Patent application number | Description | Published |
20160025981 | SMART PLACEMENT OF VIRTUAL OBJECTS TO STAY IN THE FIELD OF VIEW OF A HEAD MOUNTED DISPLAY - An HMD device is configured to check the placement of newly introduced objects in a virtual reality environment such as interactive elements like menus, widgets, and notifications to confirm that the objects are significantly present within the user's field of view. If the intended original placement would locate the object outside the field of view, the HMD device relocates the object so that a portion of the object is viewable at the edge of the HMD display closest to its original placement. Such smart placement of virtual objects enables the user to readily discover new objects when they are introduced into the virtual reality environment, and then interact with the objects within a range of motions and/or head positions that is comfortable to support a more optimal interaction and user experience. | 01-28-2016 |
20160026242 | GAZE-BASED OBJECT PLACEMENT WITHIN A VIRTUAL REALITY ENVIRONMENT - A head mounted display (HMD) device operating in a real world physical environment is configured with a sensor package that enables determination of an intersection of a device user's projected gaze with a location in a virtual reality environment so that virtual objects can be placed into the environment with high precision. Surface reconstruction of the physical environment can be applied using data from the sensor package to determine the user's view position in the virtual world. A gaze ray originating from the view position is projected outward and a cursor or similar indicator is rendered on the HMD display at the ray's closest intersection with the virtual world such as a virtual object, floor/ground, etc. In response to user input, such as a gesture, voice interaction, or control manipulation, a virtual object is placed at the point of intersection between the projected gaze ray and the virtual reality environment. | 01-28-2016 |
20160027213 | GROUND PLANE ADJUSTMENT IN A VIRTUAL REALITY ENVIRONMENT - An HMD device is configured to vertically adjust the ground plane of a rendered virtual reality environment that has varying elevations to match the flat real world floor so that the device user can move around to navigate and explore the environment and always be properly located on the virtual ground and not be above it or underneath it. Rather than continuously adjust the virtual reality ground plane, which can introduce cognitive dissonance discomfort to the user, when the user is not engaged in some form of locomotion (e.g., walking), the HMD device establishes a threshold radius around the user within which virtual ground plane adjustment is not performed. The user can make movements within the threshold radius without the HMD device shifting the virtual terrain. When the user moves past the threshold radius, the device will perform an adjustment as needed to match the ground plane of the virtual reality environment to the real world floor. | 01-28-2016 |
20160027215 | VIRTUAL REALITY ENVIRONMENT WITH REAL WORLD OBJECTS - An HMD device renders a virtual reality environment in which areas of the real world are masked out so that real world objects such as computer monitors, doors, people, faces, and the like appear visible to the device user and no holographic or virtual reality content is rendered over the visible objects. The HMD device includes a sensor package to support application of surface reconstruction techniques to dynamically detect edges and surfaces of the real world objects and keep objects visible on the display as the user changes position or head pose or when the real world objects move or their positions are changed. The HMD device can expose controls to enable the user to select which real world objects are visible in the virtual reality environment. | 01-28-2016 |
20160077344 | STABILIZING MOTION OF AN INTERACTION RAY - Technology for stabilizing an interaction ray based on variance in head rotation is disclosed. One aspect includes monitoring orientation of a person's head, which may include monitoring rotation about an axis of the head, such as recording an Euler angle with respect to rotation about an axis of the head. The logic determines a three-dimensional (3D) ray based on the orientation of the head. The 3D ray has a motion that precisely tracks the Euler angle over time. The logic generates an interaction ray that tracks the 3D ray to some extent. The logic determines a variance of the Euler angle over time. The logic stabilizes the interaction ray based on the variance of the Euler angle over time despite some rotation about the axis of the head. The amount of stabilizing may be inversely proportional to the variance of the Euler angle. | 03-17-2016 |
Patent application number | Description | Published |
