Patent application number | Description | Published |
20090135198 | Method and apparatus for producing digital cartoons - An apparatus for producing digital cartoons includes: an image collection unit for collecting photorealistic image data; and a cartooning processor for performing a rendering process including image abstraction and edge generation on the photorealistic image data collected by the image collection unit to generate cartooned images. The apparatus further includes a stylization unit for producing a cartoon page having various shapes of cartoon frames, resizing the cartooned images to place the resized images into the cartoon frames and adding cartoon elements to the images placed in the cartoon frames. | 05-28-2009 |
20090141021 | METHOD AND SYSTEM FOR PROVIDING EXPERIENTIAL KNOWLEDGE ASSOCIATED WITH SPATIAL AND TEMPORAL INFORMATION - A method for providing knowledge includes creating a three-dimensional virtual space, generating temporal and spatial information including knowledge and space information concerning the three-dimensional virtual space at a specific time point, and associating the temporal and spatial information with the three-dimensional virtual space to be stored in a memory. The creating the three-dimensional virtual space may be created based on a map or a two-dimensional image. | 06-04-2009 |
20090153578 | APPARATUS FOR PROCCESSING EFFECT USING STYLE LINES - An apparatus for processing an effect using style lines, includes a contour line creation unit for creating contour lines using polygons of a three-dimensional (3D) object and location information of a camera; a style line creation unit for putting edge lists, extracted at the time of creating the contour lines, into groups, and creating one or more style lines for each of the groups; and an effect processing unit for representing a line style by inserting the created style lines inside and outside a contour line corresponding to the group. Therefore, representation to appear to have been drawn by a human hand is enabled by adding style lines to existing contour lines in order to represent a line style that belongs to various styles of non-photo realistic rendering. | 06-18-2009 |
20090154762 | Method and system for 2D image transformation with various artistic effects - Disclosed is an image transforming method. A 2D image photographed by a digital camera is transformed into an artistic image through image transformation performed by a computer so that a natural image such as an oil painting, a pen illustration, a cartoon, a dual picture, and a template mosaic as if a person directly depicts can be provided. In the transformation of the 2D image by various artistic effects, the procedure of creating the artistic image is displayed on a screen as if a person works so that a user can view the procedure of creating the artistic image and can be interested in the artistic image. | 06-18-2009 |
20090154841 | Apparatus and method for transforming image in mobile device - An apparatus for transforming an image in a mobile device is disclosed. The apparatus comprises a pen style transformation unit for transforming an original image to a pen style image using a separated Gaussian filter and outputting pen style image, a cartoon style transformation unit for transforming the original image to a cartoon style image and outputting the cartoon style image, a mosaic creation unit for creating a photomosaic to which the original image is applied based on an optimum photo image set and outputting the created photo mosaic by applying the created photo mosaic to the original image, and an image output unit for outputting the images output from the pen style transformation unit, the cartoon style transformation unit, and the mosaic creation unit to an output unit. | 06-18-2009 |
20090157366 | System for simulating digital watercolor image and method therefor - A method for simulating digital watercolor image includes: receiving a background texture on a virtual canvas where a watercolor image will be painted; receiving parameters for fluid simulation; and creating brushstrokes by a mouse pointer's movement on the virtual canvas. Further, the method includes converting coordinates of the brushstrokes on the virtual canvas to fit into simulation grids; calculating movement of colors and water through the fluid simulation by using the parameters and the brushstrokes; and simulating the watercolor image based on the brushstrokes by using the calculated movement of the colors and water. | 06-18-2009 |
