Patent application number | Description | Published |
20080228825 | SYSTEM AND METHOD OF ORGANIZING DATA TO FACILITATE ACCESS AND STREAMING - File formats systems and methods are disclosed that provide a framework that integrates concepts, such as objects based audio-visual representation, meta-data and object oriented programming, to achieve a flexible and generic representation of the audiovisual information and the associated methods to operate on the audiovisual information. A system and method are disclosed for storing data processed from presentation data. The data is stored according to a method comprising coding input presentation data by identifying objects from within the presentation data, coding each object individually and organizing the coded data into access layer data units. The access layer data units are stored throughout a plurality of segments, each segment comprising a segment table in a header portion thereof and those access layer data units that are members of the respective segment, there being one entry in the segment table for each access layer data unit therein. A plurality of extended segments are also stored, each of the extended segments further comprising one or more of the access layer data units that include protocol specific data, the extended segments each represented by a extended segment header. The data of an accessible object is also stored, including an accessible object header and identifiers of the plurality of extended segments, each of the extended segments being a member of the same object. | 09-18-2008 |
20090245389 | Object-Based Audio-Visual Terminal And Bitstream Structure - As information to be processed at an object-based video or audio-visual (AV) terminal, an object-oriented bitstream includes objects, composition information, and scene demarcation information. Such bitstream structure allows on-line editing, e.g. cut and paste, insertion/deletion, grouping, and special effects. In the interest of ease of editing, AV objects and their composition information are transmitted or accessed on separate logical channels (LCs). Objects which have a lifetime in the decoder beyond their initial presentation time are cached for reuse until a selected expiration time. The system includes a de-multiplexer, a controller which controls the operation of the AV terminal, input buffers, AV objects decoders, buffers for decoded data, a composer, a display, and an object cache. | 10-01-2009 |
20110007219 | Object-Based Audio-Visual Terminal And Bitstream Structure - As information to be processed at an object-based video or audio-visual (AV) terminal, an object-oriented bitstream includes objects, composition information, and scene demarcation information. Such bitstream structure allows on-line editing, e.g. cut and paste, insertion/deletion, grouping, and special effects. In the interest of ease of editing, AV objects and their composition information are transmitted or accessed on separate logical channels (LCs). Objects which have a lifetime in the decoder beyond their initial presentation time are cached for reuse until a selected expiration time. The system includes a de-multiplexer, a controller which controls the operation of the AV terminal, input buffers, AV objects decoders, buffers for decoded data, a composer, a display, and an object cache. | 01-13-2011 |
20110305275 | SYSTEM AND METHOD FOR PROVIDING ERROR RESILENCE, RANDOM ACCESS AND RATE CONTROL IN SCALABLE VIDEO COMMUNICATIONS - Systems and methods for error resilient transmission, rate control, and random access in video communication systems that use scalable video coding are provided. Error resilience is obtained by using information from low resolution layers to conceal or compensate loss of high resolution layer information. The same mechanism is used for rate control by selectively eliminating high resolution layer information from transmitted signals, which elimination can be compensated at the receiver using information from low resolution layers. Further, random access or switching between low and high resolutions is also achieved by using information from low resolution layers to compensate for high resolution spatial layer packets that may have not been received prior to the switching time. | 12-15-2011 |
20120002728 | SYSTEM AND METHOD FOR TRANSCODING BETWEEN SCALABLE AND NON-SCALABLE VIDEO CODECS - Systems and methods are provided for performing transcoding in video communication system that use scalable video coding. The systems and methods can be used to transcode or convert input signals having certain characteristics into desired output signals having different characteristics requirements. The systems and methods are based on compressed domain processing, partial decoding-reencoding, or full decoding-reencoding with side information, depending on the specific characteristics of the input and desired output signals. | 01-05-2012 |
20120014434 | SYSTEM AND METHOD FOR THINNING OF SCALABLE VIDEO CODING BIT-STREAMS - A system for videoconferencing that offers, among other features, extremely low end-to-end delay as well as very high scalability. The system accommodates heterogeneous receivers and networks, as well as the best-effort nature of networks such as those based on the Internet Protocol. The system relies on scalable video coding to provide a coded representation of a source video signal at multiple temporal, quality, and spatial resolutions. These resolutions are represented by distinct bitstream components that are created at each end-user encoder. System architecture and processes called SVC Thinning allow the separation of data into data used for prediction in other pictures and data not used for prediction in other pictures. SVC Thinning processes, which can be performed at video conferencing endpoints or at MCUs, can selectively remove or replace with fewer bits the data not used for prediction in other pictures from transmitted bit streams. This separation and selective removal or replacement of data for transmission allows a trade-off between scalability support (i.e. number of decodable video resolutions), error resiliency and coding efficiency. | 01-19-2012 |
20120069135 | SYSTEMS AND METHODS FOR ERROR RESILIENCE AND RANDOM ACCESS IN VIDEO COMMUNICATION SYSTEMS - Systems and methods for error resilient transmission and for random access in video communication systems are provided. The video communication systems are based on single-layer, scalable video, or simulcast video coding with temporal scalability, which may be used in video communication systems. A set of video frames or pictures in a video signal transmission is designated for reliable or guaranteed delivery to receivers using secure or high reliability links, or by retransmission techniques. The reliably-delivered video frames are used as reference pictures for resynchronization of receivers with the transmitted video signal after error incidence and for random access. | 03-22-2012 |
20120105727 | OBJECT-BASED AUDIO-VISUAL TERMINAL AND BITSTREAM STRUCTURE - As information to be processed at an object-based video or audio-visual (AV) terminal, an object-oriented bitstream includes objects, composition information, and scene demarcation information. Such bitstream structure allows on-line editing, e.g. cut and paste, insertion/deletion, grouping, and special effects. In the interest of ease of editing, AV objects and their composition information are transmitted or accessed on separate logical channels (LCs). Objects which have a lifetime in the decoder beyond their initial presentation time are cached for reuse until a selected expiration time. | 05-03-2012 |
20140192870 | System And Method For Providing Error Resilience, Random Access And Rate Control In Scalable Video Communications - Systems and methods for error resilient transmission, rate control, and random access in video communication systems that use scalable video coding are provided. Error resilience is obtained by using information from low resolution layers to conceal or compensate loss of high resolution layer information. The same mechanism is used for rate control by selectively eliminating high resolution layer information from transmitted signals, which elimination can be compensated at the receiver using information from low resolution layers. Further, random access or switching between low and high resolutions is also achieved by using information from low resolution layers to compensate for high resolution spatial layer packets that may have not been received prior to the switching time. | 07-10-2014 |
20140285616 | SYSTEM AND METHOD FOR PROVIDING ERROR RESILIENCE, RANDOM ACCESS AND RATE CONTROL IN SCALABLE VIDEO COMMUNICATIONS - Systems and methods for error resilient transmission, rate control, and random access in video communication systems that use sealable video coding are provided. Error resilience is obtained by using information from low resolution layers to conceal or compensate loss of high resolution layer information. The same mechanism is used for rate control by selectively eliminating high resolution layer information from transmitted signals, which elimination can be compensated at the receiver using information from low resolution layers. Further, random access or switching between low and high resolutions is also achieved by using information from low resolution layers to compensate for high resolution spatial layer packets that may have not been received prior to the switching time. | 09-25-2014 |