20090157612 | USER-CREATED SEARCH RESULTS IN AN INCENTIVE SCHEME - An economy is created where users compete to get their search lists shown based on a set of criteria. The search lists can be displayed after the users pay a rent associated with a query. The search lists continue to be displayed if search lists are popular with the public. If a search list is popular, it earns revenue for the creator of the list. If the search list is not popular, it is removed from being displayed and receives no further consideration. The creator initially creates a search list for a low-valued query and moves up to creating a search list for a higher-valued query if the creator can pay the higher rent associated with the higher-valued query. The creator earns more revenue when targeting higher-valued queries. The creator continues to create search lists until the highest-valued queries are reached. | 06-18-2009 |
20130071091 | Hardware-Based, Client-Side, Video Compositing System - A system for video compositing is comprised of a storage device for storing a composite timeline file. A timeline manager reads rendering instructions and compositing instructions from the stored file. A plurality of filter graphs, each receiving one of a plurality of video streams, renders frames therefrom in response to the rendering instructions. 3D hardware is responsive to the rendered frames and the compositing instructions for creating a composite image. A frame scheduler is responsive to the plurality of filter graphs for controlling the frequency at which the 3D hardware creates a new composite image. An output is provided for displaying the composite image. Methods of generating a composite work and methods of generating the timeline file are also disclosed. Because of the rules governing abstracts, this Abstract should not be used to construe the claims. | 03-21-2013 |
20130294749 | Systems and Methods for Generation of Composite Video From Multiple Asynchronously Recorded Input Streams - Systems and methods are provided for generating a composite video based on a plurality of asynchronously recorded input video streams. A plurality of segments of the input video streams are identified. A number of the input video streams that were recording during the particular segment are determined. A video display configuration for the particular segment is determined based on the number of video streams that were recording, where the video display configuration includes a display sub-region for each of the number of video streams that was recording. A composite video is generated, where the composite video includes a portion of video associated with each of the segments, where the composite video portion associated with the particular segment is formatted according to the video display configuration and displays the video streams that were recording during the particular segment in the display sub-regions of the video display configuration. | 11-07-2013 |
20130339539 | System and Method for Capturing, Editing, Searching, and Delivering Multi-Media Content - Various acquisition streams are delivered, synchronously or asynchronously, to a server. Those streams having local time indicia are synchronized with the global timeline and the various acquisition streams are then stored. Low bit rate streams corresponding to the stored acquisition streams are generated for use in subsequent editing of the acquisition streams. The editing of the acquisition streams entails reviewing the various acquisition streams and selecting portions for replay. The portions selected for replay are identified through metadata which is then stored. The replay or distribution mode begins by editing the global timeline using the metadata generated in the editing mode so as to produce an edited timeline. The various acquisition streams are then rendered or played back according to the edited timeline to produce a distribution stream. | 12-19-2013 |
20140133836 | Systems and Methods for Generation of Composite Video - Systems and methods for generating a composite video based on a plurality of input streams are provided. A first video stream is received from a first device. A second video stream and coordination information are received from a second device. The coordination information includes instructions for combining the first video stream and the second video stream in a composite video. The first video stream and the second video stream are time aligned, and the instructions of the coordination information and the time-aligned first video stream and second video stream are used to generate the composite video. | 05-15-2014 |
20150222869 | Systems and Methods for Generation of Composite Video From Multiple Asynchronously Recorded Input Streams - Systems and methods are provided for generating a composite video based on a plurality of asynchronously recorded input video streams. A plurality of segments of the input video streams are identified. A number of the input video streams that were recording during the particular segment are determined. A video display configuration for the particular segment is determined based on the number of video streams that were recording, where the video display configuration includes a display sub-region for each of the number of video streams that was recording. A composite video is generated, where the composite video includes a portion of video associated with each of the segments, where the composite video portion associated with the particular segment is formatted according to the video display configuration and displays the video streams that were recording during the particular segment in the display sub-regions of the video display configuration. | 08-06-2015 |
