Patent application number | Description | Published |
20080227536 | Gaming Machine Capable Of Setting Bet-Number - In bet-number change button groups | 09-18-2008 |
20080234031 | Gaming Machine Capable Of Setting Bet-Number And Effective Area-Number - When activating one or more paylines and setting a bet-number therefor, a total bet-number obtained by multiplying the number of the paylines activated by the bet-number per one payline is limited. In this regard, when a player operates one of LINE buttons | 09-25-2008 |
20080242392 | Gaming system - A gaming system comprising: a gaming machine and a server capable of communicating with the gaming machine is provided. The gaming machine comprises a receiving unit for receiving a game medium. The server comprises a plurality of first storage devices for storing a plurality of accumulated amounts to which predetermined proportions of bet game media received by the receiving unit is cumulatively added, a first lottery unit for conducting a lottery to determine whether or not one of the accumulated amounts is to be paid, and a first processor that operates to transmit an instruction for payout based on a result of the lottery and reset all accumulated amounts stored in the plurality of first storage devices when the instruction for payout is transmitted based on the result of the lottery. | 10-02-2008 |
20080248856 | GAMING APPARATUS AND PLAYING METHOD OF CARD GAME - The gaming apparatus of the present invention provides a gaming apparatus comprising: a display capable of displaying a plurality of cards; an input switch with which a player can input a hold and/or a change; and a controller programmed so as to execute the processing of: (a) displaying a plurality of cards to the display; (b) detecting the input of a hold and/or a change from the input switch; (c) exchanging a card according to the detection; (d) determining a prize according to a combination of the plurality of cards after the exchange; and (e) generating a bonus, when the determined prize is a higher prize among a plurality of prizes and the amount of a bet from the player is a predetermined amount or more. | 10-09-2008 |
20080254857 | GAMING MACHINE AND CONTROL METHOD OF GAME - A gaming machine of the present invention comprising: a controller programmed to conduct processing of; (A) determining, when game media in number corresponding to a natural-number multiple of a predetermined minimum BET unit are BET on a plurality of BET objects of which game results are determined independently of each other, a value of BETTING on each of the BET objects based on the amount of game media BET and the number of the BET objects, and the game results of the respective BET objects, determining an amount of a payout for each of the BET objects on the basis of the value of BETTING and the game result thereof, and determining an amount of an expected payout for a single unit game by summing up the amounts of the payouts; (B) determining a fractional value obtained by division of the amount of the expected payout for the single unit game determined in the processing (A) by the minimum BET unit; (C) paying out, to a player, an amount determined by subtraction of the fractional value determined in the processing (B) from the amount of the expected payout for the single unit game determined in the processing (A), as an amount of a payout for the single unit game; (D) accumulatively adding the fractional value determined in the processing (B); (E) shifting a mode to an insurance mode from a non-insurance mode, on condition that the fractional value accumulatively added in the processing (D) or the number of unit games in which the fractional value is accumulatively added in the processing (D) has reached a predetermined value; and (F) executing a bonus game which is relatively advantageous for the player, when a predetermined trigger condition is established in the insurance mode. | 10-16-2008 |
20080254858 | GAMING MACHINE FOR PROVIDING AN AWARD FOR INSURANCE AND PLAYING METHOD THEREOF - In a gaming machine, when a slot game displayed on a screen of a lower liquid crystal display is executed with a maximum wager betted thereon by a player, the controller has the slot game counted by a counter for counting rescue-setting games. When the count value, by the counter, for rescue-setting games reaches a thousand games and no payout of sixty times or higher ever occurs by that time, the controller causes, for executing a free game, the lower liquid crystal display to display the free game on a screen thereof. In addition, the controller provides, as a rescue pay, a payout corresponding to a winning combination that occurs in the free game. The controller provides the payout of the rescue pay by paying out medals to the medal tray. | 10-16-2008 |
20080254859 | GAMING MACHINE ENABLING BET FOR GETTING INSURANCE-PAY AND METHOD OF PLAYING GAMES USING THE SAME - A gaming machine includes a display configured to display an image concerning a unit game for determining whether or not a play result deserves a payout, a counter configured to be reset under a predetermined condition and to increment a count value every time the unit game is executed, and a controller. The controller performs control to execute a second game when a play result of the unit game satisfies a specific play result. The controller performs control to receive a bet, as a prerequisite for getting an insurance-pay, made on an arbitrary number of the unit games set as a group, and to execute a second game when the count value reaches a predetermined value in the group of the unit games on each of which a bet as a prerequisite for getting an insurance-pay is made. | 10-16-2008 |
