Patent application number | Description | Published |
20080200232 | GAMING DEVICE HAVING A FREE SPIN GAME - A gaming device including a re-initiation mode wherein the probability of extending the bonus game is increased by fixing the reel or reels displaying a locking symbol on the reel. In the re-initiation mode embodiment, the gaming device re-activates some or all of the reels except the reel displaying the locking symbol for a predetermined number of additional free spins or until the reactivated reels display or indicate a terminating symbol on the reels. The gaming device provides any outcomes associated with indicated symbols or combination of symbols. In one embodiment, if a terminating symbol is displayed on designated reels during one of the additional free spins, the gaming device re-initiates the bonus game. | 08-21-2008 |
20080200237 | GAMING DEVICE HAVING A MULTI-FUNCTION FREE GAME BONUS - An apparatus and method for a free spins game including a plurality of reels, an outcome and a plurality of sections associated with the outcome. The gaming device or player activates the reels to indicate a designated symbol combination including at least two section indicator symbols. When a designated symbol combination including the section indicator symbols is indicated on the reels, the gaming device obtains the corresponding section. The gaming device or player continues to activate the reels until there are no free spins remaining in the game or until all of the sections are obtained. The gaming device then provides the outcome to the player. | 08-21-2008 |
20090124362 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING MULTI-LEVEL PROGRESSIVE AWARDS - A gaming system and method which provides and tracks bonus sequence eligibility points accumulated by players playing the gaming devices in the gaming system. The gaming system maintains, for one or more players, a plurality of progressive awards, wherein for a specific player, one or more of the progressive awards is based, at least in part, on the quantity of accumulated bonus sequence eligibility points associated with or accumulated by that player. If a player forfeits a bonus sequence eligibility point (due to player inactivity) or otherwise loses a bonus sequence eligibility point (due to not winning a provided bonus sequence), the gaming system contributes at least part of a value of such forfeited or lost bonus sequence eligibility points to increase a bonus sequence award maintained by the gaming system. | 05-14-2009 |
20090124364 | GAMING SYSTEM HAVING MULTIPLE PROGRESSIVE AWARDS AND A BONUS GAME AVAILABLE IN A BASE GAME OPERABLE UPON A WAGER - A gaming system and method disclosed herein enable a plurality of players to play for and attempt to win at least one progressive award and a bonus game. The gaming system includes a central controller in communication with a plurality of gaming machines. The central controller maintains a plurality of progressive awards associated with the gaming machines. Each gaming machine includes a primary game operable upon a wager placed by a player. Upon a determination that a designated one of the progressive awards will be provided, based on at least one play of the primary games, the central controller causes one of the gaming machines to provide the designated progressive award to the player of such gaming machine. Each gaming machine is also associated with a bonus game operable upon a triggering event in the primary game. | 05-14-2009 |
20090124385 | GAMING SYSTEM AND METHOD FOR PROVIDING PURCHASABLE BONUS OPPORTUNITIES - A gaming system includes a plurality of linked gaming devices, each of the gaming devices including a primary game operable upon a primary game wager. The gaming devices of the gaming system enable a plurality of players to place primary game wagers on plays of the primary games. In one embodiment, each of the players is enabled to place optional second wagers on shared random determinations which occur independently of the primary games. The gaming devices display the primary game outcomes and provide the players with any awards associated with the primary game outcomes. The gaming system determines an outcome for the shared random determinations. In one embodiment, for each of the shared random determinations which results in a designated outcome, the gaming system provides a bonus award to each of the players who placed the second wager on the shared random determination. | 05-14-2009 |
20090131147 | GAMING DEVICE HAVING A FREE SPIN GAME - A gaming device including a re-initiation mode wherein the probability of extending the bonus game is increased by fixing the reel or reels displaying a locking symbol on the reel. In the re-initiation mode embodiment, the gaming device re-activates some or all of the reels except the reel displaying the locking symbol for a predetermined number of additional free spins or until the reactivated reels display or indicate a terminating symbol on the reels. The gaming device provides any outcomes associated with indicated symbols or combination of symbols. In one embodiment, if a terminating symbol is displayed on designated reels during one of the additional free spins, the gaming device re-initiates the bonus game. | 05-21-2009 |