20150264272 | Systems and Methods for Linked Mobile Device Content Generation - Systems and methods are provided for generating a multi-stream composite video. A first mobile device is linked with a second mobile device so that the first mobile device and the second mobile device are time synchronized. A video stream is captured using the first mobile device. Interactions with a user interface are captured using the second mobile device. A composite video is generated based on the captured video stream and the captured interactions based on the time synchronization of the first mobile device and the second mobile device. | 09-17-2015 |
20150271492 | Systems and Methods for Group of Pictures Encoding - Systems and methods are provided encoding a video. Video data is captured. The video data is stored in a group of pictures format, where the group of pictures format comprises a plurality of GOP files, each GOP file including exactly one group of pictures unit. The video data is encoded into a prespecified format. Encoding includes accessing the GOP files containing the video data in the group of pictures format, and encoding the video data into the prespecified format using the GOP files to generate an encoded video. | 09-24-2015 |
20150381685 | System and Method for Capturing, Editing, Searching, and Delivering Multi-Media Content with Local and Global Time - Various acquisition streams are delivered, synchronously or asynchronously, to a server. Those streams having local time indicia are synchronized with the global timeline and the various acquisition streams are then stored. Low bit rate streams corresponding to the stored acquisition streams are generated for use in subsequent editing of the acquisition streams. The editing of the acquisition streams entails reviewing the various acquisition streams and selecting portions for replay. The portions selected for replay are identified through metadata which is then stored. The replay or distribution mode begins by editing the global timeline using the metadata generated in the editing mode so as to produce an edited timeline. The various acquisition streams are then rendered or played back according to the edited timeline to produce a distribution stream. | 12-31-2015 |
Patent application number | Description | Published |
20090045990 | SYSTEM, METHOD, AND/OR APPARATUS FOR DIGITAL SIGNAL SORTING - Embodiments of methods, apparatuses, devices and systems associated with ordering and/or reordering a set of digital signal sample values are disclosed. | 02-19-2009 |
20090048852 | ENCODING AND/OR DECODING DIGITAL CONTENT - Embodiments of methods, apparatuses, devices and systems associated with encoding and/or decoding audio data are disclosed. | 02-19-2009 |
20110137960 | APPARATUS AND METHOD OF CREATING AND UTILIZING A CONTEXT - The described aspects include an apparatus or method of context-aware communication comprises obtaining, by an access terminal, a plurality of terminal data from a plurality of access terminal subsystems, one or more terminal applications, or a combination of both. Further, the aspects include determining at least one context corresponding to at least a portion of the plurality of terminal data. Also, the aspects include creating a context profile having a context identifier identifying each context, wherein each context profile comprises profile parameters corresponding to the respective portion of the plurality of terminal data determined to correspond to the respective context. Additionally, the aspects include storing each context profile. Optionally, the aspects may further include monitoring for the occurrence of a context corresponding to a content profile, and performing a context action triggered by detecting the occurrence of a context. | 06-09-2011 |
20110145397 | APPARATUS AND METHOD OF PEER-TO-PEER COMMUNICATION - An apparatus and method of communication include establishing, by a first peer device, a proximity-based connection with a second peer device, transmitting a first public network address of the first peer device over the proximity-based connection for receipt by the second peer device, receiving a second public network address of the second peer device over the proximity-based connection, and establishing a communication session over a wide area connection using the first public network address and the second public network address. | 06-16-2011 |
20120203916 | APPARATUS AND METHOD OF PEER-TO-PEER COMMUNICATION - An apparatus and method of communication include establishing, by a first communication device, a proximity-based connection with a another communication device, transmitting a first public network address of the first communication device over the proximity-based connection, receiving a second public network address of another communication device over the proximity-based connection, and establishing a communication session over a wide area connection using the first public network address and the second public network address. | 08-09-2012 |
