Patent application number | Description | Published |
20090011827 | Wagering Game With Tournament-Play Features - A method is presented for offering a wagering game tournament to a plurality of players on a plurality of gaming machines, which are located on a gaming network. The method includes increasing a prize pool based on a group achievement of the plurality of players, and distributing the prize pool to at least some of the plurality of players. | 01-08-2009 |
20090069063 | Wagering Game With Multiple Bonus Triggering Feature and Bonus Accrual Feature - In one aspect, there is provided a method of conducting a wagering game which includes the steps of conducting a plurality of basic wagering games and enabling a bonus game in response to a bonus triggering outcome achieved in any of the basic wagering games. The method also includes deferring the enabled bonus game to permit play after completion of play of the plurality of basic wagering games. | 03-12-2009 |
20090075722 | Gaming system having collectible and redeemable special symbols - A gaming system comprises a wager input device and a display for displaying a first matrix of symbols representing a randomly selected outcome of the wagering game, the symbols selected from a plurality of symbols including at least one special symbol. The system further includes a controller operative to (i) collect occurrences of the at least one special symbol in the first matrix, (ii) vary the symbols to create a final matrix of symbols, (iii) redeem the collected special symbols by placing the collected special symbols into the final matrix, and (iv) provide an award if the final matrix of symbols indicates a winning combination. | 03-19-2009 |
20090093291 | Gaming Machine with Multiple Selection Groups - A gaming system for conducting a wagering game comprising a value input device for receiving a wager, a display for displaying a plurality of selection groups, and a processor coupled to the display. Each selection group includes a plurality of selectable elements. The processor is operative to alternately select the elements in the selection groups until encountering an end-feature condition, and provide awards associated with the selected elements. | 04-09-2009 |
20090104986 | Wagering Game With Multi-Level Progressive Game - A method for playing a wagering game allows an opportunity to achieve a progressive award. A wager input is received from a player for playing the wagering game. A triggered progressive game includes player-selectable elements, each of the player-selectable elements being capable of association with a progressive-winning outcome. An outcome is assigned to each of the player-selectable elements, wherein a probability that the outcome is a progressive-winning outcome depends upon an amount of the wager input. The player-selectable elements are displayed. | 04-23-2009 |
20090131145 | Wagering Game with Overlying Transmissive Display for Providing Enhanced Game Features - A gaming machine for conducting a wagering game includes a game display. A transmissive display is positioned in front of the game display directly in the player's line of sight including game-play regions at which symbols appear and regions above, below, between, and to the sides the game-play regions. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the game display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. The transmissive display may be further used to provide bonus features associated with a bonus game played at the gaming machine. | 05-21-2009 |
20090209317 | WAGERING GAME WITH COLLECTION FEATURE FOR TRIGGERING SPECIAL EVENT - A gaming machine for conduction a wagering game is disclosed according to one embodiment. The gaming machine comprises a wager input device for receiving a primary wager to play the wagering game. The wagering game further includes at least one display for displaying a randomly selected outcome of a basic game of the wagering game. The randomly selected outcome is indicated by a plurality of symbols. At least one of the symbols is a bonus symbol that triggers a bonus game in response to a certain condition being met. In response to the randomly selected outcome including at least one bonus symbol without the certain condition being met, the at least one bonus symbol may be utilized in a subsequent basic game to trigger a bonus game in the subsequent basic game if the certain condition is met. | 08-20-2009 |
20090253491 | GAMING SYSTEM WITH PATTERENED ENHANCEMENT FEATURES - A gaming system and method for conducting a wagering game wherein a play enhancement image is displayed on a randomly selected outcome. The randomly selected outcome is enhanced by the changing of symbols in the outcome to predefined enhance symbols in a pattern in response to the play enhancement image. The play enhancement image may be an action icon traversing the display or a play enhancement image pictorially indicating a pattern in which the enhance symbols are going to form on the display. | 10-08-2009 |
20090275389 | Wagering Game With Trail-Based Bonus Game Having Player-Selectable Features - A gaming system having an input device for receiving a wager to play a wagering game including a trail-based game. A display for displaying the trail-based game is also included. The trail-based game includes a plurality of elements along a trail. Each of the plurality of elements has an associated award. In response to a player meeting a predetermined criterion, the player is awarded the associated award for all of the plurality of elements. | 11-05-2009 |
20090275406 | Dynamic user interface in a gaming system - A dynamically re-configurable input panel for a gaming machine, in one implementation, comprises a plurality of electrical contact regions disposed on the input panel and a plurality of display elements associated with the electrical contact regions, wherein information displayed on the display elements is dynamically re-configurable under game machine software control. In one implementation, the plurality of electrical contact regions comprises a plurality of electrical switches. Each of these switches may have a self-contained, re-configurable display element. | 11-05-2009 |