20080254860 | GAMING MACHINE ENABLING BET FOR GETTING INSURANCE-PAY AND METHOD OF PLAYING GAMES USING THE SAME - A gaming machine is configured to scroll symbols in three display regions and to execute free game rounds when “7” symbols are stopped in each display region. In addition, the gaming machine executes the free game rounds after passage of 1000 games without any one game having the “7” symbols aligned in the three display regions. Execution of the free game rounds triggered by the passage of 1000 games is termed a rescue pay. To gain the rescue pay, a player makes a bet for the rescue pay. In this betting action, multiple games such as 10 games are defined as one group, and the player can make a bet on a group basis. | 10-16-2008 |
20080254864 | GAMING MACHINE AND CONTROL METHOD OF GAME - The gaming machine according to the present invention includes a controller programmed to conduct the processing of; (A) determining, when game media in number corresponding to a natural-number multiple of a predetermined minimum BET unit are BET on a plurality of BET objects of which game results are determined independently of each other, a value of BETTING on each of said BET objects based on the amount of game media BET and the number of said BET objects, and said game results of said respective BET objects, determining an amount of a payout for each of the BET objects on the basis of said value of BETTING and said game result thereof, and determining an amount of an expected payout for a single unit game by summing up the amounts of the payouts; (B) determining a fractional value obtained by division of the amount of the expected payout for the single unit game determined in said processing (A) by said minimum BET unit; (C) paying out, to a player, game media in amount determined by subtraction of the fractional value determined in said processing (B) from the amount of the expected payout for the single unit game determined in said processing (A), as a payout for the single unit game; (D) counting the number of said unit games which have been executed; and (E) paying out a predetermined amount of game media, when the number of unit games counted in said processing (D) reaches a specific number. | 10-16-2008 |
20080254865 | GAMING MACHINE AND CONTROL METHOD OF GAME - A gaming machine according to the present invention includes a controller programmed to conduct the following processing of; (A) executing a game, in which game media are paid out, when a predetermined condition is satisfied after game media are BET, (B) shifting a mode to an insurance mode from a non-insurance mode, on condition that game media have been inserted, (C) accumulatively storing the game media BET and/or inserted, (D) counting the number of games executed after shifting to said insurance mode, (E) shifting to said non-insurance mode, when the number of games reaches a number of games corresponding to the number of inserted game media, and (F) paying out the game media accumulatively stored, when the number of games reaches a specific number. | 10-16-2008 |
20080254867 | GAMING MACHINE AND CONTROL METHOD OF GAME - A slot machine of the present invention comprises: a controller, the controller programmed to execute the processing of: (A) determining, when game media of a value corresponding to a natural-number multiple of a previously determined minimum BET-unit is BET on a plurality of BET-targets for which game results are individually determined, a BET-value for each of the BET-targets based on the value of the BET game media and the number of the BET-targets, the game result of each of the BET-targets, and a payout value for each of the BET-targets based on the BET-value and the game result, and combining the payout values to determine an estimated payout value for a single unit game; (B) determining a fractional value which is obtained by dividing the estimated payout value for a single unit game determined in the processing (A) by the minimum BET-unit; (C) paying out, to a player, game media of a value obtained by subtracting the fractional value determined in the processing (B) from the estimated payout value for a single unit game determined in the processing (A), as an award for a single unit game; (D) cumulatively accumulating the game media corresponding to the game media BET in the unit game and/or the fractional value determined in the processing (B); (E) counting the number of game media BET in the unit game; and (F) paying out the game media cumulatively accumulated in the processing (D), when the number of game media counted in the processing (E) has reached a specific number. | 10-16-2008 |