20120257630 | INTERACTIVE HEADER COMPRESSION IN PEER-TO-PEER COMMUNICATIONS - Apparatus and methods for communicating messages between communication devices are disclosed. The method includes receiving, from a second communication device, a message with a compressed header and a compression token, the compression token replacing routing information compressed out of an original header of the message. The method also includes determining, using the compression token, whether the routing information is stored on a first communication device, and requesting, if the routing information is not stored on the first communication device, that the second communication device send the routing information to the first communication device. And the first communication device routes the message to a destination device based upon the routing information. | 10-11-2012 |
20120258664 | RESOLVING AN APPLICATION SERVICE CHANGE IN A SYSTEM USING BLUETOOTH - Peer-to-peer communication is established between applications in different Bluetooth enabled devices in a Bluetooth network by using Bluetooth protocol messages to discover peer-to-peer bus daemons. In the Bluetooth enabled computing devices, an initiating peer-to-peer bus daemon initiating a connection from a first device to a second device discovers an accepting peer-to-peer bus daemon at the second device. After the discovery of the accepting peer-to-peer bus daemon by the initiating peer-to-peer bus daemon, the initiating peer-to-peer bus daemon sends SDP protocol messages to find a named application available through the accepting peer-to-peer bus daemon. An extended inquiry response with a unique identifier is created and sent by the accepting peer-to-peer bus daemon to the initiating peer-to-peer bus daemon. This unique identifier contains a revision count and the revision count indicates the current version of an application name list for application services available at the accepting peer-to-peer bus daemon. | 10-11-2012 |
20150019432 | MOBILE PAYMENTS USING PROXIMITY-BASED PEER-TO-PEER COMMUNICATION AND AN INTENT-TO-PAY GESTURE - The disclosure generally relates to mobile payments using proximity-based peer-to-peer (P2P) communication and an intent-to-pay gesture. In particular, a mobile device may detect a distinctive intent-to-pay gesture from one or more signals generated with one or more sensors on the mobile device. For example, the signals may indicate that the mobile device was gestured against a passive target that may resonate to indicate that the intent-to-pay gesture was made. The mobile device may then receive transaction details over a proximal P2P connection in response to detecting the intent-to-pay gesture and send a message over the proximal P2P connection to complete the mobile payment in response to receiving an input confirming the transaction details. Furthermore, the passive target may be constructed to produce a distinct resonant response that can be used to identify the passive target (e.g., using a microphone on the mobile device). | 01-15-2015 |
20150029880 | PROXIMITY DETECTION OF INTERNET OF THINGS (IoT) DEVICES USING SOUND CHIRPS - In an embodiment, a connection is established between first and second Internet of Things (IoT) devices. After a determination is made to execute a proximity detection procedure, the second IoT device outputs an audio emission and a data packet at substantially the same time. The first IoT device detects the audio emission via a microphone and receives the data packet. The first IoT device uses correlation information to correlate the detected audio emission with the data packet, whereby the correlation information is contained in the detected audio emission, the data packet or both. The first IoT device uses the correlation between the detected audio emission and the data packet to calculate a distance estimate between the first and second IoT devices. | 01-29-2015 |
20150071216 | ALLOWING MASS RE-ONBOARDING OF HEADLESS DEVICES - The disclosure relates to allowing mass re-onboarding of onboardee devices. An onboarder device receives updated network configuration parameters for a local wireless network, and sends the updated network configuration parameters and a delay parameter to one or more onboardee devices, wherein the one or more user devices reconnect to the local wireless network using the updated network configuration parameters at a time indicated by the delay parameter. An onboardee device receives updated network configuration parameters for a local wireless network, receives a delay parameter indicating a time at which the updated network configuration parameters will be valid, and connects to the local wireless network at the time indicated by the delay parameter using the updated network configuration parameters. | 03-12-2015 |
20150185713 | PREEMPTIVELY TRIGGERING A DEVICE ACTION IN AN INTERNET OF THINGS (IoT) ENVIRONMENT BASED ON A MOTION-BASED PREDICTION OF A USER INITIATING THE DEVICE ACTION - In an embodiment, an apparatus receives report(s) of raw motion data detected in IoT environment, and also receives report(s) indicating user-initiated event(s) detected by a set of IoT devices within the IoT environment. The apparatus scans the raw motion data within a threshold period of time preceding particular detected user-initiated events to identify motion sequence(s) within the IoT environment that occurred during the threshold period of time. Certain motion sequence(s) are correlated with user-initiated event(s) based on a confidence level that the user-initiated event(s) will follow the motion sequence(s). Upon detection of the motion sequence(s) at some later point in time, the correlated event(s) is preemptively triggered without user interaction. | 07-02-2015 |