20090170592 | GAMING DEVICE WITH CHANGING WILD SYMBOLS - A bonus game that operates in combination with a slot machine base game is provided. The bonus game includes a series of free spins or free evaluations in which symbols of a set of symbols are set to be wild symbols. Free spins occur for each symbol acting as a wild symbol until the symbol appears on the reels in a winning format, either alone or in combination with other symbols. Then, the next symbol of the set is used in the wild symbols and so on until all symbols for the set are used. If free spins remain after all symbols of the set are used, the free spin sequence is repeated until the free spins are exhausted. | 07-02-2009 |
20100081497 | GAMING SYSTEM AND METHOD HAVING PLAYER ACCUMULATED POINTS AND DETERMINING EACH PLAYER'S CHANCES OF WINNING AN AWARD BASED ON THE ACCUMULATED POINTS - The gaming system and method disclosed herein provides and tracks bonus event eligibility points accumulated by players playing the gaming devices in the gaming system. Upon a triggering of a bonus event, the gaming system generates, for each bonus event eligibility point accumulated for each player, a random number from a predefined range of numbers. The gaming system determines which one of the accumulated bonus event eligibility points is the designated bonus event eligibility point, such as by determining which bonus event eligibility point is associated with the highest valued random number generated. The gaming system then enables the player that accumulated the designated bonus event eligibility point to participate in the bonus event. In the bonus event, one or more awards are provided to the player that accumulated the designated bonus event eligibility point. | 04-01-2010 |
20100120495 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING ACCUMULATION GAME - A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators. | 05-13-2010 |
20100120498 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING TIERED PROGRESSIVE BONUSING SYSTEM - The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players. | 05-13-2010 |
20100323776 | GAMING SYSTEMS AND METHODS AND ROTATING ASSEMBLIES FOR USE THEREIN - A gaming machine includes a memory, a first display device configured to display a first game, a second display device configured to display a second game, and a processor coupled to the memory, to the first display device, and to the second display device. The second display device includes a plurality of segments, wherein at least one of the segments is an electronic display device. The processor is configured to enable play of the first game in response to a wager made by the player, enable play of the second game upon detection of a triggering event during play of the first game, and during play of the first game and the second game, update the electronic display device to reflect a current award value. | 12-23-2010 |
20110077071 | GAMING SYSTEM AND METHOD FOR SELECTIVELY PROVIDING AN ELIMINATION TOURNAMENT THAT FUNDS AN AWARD THROUGH EXPECTED VALUES OF UNPLAYED TOURNAMENT GAMES OF ELIMINATED PLAYERS - A gaming system including a central server operable to communicate a plurality of different commands to a plurality of gaming devices to provide non-tournament game play and provide an elimination tournament. The gaming system contributes an average expected payout value of tournament games that were determined to be subsequently played by tournament players but were then not played because the players were eliminated before the end of the tournament to a tournament award. The tournament award is provided to a winner of the tournament. | 03-31-2011 |
20110111824 | GAMING SYSTEM AND METHOD FOR PROVIDING AN INCREMENTAL WAGERING GAME - Various embodiments of the present disclosure provide a gaming device which enables a player to purchase the game in stages or increments. The gaming device enables the player to place a first wager for a play of the game. After receiving the first wager, the gaming device randomly generates and displays a first outcome. The gaming device evaluates the displayed first outcome to determine whether the displayed outcome includes any winning symbol combinations. The gaming device provides the player with any awards associated with any determined winning symbol combinations. After providing the player with any awards based on the displayed first outcome, the gaming device offers the player the opportunity to make a second wager for the play of the game. If the second wager is placed, the gaming device generates and displays the second outcome, while the first outcome remains displayed. The gaming device evaluates the displayed second outcome in combination with the displayed first outcome to determine whether any winning symbol combinations are displayed. The gaming device provides the player with any awards associated with any displayed winning symbol combinations. If the player chooses not to make the second wager for the play of the game, the play of the game terminates. In this manner, the present disclosure enables a player to decide when to continue building on an outcome that is good and when to stop the play of the game. | 05-12-2011 |