20090251470 | System and method for compressing a picture - A system for compressing a picture includes: an information extraction unit for extracting information needed for encoding during a picture scene composition and animation process using a modeling object; and a rendering unit for generating an uncompressed picture sequence by rendering the object where the picture scene composition and animation process is performed. Further, the system for compressing a picture includes an encoding unit for generating a compressed bit stream by encoding the picture sequence from the rendering unit based on the information extracted by the information extraction unit. | 10-08-2009 |
20100156901 | METHOD AND APPARATUS FOR RECONSTRUCTING 3D MODEL - A method of reconstructing a 3D model includes reconstructing a 3D voxel-based visual hull model using input images of an object captured by a multi view camera; converting the 3D voxel-based visual hull model into a mesh model; and generating a result of view-dependent rendering of a 3D model by performing the view-dependent texture mapping on the mesh model obtained through the conversion. Further, the reconstructing includes defining a 3D voxel space to be reconstructed; and excluding voxels not belonging to the object from the defined 3D voxel space. | 06-24-2010 |
20100156935 | METHOD AND APPARATUS FOR DEFORMING SHAPE OF THREE DIMENSIONAL HUMAN BODY MODEL - A method of deforming a shape of a human body model includes the steps of reorganizing human body model data into a joint-skeleton structure-based Non-Uniform Rational B-spline (NURBS) surface model, generating statistical deformation information about control parameters of the NURBS surface model based on parameters of joints and key section curves for specific motions, and deforming the shape of the human body model based on the NURBS surface model and the statistical deformation information. The human body model data includes three-dimensional (3D) human body scan data and a 3D polygon mesh. | 06-24-2010 |
20100157020 | MULTIPLE CAMERA CONTROLLING AND IMAGE STORING APPARATUS FOR SYNCHRONIZED MULTIPLE IMAGE ACQUISITION AND METHOD THEREOF - The invention provides a camera controlling and image storing apparatus for synchronized multiple image acquisition and method thereof, which cut down equipment costs by taking a software approach with respect to various demands of viewers for a broadcasting image. A camera controlling and image storing apparatus, the apparatus includes an image acquiring unit for acquiring synchronized images from multiple cameras losslessly, one or more ingest agents for storing the acquired images, and controlling pan, tilt and zoom operations of the cameras based on the acquired images, and a central server for transmitting a control command to the ingest agents, and receiving and integrating collectively the stored images of the ingets agent. | 06-24-2010 |
20100157022 | METHOD AND APPARATUS FOR IMPLEMENTING MOTION CONTROL CAMERA EFFECT BASED ON SYNCHRONIZED MULTI-IMAGES - A method of implementing a motion control camera effect includes: inputting images of an object captured at one or more points of view; inputting a control parameter containing a motion control camera effect to be applied to the input images, a target time of the motion control camera effect, and a reproducing speed; extracting frames of the target time from the input images; processing the frames using software based on the control parameter; and outputting the processed frames at the reproducing speed. The motion control camera effect includes at least one of a motion control camera effect for a fixed viewpoint still object, a motion control camera effect for a fixed viewpoint moving object, a motion control camera effect for a free viewpoint still object, a motion control camera effect for a free viewpoint moving object, and a dual motion control camera effect. | 06-24-2010 |
20100158372 | APPARATUS AND METHOD FOR SEPARATING FOREGROUND AND BACKGROUND - Disclosed herein is an apparatus and method for separating a foreground and a background. The apparatus includes a background model creation unit for creating a code book including a plurality of code words in order to separate the foreground and the background, and a foreground/background separation unit for separating the foreground and the background using the created code book. The method includes the steps of creating a code book including a plurality of code words in order to separate the foreground and the background, rearranging the cord words of the created code book on the basis of the number of sample data that belong to each of the code words, and separating the foreground and the background using the code book. | 06-24-2010 |
20110037763 | METHOD AND APPARATUS FOR REAL TIME 3D MESH COMPRESSION, BASED ON QUANITZATION - An apparatus for 3D mesh compression based on quantization, includes a data analyzing unit ( | 02-17-2011 |