20080254868 | GAMING MACHINE AND CONTROL METHOD OF GAME - A gaming machine of the present invention comprising: a controller programmed to conduct processing of; (A) determining, when game media in number corresponding to a natural-number multiple of a predetermined minimum BET unit are BET on a plurality of BET objects of which game results are determined independently of each other, a value of BETTING on each of the BET objects based on the amount of game media BET and the number of the BET objects, and the game results of the respective BET objects, determining an amount of a payout for each of the BET objects on the basis of the value of BETTING and the game result thereof, and determining an amount of an expected payout for a single unit game by summing up the amounts of the payouts; (B) determining a fractional value obtained by division of the amount of the expected payout for the single unit game determined in the processing (A) by the minimum BET unit; (C) paying out, to a player, an amount determined by subtraction of the fractional value determined in the processing (B) from the amount of the expected payout for the single unit game determined in the processing (A), as an amount of a payout for the single unit game; (D) accumulatively adding the fractional value determined in the processing (B); (E) shifting a mode to an insurance mode from a non-insurance mode, on condition that the fractional value accumulatively added in the processing (D) or the number of unit games in which the fractional value is accumulatively added in the processing (D) has reached a predetermined value; and (F) executing a free game that is executed even when the player BET no game media thereon, when a predetermined trigger condition is established in said insurance mode. | 10-16-2008 |
20080254869 | GAMING MACHINE AND PLAYING METHOD THEREOF - A gaming machine executes a unit game in which it is determined whether or not an outcome of the unit game is worth awarding a payout. The gaming machine includes a lower LCD for displaying images relating to the unit games, a counter for accumulating a count-value with successive unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller provides a predefined payout to a player when the outcome of the unit game turns out to be a specific outcome. The controller also receives a wager for an insurance pay. Furthermore, the controller provides a progressive bonus to the player when the count-value reaches a predefined value in the unit game with a wager for the insurance pay. | 10-16-2008 |
20080254870 | GAMING MACHINE AND CONTROL METHOD THEREOF - A slot machine executes rescue pay when a value Ta of a unit game counter reaches Ta max. | 10-16-2008 |
20080254871 | GAMING MACHINE AND CONTROL METHOD THEREOF - A slot machine executes rescue pay when a value Ta of a unit game counter reaches Ta max. | 10-16-2008 |
20080254872 | Gaming machine with insurance pay and playing method thereof - A gaming machine includes a display for displaying an image relating to a unit game, in which it is determined whether or not an awarding outcome is provided to a player, a counter for accumulating a count-value with successive execution of the unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller receives a first wager on the unit game and awards a predefined payout to the player when an outcome of the unit game turns out to be a specific outcome. The controller also receives a second wager for the insurance pay. Furthermore, the controller executes transition into a free game which does not require the first wager, when the count-value reaches a predefined value in the unit game with the second wager, and provides the insurance pay according to an outcome of the free game. | 10-16-2008 |
20080254873 | Gaming machine and playing method thereof - A gaming machine executes a unit game in which it is determined whether or not an outcome of the unit game is worth awarding a payout. The gaming machine includes a lower LCD for displaying images relating to the unit games, a counter for accumulating a count-value with successive unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller provides a predefined payout to a player when the outcome of the unit game turns out to be a specific outcome. The controller also receives a wager for an insurance pay. Furthermore, the controller executes transition into a second game when the count-value reaches a predefined value in the unit game with a wager for the insurance pay, and provides the rescue pay according to an outcome of the second game. | 10-16-2008 |
20080254874 | GAMING MACHINE ENABLING BET FOR GETTING INSURANCE-PAY AND METHOD OF PLAYING GAMES USING THE SAME - A gaming machine includes a display configured to display an image concerning a unit game for determining whether or not a play result deserves a payout, a counter configured to be reset under a predetermined condition and to increment a count value every time the unit game is executed, and a controller. The controller performs control to provide a predetermined amount of payout when a play result of the unit game satisfies a specific play result, to receive a bet, as a prerequisite for getting an insurance-pay, made on an arbitrary number of the unit games set as a group, and to provide a predetermined amount of payout when the count value reaches a predetermined value in the group of the unit games. | 10-16-2008 |
20080254875 | GAMING MACHINE FOR PROVIDING AN AWARD FOR INSURANCE AND PLAYING METHOD THEREOF - In a gaming machine, when a slot game displayed on a screen of a lower liquid crystal display is executed with a maximum wager betted thereon by a player, the controller has the slot game counted by a counter for counting rescue-setting games. When the count value, by the counter, for rescue-setting games reaches a thousand games and no payout of sixty times or higher ever occurs by that time, the controller provides, as a rescue pay, a payout having been increased by increments each of which is equivalent to a part of a wager betted on each of the slot games that have been executed thus far. The controller provides the payout of the rescue pay by paying out medals to the medal tray. | 10-16-2008 |
