Patent application number | Description | Published |
20080305851 | SLOT MACHINE AND PLAYING METHOD THEREOF - A slot machine of the present invention comprises: a display having a screen capable of displaying a symbol arrangement image in which a plurality of symbols are arranged and a valid area image having a shape capable of including one or more of the symbols; and a controller in communication with the display determining a size of the valid area image so that the number of symbols capable of being included increases as the number of BETs increases, displaying to said screen said symbol arrangement image in which the plurality of symbols are arranged and said valid area image of which size having been determined, so as to superpose said valid area image on said symbol arrangement image, in such a manner that said valid area image moves and then stops, and providing an award in accordance with a symbol included in the stopped valid area image. | 12-11-2008 |
20090233708 | GAMING SYSTEM FOR COMPETING FOR PRIZE OF PROGRESSIVE BONUS AT PLURAL TERMINALS - In a gaming system, a part of a bet is accumulated in a progressive bonus counter in a case of executing a slot game in each of slot machines. Then, in a case where an accumulated count value of the progressive bonus counter has reached a predetermined value, an event game which the plurality of slot machines participate in is executed, and a progressive bonus corresponding to a part or entirety of the accumulated count value is provided to a player who has won the event game. Moreover, in a case where the accumulated count value of the progressive bonus counter has reached the predetermined value when the slot game is being executed only in one slot machine, a mystery bonus is generated. Accordingly, a profit can be returned to players who execute the slot game. | 09-17-2009 |
20090239643 | SLOT MACHINE AND CONTROL METHOD THEREOF - A slot machine executes a slot game in a following manner. First, the slot machine receives an external input, then rearranges symbols arranged in a display region, and awards a winning if a predetermined number of symbols of a predetermined type are displayed. In the rearrangement of the symbols, a display is controlled so as to change targeted-symbol display regions according to the amount of bet received by a bet switch. The targeted-symbol display regions are targeted for counting a number of symbols of the predetermined type. | 09-24-2009 |
20090247262 | SLOT MACHINE AND CONTROL METHOD THEREOF - A slot machine executes a slot game in a following manner. First, the slot machine receives an external input, then rearranges symbols arranged in a display region, and awards a winning if a predetermined number of symbols of a predetermined type are displayed. In the rearrangement of the symbols, if the amount of bet received by the bet switch is minimum, a display is controlled so that a minimum number of columns within symbol display regions are displayed as targeted-symbol display regions being targeted for counting the number of symbols of a predetermined type. Accordingly, the slot machine can produce such an effect that a larger amount of bet will lead to a more advantageous award, and thus can attract players' interests concerning betting actions, thereby improving entertainment properties. | 10-01-2009 |
20120309501 | GAMING MACHINE IN WHICH A BET IS MADE ON A CHARACTER MOVEMENT AT EACH UNIT GAME - A gaming machine includes: a common display device that displays a route made of a plurality of continuous frames; a plurality of game terminals; a bet input portion that is provided in each of the game terminals, for placing a bet in each unit game; a number-of-movements determining portion that determines by means of random numbers a number of frames, in a case where a bet is placed; a number-of-movements display portion that displays the number of the frames; a character movement portion that moves the character in accordance with the number of the frames in the route; an event executing portion that executes an event associated with the frame at which the character stops; and a prize awarding portion that awards a prize in accordance with a result of the event. | 12-06-2012 |
20120309509 | GAMING MACHINE CAPABLE OF BEING PLAYED BY A PLURALITY OF PLAYERS AND DIVIDING THE PRIZE AMONG THEM - When one player acquires a qualification for playing a scramble bonus game, another player can participate in the scramble bonus game by paying a predetermined amount of participation charge. In addition, in a case where a fellow character could be acquired as a fellow of the player characters, the amount of prize to be paid to the players is increased according to features of that fellow character. Further, items of equipment of the player characters become more gorgeous, as the prizes acquired by the players increase in amount. A damage imparted to an enemy character varies depending on weapons that the player characters use. A prize is awarded when a hit point of the enemy character becomes 0. | 12-06-2012 |
20120322539 | GAMING MACHINE AND CONTROL METHOD THEREOF - A gaming machine | 12-20-2012 |