| Patent application number | Description | Published |
| 20110191704 | CONTEXTUAL MULTIPLEXING GESTURES - Techniques involving gestures and other functionality are described. In one or more implementations, the techniques describe gestures that are usable to provide inputs to a computing device. A variety of different gestures are contemplated, including bimodal gestures (e.g., using more than one type of input) and single modal gestures. Additionally, the gesture techniques may be configured to leverage these different input types to increase the amount of gestures that are made available to initiate operations of a computing device. | 08-04-2011 |
| 20110191718 | Link Gestures - Techniques involving gestures and other functionality are described. In one or more implementations, the techniques describe gestures that are usable to provide inputs to a computing device. A variety of different gestures are contemplated, including bimodal gestures (e.g., using more than one type of input) and single modal gestures. Additionally, the gesture techniques may be configured to leverage these different input types to increase the amount of gestures that are made available to initiate operations of a computing device. | 08-04-2011 |
| 20110191719 | Cut, Punch-Out, and Rip Gestures - Techniques involving gestures and other functionality are described. In one or more implementations, the techniques describe gestures that are usable to provide inputs to a computing device. A variety of different gestures are contemplated, including bimodal gestures (e.g., using more than one type of input) and single modal gestures. Additionally, the gesture techniques may be configured to leverage these different input types to increase the amount of gestures that are made available to initiate operations of a computing device. | 08-04-2011 |
| 20110285638 | Computing Device Notes - Computing device note techniques are described. In implementations, an input is recognized as selecting at least one object displayed in a user interface by a display device of a computing device. Responsive to the recognition, an indication is displayed on the display device that is selectable. Responsive to selection of the indication, a portion is displayed by the computing device that is configured to accept one or more inputs as a note to be associated with the at least one object. | 11-24-2011 |
| 20110285639 | Computing Device Writing Implement Techniques - Computing device writing implement techniques are described. In implementations, a user interface is output that includes representations of writing implements, one or more of the representations being associated with characteristics of the corresponding writing implement to be applied to lines detected as being drawn using touchscreen functionality of the computing device; and lines detected as being erased using touchscreen functionality of the computing device. Responsive to a selection of at least one of the representations, the corresponding characteristics are applied to at least one input received via the touchscreen functionality. | 11-24-2011 |
| 20110289462 | Computing Device Magnification Gesture - Computing device magnification gesture techniques are described. In implementations, a first input is recognized as a magnification gesture to initiate magnification of at least a portion of a user interface displayed by a display device of a computing device. The magnified portion is displayed in the user interface as at least partially encompassed by an unmagnified portion of the user interface. A second input is recognized as specifying a modification to be made to data included in the magnified portion of the user interface, the second input recognized as occurring during provision of the first input. Responsive to recognition that the first input is no longer being provided, the display of the magnified portion ceases in the user interface. | 11-24-2011 |
| 20110302530 | JUMP, CHECKMARK, AND STRIKETHROUGH GESTURES - Techniques involving gestures and other functionality are described. In one or more implementations, the techniques describe gestures that are usable to provide inputs to a computing device. A variety of different gestures are contemplated, including an activate gesture, a fill gesture, a level gesture, a jump gesture, a checkmark gesture, a strikethrough gesture, an erase gesture, a circle gesture, a prioritize gesture, and an application tray gesture. | 12-08-2011 |
| 20110304556 | ACTIVATE, FILL, AND LEVEL GESTURES - Techniques involving gestures and other functionality are described. In one or more implementations, the techniques describe gestures that are usable to provide inputs to a computing device. A variety of different gestures are contemplated, including an activate gesture, a fill gesture, a level gesture, a jump gesture, a checkmark gesture, a strikethrough gesture, an erase gesture, a circle gesture, a prioritize gesture, and an application tray gesture. | 12-15-2011 |
| 20110307840 | ERASE, CIRCLE, PRIORITIZE AND APPLICATION TRAY GESTURES - Techniques involving gestures and other functionality are described. In one or more implementations, the techniques describe gestures that are usable to provide inputs to a computing device. A variety of different gestures are contemplated, including an activate gesture, a fill gesture, a level gesture, a jump gesture, a checkmark gesture, a strikethrough gesture, an erase gesture, a circle gesture, a prioritize gesture, and an application tray gesture. | 12-15-2011 |