20080261675 | Gaming Machine - A gaming machine includes reels, motors, an input device, and a controller. The controller is configured with logic to: (a) start a game in response to an input to an input device; (b) determine symbols to be statically displayed on the reels by performing a lottery; (c) transmit a signal to the motors so as to cause the reels to rotate; (d) transmit a signal to the motors so as to cause the reels to come to rest in accordance with a result of the lottery; (e) when the symbols statically displayed matches a predetermined combination of symbols, determine a corresponding amount of award to be paid from credit; and (f) when the symbols statically displayed match a first combination of symbols, determine an amount of award to be paid from the credit for a second combination of symbols differing from the first combination of symbols. | 10-23-2008 |
20080261676 | Gaming Machine - A gaming machine includes reels, motors, an input device, a memory, and a controller. The controller is configured to: (a) execute a lottery and start a game in response to an input to the input device; (b) transmit a signal to the motors so as to cause the reels to rotate; (c) transmit a signal to the motors so as to cause symbols to come to rest in accordance with the lottery result; (d) when the symbols statically displayed on the reels match a combination of symbols, determine a corresponding amount of award to be paid from credit; (e) when a condition is satisfied, increase an amount of award to be paid from the credit for a special combination of symbols; and (f) when the special combination of symbols is statically displayed on the reels, pay the increased award preferentially from the credit stored in the memory. | 10-23-2008 |
20080261677 | Gaming Machine - A gaming machine includes reels, motors, an input device, and a controller. The controller is configured to: (a) execute a lottery and start a game; (b) transmit a signal to the motors to cause the reels to rotate; (c) transmit a signal to the motors to cause the symbols to come to rest in accordance with a lottery result; (d) when the symbols statically displayed on the reels match a combination of symbols, determine a corresponding amount of award to be paid from credit; (e) when a first combination of symbols occurs, matching none of combinations of symbols, accumulate a point; (f) when a second combination of symbols differing from the first combination of symbols is statically displayed on the display device, determine an amount of award to be paid from the credit in accordance with points; and (g) pay the amount of award determined in (f). | 10-23-2008 |
20080280672 | Gaming Machine - A gaming machine includes a display device, a memory, and a controller. The controller is configured with logic to: (a) determine a combination of symbols to be displayed on the display device by performing a lottery in response to acceptance of manipulation to start the game by a player; (b) cause the display device to perform a variable display of symbols; (c) cause the display device to perform a statical display of the symbols in accordance with a result of the lottery; (d) when the statical display of the symbols matches a specific combination of symbols, control the memory to cumulatively store points. A number of the points is smaller than a threshold that is required for performing a special program that is adapted to provide profits to the player. When a summation of the points stored in the memory has reached the threshold, the controller executes the special program. | 11-13-2008 |
20080280675 | Gaming Machine - A gaming machine includes a display device, a memory, and a controller. The controller is configured with logic to: (a) determine a combination of symbols to be displayed on the display device by performing a lottery; (b) cause the display device to perform a variable display of symbols; (c) cause the display device to perform a statical display of the symbols in accordance with a result of the lottery; (d) when the statical display of the symbols matches a specific combination of symbols, control the memory to cumulatively store a predetermined number of points. When a summation of the points stored in the memory has reached a threshold as a result of completion of a particular game, the controller allows the player to be continuously in an advantageous situation during games subsequent to the particular game until a predetermined condition is satisfied. | 11-13-2008 |
20090017897 | Gaming Machine - A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; (h) if the specific combination of symbols is displayed on the display device, paying the larger award; and (i) if a combination of symbols different from the specific combination of symbols is displayed on the display device, switching the larger award back to the normal award. | 01-15-2009 |
20090017898 | Gaming Machine - A method for playing a game with a gaming machine is provided. The method includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is not displayed in the free game but displayed in a subsequent game, paying the larger award. | 01-15-2009 |
20090017899 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) increasing a winning probability for a specific combination of symbols according to the point cumulatively added in step (e); and (g) if the specific combination of symbols is displayed on the display device, paying an award corresponding to the specific combination of symbols. | 01-15-2009 |
