Patent application number | Description | Published |
20090155216 | Grafting Material and Agent for Improvement in bone Quality - The present invention has an object to provide a transplant material allowing systemic bone substance improvement to be realized by cell transplant. The present invention teaches to use a transplant material comprising a cell selected from the group consisting of an embryonic stem cell, a mesenchymal stem cell, an osteoblast cell, a preosteoblast, a chondrocyte and a cell having a capability of bone formation through systemic or topical administration for the improvement in bone quality. | 06-18-2009 |
20090274627 | Composition for Regeneration of Periodontal Soft Tissue and Method for Producing the Same - It is intended to provide a composition for regeneration of periodontal soft tissue less invasively and a method for producing the composition. The composition for regeneration of periodontal soft tissue is prepared so as to contain a cell selected from an undifferentiated/stem cell or a blast cell having an ability to form gingiva, a matrix material and blood platelet plasma. With the composition, free gingiva as well as attached gingiva can be regenerated less invasively with an effective and good aesthetics. | 11-05-2009 |
20090298173 | Method of preparing cell for bone tissue formation and application of cell for bone tissue formation - It is intended to provide a method of efficiently and stably preparing a cell having a bone tissue formation ability by a simple operation. Further, it is intended to provide a method of preparing a composition for bone tissue formation with high safety and an excellent therapeutic effect by a simple operation. The cell for bone tissue formation is obtained by (1) culturing bone marrow after isolating it from a living body, diluting it at a predetermined dilution ratio and inoculating it to a culture vessel, (2) culturing the remaining adhesive cells after removing floating components, (3) inducing differentiation of proliferated cells to bone cells and (4) recovering the cells. The thus obtained cells, a thrombin solution, platelet-rich plasma and air are mixed at a predetermined mixing ratio (based on volume) in the presence of calcium ions and the mixture is gelled, whereby a gelled composition is obtained. | 12-03-2009 |
20110002895 | COMPOSITION FOR AUTOTRANSPLANTATION OR ALLOTRANSPLANTATION USING DENTAL PULP STEM CELL, AND USE OF THE COMPOSITION - The object is to provide a novel use application of a dental pulp stem cell collected from a deciduous tooth or a permanent tooth. Disclosed is a composition for autotransplantation or allotransplantation, which is characterized by comprising a dental pulp stem cell collected from a deciduous tooth or a permanent tooth. | 01-06-2011 |
20130195991 | Composition for Treatment of Damaged Part - The present invention provides a damaged part treatment composition for repairing a damaged part of a target tissue that includes a stem cell-conditioned medium obtained by culturing stem cells; a damaged part treatment method for repairing or restoring a damaged part of a target tissue that includes administering the damaged part treatment composition to a patient having the target tissue for the damaged part treatment composition in an amount therapeutically effective for repairing the damaged part of the target tissue; a method of treating cerebral infarction that includes administering the damaged part treatment composition to a cerebral infarct patient in an amount effective for repairing a damaged part of the brain; and a method of treating a CNS disease that includes administering, as a CNS disease treatment composition, the damaged part treatment composition to a CNS disease patient in a therapeutically effective amount. | 08-01-2013 |
Patent application number | Description | Published |
20100098464 | TONER CARRYING ROLLER, DEVELOPING DEVICE, AND IMAGE FORMING APPARATUS - A toner carrying roller in which a plurality of concave parts are arranged on a surface of a roller base member having a cylindrical shape, includes: an abrasion protection layer formed on the surface of the roller base member; and a charging layer formed on a surface of the abrasion protection layer, the abrasion protection layer being formed in the plurality of concave parts, and mainly made of one of NiP and NiBW. | 04-22-2010 |
20120256986 | LIQUID EJECTING APPARATUS AND METHOD OF CONTROLLING LIQUID EJECTING APPARATUS - A liquid ejecting apparatus includes a switch which performs switching between a platen applied voltage generation section side and the ground side with respect to a platen which supports a recording medium, wherein in a case where recording paper is present on the platen, the switch is switched to the ground side, so that the platen is set to have the same potential as that of a nozzle formation face, and on the other hand, in a case where the recording paper is not present on the platen, the switch is switched to the platen applied voltage generation section side, so that the platen is electrically charged to have negative polarity. | 10-11-2012 |