20110124395 | GAMING DEVICE HAVING A RE-TRIGGERING SYMBOL BONUS SCHEME - A gaming device having a bonus scheme wherein a combination of bonus symbols trigger a bonus game and any one of the bonus symbols in the bonus game provides a player with an award. The award may be an extension of the bonus game by providing the player with additional spins or games. Also, the award may modify the combination and type of bonus symbols needed to enter the bonus game. Furthermore, the award may modify the award values in the bonus game. Therefore, a combination of bonus symbols triggers the bonus game and also triggers the gaming device to provide bonus awards in the bonus game. The re-triggering symbol award bonus scheme changes the probability of winning for the player and therefore creates a higher level of excitement and enjoyment of the game. | 05-26-2011 |
20120046098 | GAMING DEVICE AND METHOD HAVING MULTIPLE PROGRESSIVE AWARD LEVELS AND A SECONDARY GAME FOR ADVANCING THROUGH THE PROGRESSIVE AWARD LEVELS - A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a plurality of different types of progressive awards adapted to be provided to one or more players of the gaming machines in the gaming system. In one embodiment, one or more progressive awards are each associated with an outcome of a primary game, such as a designated symbol combination, wherein if the associated primary game outcome is generated, such progressive award is provided to a player. In one embodiment, one or more progressive awards are each associated with a progressive hit value, wherein when each progressive award increments to its respective progressive hit value, a triggering event occurs, such progressive award is provided to a player and the player is provided the opportunity to one or more additional progressive awards. | 02-23-2012 |
20120088578 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING TIERED PROGRESSIVE BONUSING SYSTEM - The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players. | 04-12-2012 |
20120100914 | GAMING SYSTEM, GAMNG DEVICE AND METHOD PROVIDING ACCUMULATION GAME - A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators. | 04-26-2012 |
20120289301 | GAMING SYSTEM AND METHOD FOR PROVIDING PURCHASABLE BONUS OPPORTUNITIES - A gaming system includes a plurality of linked gaming devices, each of the gaming devices including a primary game operable upon a primary game wager. The gaming devices of the gaming system enable a plurality of players to place primary game wagers on plays of the primary games. In one embodiment, each of the players is enabled to place optional second wagers on shared random determinations which occur independently of the primary games. The gaming devices display the primary game outcomes and provide the players with any awards associated with the primary game outcomes. The gaming system determines an outcome for the shared random determinations. In one embodiment, for each of the shared random determinations which results in a designated outcome, the gaming system provides a bonus award to each of the players who placed the second wager on the shared random determination. | 11-15-2012 |
20120289310 | GAMING DEVICE HAVING A RE-TRIGGERING SYMBOL BONUS SCHEME - A gaming device having a bonus scheme wherein a combination of bonus symbols trigger a bonus game and any one of the bonus symbols in the bonus game provides a player with an award. The award may be an extension of the bonus game by providing the player with additional spins or games. Also, the award may modify the combination and type of bonus symbols needed to enter the bonus game. Furthermore, the award may modify the award values in the bonus game. Therefore, a combination of bonus symbols triggers the bonus game and also triggers the gaming device to provide bonus awards in the bonus game. The re-triggering symbol award bonus scheme changes the probability of winning for the player and therefore creates a higher level of excitement and enjoyment of the game. | 11-15-2012 |
20130005430 | GAMING DEVICE HAVING A MULTI-FUNCTION FREE GAME BONUS - An apparatus and method for a free spins game including a plurality of reels, an outcome and a plurality of sections associated with the outcome. The gaming device or player activates the reels to indicate a designated symbol combination including at least two section indicator symbols. When a designated symbol combination including the section indicator symbols is indicated on the reels, the gaming device obtains the corresponding section. The gaming device or player continues to activate the reels until there are no free spins remaining in the game or until all of the sections are obtained. The gaming device then provides the outcome to the player. | 01-03-2013 |
20130095918 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING TIERED PROGRESSIVE BONUSING SYSTEM - The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players. | 04-18-2013 |