20090017900 | Gaming Machine - A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; and (h) if the specific combination of symbols is displayed on the display device, paying the larger award. | 01-15-2009 |
20090017901 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is displayed on the display device in the free game, paying the larger award. | 01-15-2009 |
20090017902 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a payout rate for a specific combination of symbols prior to the step (d); and (g) if the specific combination of symbols is displayed on the display device, multiplying an award entitled to the specific combination of symbols by the payout rate determined in the step (f) and paying the resulting amount. | 01-15-2009 |
20090048011 | Gaming Machine - A gaming environment is described. A gaming machine has plural JACKPOTs. If JP symbols are displayed with a predetermined number or above, one of JACKPOT corresponding to the number of the displayed JP symbols will be provided to the player. Since the number of the displayed JP symbols explicitly corresponds to the JACKPOT to be provided, the player can easily under stand the JACKPOT to be provided based on the number of displayed JP symbols. | 02-19-2009 |
20090061985 | Gaming Machine - If a plurality of BONUS symbols are stopped on the display and a predetermined condition is satisfied, a main CPU awards a free game to a player. Prior to awarding the free game, the main CPU determines the number of free games to be awarded in accordance with the positioning patterns of the BONUS symbols which are stopped on a variable display portion. | 03-05-2009 |
20090098924 | Gaming machine and playing method thereof - The rearrangement symbol data is received from a host computer | 04-16-2009 |
20090111552 | Gaming machine, playing method thereof and gaming system - In a gaming machine | 04-30-2009 |
20090156288 | Gaming Machine - A gaming machine includes plural stations and a processor. Each station can determine a game result and execute a game independently. The processor obtains an operation status of each station when a predetermined condition is satisfied. There is selected an event game among a plurality of event games, based on the operation status of each station. Then, there is executed the selected event game in common at plural stations. | 06-18-2009 |
20090156289 | Gaming Machine - A gaming machine includes plural stations and a processor. Each station can determine a game result and execute a game independently. The processor accepts each station's entry to an event game when a predetermined condition is satisfied. There is collected an entry fee from a station whose entry to the event game has been accepted. Then, there is executed the event game in common at each station whose entry to the event game has been accepted. | 06-18-2009 |
20090156290 | Gaming Machine - A gaming machine includes plural stations and a processor. Each station can determine a game result and execute a game independently. The processor accepts each station's entry to an event game when a predetermined condition is satisfied. An event game consists of a plural number of unit event games. When executing unit event games, the processor collects a game charge from a station whose entry to the event game has been accepted. | 06-18-2009 |
20090156291 | Gaming Machine - A gaming machine includes plural stations and a processor. Each station can determine a game result and execute a game independently. The processor accepts each station's entry to an event game when a predetermined condition is satisfied. The gaming machine awards an event game payout and an opportunity to execute a chance game, to a station which has achieved the best game result, among stations that have participated in the event game. Then, if the chance game is won, the gaming machine awards a chance game payout to the station. If the chance game is lost, the gaming machine carries over the chance game payout to the next chance game payout or later. | 06-18-2009 |
20090156292 | Gaming Machine - A gaming machine includes plural stations and a processor. Each station can determine a game result and execute a game independently. When executing a base game, the processor accepts a gaming value betting and updates used credit information. The processor executes an event game involving plural stations when a predetermined condition is satisfied. The processor awards an event game payout to a station which has achieved the best game result, based on the event game result. In awarding the event game payout, the processor changes a content of the event game payout based on the used credit information of the station. | 06-18-2009 |
20090156293 | Gaming Machine - A gaming machine includes plural stations and a processor. Each station can determine a game result and execute a game independently. The processor executes an event game at each station when a predetermined condition is satisfied. The gaming machine awards an event game payout and an opportunity to execute a chance game to a station which has achieved the best game result. In a lottery concerning a chance game payout, the gaming machine changes the setting of the winning probability based on the used credit information of the station. If the chance game is won, the gaming machine awards a chance game payout to the station. | 06-18-2009 |