20090325678 | WAGERING SYSTEM WITH EXPANDING WILD FEATURE DICTATED BY DIRECTION INDICATOR - A gaming system for conducting a wagering game includes a display and a controller. The display displays a randomly selected outcome of the wagering game including a plurality of reels with symbols forming an array. The symbols include a directional wild symbol having a direction indicator. The controller is coupled to the display and operative to (i) display the directional wild symbol on the display, (ii) provide a wild function to a symbol that is adjacent to the directional wild symbol and at a certain orientation relative to the directional wild symbol as indicated by the direction indicator, and (iii) provide an award based on the array with the adjacent symbol having the wild function. | 12-31-2009 |
20100016061 | Wagering System With Expanding Wild Feature - A method and system for conducting a wagering game is disclosed. A randomly selected outcome of the wagering game is displayed in a display area. The display area includes a plurality of reels with symbols forming an array. The display area includes a plurality of active paylines extending through symbol locations within the array. Each symbol on one of the plurality of reels is changed to an altered symbol providing a wild function and an additional game-enhancement function. A payout is awarded based on a reevaluation of symbol combinations along the plurality of active paylines including the wild functions and the additional game enhancement functions. | 01-21-2010 |
20100029367 | Wagering Game With Community Game Feature - A gaming system for conducting a wagering game includes a community display for displaying a community game having a plurality of features for determining a community award that is awarded to all players at eligible linked gaming machines. The community game includes selection of a player at an eligible linked gaming machine to interact with the community game to determine the community award. One of the plurality of features includes a community free spin feature that awards free spins of a base wagering game to each player. | 02-04-2010 |
20100075741 | WAGERING GAME WITH SYMBOL ARRAY PROVIDING AWARDS BASED ON ARRAY PATHS - A gaming system for conducting a wagering game includes a wager input device for receiving a wager, The gaming system further includes at least one display for displaying an array of symbols indicating a randomly selected outcome. The array of symbols include a plurality of rows and a plurality of columns. The symbols include directional indicators. The randomly selected outcome is indicated by at least one sequence of symbols formed based on directions associated with the directional indicators. In response to the sequence of symbols including a predetermined symbol, an award associated with the predetermined symbol is awarded. | 03-25-2010 |
20100075745 | Gaming machine with repeated award feature - A gaming system for conducting a wagering game comprises a value input device for receiving a wager to play the wagering game, a display for displaying a plurality of selectable elements, and a controller coupled to the display. The controller is operative to designate at least one of the selectable elements as a rental element and repeat an award associated with the rental element as other ones of the selectable elements are successively selected. Methods for conducting a wagering game are also disclosed. | 03-25-2010 |
20100093422 | WAGERING GAME TRIGGERING MECHANISM FOR USE WITH MULTI-LEVEL PROGRESSIVE GAME - According to one aspect of the present invention, a method of conducting a wagering game is provided. The method allows an opportunity to achieve a first progressive award and a second progressive award. The method comprises the acts of receiving a primary wager from a player for playing the wagering game and initiating the wagering game. The method further includes the act of displaying a randomly selected outcome of the wagering game via a plurality of symbols. The plurality of symbols are selected from a set of symbols including a predetermined symbol. In response to the randomly selected outcome including a first number of the predetermined symbols, the method includes the act of triggering an event in which the first progressive award can be achieved. In response to the randomly selected outcome including a second number of the predetermined symbols, the method includes the act of triggering an event in which the second progressive award can be achieved. | 04-15-2010 |
20100130280 | MULTI-PLAYER, MULTI-TOUCH TABLE FOR USE IN WAGERING GAME SYSTEMS - A multi-player gaming system sensing multiple simultaneous contacts on a surface of a gaming table, differentiating contacts by different players. Privacy controls selectively display private information visible to only one of the players on or near the display surface of the gaming table. The gaming system also detects physical objects placed on the surface of the gaming table, causing wagering game functions or peripheral functions to be performed as a result of the placement of the object on the display surface. | 05-27-2010 |
20100197385 | WAGERING GAME WITH DUAL-PLAY FEATURE - Multi-player games that foster cooperation or competition between players. A multi-player wagering game system includes a first display to display a first wagering game; a first input device corresponding to the first display to accept input from a first player; a second display to display a second wagering game, the second display being adjacent to the first display; a second input device corresponding to the second display to accept input from a second player; and a bonus display to display a bonus game. The bonus game receiving input from both the first and the second input devices. Computer software causes the first wagering game and the second wagering game to be executed. A multi-person seating device is configured to permit the first player and the second player to sit side-by-side in front of the first display and the second display, respectively. | 08-05-2010 |