20150201035 | CONVEYING STATE CHANGES USING CONNECTIONLESS MESSAGING AND A STORE-AND-FORWARD CACHE - The disclosure relates to conveying state changes from an advertising node to one or more discovering nodes, wherein the advertising node may convey the state changes using small efficient low-level broadcast or multicast advertisements to trigger delivering larger structured data in a manner that may be conceptually similar to broadcasting or multicasting but actually delivered using point-to-point or other delivery mechanisms that may be more efficient and reliable. In particular, the advertising node may the convey state changes using connectionless messaging and a store-and-forward cache in a manner that removes bandwidth and/or size constraints that networks impose on multicast/broadcast datagrams while preserving benefits associated therewith. | 07-16-2015 |
20150249642 | ACCESS CONTROL LISTS FOR PRIVATE NETWORKS OF SYSTEM AGNOSTIC CONNECTED DEVICES - The disclosure relates to using a control service to control external access to APIs of IoT devices on a private network. An external application can request access to an API, and in response, the control service can monitor broadcasts from the IoT devices indicating what APIs they have available. If a match exists, the control service can request user authorization to allow the requested access. The user can grant or deny the requested access, and place limitations on the authorized access. The control service uses this information to open a connection between the requesting application and the IoT device having the requested API, and via this connection, the requesting application can access and control the device running the requested API. | 09-03-2015 |
20150249672 | ACCESS CONTROL LISTS FOR PRIVATE NETWORKS OF SYSTEM AGNOSTIC CONNECTED DEVICES - The disclosure relates to using a control service to control external access to APIs of IoT devices on a private network. An external application can request access to an API, and in response, the control service can monitor broadcasts from the IoT devices indicating what APIs they have available. If a match exists, the control service can request user authorization to allow the requested access. The user can grant or deny the requested access, and place limitations on the authorized access. The control service uses this information to open a connection between the requesting application and the IoT device having the requested API, and via this connection, the requesting application can access and control the device running the requested API. | 09-03-2015 |
20150256337 | USING END-USER FEDERATED LOGIN TO DETECT A BREACH IN A KEY EXCHANGE ENCRYPTED CHANNEL - Disclosed are methods and systems for authenticating a key exchange between a first peer device and a second peer device. In an aspect, the first peer device sends federated login credentials of a user and a first identifier to a first federated login provider, receives a first authentication response from the first federated login provider, receives a second authentication response from the second peer device, authenticates the second authentication response with a second federated login provider, sends the first authentication response to the second peer device, receives an acknowledgment from the second peer device indicating that the second peer device has authenticated the first authentication response with the federated login provider, sends an acknowledgment to the second peer device indicating that the first peer device has authenticated the second authentication response, and authenticates the key exchange based on the acknowledgment from the second peer device. | 09-10-2015 |
20150256385 | SYSTEM AND METHOD FOR PROVIDING A HUMAN READABLE REPRESENTATION OF AN EVENT AND A HUMAN READABLE ACTION IN RESPONSE TO THAT EVENT - Methods and systems for mapping events to actions among heterogeneous devices are disclosed. An exemplary method may include obtaining at least one human-readable-event-descriptor from each of a plurality of event-emitting devices and obtaining at least one human-readable-action-descriptor from each of a plurality of action-effectuating devices. The human-readable-event-descriptors and the human-readable-action-descriptors are displayed on a display of the computing device, and user inputs are detected at the computing device that associate each of at least one of the human-readable-event-descriptors with at least one of the human-readable-action-descriptors to create a selected association between the human-readable-event-descriptors and the human-readable-action-descriptors. The selected association between the human-readable-event-descriptors and the human-readable-action-descriptors is stored in an event-action-association datastore on the computing device to enable one or more actions to be carried out when an event occurs. | 09-10-2015 |