20090156300 | Gaming Machine - A gaming machine includes plural stations and a processor. Each station can determine a game result and execute a game independently. The processor accepts each station's entry to an event game when a predetermined condition is satisfied. There is collected an entry fee depending on a contribution degree of a station whose entry to the event game has been accepted. Then, there is executed the event game in common at each station whose entry to the event game has been accepted. | 06-18-2009 |
20090215517 | Slot Machine And Playing Method Thereof - A slot machine of the present invention is provided with: a display device on which plural types of symbols are arranged and a plurality of paylines can be set; and a controller. The controller is operable to: randomly determine one payline from among the plurality of paylines; activate the determined payline on the display device; automatically rearrange plural types of symbols arranged on the display device; count the number of symbols of a same type, the symbols being rearranged on the set payline; and award prizes corresponding to the number of symbols counted on the payline. | 08-27-2009 |
20090215525 | Gaming Machine Accepting Side Bet and Control Method Thereof - A gaming machine of the present invention includes: a gaming portion in which plural dice roll and stop; a memory; a station having an input device with which a normal BET placed on the outcomes of the plurality of dice which stop in one game, and a side BET placed on a combination of all the outcomes of the plurality of dice which stop in plural games, can be placed; and a controller programmed to execute the processing of (C) storing information of the accepted side BET into the memory, (E) storing the outcomes of the stopped plural dice into the memory, and (G) offering a special payout, based on the information on the side BET stored into the memory in the processing (C) and on all the outcomes of the plural dice stored into the memory in the processing (E) after the side BET has been accepted. | 08-27-2009 |
20090215529 | Gaming Machine Accepting Side Bet and Control Method Thereof - A gaming machine of the present invention comprises: a gaming portion where plural dice roll and stop; a memory; a station having an input device accepting a normal BET and a side BET that can be placed on the order of whether the total value of the outcomes of the dice in each game of a plurality of games is even or odd; and a controller programmed to execute the processing of (F) determining whether the total value of the outcomes of the plurality of dice is even or odd, (G) storing even-odd information showing the even or odd value determined in the processing (F) into the memory, and (H) offering a special payout, when the accepted side BET matches the order of even or odd values determined by the stored even-odd information. | 08-27-2009 |
20090215535 | Gaming Machine Accepting Side Bet and Control Method Thereof - A gaming machine of the present invention includes: a gaming portion in which plural dice roll and stop; a station having an input device with which a normal BET and a side BET being able to be placed on a numeral based on a prediction that the number of times of the numeral's becoming the outcome reaches a predetermined value first can be placed; and a controller programmed to execute the processing of (F) counting the number of times that each of the numerals becomes the outcome, with respect to all the numerals, and (I) offering, when determining that any of the numbers of times counted for the respective numerals has become the predetermined value, a special payout based on the side BET. | 08-27-2009 |
20090221345 | Slot Machine And Playing Method Thereof - A slot machine of the present invention is provided with: a display device on which plural types of symbols are arranged and a plurality of paylines can be set; at least one input device; and a controller. The controller is operable to: determine one payline from among the plurality of paylines, based upon input information input from the input device; set on the display device such one payline which were determined; automatically rearrange the plural types of symbols arranged on the display device; count the number of symbols of a same type, the symbols being rearranged on such one payline which were set; and award prizes corresponding to the number of symbols counted in such one payline. | 09-03-2009 |
20090221346 | Slot Machine And Playing Method Thereof - A slot machine of the present invention is provided with: a display device on which plural types of symbols are arranged and a plurality of paylines can be set; and a controller. The controller is operable to: randomly determine “n” paylines (n≧1) from among the plurality of paylines; set on the display device the determined “n” paylines; automatically rearrange the plural types of symbols arranged on the display device; count the number of symbols of a same type, the symbols being rearranged on the set “n” paylines; and award prizes corresponding to the counted number of symbols. | 09-03-2009 |
20090221347 | Slot Machine And Playing Method Thereof - A slot machine of the present invention is provided with: a display device on which plural types of symbols are arranged and a plurality of paylines can be set; at least one input device; and a controller. The controller is operable to: determine “n” paylines (n=1) from among the plurality of paylines, based upon input information input from the input device; set on the display device such determined “n” paylines; automatically rearrange the plural types of symbols arranged on the display device; count the number of symbols of a same type, the symbols being rearranged on such set “n” paylines; and award prizes corresponding to the number of symbols counted in such “n” paylines. | 09-03-2009 |
