Patent application number | Description | Published |
20090036197 | GAMING MACHINE HAVING ELECTROPHORETIC DISPLAYS AND METHOD THEREOF - A gaming machine for conducting a wagering game includes a value input device for receiving a wager and at least one rotatable reel. The reel comprises a reel strip arranged about the periphery of a cage. The reel strip, buttons on the machine, a player tracking card, and/or a gaming machine credit ticket may each comprise alterable film for displaying a plurality of indicia, including images, text, and other information. The gaming machine further comprises a controller operative to alter the appearance of items displayed on the film. | 02-05-2009 |
20090239657 | SHARING WAGERING GAME MACHINE RESOURCES - Apparatus, systems, and methods may operate to determine that a second resource is available to be shared in place of a first resource located in a first wagering game machine operable to receive a wager associated with a wagering game. The second resource may be located apart from the first wagering game, perhaps in a second wagering game machine, or in a wagering game server. | 09-24-2009 |
20090291749 | PERIPHERAL DEVICE CONTROL SYSTEM FOR WAGERING GAME SYSTEMS - Methods and systems for assigning addresses to peripheral devices in wagering game machines are described herein. In one embodiment, a method includes transmitting a first request in a wagering game machine, wherein the first request is addressed to a configuration address, and wherein the wagering game machine is configured to present wagering games upon which monetary value can be wagered. The method can also include detecting a first response to the first request, the first response originating from a first of a plurality of peripheral devices of the wagering game machine. The method can also include assigning a first address to the first of the plurality of peripheral devices and notifying the first of the peripheral devices about the first address. | 11-26-2009 |
20090318237 | Methodology Of Co-Interference Reduction Through Cable Separation And Shielding Within A Gaming Machine - According to one aspect of the present invention, a gaming machine for conducting a wagering game comprises a gaming cabinet having a first member and a second member. The first member is located physically separate from the second member. The gaming machine further comprises a plurality of high-voltage wires generally located within the first member. The gaming machine additionally includes a plurality of low-voltage wires generally located within the second member. The first member and the second member shielding the respective. plurality of high-voltage wires and low-voltage wires to reduce electrical interference between the plurality of high-voltage wires and the plurality of low-voltage wires. | 12-24-2009 |
20100016084 | Gaming Machine Having Structural Members - According to one aspect of the present invention, a gaming machine for conducting a wagering game comprises a gaming cabinet having a front door, a first side wall, a second side wall, and a rear wall. The rear wall is adjacent to at least one of the first side wall and the second side wall. The gaming machine further comprises at least one structural member located between the rear wall and at least one of the first side wall and the second wall within the gaming cabinet for providing structural reinforcement. | 01-21-2010 |
20100048298 | SUBSTANTIALLY TRANSPARENT ELECTRICAL COMPONENTS WITHIN A WAGERING GAME MACHINE - In some embodiments, an apparatus comprises a wagering game machine. The wagering game machine comprises a wagering game unit operable to receive a wager in association with a wagering game. The wagering game machine also comprises a display to display a randomly selected outcome of the wagering game. The wagering game machine comprises a controller to control the display. The controller comprises an electrical component embedded in the display, wherein the electrical component is substantially transparent to a part of the electromagnetic spectrum that is visible to a human eye. | 02-25-2010 |
20100075750 | Wagering Games Using Multi-Level Gaming Structure - According to one aspect of the present invention, a gaming system is disclosed including at least one community display and a plurality of personal media terminals. The at least one community display is adapted to display a community event thereon. The plurality of personal media terminals has a player positioning device and a plurality of speakers. At least two of the plurality of speakers are positioned to provide frontal audio to the player positioning device and at least two of the plurality of speakers are positioned to provide rear audio to the player positioning device. The plurality of speakers is positioned so as to provide a 360-degree sound field relative to the player positioning device. The 360-degree sound field for each of the plurality of personal media terminals differs based on the location of the personal media terminal in relation to the community display. | 03-25-2010 |
20100099483 | Gaming Machine Having Position Sensor For Mechanical Reel Modularity - A gaming system for conducting a wagering game includes a display, a reel mounted for rotation relative to the display, the reel having a plurality of display symbols thereon, a plurality of light cups stationary relative to the display for illuminating symbols on the reel in the direction of the display, a sensor to detect the position of the light cups relative to the display and generate position information, and a controller in communication with the sensor operative to receive the position information from the sensor and determine the position of the light cups relative to the reel from the position information. | 04-22-2010 |
20100261529 | DISTINGUISHING MULTIPLE PERIPHERALS IN WAGERING GAME - Apparatus, systems, and methods may operate to physically locate substantially similar or identical universal serial bus (USB) peripherals by receiving matching identification information from a plurality of USB peripherals coupled to a wagering game machine, and associating each one of the USB peripherals having the matching identification information with a corresponding predetermined physical location. Association may occur via automated reading of location indication devices, such as USB hubs having location-specific coupled to the USB peripherals. Other apparatus, systems, and methods are disclosed. | 10-14-2010 |