20120256987 | LIQUID EJECTING APPARATUS AND METHOD OF CONTROLLING LIQUID EJECTING APPARATUS - A liquid ejecting apparatus includes: a liquid ejecting head which ejects toward a landing target liquid from a nozzle opened in an electrically grounded nozzle formation face; a support section which is disposed spaced apart from the nozzle formation face of the liquid ejecting head when performing an ejection operation and supports the landing target; and a voltage application section which applies voltage to the support section, wherein the voltage which is applied to the support section is set to be equal to or higher than −305 V and lower than 0 V. | 10-11-2012 |
20120274688 | LIQUID EJECTING HEAD AND LIQUID EJECTING APPARATUS - A liquid ejecting head is provided in which a conductive plate is provided between a piezoelectric vibrator and a pressure chamber, and the conductive plate and the piezoelectric vibrator are electrically insulated from each other. By applying a voltage to the conductive plate, the ink ejected from the nozzles is positively charged, and mist generated by dividing the ink during flight is collected by a mist absorbing member of a mist collecting unit. | 11-01-2012 |
20120281036 | LIQUID EJECTING APPARATUS - A liquid ejecting apparatus includes a liquid ejecting head that includes a nozzle formation face on which a nozzle that ejects a liquid is formed and a pressure generator that is driven by the application of a driving signal for causing a pressure fluctuation in the liquid within a pressure chamber that is connected to the nozzle, and that ejects the liquid from the nozzle to a landing target by the driving of the pressure generator, a voltage application unit that is placed at a position that does not interfere with the liquid ejecting head, on the opposite side to the landing target with respect to the nozzle formation face, and at a position outside a region that opposes the nozzle formation face, and a voltage application section that applies a voltage to the voltage application unit. | 11-08-2012 |
20120287208 | LIQUID EJECTING APPARATUS - A liquid ejecting apparatus includes: a pressure generation unit that is driven by application of a driving signal and causes a change in pressure on a liquid inside a pressure chamber; a liquid ejecting head that ejects the liquid toward a landing target from a nozzle when the pressure generation unit is driven; a charging member that performs charging by friction with another material; a liquid droplet collection member that collects at least a part of a liquid droplet which has not been landed on the landing target; and an electrode member that faces at least a part of the charging member with a gap formed between the electrode member and the charging member. The liquid droplet collection member is electrically connected to the electrode member and a charge with the same polarity as a charged polarity of the charging member is induced to the liquid droplet collection member. | 11-15-2012 |
20120306971 | LIQUID EJECTING APPARATUS - A liquid ejecting apparatus includes: a liquid ejecting head having a nozzle formation surface in which a nozzle is formed that causes a liquid to be ejected through the nozzle toward a landing target by driving a pressure generation unit; a support unit that supports the landing target that is disposed at a landing-capable distance from the nozzle formation surface of the liquid ejecting head; and a liquid droplet collection unit disposed in a location that is distanced from an ejection region. Here, the liquid droplet collection unit has a landing surface on which the liquid lands when carrying out flushing operations; and the distance between the landing surface and the nozzle formation surface of the liquid ejecting head is set to be smaller than the landing-capable distance, and the nozzle formation surface and the landing surface are set to the same voltage at least during the flushing operations. | 12-06-2012 |
20130278671 | INK JET RECORDING APPARATUS AND INK JET RECORDING METHOD - An ink jet recording apparatus includes a printer head that ejects ink and a platen. The ink includes an organic solvent, a surfactant, and 60% by mass or less of water. The platen is composed of a material containing a conductive resin. A solubility parameter A [(J/cm | 10-24-2013 |
20150085034 | INK COMPOSITION FOR INK JET RECORDING, INK SUPPLY SYSTEM, AND INK JET RECORDING APPARATUS - There is provided an ink composition which has excellent initial filling characteristics and continuous printing stability even in a case of an ink composition (for example, dissolved nitrogen is equal to or greater than 5 ppm) which is almost not deaerated or an ink composition (for example, dissolved nitrogen is equal to or greater than 7 ppm) which is not deaerated at all. | 03-26-2015 |
Patent application number | Description | Published |