20160036908 | ADAPTIVE ADVERTISEMENT BY HOST DEVICES AND DISCOVERY BY EMBEDDED DEVICES - The disclosure relates to adaptive advertisements that embedded devices may discover and use to connect to host devices. In particular, host devices may generally transmit multiple advertisements to signal a willingness to host one or more embedded devices, which may selectively process the advertisements to adaptively attach to a particular host device according to properties associated with the host device and/or requirements associated with the embedded devices. Furthermore, the host devices may have overload thresholds that control whether the host devices should be “discoverable” such that the advertisements may be dynamically adjusted (or suspended) according to current load status and connected embedded devices may be redirected to another target host device to shed load when the current load status exceeds the overload threshold. | 02-04-2016 |
Patent application number | Description | Published |
20080256593 | Policy-Management Infrastructure - Described herein are one or more implementations of a policy-management infrastructure that provides a universal policy-based solution across a spectrum of scenarios in a computing environment. At least one implementation of the policy-management infrastructure defines how policy-based data is structured or layered relative towards the data in other layers. Furthermore, a described implementation provides a mechanism for determining “overlap” and “conflicts” in policies. | 10-16-2008 |
20090177620 | Common Software Activity Status Representation - Described herein are technologies directed towards providing a common mechanism for tracking the activity status of one or more software actions of a computer system. Furthermore, the described technologies facilitate managing the presentation of the tracked activity status of individual actions and/or of a collection of such actions. | 07-09-2009 |
20090248730 | Data Binding for XML Schemas - A user interface may be generated from an XML schema. For a data object definition in an XML schema, a user interface object may be defined, and a memory store for the data object may be created and bound to the user interface object. The user interface component may be defined in the XML schema, as a separate file, or within an XML document. A user interface object may be selected based on the data type, and various limits and display mechanisms and input devices may be configured based on the schema. When bound, the data stored in the memory store may be reflected in the user interface component, and changes to the user interface component may be reflected in the memory store. | 10-01-2009 |
20100262902 | Schema Based User Interface Mechanisms - A user interface may be generated from a schema and a rule template to create data usable by an application. The schema may define the broad constraints of the data acceptable to the application, and the rule template may include specialized knowledge or logic for selecting appropriate data values. An automated user interface generator may use default values or information in the rule template to generate a user interface. In one embodiment, a schema and rule template may be used to generate policies for managing computing devices in an enterprise environment. The rule template may include rules that reflect expert knowledge or recommendations for selecting settings, and may include complex rules that incorporate attributes or values from several different configurable parameters. | 10-14-2010 |
20120084412 | CONFIGURATION REPORTING - A method includes transmitting a configuration policy from a policy service to one or more managed computing devices. The configuration policy includes values of each of a plurality of configuration parameters and identifies a subset of configuration parameters to be reported to the policy service. The method also includes receiving report data at the policy service from at least one of the managed computing devices. The report data includes results of processing the configuration policy. | 04-05-2012 |
20140181277 | MANAGING TECHNOLOGY RESOURCES ACROSS MULTIPLE PLATFORMS - The present invention extends to methods, systems, and computer program products for managing technology resources across multiple platforms. Embodiments of the invention can be used to manage the configuration of a plurality of different devices. A management server/service can utilize native management capabilities of different devices to provide configuration management without requiring agents to be installed on the devices. In general, the management server/service adapts to the unique characteristics and behaviors of different devices, platforms, and external systems to provide configuration management for the different devices, platforms, and external systems. As such, configuration management can be provided in a unified fashion across different platforms, both on-premise and off-premise, and indirectly. When client agents are present, the management server/service can adjust to compatibly operate with the client agents. | 06-26-2014 |