20100285866 | POWER CONSERVATION IN WAGERING GAME MACHINES - Systems and methods provide power management on a wagering game machine. Inrush power may be reduced by staggering application of power to various power supplies in a wagering game machine. A processor or timer may control the activation of power supplies. Further power management may be provided by placing wagering game machine peripherals in a power consumption mode appropriate to the activity or lack of activity on a wagering game machine. | 11-11-2010 |
20100292001 | Intelligent Button For A Gaming Machine - A game button includes an enclosure in which are mounted at least one variable display, a sensor, a memory, and any other components of the game button. The variable display is capable of presenting a plurality of images thereon. The memory is communicatively coupled with the variable display, is adapted to store information for producing the plurality of images presented on the display, and is physically located between the variable display and the sensor. | 11-18-2010 |
20110111838 | Thermal Management Systems For Wagering Game Terminals - According to one aspect of the present invention, a gaming terminal for playing a wagering game comprises a game cabinet containing an electronics component that is used in conjunction with the wagering game. The electronics component produces heat. An air duct is located within the cabinet. The air duct defines an air-flow passageway. The air duct has an intake port, an outtake port and at least one first vent between the intake port and the outtake port. The intake port is configured to receive air into the air duct and the outtake port is configured to exhaust air out of the game cabinet. The at least one vent receives air heated by the electronics component. | 05-12-2011 |
20120115564 | WAGERING GAME MACHINE CABINET MEMORY - Systems described herein include wagering game machines having a cabinet memory mounted or affixed to a cabinet or cabinet component. The cabinet memory provides configuration data and manufacturing data for the cabinet and cabinet components. The configuration data may be used during operation of the wagering game machine to properly configure the components and operation of the wagering game machine. | 05-10-2012 |
20120302302 | Wagering Game Systems, Wagering Gaming Machines, And Wagering Gaming Chairs Having Haptic And Thermal Feedback - A gaming system for conducting a wagering game includes at least one input device configured to receive a wager, at least one display device configured to display a wagering game, one or more thermal devices configured to produce a thermal effect, at least one controller in operative communication with the one or more thermal devices, at least one memory device storing instructions. When the instructions are executed by the at least one controller, the one or more thermal devices to produce a thermal effect according to an aspect of the wagering game. | 11-29-2012 |
20130090159 | SHARING WAGERING GAME MACHINE RESOURCES - Apparatus, systems, and methods may operate to determine that a second resource is available to be shared in place of a first resource located in a first wagering game machine operable to receive a wager associated with a wagering game. The second resource may be located apart from the first wagering game, perhaps in a second wagering game machine, or in a wagering game server. | 04-11-2013 |
20140094310 | DYNAMICALLY RECONFIGURABLE JOYSTICK - A gaming machine comprises one or more display devices, a configurable joystick, and one or more memory devices. The memory devices store instructions that, when executed by at least one processor, cause the machine to dispose the joystick in a first joystick state during a first game part and, responsive to a trigger, dynamically reconfigure the joystick to a second joystick state for use during a second game part. A method comprises receiving an input to play a game, providing a configurable joystick in a first joystick state, conducting a first game part with the joystick in the first joystick state, dynamically reconfiguring the joystick from the first joystick state to a second joystick state responsive to a trigger, and conducting a second wagering game part with the joystick in the second joystick state. | 04-03-2014 |
20140256450 | INTELLIGENT POWER SUPPLY AND METHODS FOR MONITORING A POWER SUPPLY - A method of monitoring a power supply of a gaming terminal comprises receiving, at an input of the power supply of the gaming terminal, an input power from an electrical power source, converting the input power to one or more output powers, providing, at one or more outputs of the power supply, the one or more output powers to one or more components of the gaming terminal, measuring, via one or more sensors, at least one electrical characteristic of the input power and the one or more output powers, and storing, in a memory, the measured at least one electrical characteristic for each of the input power and the one or more output powers. | 09-11-2014 |
20140274274 | GAMING MACHINE WITH CONTROLLABLE AND VARIABLE MECHANICAL VIBRATION AND RHYTHM PATTERNS - According to some aspects of the present disclosure, a gaming machine includes one or more display devices configured to display a wagering game, a knocker, and one or more memory devices. The knocker includes a first impactor configured to strike a first portion of the gaming machine, and a motor coupled to the first impactor. The motor is configured to selectively actuate the first impactor to strike the first portion of the gaming machine with one of a first impact force and a second impact force. The one or more memory devices store instructions that, when executed by at least one processor, cause the gaming machine to actuate the knocker in response to an occurrence in the wagering game. | 09-18-2014 |
20140302912 | Power Conservation In Wagering Game Machines - Systems and methods provide power management on a wagering game machine. Inrush power may be reduced by staggering application of power to various power supplies in a wagering game machine. A processor or timer may control the activation of power supplies. Further power management may be provided by placing wagering game machine peripherals in a power consumption mode appropriate to the activity or lack of activity on a wagering game machine. | 10-09-2014 |