfaces may be stored within a core object that may be shared over the mesh. Information in the core object may be identified with a corresponding user such that a user may use any collaborating device in the mesh to access the information. In one example, the information is stored remotely from a device used to access the information. A remote source may store the desired information or may determine the storage location of the desired information in the mesh and may further provide the desired information to a corresponding user. | 11-06-2008 |
| 20080320025 | GATHERING AND USING AWARENESS INFORMATION - Systems, methods, and user interfaces for gathering and using awareness information with common awareness functionality accessible to multiple applications are disclosed. Such systems, methods, and user interfaces may aggregate awareness information from multiple sources and provide awareness data and other derived information to multiple destinations. In some implementations, such systems and methods may provide additional functionality related to awareness information, such as common user interfaces that display awareness information or mechanisms for determining the relevance of particular pieces of awareness information. | 12-25-2008 |
| 20110040850 | MESH-MANAGING DATA ACROSS A DISTRIBUTED SET OF DEVICES - Data files, applications and/or corresponding user interfaces may be accessed at a device that collaborates in a mesh. The mesh may include any number or type of devices that collaborate in a network. Data, applications and/or corresponding user interfaces may be stored within a core object that may be shared over the mesh. Information in the core object may be identified with a corresponding user such that a user may use any collaborating device in the mesh to access the information. In one example, the information is stored remotely from a device used to access the information. A remote source may store the desired information or may determine the storage location of the desired information in the mesh and may further provide the desired information to a corresponding user. | 02-17-2011 |
| Patent application number | Description | Published |
| 20090143114 | SLEEP MODE FOR MOBILE COMMUNICATION DEVICE - A method and apparatus for operating a mobile communication device in a sleep mode. The mobile communication device displays a time in an easily readable format at a low-light intensity, provides an alert to a user at an alarm time in a particular manner specified by the user, changes the buttons on the mobile communication device to operate as snooze buttons, and suppresses a portion of call and message notifications received by the mobile communication device when the mobile communication device is in the sleep mode. The sleep mode operation is performed, at least in part, according to sleep-mode user settings chosen by the user. | 06-04-2009 |
| 20100064261 | PORTABLE ELECTRONIC DEVICE WITH RELATIVE GESTURE RECOGNITION MODE - A computer program executable on a portable electronic device having a touch screen sensor is provided. The computer program may include an input mode switching module configured to receive a mode switch user input to switch between a direct input mode and a relative gesture recognition mode. The computer program may further include a gesture-based control module configured, in the relative gesture recognition mode, to recognize a contact point on the touch screen sensor between a digit of a user and a surface of the touch screen sensor in a defined region in which the graphical user interface elements are unselectable, and to identify a detected gesture based on user touch input originating from the contact point, and to send a message to an application program to adjust an operation of the portable electronic device based on the detected gesture. | 03-11-2010 |
| 20100083165 | PANORAMIC GRAPHICAL USER INTERFACE - A panoramic graphical user interface includes a contiguous background and a collection of mixed-media content objects. The contiguous background includes one or more space-orientating graphical elements and is sized to fit within a first dimension of a display and to extend beyond a second dimension of the display. The collection of mixed-media content objects are anchored over the contiguous background. The collection of mixed-media content objects are arranged to fit within the first dimension of the display and arranged to extend beyond the second dimension of the display | 04-01-2010 |
| 20100199221 | NAVIGATION OF A VIRTUAL PLANE USING DEPTH - A touchless HCI provides a virtual surface in three-dimensional space. The touchless HCI may receive input regarding a user movement, process the input to generate clean gesture data and analyze at least one dynamical variable to determine an interpreted action based upon a relationship of the clean gesture data with respect to the virtual surface. | 08-05-2010 |
| Patent application number | Description | Published |
| 20090125824 | USER INTERFACE WITH PHYSICS ENGINE FOR NATURAL GESTURAL CONTROL - A UI (user interface) for natural gestural control uses inertial physics coupled to gestures made on a gesture-pad (“GPad”) by the user in order to provide an enhanced list and grid navigation experience which is both faster and more enjoyable to use than current list and grid navigation methods using a conventional 5-way D-pad (directional pad) controllers. The UI makes use of the GPad's gesture detection capabilities, in addition to its ability to sense standard button presses, and allows end users to use either or both navigation mechanisms, depending on their preference and comfort level. End users can navigate the entire UI by using button presses only (as with conventional UIs) or they can use button presses in combination with gestures for a more fluid and enhanced browsing experience. | 05-14-2009 |
| 20090282093 | MEDIA CONTENT PROGRAMMING, DELIVERY, AND CONSUMPTION - A media content programming, delivery, and consumption model is provided by which consumers can receive programming that is personalized to their tastes and interests and discover new media content that they will likely enjoy, without having to put in a lot of effort or needing to be technically adept. The received media content programming can then be played on a PC or portable media player. Consumers can access the media content programming from a cloud-based service with the same ease as tuning to a radio station, and then may simply enjoy the programming without needing to take any additional steps. However, unlike traditional linear programming, the programming here is curated so that the delivered content is highly relevant to the consumer. Navigation within a programmed sequence is enabled by skipping ahead or going back in a playlist, and consumers can learn more about particular content by interacting with rich metadata. | 11-12-2009 |
