Patent application number | Description | Published |
20080274792 | METHODS AND APPARATUS FOR FACILITATING GAMING SESSIONS VIA A SESSION TICKET - In accordance with one or more embodiments, a session comprising a plurality of game plays of a wagering game may be initiated via a session ticket. A session ticket may comprise, for example, a paper substrate, a plastic card or information stored electronically (e.g., in a wireless handheld device). In one embodiment, a casino property may manage a promotion by providing session tickets to players free of charge (e.g., to an audience of a show, to encourage the audience to gamble on the casino floor at the end of the show). In one embodiment, a session ticket may be sold as part of a Value Package that includes one or more gambling items (e.g., a session ticket for a session) and one or more non-gambling items (e.g., a voucher to a casino restaurant or spa and a reservation for a hotel room). | 11-06-2008 |
20080305856 | FACILITATING A PAYOUT AT A GAMING DEVICE USING AUDIOVISUAL CONTENT - A gaming device is adapted to present audiovisual content to players of the game. While the audiovisual content is playing, the player may initiate a game start. A snap shot of the audiovisual content playing at the time of the game start is taken. Reels of the gaming device spin and provide indicia on a payline. The indicia on the payline are compared to characters and elements within the snap shot of the audiovisual content. If there is a match for outcome significant indicia, the player receives a benefit. | 12-11-2008 |
20080305862 | Facilitating a Flat Rate Play Session with a Parallel Game - A gaming device adapted to operate in a flat rate play mode has two credit meters. The first credit meter shows a credit balance associated with the flat rate play session. The second credit meter shows a concurrent credit balance associated with a parallel transactional play session. The player may cash out the balance of one, but not both credit meters. | 12-11-2008 |
20080318690 | METHODS AND APPARATUS FOR REMOTE PLAY OF A GAMING DEVICE - A method and system for remote play of a gaming device, such as a slot machine. In accordance with one embodiment, a first player playing a first device may benefit from an outcome determined via a second gaming device, the second device being played by a second player. The first device and/or the second device may comprise a gaming device operable to facilitate a wagering game. The first player and the second player may each place a wager on the outcome determined via the second device. The wager placed by the first player may be different from the wager placed by the second player. The displays of the two devices may be merged in some embodiments, such that a first portion of the outcome is displayed on a display of the first device and a second portion of the outcome is displayed on a display of the second device. | 12-25-2008 |
20090131141 | CONTENT DETERMINATIVE GAME SYSTEMS AND METHODS FOR KENO AND LOTTERY GAMES - Methods, systems and apparatus are described for producing wagering products and conducting wagering games. In one embodiment, a method for producing a lottery product comprises producing a play slip that includes an indication of at least one event that potentially occurs in a corresponding content (e.g., audio/video content) component of the lottery product. In one embodiment, a unit of the corresponding content is provided to a player along with a play slip. | 05-21-2009 |
20090309352 | SYSTEMS, PRODUCTS AND PROCESSES FOR CONDUCTING INSTANT LOTTERY GAMES - Methods, systems and apparatus are described for producing lottery products and conducting lottery games. In one embodiment, a method for producing a lottery product comprises producing a lottery sub-product that includes a concealed indication of a redemption value of a different lottery sub-product. In one embodiment, a storybook allows a player to win by matching words from a paytable to revealable dialog or other story elements on a respective page of the storybook. | 12-17-2009 |
20100203947 | ELECTRONIC AMUSEMENT DEVICE AND METHOD FOR OPERATING A GAME OFFERING CONTINUOUS REELS - A gaming device and method for controlling operating the gaming device is disclosed. The gaming device initiates a paid play, and determines an outcome of the play. The outcome is visually displayed using at least two graphical displays. The graphical displays comprise a first and second visual continuum, without discrete reel stops. The outcome is represented by the relative positions of the first and second visual continuums. The outcome may also be based on the relative position of the first and second continuums to a payline. A payout corresponding to the outcome is determined by the device, and is awarded to the player. | 08-12-2010 |
20120046091 | ELECTRONIC AMUSEMENT DEVICE AND METHOD FOR OPERATING A GAME OFFERING CONTINUOUS REELS - A gaming device and method for controlling operating the gaming device is disclosed. The gaming device initiates a paid play, and determines an outcome of the play. The outcome is visually displayed using at least two graphical displays. The graphical displays comprise a first and second visual continuum, without discrete reel stops. The outcome is represented by the relative positions of the first and second visual continuums. The outcome may also be based on the relative position of the first and second continuums to a payline. A payout corresponding to the outcome is determined by the device, and is awarded to the player. | 02-23-2012 |
20120220359 | ELECTRONIC AMUSEMENT DEVICE AND METHOD FOR OPERATING A GAME OFFERING CONTINUOUS REELS - A gaming device and method for controlling operating the gaming device is disclosed. The gaming device initiates a paid play, and determines an outcome of the play. The outcome is visually displayed using at least two graphical displays. The graphical displays comprise a first and second visual continuum, without discrete reel stops. The outcome is represented by the relative positions of the first and second visual continuums. The outcome may also be based on the relative position of the first and second continuums to a payline. A payout corresponding to the outcome is determined by the device, and is awarded to the player. | 08-30-2012 |