20110046923 | APPARATUS AND METHOD FOR LOW-COMPLEXITY THREE-DIMENSIONAL MESH COMPRESSION - An apparatus for compressing low-complexity 3D mesh, includes: a data analyzing unit for decomposing data of an input 3D mesh model into vertices information, property information representing property of the 3D mesh model, and connectivity information between vertices constituting the 3D mesh model; a mesh model quantizing unit for producing quantized vertices, property and connectivity information of the 3D mesh model by using the vertices, property and connectivity information; and a sharable vertex analysis unit for analyzing sharing information between shared vertices of the 3D mesh model. Further, the apparatus includes a data modulation unit for performing a circular DPCM prediction by using quantized values of the consecutive connectivity information of the 3D mesh model; and an entropy encoding unit for outputting coded data of the quantized vertices and property information, and differential pulse-code modulated connectivity information as a bitstream. | 02-24-2011 |
20110096847 | APPARATUS AND METHOD FOR PARSING BITSTREAM - Disclosed is an apparatus and method for parsing a bitstream. The apparatus may include an input port analyzer to analyze an input port indicating a source of data in a description, a data receiver to receive the data via the analyzed input port, and a parsing controller to control a parsing process based on the data received via the input port. | 04-28-2011 |
20110123168 | MULTIMEDIA APPLICATION SYSTEM AND METHOD USING METADATA FOR SENSORY DEVICE - A multimedia application system uses metadata for sensory devices. The system includes: a sensory-device engine for generating a sensory device command (SDC) for controlling the sensory devices based on sensory effect information (SEI) generated to represent sensory effects by using the sensory devices depending on video contents, user preference information (UPI) of the sensory devices and device capability information (DCI) indicative of reproducing capability of the sensory devices; and a sensory-device controller for controlling sensory devices to perform sensory effect reproduction in response to the generated SDC. | 05-26-2011 |
20110148864 | METHOD AND APPARATUS FOR CREATING HIGH-QUALITY USER-CUSTOMIZED 3D AVATAR - Disclosed herein is a method and apparatus for creating a 3D avatar. The method of creating a three dimensional (3D) avatar includes receiving body information of a user and storing the body information in a DataBase (DB), and creating a 3D avatar for the user by modifying standard data, predetermined based on body information about various persons and stored in the DB, based on the body information of the user. | 06-23-2011 |
20110148874 | SYSTEM AND METHOD FOR TRANSFORMING MUSCLES OF CHARACTER MODEL - Disclosed herein is a method and system for transforming the muscles of a character model. The muscles of a target model are created using the muscle information of a reference model. The system includes a reference model processor and a target model processor. The reference model processor creates a reference feature volume, that is, a 3D geometric shape, based on the skeleton and appearance information of the reference model, and subordinates the muscle information of the reference model to the feature volume. The target model processor deforms the reference feature volume to be suitable for the target model, and applies the muscle information of the reference model to the target model, thereby creating muscles for the target model based on the extent of the deformation of the reference feature volume. | 06-23-2011 |
20120020233 | APPARATUS AND METHOD FOR RECEIVING DATA IN A COMMUNICATION SYSTEM - An apparatus for receiving data in a communication system includes a parser configured to receive multimedia data and analyze the multimedia data into a plurality of tokens; a plurality of decoding units configured to receive input tokens corresponding to them among the plurality of tokens and decode the multimedia data; and a scheduler configured to schedule the plurality of tokens and transmit the respective input tokens to the plurality of decoding units at precise times, wherein the plurality of decoding units decode the multimedia data by the input tokens transmitted from the scheduler and provide a multimedia service. | 01-26-2012 |
20120113106 | METHOD AND APPARATUS FOR GENERATING FACE AVATAR - A face avatar generating apparatus includes: a face feature information extraction unit for receiving a face photo and extracting face feature information from the face photo and a two-dimensional (2D) avatar generation unit for selecting at least one region from the face photo based on the face feature information, and exaggerating or beautifying the selected region to create a 2D avatar image. The apparatus further includes a 3D avatar generation unit for modifying a standard 3D face model through a comparison with the standard 3D model based on the face feature information and pre-stored standard information to create a 3D avatar image. | 05-10-2012 |