20100099498 | GAME SYSTEM AND STORAGE MEDIUM STORING GAME PROGRAM - A game system includes a plurality of game apparatuses that can carry out short-range wireless communication with one another. One of the game apparatuses functions as a parent apparatus, and at least one other game apparatus functions as a child apparatus. The parent apparatus transmits transmission verification data a predetermined number of times. Accordingly, the child apparatus receives the transmission verification data from the parent apparatus, and transmits to the parent apparatus the same number of pieces of reception verification data as those of the received transmission verification data. The parent apparatus receives the reception verification data from the child apparatus, and detects the number of the received pieces of reception verification data. Also, the parent apparatus varies a game process according to the number of the received pieces of data detected in communication with each child apparatus, and, for example, decides a communication priority rank of each child character based on the number of the received pieces of data. In addition, the child apparatus varies a game process according to the number of the received pieces of data corresponding to this apparatus itself | 04-22-2010 |
20110287843 | COMPUTER-READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME APPARATUS, GAME SYSTEM, AND GAME PROCESSING METHOD - Angular velocity data for specifying the position and the orientation of the first controller is inputted to a game apparatus. Based on the angular velocity data, the swing direction of the first controller is determined, and whether or not a sword object that acts in a virtual game space will collide with an enemy object is determined. If it has been determined that the sword object will collide with the enemy object, whether or not to perform hitting processing for the enemy object is determined based on the swing direction of the first controller. | 11-24-2011 |
20110291929 | COMPUTER READABLE STORAGE MEDIUM HAVING STORED THEREIN INFORMATION PROCESSING PROGRAM, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEM - Correspondence data representing correspondence between a plurality of selection target objects and the attitude of an input device is stored in an information processing apparatus. In accordance with attitude/motion data acquired from the input device, the attitude of the input device is calculated. In accordance with the correspondence data, a selection target object corresponding to the attitude of the input device is selected thereby to perform a process based on the selection target object having been selected. | 12-01-2011 |
20110294574 | COMPUTER-READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME SYSTEM, GAME APPARATUS, AND GAME CONTROL METHOD - A first area and a second area are set in a virtual space. Then, based on first configuration information for configuring a first state of a game world, a first object to be placed in the first area is generated. In addition, a second object to be placed in the second area is generated based on second configuration information for configuring a second state different from the first state at a predetermined position in the virtual space to which the first configuration information is applied. | 12-01-2011 |
20110304620 | STORAGE MEDIUM HAVING STORED THEREIN IMAGE PROCESSING PROGRAM, IMAGE PROCESSING APPARATUS, IMAGE PROCESSING SYSTEM, AND IMAGE PROCESSING METHOD - A plurality of polygons are placed in a 3-dimensional virtual space. Each of plural types of first textures corresponding to plural types of attributes which the plurality of polygons have is mapped to the polygon that has the attribute of the type corresponding to the first texture, the 3-dimensional virtual space is shot by a first virtual camera, and thereby a main image is generated. In addition, each of the plural types of second textures corresponding to plural types of attributes which the plurality of polygons have is mapped to the polygon that has the attribute of the type corresponding to the second texture, the 3-dimensional virtual space is shot by a second virtual camera, and thereby a main image is generated. | 12-15-2011 |
20110306418 | COMPUTER-READABLE STORAGE MEDIUM, GAME APPARATUS, GAME SYSTEM AND GAME METHOD - Respective orientations (a pitch angle, a roll angle, and a yaw angle) of the input device are detected based on angular velocity data outputted from a gyro sensor unit of an input device. Then, it is determined whether the pitch angle is within a first range or within a second range. When it has been determined that the pitch angle is within the first range, a posture of an object is updated based on the roll angle. When it has been determined that the pitch angle is within the second range, the posture of the object is updated based on the yaw angle. Accordingly, operability can be improved in a game executed in accordance with an orientation of the input device. | 12-15-2011 |