20100234092 | WAGERING GAME HAVING HYBRID WINNING OUTCOMES - A gaming system for conducting a wagering game includes at least one display having a display region displaying an array including a plurality of moveable reels having symbols for indicating a randomly selected outcome selected from a plurality of outcomes. The plurality of reels includes a plurality of multi-symbol reels that display multiple symbols in the display region and a plurality of single-symbol reels each of which displays a single symbol in the display region. The plurality of outcomes includes at least one winning outcome. The at least one winning outcome is indicated by symbols positioned along at least one payline extending through the multi-symbol reels and at least one symbol from any one of the plurality of single-symbol reels. | 09-16-2010 |
20100234093 | Wagering Game With Enhanced Player-Selection Bonus Feature - A gaming system for conducting a wagering game includes a wager input device for receiving a wager from a player to play a wagering game. The system includes a display for displaying an array of selectable elements. Each of the selectable elements is associated with an award. The system also includes a player input device for receiving selections from the array of selectable elements. Also included in the gaming system is a feature for returning to the array of selectable elements. The feature includes at least one game-return outcome and at least one game-terminating outcome awarding a first award for the selections. A multiplier changes each time a game-return outcome is achieved. | 09-16-2010 |
20100240436 | GAMING SYSTEM HAVING OUTCOMES INTERACTIVE WITH PLAYING FIELDS - A gaming system comprises a wager input device and at least one display for displaying a primary wagering game and a secondary wagering game. The secondary wagering game comprises a playing field, the playing field having a set of field attributes associated therewith. The system further comprises a controller operative to (i) determine and display a first outcome of the primary wagering game, (ii) determine if a first set of game attributes associated with first outcome is eligible for play in the secondary wagering game, (iii) if the first outcome is eligible, determine a second outcome of the secondary wagering game by resolving the first set of game attributes with the set of field attributes in accordance with a first rule set, and (iv) if the second outcome is a winning outcome, award a first award. | 09-23-2010 |
20100261517 | GAMING SYSTEM HAVING FREE SPIN ENHANCEMENT FEATURES - A gaming system comprises a wager input device for receiving a primary wager, a display for displaying a primary wagering game, and a controller operative to (i) detect receipt of the primary wager, (ii) cause the display to present the randomly selected outcome selected from a plurality of possible outcomes, the plurality of possible outcomes including at least one free spin bonus outcome, (iii) determine if the randomly selected outcome is one of the at least one free spin bonus outcome, (iv) in response to the randomly selected outcome being the at least one free spin bonus outcome, provide a plurality of free spins and display a plurality of free spin enhancements which remain constant for the plurality of free spins, and (v) enhance an outcome of each of the free spins based on a player selection of at least one of the free spin enhancements for a subsequent free spin. | 10-14-2010 |
20100267445 | Wagering Game Having Thematic State Based On Secondary Event - A gaming system includes one or more displays and a wager input device for receiving a wager to play a wagering game having a plurality of possible thematic states. The gaming system includes a controller coupled to the one or more displays and the wager input device that is operative to cause at least one of the displays to display a basic portion of the wagering game in a first thematic state of the plurality of possible thematic states and trigger a secondary event of the wagering game. The controller is operative to cause at least one of the displays to display the secondary event of the wagering game in a second thematic state of the plurality of possible thematic states and, at a conclusion of the secondary event, cause at least one of the displays to display the basic portion of the wagering game in the second thematic state. | 10-21-2010 |
20100317425 | GAMING SYSTEM HAVING MULTIZONE SELECTION FEATURE - A gaming system for conducting a wagering game includes a wager input device and a display for displaying a randomly selected outcome. The randomly selected outcome is selected from a plurality of possible outcomes. The gaming system further includes a controller operative to display a multi-zone selection feature. The multi-zone selection feature comprises a plurality of zones, each zone having a plurality of selectable elements arranged in an array. Each selectable element is associated with a selection result. The controller is further operative, in response to selection of a first selectable element in a first one of the zones, to provide the selection result associated with a second selectable element in a second one of the zones. | 12-16-2010 |
20110098101 | Wagering Game For Awarding Positional Game Modifiers In A Plurality Of Plays - A method for conducting a wagering game includes awarding a plurality of positional game modifiers and a plurality of plays of the wagering game. Each play includes a set of assignable positions such that a plurality of sets of assignable positions occur over the plurality of plays, at least some of the assignable positions bearing symbols. The plurality of positional game modifiers are randomly assigned to positions in the plurality of sets of assignable positions. The plurality of plays are displayed on a display device. A processor is used to determine an outcome of each of the plays taking into account any of the positional game modifiers assigned to the positions in the set of assignable positions of each play. | 04-28-2011 |