20120147004 | APPARATUS AND METHOD FOR GENERATING DIGITAL ACTOR BASED ON MULTIPLE IMAGES - Disclosed herein is an apparatus for generating a digital actor based on multiple images. The apparatus includes a reconstruction appearance generation unit, a texture generation unit, and an animation assignment unit. The reconstruction appearance generation unit generates a reconstruction model in which the appearance of a target object is reconstructed in such a way as to extract 3-Dimensional (3D) geometrical information of the target object from images captured using multiple cameras which are provided in directions which are different from each other. The texture generation unit generates a texture image for the reconstruction model based on texture coordinates information calculated based on the reconstruction model. The animation assignment unit allocates an animation to each joint of the reconstruction model, which has been completed by applying the texture image to the reconstruction model, in such a way as to add motion data to the joint. | 06-14-2012 |
20120154393 | APPARATUS AND METHOD FOR CREATING ANIMATION BY CAPTURING MOVEMENTS OF NON-RIGID OBJECTS - Disclosed herein are an apparatus and method for creating animation by capturing the motions of a non-rigid object. The apparatus includes a geometry mesh reconstruction unit, a motion capture unit, and a content creation unit. The geometry mesh reconstruction unit receives moving images captured by a plurality of cameras, and generates a reconstruction mesh set for each frame. The motion capture unit generates mesh graph sets for the reconstruction mesh set and generates motion data, including motion information, using the mesh graph sets. The content creation unit creates three-dimensional (3D) content for a non-rigid object by generating a final transformation mesh set, having a topology similar to that of the reconstruction mesh set, using the motion data. | 06-21-2012 |
20120162216 | CYLINDRICAL THREE-DIMENSIONAL IMAGE DISPLAY APPARATUS AND METHOD - The present invention provides a cylindrical three-dimensional (3D) image display apparatus and method. The cylindrical 3D image display apparatus includes a spiral screen unit configured such that a plurality of individual screens, each being spirally formed, form a shape of a cylinder, and such that the spiral screen unit display an image on the cylinder. A 3D image control unit is configured to display a 3D image by controlling transparency of each of the plurality of individual screens, based on a display sequence of slice images of the 3D image projected from above or below the cylinder. | 06-28-2012 |
20120162217 | 3D MODEL SHAPE TRANSFORMATION METHOD AND APPARATUS - Disclosed herein is a 3D model shape transformation apparatus. The 3D model shape transformation apparatus includes a camera unit, a shape restoration unit, a skeleton structure generation unit, and a skeleton transformation unit. The camera unit obtains a plurality of 2D images in a single frame by capturing the shape of an object. The shape restoration unit generates a 3D volume model by restoring the shape of the object based on the plurality of 2D images. The skeleton structure generation unit generates the skeleton structure of the 3D volume model. The skeleton transformation unit transforms the size and posture of the 3D volume model into those of a template model by matching the skeleton structure of the template model with the skeleton structure of the 3D volume model. | 06-28-2012 |
20120163675 | MOTION CAPTURE APPARATUS AND METHOD - Disclosed herein is a motion capture apparatus and method. The motion capture apparatus includes a three-dimensional (3D) appearance reconstruction unit for reconstructing a 3D appearance of an entity using a multi-view image obtained by capturing the entity at a T+1-th frame. A 3D skeleton generation unit generates a 3D skeleton of the T+1-th frame using the 3D appearance and a model of the entity having a motion of a T-th frame. A motion reconstruction unit reconstructs a motion of the T+1-th frame of the model by changing the motion of the model based on the 3D skeleton of the T+1-th frame. | 06-28-2012 |