20090239619 | GAMING MACHINE PERFORMING NEW GAME BY USING CONTENTS AND PRIZE OF GAME OF PLURAL GAME TERMINALS AND PLAYING METHOD THEREOF - A gaming machine | 09-24-2009 |
20090239621 | GAMING MACHINE PERFORMING NEW GAME BY USING CONTENTS AND PRIZE OF GAME OF PLURAL GAME TERMINALS AND PLAYING METHOD THEREOF - A gaming machine includes a common display; terminal devices; a mother board and a central control board. The common display arranges symbols in a matrix. Each of the terminal devices has a lower image display panel which arranges symbols in a matrix, and a side-bet button which selects to participate in a game played on the common display. The terminal device rearranges the symbols in the matrix and runs a game to award a payout in accordance with a relation among the rearranged symbols. The mother board and the central control board are configured to: rearrange the symbols in the matrix; award a base payout; accumulatively store a base payout; rearrange predetermined symbols; rearrange the predetermined symbols thus rearranged; and award a portion of the base payouts accumulatively stored in the terminal devices, to the terminal devices selected, in accordance with a relation among the rearranged symbols. | 09-24-2009 |
20090239623 | GAMING MACHINE PERFORMING NEW GAME BY USING CONTENTS OF GAME OF PLURAL GAME TERMINALS AND PLAYING METHOD THEREOF - A gaming machine | 09-24-2009 |
20090239627 | Gaming Machine Performing New Game by Using Contents of Game of Plural Game Terminals and Playing Method Thereof - A gaming machine includes a common display, terminal devices and a controller. The common display arranges symbols in a matrix of arrangement areas. The terminal devices arrange symbols in a matrix of arrangement areas and rearrange symbols in arrangement areas on the terminal displays and run games to award base payouts based on relationships among the rearranged symbols. The controller rearranges symbols on the terminal devices, awards base payouts based on the relationship among the symbols, allows selection, on a line basis, of symbols rearranged in the arrangement areas for a predetermined time, and awards a bonus payout in accordance with the relationship among the symbols on the common display. If the symbols are selected within the predetermined time, the controller rearranges the lines of symbols in the common display. If not, the controller randomly rearranges the lines of symbols on the common display. | 09-24-2009 |
20090247291 | GAMING SYSTEM HAVING A COMMON GAME FOR GAMING MACHINES AND CONTROLLING METHOD THEREOF - In a gaming system, slot games are executed, respectively, in a plurality of slot machines. When a common game execution determination is made in a center controller, a common game is executed in each of the slot machines. When the common game is executed, one of a plurality of partitioned regions set on a terminal display in each of the slot machines is selected, and symbols displayed in display regions included in the selected partitioned region are displayed on a common display. Specifically, on the common display, the symbols in the partitioned regions selected in the plurality of slot machines are displayed to form symbol arrays. When an award is generated based on the symbol arrays, a dividend for the award is allocated to each of the slot machines. | 10-01-2009 |
20090258698 | Gaming Machine Capable of Executing a Game Consuming Credits and Control Method Thereof - A gaming machine of the present invention comprises: a memory; an output device; and a controller programmed so as to execute the processing of: (a) executing a game; (b) determining a payout to be offered based upon a result of the game in each execution of the game; (c) storing payout data showing the payout determined in each the game into the memory; (d) determining whether or not the payout determined in each the game is not less than a prescribed amount based upon the payout data stored in the memory; (e) determining a deduction amount deducted in offering the payout determined to be not less than the prescribed amount in the processing (d); and (f) outputting information on the deduction amount determined in the processing (e) by the output device. | 10-15-2009 |
20090312084 | GAMING MACHINE, PLAYING METHOD AND GAMING SYSTEM WHICH CHANGE PLURAL GAMES WHICH ARE DIFFERENT IN THE AMOUNT OF MAXIMUM BET - The gaming machine includes: a plurality of gaming terminals each having an input device through which an input from outside is inputted; a payout memory which stores a payout rate of each of the base games, for a predetermined winning; and a bonus payout memory which accumulatively stores a part of a bet on a predetermined base game as a resource for a bonus payout. In the gaming machine, a base game determined based on an input through the input device is run in each of the gaming terminals. When the base game is the predetermined base game, a bet within a wider bettable range compared to another base game is permitted, and a part of the bet is accumulatively stored in the bonus payout memory. A payout according to a predetermined winning resulted in a base game is awarded, based on a payout rate associated with the base game and a bet on the base game. A bonus payout is awarded based on a predetermined condition. | 12-17-2009 |