20110098102 | Wagering Game For Awarding Attributes In A Plurality Of Plays - A method for conducting a computer-implemented wagering game includes using a processor to execute a plurality of plays of the wagering game, each play having an expected value. A plurality of randomly selected symbols, which are associated with each play, are displayed on a display. The processor is used to randomly assign a plurality of attributes across the plurality of plays. Each attribute increases an expected value of the play to which the attribute is assigned, from a first value to a second value. The first value is in the absence of the attribute and the second value is in the presence of the attribute. | 04-28-2011 |
20110098107 | Gaming System With Non-Cash-Based Progressive Awards - A gaming method includes displaying on a display a progressive award as a cash value and incrementing the progressive award in response to play of one or more processor-controlled wagering games or gaming devices linked to the progressive award. One or more processors are used to convert the cash value of the progressive award to a plurality of non-cash values of respective different game parameters, and, in response to a triggering event, a progressive game is awarded using the non-cash value of one of the game parameters. | 04-28-2011 |
20110105218 | GAMING SYSTEM HAVING MULTIPLE WAGERING GAMES WITH SHARED FEATURES - A method of playing a wagering game comprises receiving a wager, and generating a randomly selected first outcome of a first wagering game, the first outcome comprising a first plurality of symbols arranged in a first matrix. The method further comprises generating a randomly selected second outcome of a second wagering game, the second outcome comprising a second plurality of symbols arranged in a second matrix, and simultaneously displaying the first outcome and the second outcome on at least one display. The method further comprises detecting an occurrence of a triggering event, in response to the triggering event, copying a first special symbol occurring in the first outcome into the second outcome to yield a modified second outcome, and evaluating the first outcome and the modified second outcome for winning combinations of symbols. | 05-05-2011 |
20110111850 | BONUS TRIGGER SOUNDS BUILDING INTO A SONG - A system and method of playing a multi-track musical composition during a wagering game in which musical tracks are successively added as bonus triggers occur, starting from an introduction portion of the musical composition and culminating in a main theme or chorus of the musical composition. Upon receipt of a wager input at a gaming terminal, a base wagering game is initiated during which several bonus triggers can occur, satisfying eligibility to conduct a bonus game. As each bonus trigger occurs, the musical composition adds a musical track to the introduction being played through audio speakers of the gaming terminal, increasing its instrumentation density to create a richer and denser sound. When the last bonus trigger occurs during the base wagering game, the music launches seamlessly from the introduction that has just been built up into the main theme or chorus of the music, which serves as the accompaniment music for the bonus game. | 05-12-2011 |
20110117987 | Wagering Game With Overlying Transmissive Display for Providing Enhanced Game Features - A gaming machine for conducting a wagering game includes a primary display and a secondary display. A transmissive display is positioned in front of the primary display directly in the player's line of sight. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the primary display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. Where the gaming machine includes a bonus game, the transmissive display may be further used to provide bonus features associated with the gaming machine. In some embodiments, the transmissive display may also be positioned over the secondary display. | 05-19-2011 |
20110124394 | Bonus Game For A Gaming Machine - A bonus game for a slot machine operable in a basic mode and a bonus mode. The bonus game is entered upon the occurrence of a special start-bonus game outcome in the basic mode. In the bonus game, a player selects, one at a time, from an array of windows each associated with a bonus game outcome. Credits are awarded based upon which ones of the windows are selected. The bonus game ends upon selection of a window associated with an end-bonus outcome but otherwise continues, allowing the player to make further selections and accumulate further credits until encountering an end-bonus outcome. In one embodiment, a bonus game resource obtained in the basic game may be exercised in the bonus game to affect the bonus game outcome. In one embodiment, for example, where the occurrence of an end-bonus outcome would otherwise end the bonus game, a player having a bonus game resource may exercise the bonus game resource upon encountering an end-bonus outcome to continue playing the bonus game. | 05-26-2011 |
20110312410 | WAGERING GAME WITH DUAL-PLAY FEATURE - Multi-player games that foster cooperation or competition between players. A multi-player wagering game system includes a first display to display a first wagering game; a first input device corresponding to the first display to accept input from a first player; a second display to display a second wagering game, the second display being adjacent to the first display; a second input device corresponding to the second display to accept input from a second player; and a bonus display to display a bonus game. The bonus game receiving input from both the first and the second input devices. Computer software causes the first wagering game and the second wagering game to be executed. A multi-person seating device is configured to permit the first player and the second player to sit side-by-side in front of the first display and the second display, respectively. | 12-22-2011 |