20130016223 | METHOD AND APPARATUS FOR CAMERA NETWORK CALIBRATION WITH SMALL CALIBRATION PATTERNAANM KIM; Jae HeanAACI DaejeonAACO KRAAGP KIM; Jae Hean Daejeon KRAANM Kang; HyunAACI DaejeonAACO KRAAGP Kang; Hyun Daejeon KRAANM Lee; Ji HyungAACI DaejeonAACO KRAAGP Lee; Ji Hyung Daejeon KRAANM Koo; BonkiAACI DaejeonAACO KRAAGP Koo; Bonki Daejeon KR - A method for calibrating a camera network includes generating a projection matrix by each of cameras in respect of a calibration pattern that is disposed at a plurality of different positions in a photography zone. A portion of the projection matrix is produced as a sub-projection matrix. Sub-projection matrixes are arranged widthwise and lengthwise to generate one sub-measurement matrix. A singular value decomposition (SVD) is performed on the sub-measurement matrix to change the sub-measurement matrix into a matrix having a rank of 3 and a SVD is performed on the changed sub-measurement matrix. A rotation value of the calibration pattern, and an internal parameter and a rotation value of each camera are extracted to thereby calibrate the camera network. | 01-17-2013 |
20130050434 | LOCAL MULTI-RESOLUTION 3-D FACE-INHERENT MODEL GENERATION APPARATUS AND METHOD AND FACIAL SKIN MANAGEMENT SYSTEM - The present invention provides a local multi-resolution 3-D face-inherent model generation apparatus, including one or more 3-D facial model generation cameras for photographing a face of an object at various angles in order to obtain one or more 3-D face models, a 3-D face-inherent model generation unit for generating a 3-D face-inherent model by composing the one or more 3-D face models, a local photographing camera for photographing a local part of the face of the object, a control unit for controlling the position of the local photographing camera on the 3-D face-inherent model, and a local multi-resolution 3-D face-inherent model generation unit for generating a local multi-resolution face-inherent model by composing an image captured by the local photographing camera and the 3-D face-inherent model, a local multi-resolution 3-D face-inherent model generation using the local multi-resolution 3-D face-inherent model generation apparatus, and a skin management system. | 02-28-2013 |
20130057653 | APPARATUS AND METHOD FOR RENDERING POINT CLOUD USING VOXEL GRID - A method for rendering point cloud using a voxel grid, includes generating bounding box including all the point cloud and dividing the generated bounding box into voxels to make the voxel grid; and allocating at least one texture plane to each of the voxels of the voxel grid. Further, the method includes orthogonally projecting points within the voxel to the allocated texture planes to generate texture images; and rendering each voxel of the voxel grid by selecting one of the texture planes within the voxel by using central position of the voxel and the 3D camera position and rendering using the texture images corresponding to the selected texture plane. | 03-07-2013 |
20130057656 | SYSTEM AND METHOD FOR MANAGING FACE DATA - A system for managing face data includes a global face capturing unit configured to capture a global face image; and a global face data generation unit configured to obtain shape information and texture information of global face data, and generate the global face data. Further, the system includes a local face capturing unit configured to capture a plurality of local face images; and a global face posture extraction unit configured to estimate a position and a direction of the face of a captured user. Furthermore, the system includes a local capturing device posture extraction unit configured to extract posture information of the local face capturing unit; and a local face data generation unit configured to generate texture information and shape information, and generate local face data. | 03-07-2013 |
20130058526 | DEVICE FOR AUTOMATED DETECTION OF FEATURE FOR CALIBRATION AND METHOD THEREOF - A method for automated detection of feature for calibration is provided, which includes capturing images of a polyhedral structure including a plurality of rectangular planes and triangular planes in different directions through a plurality of cameras, and generating a plurality of image files, each of the rectangular planes having calibration objects formed thereon to be used as input values of a calibration engine, and each of the triangular planes having a marker formed thereon to grasp absolute and relative relationships between the rectangular planes; searching for the calibration objects in the image files; searching for the same plane in which the calibration objects are formed using the calibration objects; and indexing the respective calibration objects formed on the same plane. | 03-07-2013 |
20130089259 | SPACE SEGMENTATION METHOD FOR 3D POINT CLOUDS - A space segmentation method for 3D point clouds is disclosed. A space segmentation method for 3D point clouds includes equally segmenting a space of the 3D point clouds into a plurality of grid cells; establishing a base plane corresponding to a ground part of the space of the 3D point clouds; accumulating points of all grid cells located perpendicular to the base plane in a grid cell of the base plane; and segmenting the grid cell in which the points are accumulated into an object part and a ground part according to the number of accumulated points. | 04-11-2013 |
