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Alagu Periyannan

Alagu Periyannan, San Francisco, CA US

Patent application numberDescriptionPublished
20100262713METHOD AND APPARATUS FOR MEDIA DATA TRANSMISSION - Methods and apparatuses for processing media data transmitted in a data communication medium. A digital processing system is provided with a time related sequence of media data provided to the digital processing system based on a set of data, wherein the set of data indicates a method to transmit the time related sequence of media data according to a transmission protocol. The set of data, itself, is a time related sequence of data associated with the time related sequence of media data. The time related sequence of media data may be presented and/or stored by the digital processing system.10-14-2010

Alagu Periyannan, Palo Alto, CA US

Patent application numberDescriptionPublished
20110279634Systems and methods for real-time multimedia communications across multiple standards and proprietary devices - A new approach is proposed that contemplates systems and methods to support the operation of a Virtual Media Room or Virtual Meeting Room (VMR), wherein each VMR can accept from a plurality of participants at different geographic locations a variety of video conferencing feeds from video conference endpoints that can be either proprietary or standards-based and enable a multi-party video conferencing session among the plurality of participants. Each single VMR can be implemented across an infrastructure of globally distributed set of servers/media processing nodes co-located in Points of Presence (POPs) for Internet access. Each VMR also gives its users a rich set of conferencing and collaboration interaction hitherto not experienced by video conferencing users.11-17-2011
20110279635Systems and methods for scalable composition of media streams for real-time multimedia communication - A new approach is proposed that contemplates systems and methods to support the operation of a Virtual Media Room or Virtual Meeting Room (VMR), wherein each VMR can accept from a plurality of participants at different geographic locations a variety of video conferencing feeds from video conference endpoints that can be either proprietary or standards-based and enable a multi-party video conferencing session among the plurality of participants by composing one composite audio and video stream for each of the participants. Each single VMR can be implemented across an infrastructure of globally distributed set of servers/media processing nodes co-located in Points of Presence (POPs) for Internet access. Each VMR also gives its users a rich set of conferencing and collaboration interaction hitherto not experienced by video conferencing users.11-17-2011
20110279636Systems and methods for scalable distributed global infrastructure for real-time multimedia communication - A new approach is proposed that contemplates systems and methods to support the operation of a Virtual Media Room or Virtual Meeting Room (VMR), wherein each VMR can accept from a plurality of participants at different geographic locations a variety of video conferencing feeds of audio and video streams from video conference endpoints. A globally distributed infrastructure that supports operations of the VMR through a plurality of MCUs (Multipoint Control Unit) built from off-the-shelf components instead of custom hardware as media processing nodes, each configured to process the plurality of audio and video streams from the plurality of video conference endpoints in real time. Each single VMR can be implemented and supported across the infrastructure of globally distributed set of servers/media processing nodes co-located in Points of Presence (POPs) for Internet access, wherein such massively distributed architecture can support thousands of simultaneously active VMRs and yet is transparent to the users of the VMRs.11-17-2011
20110279637Systems and methods for security and privacy controls for videoconferencing - A new approach is proposed that contemplates systems and methods to support the operation of a Virtual Media Room or Virtual Meeting Room (VMR), wherein each VMR can accept from a plurality of participants at different geographic locations a variety of video conferencing feeds of audio and video streams from video conference endpoints and enables a multi-party video conferencing session in real time among the plurality of participants. Each of the participants is offered a rich set of conferencing and collaboration interaction hitherto not experienced by video conferencing participants and a moderator of the video conference is further offered with in-meeting management and control over a plurality of security and privacy settings during the video conference. These interactions encompass controlling of a video conferencing session, its configuration, privacy, security, the visual layout of the participants, customization of the VMR and adaptation of the room to different vertical applications.11-17-2011
20110279638Systems and methods for novel interactions with participants in videoconference meetings - A new approach is proposed that contemplates systems and methods to support the operation of a Virtual Media Room or Virtual Meeting Room (VMR), wherein each VMR can accept from a plurality of participants at different geographic locations a variety of video conferencing feeds of audio and video streams from video conference endpoints. The approach provides various ways for the participants to the video conference to access, control, and interact with each other during the conference for a customized personal experience. A globally distributed infrastructure supports the sharing of the event among the participants at geographically distributed locations through a plurality of MCUs (Multipoint Control Unit), each configured to process the plurality of audio and video streams from the plurality of video conference endpoints in real time.11-17-2011
20110279639Systems and methods for real-time virtual-reality immersive multimedia communications - A new approach is proposed that contemplates systems and methods to support the operation of a Virtual Media Room or Virtual Meeting Room (VMR), wherein each VMR can accept from a plurality of participants at different geographic locations a variety of video conferencing feeds of audio and video streams from video conference endpoints. The approach further utilizes virtual reality and augmented-reality techniques to transform the video and audio streams from the participants in various customizable ways to achieve a rich set of user experiences. A globally distributed infrastructure supports the sharing of the event among the participants at geographically distributed locations through a plurality of MCUs (Multipoint Control Unit), each configured to process the plurality of audio and video streams from the plurality of video conference endpoints in real time.11-17-2011
20110283203Systems and methods for shared multimedia experiences in virtual videoconference rooms - A new approach is proposed that contemplates systems and methods to support the operation of a Virtual Media Room or Virtual Meeting Room (VMR), wherein each VMR can accept from a plurality of participants at different geographic locations a variety of video conferencing feeds of audio and video streams from video conference endpoints. The approach provides collaborative viewing of an event through the VMR so that the participants at geographically distributed locations are able to simultaneously participate and share the experience of the event together. An initiating participant of the event sharing is further offered with in-meeting management and control over the content to be shared at the event. A globally distributed infrastructure supports the sharing of the event among the participants at geographically distributed locations through a plurality of MCUs (Multipoint Control Unit), each configured to process the plurality of audio and video streams from the plurality of video conference endpoints in real time.11-17-2011