20110319153 | System and Method for Blind Selection of Plural Selectable Elements Prior to a Reveal in a Wagering Game - A method for conducting a wagering game on a wagering game device includes using one or more processors to define, in a game feature, a plurality of selectable elements, at least some of the plurality of selectable elements being associated with selectable element awards. The method also includes receiving player selections of the selectable elements, subject to a predefined geometric rule-based selection constraint, until the player has either selected a selectable element associated with a game-ending outcome or completed selections from among the plurality of selectable elements. The method further includes revealing the selectable element awards only after all player selections of the selectable elements have been received and awarding to the player any selectable element awards relating to any selected selectable elements. | 12-29-2011 |
20120028701 | GAMING SYSTEMS HAVING MULTI-OUTPUT DISPLAYS - A gaming system comprises a wager input device and a housing. The gaming system further comprises a multi-output display supported by the housing, the multi-output display displaying a first video presentation viewable from a first position having a first viewing angle relative to the display. The multi-output display displays a second video presentation viewable from a second position having a second viewing angle relative to the display, wherein the second video presentation is not viewable from the first position. At least one of the first and second video presentations includes displaying a randomly selected outcome of a wagering game. The gaming system further comprises a controller operative to simultaneously generate the first and second video presentations on the multi-output display. | 02-02-2012 |
20120088567 | Wagering Game With Overlaying Transmissive Display For Providing Enhanced Game Features - A gaming machine for conducting a wagering game includes a game display. A transmissive display is positioned in front of the game display directly in the player's line of sight including game-play regions at which symbols appear and regions above, below, between, and to the sides the game-play regions. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the game display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. The transmissive display may be further used to provide bonus features associated with a bonus game played at the gaming machine. | 04-12-2012 |
20120108318 | Chain Reaction Game - A game, gaming machine apparatus and game method wherein game elements are assigned to a matrix of game element locations. Play is initiated by evaluating the game elements for predetermined transformative conditions, such as a match of game elements. If a transformative condition is found, the game element(s) are transformed with at least one being removed from the matrix. The remaining game elements are moved, if permitted, according to a movement methodology. The steps of evaluating, transforming, removing, and moving the remaining game elements are repeated so long as a transformation is subsequently available for continued gameplay. | 05-03-2012 |
20120115570 | SYSTEMS, METHODS AND DEVICES FOR PLAYING WAGERING GAMES WITH RANDOMIZED CLUMPING OF SYMBOLS - Gaming devices, gaming systems, methods of conducting a wagering game, and computer programs for initiating a wagering game are presented herein. A gaming system is presented that includes a wager input device, a display, and a controller. The wager input device receives wagers from players to play the wagering game. The display displays outcomes of the wagering game. Prior to displaying the outcome of the wagering game, the controller determines whether to add at least one symbol clump to at least one of a plurality of reels. A symbol clump comprises one or more identical symbols occupying two or more symbol positions located immediately adjacent one another on one reel. In response to a determination to add at least one symbol clump, the controller instructs the display to visually indicate the addition of the symbol clump to the reel, and to display the outcome of the wagering game. | 05-10-2012 |
20120115581 | WAGERING GAMES, METHODS AND SYSTEMS INCLUDING SKILL-BASED COMPONENTS - A wagering game system configured to conduct a wagering game includes a wagering game that itself includes at least one display device and at least one user input device, as well as one or more processors operatively associated with the wagering game machine. The one or more processors are configured to perform, responsive to instructions stored on one or more physical memory devices, the acts of randomly determining an outcome of a base wagering game, determining if a trigger condition for a skill-based game feature is satisfied by the outcome of the base wagering game, providing an option to accept the skill-based game feature or to decline the skill-based game feature in favor of a non-skill-based game feature, and executing the skill-based game feature responsive to an instruction to accept the skill-based game feature. | 05-10-2012 |
20120122531 | Wagering Game with Incremental Unlocking of Content - A gaming system includes a credit detector adapted to detect a wager to play a wagering game, one or more displays adapted to display, in response to the wager, a base game and a secondary game, the base game providing a trigger that provides an opportunity to play the secondary game, the secondary game including a plurality of decision points, each decision point requiring a selection of one of a plurality of paths and a controller operative to respond to the selection of the path at the one decision point and provide a next decision point for a subsequent selection of another path, a state of the secondary game remaining persistent during repeated plays of the base game so that selected paths in the secondary game are combined to provide non-linear unlocking of a bonus award. | 05-17-2012 |