20130107003 | APPARATUS AND METHOD FOR RECONSTRUCTING OUTWARD APPEARANCE OF DYNAMIC OBJECT AND AUTOMATICALLY SKINNING DYNAMIC OBJECT | 05-02-2013 |
20130195185 | APPARATUS AND METHOD FOR PROVIDING ADDITIONAL INFORMATION TO FUNCTIONAL UNIT IN RECONFIGURABLE CODEC - Disclosed herein is an apparatus and method for providing additional information to an FU in a reconfigurable codec. The apparatus includes a syntax parser, a prediction mode converter unit, and an inverse prediction unit. The syntax parser parses the encoding type value of a multimedia bit stream and a first prediction mode value from the multimedia bit stream. The prediction mode converter unit converts the first prediction mode value into a second prediction mode value corresponding to the encoding type value. The inverse prediction unit determines an inverse prediction operating mode based on the second prediction mode value. | 08-01-2013 |
20130195330 | APPARATUS AND METHOD FOR ESTIMATING JOINT STRUCTURE OF HUMAN BODY - Disclosed herein is an apparatus and method for estimating the joint structure of a human body. The apparatus includes a multi-view image acquisition unit for receiving multi-view images acquired by capturing a human body. A human body foreground separation unit extracts a foreground region corresponding to the human body from the acquired multi-view images. A human body shape restoration unit restores voxels indicating geometric space occupation information of the human body using the foreground region corresponding to the human body, thus generating voxel-based three-dimensional ( | 08-01-2013 |
20130201188 | APPARATUS AND METHOD FOR GENERATING PRE-VISUALIZATION IMAGE - Disclosed is an apparatus and method for generating a pre-visualization image supporting functions of simulating interactions between the digital actor motion, the virtual space, and the virtual shooting device motion in an actual space and previewing the image by using a virtual camera and a virtual space including a 3D digital actor in an image production operation. Thus, according to the present invention, it is possible to support more effective image production. | 08-08-2013 |
20130207966 | APPARATUS AND METHOD OF PRODUCING 3D MODEL - Disclosed are an apparatus and a method of producing a 3D model in which a 3D model having a static background is produced using a point cloud and an image obtained through 3D scanning. The apparatus includes an image matching unit for producing a matched image by matching a point cloud obtained by scanning a predetermined region to a camera image obtained by photographing the predetermined region; a mesh model processing unit for producing an object positioned in the region as a mesh model; and a 3D model processing unit for producing a 3D model for the object by reflecting texture information obtained from the matched image to the mesh model. The disclosed may be used for a 3D map service. | 08-15-2013 |
20130301906 | APPARATUS AND METHOD FOR RECONSTRUCTING THREE DIMENSIONAL FACES BASED ON MULTIPLE CAMERAS - Disclosed herein are an apparatus and method for reconstructing a three-dimensional (3D) face based on multiple cameras. The apparatus includes a multi-image analysis unit, a texture image separation unit, a reconstruction image automatic synchronization unit, a 3D appearance reconstruction unit, and a texture processing unit. The multi-image analysis unit determines the resolution information of images received from a plurality of cameras, and determines whether the images have been synchronized with each other. The texture image separation unit separates a texture processing image by comparing the resolutions of the received images. The reconstruction image automatic synchronization unit synchronizes images that are determined to be asynchronous images by the multi-image analysis unit. The 3D appearance reconstruction unit computes the 3D coordinate values of the synchronized images, and reconstructs a 3D appearance image. The texture processing unit reconstructs a 3D image by mapping the texture processing image to the 3D appearance image. | 11-14-2013 |
20140210814 | APPARATUS AND METHOD FOR VIRTUAL MAKEUP - Provided are an apparatus and method for virtual makeup. The method for virtual makeup includes generating a virtual makeup history including pieces of information about a virtual makeup process, generating virtual makeup layers based on a plurality of related pieces of information among the pieces of information stored in the virtual makeup history, and generating a virtual makeup template by merging at least one of the virtual makeup layers. Accordingly, it is possible to reduce the time taken for a virtual makeup operation. | 07-31-2014 |