| 20090327341 | PROVIDING MULTIPLE DEGREES OF CONTEXT FOR CONTENT CONSUMED ON COMPUTERS AND MEDIA PLAYERS - Multiple degrees of context for media content that is consumable on computing platforms including PCs and personal media players is provided by logically organizing context objects into halos that surround each piece of consumable content. The context objects represent information and experiences that are contextually associated with media content to enable users to easily discover content and experiences that they will find interesting in a rich and personal manner. As a user navigates from a content item to a context object in the halo, the context object itself morphs into content that is then surrounded by a new halo of context objects to which the user may navigate. The organization of media content and information into halos enables an effective contextual paradigm that cuts across strict hierarchical structures to allow the user experience to be much more seamless and free-flowing. | 12-31-2009 |
| 20090327941 | PROVIDING MULTIPLE DEGREES OF CONTEXT FOR CONTENT CONSUMED ON COMPUTERS AND MEDIA PLAYERS - Multiple degrees of context for media content that is consumable on computing platforms including PCs and personal media players is provided by logically organizing context objects into halos that surround each piece of consumable content. The context objects represent information and experiences that are contextually associated with media content to enable users to easily discover content and experiences that they will find interesting in a rich and personal manner. As a user navigates from a content item to a context object in the halo, the context object itself morphs into content that is then surrounded by a new halo of context objects to which the user may navigate. The organization of media content and information into halos enables an effective contextual paradigm that cuts across strict hierarchical structures to allow the user experience to be much more seamless and free-flowing. | 12-31-2009 |
| Patent application number | Description | Published |
| 20090291677 | Media Content for a Mobile Media Device - Various embodiments enable a user of a mobile media device to select one or more channels to load onto the device. Each channel comprises a collection of media content files, such as video content, audio content, and so on. Each collection of media content files can be associated with a particular genre (or genres) of media content. A channel can be managed such that its collection of media content can be rearranged, augmented, and/or otherwise edited to produce a refreshed version of the channel. A user's interaction with content within a channel can be monitored to produce behavior data about the user. The behavior data can be used to customize the playback of a particular channel to reflect user preferences. The behavior data can also be used to produce channels that are custom tuned for the user and can be used to produce a customized version of a mobile media device. | 11-26-2009 |
| 20090293091 | Media Content for a Mobile Media Device - Various embodiments enable a user of a mobile media device to select one or more channels to load onto the device. Each channel comprises a collection of media content files, such as video content, audio content, and so on. Each collection of media content files can be associated with a particular genre (or genres) of media content. A channel can be managed such that its collection of media content can be rearranged, augmented, and/or otherwise edited to produce a refreshed version of the channel. The refreshed version of the channel can be provided to the mobile media device for playback. Thus, a channel associated with a particular genre of media content can provide a user with a dynamic user experience without requiring the user to manipulate specific media content files. | 11-26-2009 |
| 20110145361 | CONTENT CHANNELS FOR A MOBILE DEVICE - Various embodiments enable a user of a mobile media device to select one or more channels to load onto the device. Each channel comprises a collection of media content files, such as video content, audio content, and so on. Each collection of media content files can be associated with a particular genre (or genres) of media content. A channel can be managed such that its collection of media content can be rearranged, augmented, and/or otherwise edited to produce a refreshed version of the channel. The refreshed version of the channel can be provided to the mobile media device for playback. Thus, a channel associated with a particular genre of media content can provide a user with a dynamic user experience without requiring the user to manipulate specific media content files. | 06-16-2011 |
| Patent application number | Description | Published |
| 20080284739 | Human Interface Device - An input device may detect an input on an input device. The input may be compared to stored inputs to determine if the input is related to one of the stored inputs where the stored inputs can be user defined. If the input is related to one of the stored inputs, an action may be executed related to the stored input. If the input is not related to one of the stored inputs or is not recognized, the steps of the method may be repeated. The actions associated with different gestures may be defined by the user. | 11-20-2008 |
| 20090002396 | Navigating Lists Using Input Motions - A method of navigating items on a display on a computing device with a touch sensitive input device is disclosed. Similar to a bike wheel, the list of items will rotate in relation to the velocity of the input applied including speed up, slow down, stop and change directions. | 01-01-2009 |
| 20090004973 | Activity Illumination - A method to indicate that a first device is in communication with a second device is disclosed. The first device may receive an indication activity from the second device. The indication activity may change the display and the illumination object on the first device and the displays on the illumination object and the display are similar. | 01-01-2009 |
| 20090172593 | METHOD AND ELECTRONIC DEVICE FOR ALLOWING A USER TO SELECT A MENU OPTION - A method of allowing a user to select a menu option, which method comprises the steps of allowing the user to select a position ( | 07-02-2009 |
| 20090282102 | PLAYBACK DEVICE - A playback device comprising playback means for playing content and wireless communication means for communicating with another device that is within communication range, further comprising content management means for identifying a content item available from the other device, for making the identified content item available for playback by the playback means for as long as the other device is in communication with the playback device and for retaining a ghost reference to the identified content item after detecting the other device is no longer in communication with the playback device. | 11-12-2009 |
| 20100017723 | APPARATUS FOR INTRODUCING A DEPENDENCY BETWEEN A USER INTERFACE AND A SIGNAL - An apparatus ( | 01-21-2010 |