20120157193 | MULTI-PLAYER, MULTI-TOUCH TABLE FOR USE IN WAGERING GAME SYSTEMS - A multi-player gaming system sensing multiple simultaneous contacts on a surface of a gaming table, differentiating contacts by different players. Privacy controls selectively display private information visible to only one of the players on or near the display surface of the gaming table. The gaming system also detects physical objects placed on the surface of the gaming table, causing wagering game functions or peripheral functions to be performed as a result of the placement of the object on the display surface. | 06-21-2012 |
20120231886 | INTEGRATING WAGERING GAMES AND ENVIRONMENTAL CONDITIONS - A wagering game system and its operations are described herein. In embodiments, the operations can include detecting characteristics of at least one environmental condition in an external environment that is external to a wagering game machine in a casino (e.g., detect activity that occurs in the casino, detect appearance of people and objects in the casino, detect light and sound events, etc.). The operations can further include generating an animated wagering game effect in a wagering game animation, using the detected characteristics of the environmental condition. The animated wagering game effect can affect one or more wagering game objects within the wagering game animation in a way that emulates the environmental condition. | 09-13-2012 |
20120258783 | WAGERING GAME WITH GAME ENHANCEMENT FEATURE - A gaming system includes at least one memory device that stores instructions that cause a processor to operate with a display device an input device to display a wagering game having a basic game and a bonus game having a first end-game outcome, trigger a first instance of the bonus game during play of the basic game, provide a first number of award opportunities during play of the first instance of the bonus game, complete the first instance of the bonus game in response to the first end-game outcome, store any remaining award opportunities in the at least one memory device in response to the first end-game outcome being achieved with at least one award opportunity remaining, trigger a second instance of the bonus game during play of the basic game, and provide any stored remaining award opportunities during play of the second instance of the bonus game. | 10-11-2012 |
20120258790 | ENHANCEMENTS OFFERING PERCEIVED VALUE FOR COMMUNITY WAGERING GAME - A gaming system and a method for conducting a wagering game includes a first gaming terminal and a second gaming terminal. The gaming system includes at least two input devices, at least two display devices and at least one processor. At least one memory device stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least two display devices and the at least two input devices. The processor operates to display primary wagering games to the first and second gaming terminals in response to receiving one or more wagers at the respective gaming terminals. A first perceived-value enhancement is displayed to the first gaming terminal. The first perceived-value enhancement is active for a first limited period of time and is capable of enhancing a subsequent bonus event. A bonus event is triggered and provided to at least one of the first and second gaming terminals. An enhanced bonus event is provided to the first gaming terminal in response to the bonus event triggered for the first gaming terminal while the first perceived-value enhancement is active. | 10-11-2012 |
20120289326 | Wagering Game With Multi-Level Progressive Game - A method for playing a wagering game allows an opportunity to achieve a progressive award. A wager input is received from a player for playing the wagering game. A triggered progressive game includes player-selectable elements, each of the player-selectable elements being capable of association with a progressive-winning outcome. An outcome is assigned to each of the player-selectable elements, wherein a probability that the outcome is a progressive-winning outcome depends upon an amount of the wager input. The player-selectable elements are displayed. | 11-15-2012 |
20120302323 | HAPTIC GAMING CHAIRS AND WAGERING GAME SYSTEMS AND MACHINES WITH A HAPTIC GAMING CHAIR - Haptic gaming chairs and wagering game systems and machines with a haptic gaming chair are presented herein. A gaming system is disclosed for playing a wagering game. The gaming system includes an input device for receiving wagers from players to play the wagering game. A display device displays an outcome of the wagering game, which is randomly determined from a plurality of wagering game outcomes. The gaming system also includes a gaming chair, which can include a seat portion and an optional backrest portion that are supported by a base. An array of tactors is at least partially embedded within the seat portion and/or backrest portion. The tactors are configured to generate tactile stimulation. A controller is in operative communication with the array of tactors. The controller synchronizes actuation of the array of tactors to coincide with aspects of the wagering game being displayed via the display device. | 11-29-2012 |
20120322533 | GAMING SYSTEM AND METHOD WITH AWARD ENHANCING SYMBOL - A gaming system comprises at least one input device, at least one display device, at least one processor, and at least one memory device. The memory device stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to receive a wager to play a wagering game, display an array of symbols randomly selected from a plurality of possible symbols, trigger a bonus feature if the displayed array includes a bonus triggering outcome, and, in response to the displayed array including at least one bonus triggering symbol, change one or more of the symbols adjacent to the bonus triggering symbol to respective other symbols selected from the plurality of possible symbols, and awarding an enhanced award that is greater than a basic award resulting from the bonus feature and any winning combinations of the symbols in the displayed array. The basic award is otherwise provided when the at least one bonus triggering symbol is absent from the displayed array. | 12-20-2012 |
