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Altshuler, IL
Mark Altshuler, Ganot Hadar IL
| Patent application number | Description | Published |
|---|---|---|
| 20080279150 | METHOD FOR HANDOVER IN WIRELESS COMMUNICATIONS NETWORK COMPRISING A NUMBER OF SUB-NETWORKS - The present invention discloses a method for carrying out a handover process in a wireless network, wherein the wireless network comprises at least a first and a second base stations belonging each to a different subnet associated of that wireless network and communicating through a first and a second gateways or foreign agents, respectively, and wherein the first base station is used as a serving base station currently in communication with at least one mobile subscriber station (MS). The method provided comprises a step of determining a traffic conveying entity as an intermediate anchoring point, and when the MS moves to a second subnet which comprises the second base station, a path is established for conveying traffic to/from that MS from/to a remote destination. The path comprises the intermediate anchoring point and the first gateway (or the first foreign agent). | 11-13-2008 |
| 20090034459 | METHOD AND DEVICE FOR SYNCHRONIZATION IN WIRELESS NETWORKS - A method and device are provided for synchronizing data transmission of multicasting/broadcasting services (MBS) by a plurality of Base Stations. The method disclosed comprises providing synchronization information to enable all of said plurality of Base Stations to start transmitting MBS data at a synchronized starting time point. Meanwhile, each of the Base Stations receives the MBS data to be transmitted and determines whether any of the MBS data has not been properly received. If so, the respective Base Station initiates a process to recover the missing MBS data or to obtain within a pre-determined time interval, information regarding the missing data in order to determine the duration of the time period that would have been required for the transmission of the missing MBS. If the missing data has not been timely recovered, the respective Base Station determines a starting point and the duration of a silence period based on the information obtained, and refrains from transmitting any signals along a communication channel allocated for transmission of MBS data, during that silence period. | 02-05-2009 |
Mark Altshuler, Netanya IL
| Patent application number | Description | Published |
|---|---|---|
| 20110116379 | METHOD AND DEVICE FOR SYNCHRONIZATION IN WIRELESS NETWORKS - A method and device are provided for synchronizing data transmission of multicasting/broadcasting services (MBS) by a plurality of Base Stations. The method disclosed includes providing synchronization information to enable the plurality of Base Stations to start transmitting MBS data at a synchronized starting time point. Meanwhile, each of the Base Stations receives the MBS data to be transmitted and determines whether any of the MBS data has not been properly received. If so, the respective Base Station may initiate a process to recover the missing MBS data and/or to obtain information regarding the missing data to determine the duration of the time period that would have been required for transmitting the missing MBS. If the missing data has not been timely recovered, the respective Base Station determines a starting point and the duration of a silence period based on the information obtained, and refrains from transmitting signals along a communication channel allocated for transmission of MBS data, during that silence period. | 05-19-2011 |
Semeon Altshuler, Rishon IL
| Patent application number | Description | Published |
|---|---|---|
| 20100167532 | METHOD OF HIGH ASPECT RATIO PLUG FILL - A method of plug fill for high aspect ratio plugs wherein a nucleation layer is formed at a bottom of a via and not on the sidewalls. The plug fill is in the direction from bottom to top of the via and not inwards from the sidewalls. The resulting plug is voidless and seamless. | 07-01-2010 |
Semeon Altshuler, Rishon Le Zion IL
| Patent application number | Description | Published |
|---|---|---|
| 20090302477 | Integrated circuit with embedded contacts - In some embodiments, disclosed is an interconnect structure with embedded plugs. | 12-10-2009 |
Yair Altshuler, Rishon Lezion IL
| Patent application number | Description | Published |
|---|---|---|
| 20100310242 | IMAGING SYSTEM AND METHOD - An optical imaging system is provided for an airborne platform or the like, including an image acquisition unit having an optical axis and configured for providing images in a direction along said axis, the image acquisition unit being mounted to a pointing mechanism configured for selectively pointing said optical axis in a desired direction. The system also has an optical shield configured for shielding said image acquisition unit from receiving undesired electromagnetic radiation from at least one direction different from said desired direction. | 12-09-2010 |
Yaniv Altshuler, Ramat Ishai IL
| Patent application number | Description | Published |
|---|---|---|
| 20110113491 | COLLABORATIVE SYSTEM FOR PROTECTING AGAINST THE PROPAGATION OF MALWARES IN A NETWORK - The present invention is a system for using a collective computing power of a plurality of network stations in a communication network in order to overcome threats generated by malicious applications. Collaboratively, a large group of simple network stations implement a vaccination mechanism, proliferating information concerning malicious applications (malwares) throughout the network in an efficient manner. | 05-12-2011 |
Yaniv Altshuler, Haifa IL
| Patent application number | Description | Published |
|---|---|---|
| 20100035689 | SYSTEM AND METHOD FOR A GAMING COMMUNITY - A method and system for providing highlights to game players, including ranking of the highlights, also optionally coaching and other types of interactions between players and also between each player and an external entity. | 02-11-2010 |
| 20100197401 | RELIABLE, EFFICIENT AND LOW COST METHOD FOR GAMES AUDIO RENDERING - An efficient method for a reliable and accurate rendering of audio in a virtual reality environment, such as computer gaming. It excels other known rendering methods in its ability to achieve high quality audio rendering in real time conditions using a regular personal computer without any need for a special hardware accelerated audio card. A total of k physical properties are defined for the sound source and for the various objects that may affect the generation and distribution of the sound in the simulated environment. For each one of those physical properties some applicable values are predefined in a granularity which is a parameter of the method. This way a k dimensional grid of data points is defined. For each one of those data point the sounds that will be heard by the listener are offline calculated offline as reference samples. When the sound shall be generated in real time, for any given real data point, it is calculated as an interpolation of some near reference samples on the predefined k dimensional grid. | 08-05-2010 |
| 20100205310 | SYSTEM AND METHOD FOR DYNAMICALLY OPTIMIZING TCP WINDOW SIZE - System and method for optimizing TCP window size in operating systems. | 08-12-2010 |
Yaniv Altshuler, Ramat Isna IL
| Patent application number | Description | Published |
|---|---|---|
| 20110151971 | TECHNOLOGICAL PLATFORM FOR GAMING - A technological platform in which “clips” or short segments of play from a game may be automatically extracted and optionally analyzed, for example to support later searching of such clips for a clip having one or more features of interest. | 06-23-2011 |