20120287043 | COMPUTER-READABLE STORAGE MEDIUM HAVING MUSIC PERFORMANCE PROGRAM STORED THEREIN, MUSIC PERFORMANCE APPARATUS, MUSIC PERFORMANCE SYSTEM, AND MUSIC PERFORMANCE METHOD - An input device includes a movement and orientation sensor for detecting one of a movement or an orientation of the input device itself. Firstly, information about one of the movement or the orientation of the input device having been detected by this movement and orientation sensor is obtained. Next, a difference between the orientation of the input device having been obtained, and a predetermined reference orientation is calculated. A predetermined sound is produced based on the difference in orientation, thereby executing music performance. | 11-15-2012 |
20120306854 | STORAGE MEDIUM, IMAGE PROCESSING APPARATUS, IMAGE PROCESSING METHOD, AND IMAGE PROCESSING SYSTEM - An example of a game apparatus as an image processing apparatus includes a CPU, and the CPU controls a movement, etc. of a player object according to an instruction from a player. In a case that the player object exists within an area in which an enemy object is made to appear, and a set condition is satisfied, an enemy setting tag is set. At this time, the CPU sets the enemy setting tag at a position moved away from a predetermined distance along a course in a moving direction of the player object. That is, an arrangement position of the enemy object is decided. Then, the CPU sets the enemy object according to the enemy setting tag. | 12-06-2012 |
20120308117 | STORAGE MEDIUM, IMAGE PROCESSING APPARATUS, IMAGE PROCESSING METHOD, AND IMAGE PROCESSING SYSTEM - An example of a game apparatus as an image processing apparatus includes a CPU, and the CPU controls a movement, etc. of a player object according to an instruction from a player. In a case that a predetermined condition is satisfied, a two-dimensional surface is displayed within a virtual three-dimensional space. When the player moves a first controller, a two-dimensional image is depicted on the two-dimensional surface in response thereto. Then, it is determined whether or not the depicted two-dimensional image is a predetermined image. If it is determined that the two-dimensional image is the predetermined image, a three-dimensional object corresponding to the predetermined image appears, and the two-dimensional surface and the two-dimensional image depicted thereon are erased. | 12-06-2012 |
20140121020 | GAME APPARATUS AND COMPUTER READABLE STORAGE MEDIUM STORING GAME PROGRAM - Instead of using an operation inputted by a player, a series of operation data for continuously moving a player character for a predetermined time period of a game is previously stored as automatic operation data. Automatic control means moves the player character based on the automatic operation data. Furthermore, the automatic control means receives a play start operation indicating that the player starts to play the game while the automatic control means moves the player character. A movement of the player character controlled based on the automatic operation data is finished at a time when the play start operation is received, and the movement of the player character starts to be controlled based on an operation of the player. | 05-01-2014 |
Patent application number | Description | Published |
20120212531 | LIQUID EJECTING APPARATUS - A liquid ejecting apparatus includes a platen disposed with a gap from a nozzle plate of a recording head and supporting a recording medium in ejecting, and an platen application voltage generating unit generating an electric field having a direction different from an electric field generated between an individual external electrode of a piezoelectric vibrator and nozzles, between the nozzle plate and the platen, in which the intensity of the electric field generated by the applied-to-plate voltage generating unit is set in between the maximum electric field intensity and the minimum electric field intensity between the individual external electrode and the nozzles. | 08-23-2012 |
20120218332 | LIQUID EJECTING APPARATUS - A liquid ejecting apparatus includes a mist collecting unit disposed outside an ink ejection region on a platen, where ink is ejected onto a recording paper from a recording head, in the movement direction of the recording head, the ink ejection region of the platen includes a conductive material and is set to have the same potential as nozzles, a nozzle formation surface, or ink in a pressure chamber, and the mist collecting unit is set to have a more negative polarity than the ink ejection region of the platen. | 08-30-2012 |
20120223986 | LIQUID EJECTING APPARATUS - A platen includes a main body, a plurality of support protrusions protruding on the surface of the side opposite a nozzle formation surface when ejection is performed, in the main body, in which a voltage that is applied to the platen is set such that the intensity of an electric field generated between nozzles and an individual driving electrode of a recording head when ink is ejected from the nozzles is in between the intensity of an electric field generated between the nozzle formation surface and the support protrusions and the intensity of an electric field generated between the nozzle formation surface and the main body. | 09-06-2012 |