20130045785 | Wagering Game Triggering Mechanism For Use With Multi-Level Progressive Game - According to one aspect of the present invention, a method of conducting a wagering game is provided. The method allows an opportunity to achieve a first progressive award and a second progressive award. The method comprises the acts of receiving a primary wager from a player for playing the wagering game and initiating the wagering game. The method further includes the act of displaying a randomly selected outcome of the wagering game via a plurality of symbols. The plurality of symbols are selected from a set of symbols including a predetermined symbol. In response to the randomly selected outcome including a first number of the predetermined symbols, the method includes the act of triggering an event in which the first progressive award can be achieved. In response to the randomly selected outcome including a second number of the predetermined symbols, the method includes the act of triggering an event in which the second progressive award can be achieved. | 02-21-2013 |
20130095905 | SYSTEMS, METHODS, AND DEVICES FOR PLAYING WAGERING GAMES WITH MOVABLE SYMBOL ARRAYS - Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are presented herein. A gaming system for conducting a wagering game is disclosed which includes a display device, a processor, and a memory device. The memory device stores instructions which, when executed by the processor, cause the processor to operate with the display device to: determine an outcome of the wagering game, the wagering-game outcome being randomly determined from a plurality of wagering-game outcomes; display, in an array located at a first position on the display device, a plurality of symbols indicative of the wagering-game outcome; determine a value associated with the wagering-game outcome; move the array from the first position to a second position on the display device; and modify the value of the wagering-game outcome based upon one or more modifiers achieved due to movement of the array to the second position. | 04-18-2013 |
20130116028 | Wagering Game With Dual-Play Feature - Multi-player games that foster cooperation or competition between players. A multi-player wagering game system includes a first display to display a first wagering game; a first input device corresponding to the first display to accept input from a first player; a second display to display a second wagering game, the second display being adjacent to the first display; a second input device corresponding to the second display to accept input from a second player; and a bonus display to display a bonus game. The bonus game receiving input from both the first and the second input devices. Computer software causes the first wagering game and the second wagering game to be executed. A multi-person seating device is configured to permit the first player and the second player to sit side-by-side in front of the first display and the second display, respectively. | 05-09-2013 |
20130157741 | SYMBOL COLLECTION DURING REEL SPIN - A method for conducting a wagering game via a gaming terminal includes receiving, via an input device, a wager to play the wagering game. An array of symbol positions arranged in a plurality of columns is displayed, on one or more display devices. At least a portion of a plurality of symbols is visually moved with respect to the array of symbol positions on the one or more display devices. One or more of the plurality of the symbols are special symbols. In response to one or more of the special symbols being visually moved on the one or more display devices, the visually moved special symbols are caused to be visually collected in a symbol collection area adjacent to the array of symbol positions on the one or more display devices. | 06-20-2013 |
20130165215 | MULTI-PLAYER, MULTI-TOUCH TABLE FOR USE IN WAGERING GAME SYSTEMS - A multi-player gaming system sensing multiple simultaneous contacts on a surface of a gaming table, differentiating contacts by different players. Privacy controls selectively display private information visible to only one of the players on or near the display surface of the gaming table. The gaming system also detects physical objects placed on the surface of the gaming table, causing wagering game functions or peripheral functions to be performed as a result of the placement of the object on the display surface. | 06-27-2013 |
20130260864 | Wagering Game Having Free Spin Feature With Variable Quantities Of Reel Arrays - A gaming system for conducting a wagering game includes at least one input device, at least one display device, at least one processor, and at least one memory device storing instructions. The instructions, when executed by the at least one processor, cause the gaming system to receive a wager for playing the wagering game, and trigger a free-spin event in which a plurality of free spins is awarded. For a first spin, a first number of arrays is randomly determined, displayed, and evaluated to determine whether an award condition is present. For a second spin, a second number of arrays is randomly determined, displayed, and evaluated to determine whether an award condition is present. The second number of arrays is non-equal to the first number of arrays. Any awards associated with each determined award condition are provided. | 10-03-2013 |