20090325676 | Gaming Machine Providing An Insurance Payout And A Playing Method Thereof - A slot machine | 12-31-2009 |
20100105466 | SLOT MACHINE EXECUTING FREE GAME AND CONTROL METHOD THEREOF - According to a slot machine of the present invention, a free game is executed when a predetermined condition is satisfied. In the free game, an amount of payout is determined based upon an amount of game media, which is obtained by dividing a total amount of the game media betted in the normal game by the number of BETs. Further, game media of the determined amount of payout are paid out. | 04-29-2010 |
20100137054 | Gaming Machine Accepting Bet Applicable To A Series Of Games And Control Method Thereof - A gaming machine of the present invention includes: a memory; an input device capable of placing a BET on a predetermined number or less of numerals out of plural numerals; and a controller programmed to execute the processing of: (B) storing BET-numeral information showing the numeral having the BET placed thereon, into the memory; (C) repeatedly executing processing of determining a specific number of numerals out of the plural numerals, for plural games, after having accepted the BET; (D) storing a piece of specific-numeral information showing the determined specific number of numerals, into the memory, every time determining the specific number of numerals in processing (C); and (E) offering a payout, based on the number of numerals overlapping between the numerals shown by the BET-numeral information stored into the memory in processing (B) and the numerals shown by every piece of specific-numeral information stored into the memory in processing (D). | 06-03-2010 |
20100144421 | SLOT MACHINE HAVING A PLURALITY OF INPUT DEVICES AND CONTROL METHOD THEREOF - A slot machine of the present invention is provided with a plurality of BET input devices with each of which a player can bet game media in a different amount. The number of times that a game is played is counted in association with the BET input device with which a BET has been inputted in that game. A predetermined profit is offered based on the number of times counted in association with the BET input device. | 06-10-2010 |
20110306404 | Gaming Machine - A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; (h) if the specific combination of symbols is displayed on the display device, paying the larger award; and (i) if a combination of symbols different from the specific combination of symbols is displayed on the display device, switching the larger award back to the normal award. | 12-15-2011 |
20110312402 | Gaming Machine - A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; and (h) if the specific combination of symbols is displayed on the display device, paying the larger award. | 12-22-2011 |
20110312403 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a payout rate for a specific combination of symbols prior to the step (d); and (g) if the specific combination of symbols is displayed on the display device, multiplying an award entitled to the specific combination of symbols by the payout rate determined in the step (f) and paying the resulting amount. | 12-22-2011 |
20110312404 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) increasing a winning probability for a specific combination of symbols according to the point cumulatively added in step (e); and (g) if the specific combination of symbols is displayed on the display device, paying an award corresponding to the specific combination of symbols. | 12-22-2011 |
20120289309 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is displayed on the display device in the free game, paying the larger award. | 11-15-2012 |
20130237309 | GAMING MACHINE - A method for playing a game with a gaming machine is provided. The method includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is not displayed in the free game but displayed in a subsequent game, paying the larger award. | 09-12-2013 |
20140094250 | SLOT MACHINE INCLUDING A PLURALITY OF VIDEO REEL STRIPS - On the slot machine, a slot game including a base game and free games is caused to proceed on a display. On the base game reel strips, on all of a plurality of reels, symbols whose each kind is the same, other than feature symbols and wild symbols, are arranged in succession. On the free game reel strips, on all of a plurality of reels, symbols whose each kind is the same, other than the feature symbols and the wild symbols, are arranged in succession and in addition thereto, only in a case of top symbols whose payout multiplying factor is the highest, the top symbols whose number is larger than a number of top symbols displayed on the base game reel strips are arranged in succession. | 04-03-2014 |
20140094258 | SLOT MACHINE INCLUDING A PLURALITY OF VIDEO REEL STRIPS - On the slot machine, a slot game including a base game and free games is caused to proceed on a display. On the base game reel strips, on all of a plurality of reels, symbols whose each kind is the same, other than feature symbols and wild symbols, are arranged in succession. On the free game reel strips, on all of a plurality of reels, symbols whose each kind is the same, other than the feature symbols and the wild symbols, are arranged in succession and in addition thereto, only in a case of top symbols whose payout multiplying factor is the highest, the top symbols whose number is larger than a number of top symbols displayed on the base game reel strips are arranged in succession. | 04-03-2014 |