20130217476 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING ACCUMULATION GAME - A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators. | 08-22-2013 |
20130217480 | GAMING SYSTEM AND METHOD FOR SELECTIVELY PROVIDING AN ELIMINATION TOURNAMENT THAT FUNDS AN AWARD THROUGH EXPECTED VALUES OF UNPLAYED TOURNAMENT GAMES OF ELIMINATED PLAYERS - A gaming system including a central server operable to communicate a plurality of different commands to a plurality of gaming devices to provide non-tournament game play and provide an elimination tournament. The gaming system contributes an average expected payout value of tournament games that were determined to be subsequently played by tournament players but were then not played because the players were eliminated before the end of the tournament to a tournament award. The tournament award is provided to a winner of the tournament. | 08-22-2013 |
20140038694 | GAMING DEVICE HAVING A FREE SPIN GAME - A gaming device including a re-initiation mode wherein the probability of extending the bonus game is increased by fixing the real or reels displaying a locking symbol on the reel. In the re-initiation mode embodiment, the gaming device reactivates some or all of the reels except the reel displaying the locking symbol for a predetermined number of additional free spins or until the reactivated reels display or Indicate a terminating symbol on the reels. The gaming device provides any outcomes associated with indicated symbols or combination of symbols. In one embodiment, if a terminating symbol is displayed on designated reels during one of the additional free spins, the gaming device re-initiates the bonus game. | 02-06-2014 |
20140087858 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING TIERED PROGRESSIVE BONUSING SYSTEM - The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players. | 03-27-2014 |
20140094260 | GAMING SYSTEM AND METHOD FOR PROVIDING AN INCREMENTAL WAGERING GAME - Various embodiments of the present disclosure provide a gaming device which enables a player to purchase the game in stages. The gaming device enables the player to place a first wager for a play of the game. After receiving the first wager, the gaming device randomly generates and displays a first outcome, determines whether the displayed first outcome includes any winning symbol combinations, and provides any awards associated with any displayed winning symbol combinations. Thereafter, the gaming device offers the player the opportunity to make a second wager for the play of the game. If the second wager is placed, the gaming device generates and displays the second outcome while the first outcome remains displayed. The gaming device evaluates the displayed second outcome in combination with the displayed first outcome to determine whether any winning symbol combinations are displayed and provides any awards associated with any displayed winning symbol combinations. | 04-03-2014 |
20140243074 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING ACCUMULATION GAME - A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators. | 08-28-2014 |
20140256404 | GAMING DEVICE HAVING A RE-TRIGGERING SYMBOL BONUS SCHEME - A gaming device having a bonus scheme wherein a combination of bonus symbols trigger a bonus game and any one of the bonus symbols in the bonus game provides a player with an award. The award may be an extension of the bonus game by providing the player with additional spins or games. Also, the award may modify the combination and type of bonus symbols needed to enter the bonus game. Furthermore, the award may modify the award values in the bonus game. Therefore, a combination of bonus symbols triggers the bonus game and also triggers the gaming device to provide bonus awards in the bonus game. The re-triggering symbol award bonus scheme changes the probability of winning for the player and therefore creates a higher level of excitement and enjoyment of the game. | 09-11-2014 |
20140342816 | GAMING SYSTEM AND METHOD HAVING PLAYER ACCUMULATED POINTS AND DETERMINING EACH PLAYER'S CHANCES OF WINNING AN AWARD BASED ON THE ACCUMULATED POINTS - The gaming system and method disclosed herein provides and tracks bonus event eligibility points accumulated by players playing the gaming devices in the gaming system. Upon a triggering of a bonus event, the gaming system generates, for each bonus event eligibility point accumulated for each player, a random number from a predefined range of numbers. The gaming system determines which one of the accumulated bonus event eligibility points is the designated bonus event eligibility point, such as by determining which bonus event eligibility point is associated with the highest valued random number generated. The gaming system then enables the player that accumulated the designated bonus event eligibility point to participate in the bonus event. In the bonus event, one or more awards are provided to the player that accumulated the designated bonus event eligibility point. | 11-20-2014 |