20130274005 | Wagering Game With Multi-Level Progressive Game - A method for playing a wagering game allows an opportunity to achieve a progressive award. A wager input is received from a player for playing the wagering game. A triggered progressive game includes player-selectable elements, each of the player-selectable elements being capable of association with a progressive-winning outcome. An outcome is assigned to each of the player-selectable elements, wherein a probability that the outcome is a progressive-winning outcome depends upon an amount of the wager input. The player-selectable elements are displayed. | 10-17-2013 |
20130274016 | HANDHELD DEVICES FOR COMMUNITY EVENTS OF WAGERING GAMES - A system includes a community screen configured to display images of a community event thereon. The system includes a number of wagering game machines coupled to the community screen. The system also includes a number of handheld devices, wherein each handheld device has a respective display and is associated with a respective one of the wagering game machines. The system includes an image module configured, for at least one handheld device of the number of handheld devices, to identify a location on the community screen based on a position of the at least one handheld device and to present an image on the display of the at least one handheld device based on the location. | 10-17-2013 |
20130281191 | Bonus Game For A Gaming Machine - A slot machine operable is in a basic mode and a bonus mode. The bonus game is entered upon the occurrence of start-bonus game outcome in the basic mode. In the bonus game, a player may select from an array of windows, each associated with a bonus game outcome. Credits are awarded based upon which ones of the windows are selected. The bonus game may end upon selection of a window associated with an end-bonus outcome but otherwise continues, allowing the player to make further selections until encountering an end-bonus outcome. A bonus game resource obtained in the basic game may be exercised in the bonus game to affect the bonus game outcome. For example, where the occurrence of an end-bonus outcome would otherwise end the bonus game, a player having a bonus game resource may exercise the bonus game resource to continue playing the bonus game. | 10-24-2013 |
20130344939 | Wagering Game Having Adjacent-Reel Functionality Enhancements - According to one aspect of the present invention, a method of conducting a wagering game on a gaming system includes receiving a wager in response to an input via at least one input device. The method also includes displaying, on at least one display device, a randomly selected outcome of a wagering game in a display area. The display area includes a plurality of reels with a plurality of symbols forming an array. The plurality of symbols includes at least one special symbol. In response to the randomly selected outcome including a special symbol on adjacent ones of the plurality of reels, the method includes changing the functionality of the special symbols on the adjacent ones of the plurality of reels to create a modified array. | 12-26-2013 |
20140024433 | Wagering Game For Awarding Attributes In A Plurality Of Plays - A method for conducting a computer-implemented wagering game includes using a processor to execute a plurality of plays of the wagering game, each play having an expected value. A plurality of randomly selected symbols, which are associated with each play, are displayed on a display. The processor is used to randomly assign a plurality of attributes across the plurality of plays. Each attribute increases an expected value of the play to which the attribute is assigned, from a first value to a second value. The first value is in the absence of the attribute and the second value is in the presence of the attribute. | 01-23-2014 |
20140031100 | WAGERING GAME WITH MULTIPLE UNLOCKABLE ARRAYS - A gaming system for conducting a wagering game includes an input device, a display device, a processor, and a memory device. The memory device stores instructions that, when executed by the processor, cause the gaming system to receive a wager in response to an input, display a main array of symbol-bearing reels, and to display a plurality of enhanced arrays. The main array includes a plurality of enhanced-array triggers. Each enhanced array includes an enhancement feature and each enhanced array is associated with at least one of the plurality of enhanced-array triggers. The enhanced arrays are spun and evaluated upon display of the associated enhanced-array triggers. | 01-30-2014 |
20140295939 | Bonus Game For A Gaming Machine - A machine is operable in a basic mode and a bonus mode. The bonus game is entered upon the occurrence of a start-bonus game outcome in the basic mode. In the bonus game, a player may select from an array of windows, each associated with a bonus game outcome. Credits are awarded based upon which ones of the windows are selected. The bonus game may end upon selection of a window associated with an end-bonus outcome but otherwise continues, allowing the player to make further selections until encountering an end-bonus outcome. A bonus game resource obtained in the basic game may be exercised in the bonus game to affect the bonus game outcome. For example, where the occurrence of an end-bonus outcome would otherwise end the bonus game, a player having a bonus game resource may exercise the bonus game resource to continue playing the bonus game. | 10-02-2014 |
20150024846 | INTEGRATING WAGERING GAMES AND ENVIRONMENTAL CONDITIONS - A wagering game system and its operations are described herein. In embodiments, the operations can include detecting an environmental condition external to a wagering game machine. The operations can further include generating, based on the environmental condition, an animated wagering game effect. The operations can further include modifying, based on the animated wagering game effect, a wagering game object of a wagering game. The operations can further include presenting, on the wagering game machine, the modified wagering game object of the wagering game. | 01-22-2015 |