Patent application number | Description | Published |
20130158687 | System and Method for Obtaining Performance Metrics During Sports Training and Entertainment - The present disclosure discloses a system and method for obtaining data signatures and displaying performance metrics during sports training and for entertainment. The method includes utilizing computer application software installed on a mobile device having conventional smart phone hardware to record data signatures, and in return, displaying performance metrics back to a user in a meaningful way, The computer application software is operable to record data obtained by conventional smart phone hardware such as, but not limited to, an accelerometer, GPS receiver, tilt sensor, and radiometer. The method further includes reviewing the performance metrics displayed by the computer application software, and in response to reviewing the metrics, making adjustments to improve one's performance while participating in subsequent action sports activities. | 06-20-2013 |
20130184033 | NOVEL POINT OF VIEW VIDEO MOUNTING SYSTEM - A system, method, and apparatus are disclosed. In particular, a Point of View (POV) video mounting system described herein includes a casing assembly operable to fit an electronic device therein. The electronic device has video and data recording and display capability. In addition, a POV video mounting system includes a mounting assembly coupled to the casing assembly and operable to mount the POV video mounting system to sports equipment. | 07-18-2013 |
20130251330 | POV VIDEO MOUNTING SYSTEM - A system, method, and apparatus are disclosed. The POV video mounting system described herein includes a casing assembly and a mounting assembly. The casing assembly is operable to fit an electronic device therein wherein the electronic device has video recording and video display capability. The mounting assembly is coupled to said casing assembly and operable to mount the apparatus to sports equipment. | 09-26-2013 |
20150124163 | NOVEL POINT OF VIEW VIDEO MOUNTING SYSTEM - A case for an electronic communications device having a lens for capturing images comprises an external casing assembly comprising: (a) an external sleeve defining an interior space, the sleeve comprising an opening at one longitudinal end; (b) a door movably mounted at the opposite end; (c) a releasable latch for securing the door in a closed position; and (d) an interchangeable lens assembly comprising a lens and a lens holder removably attached to a front side of the casing assembly. The case further comprises a sled component for receiving the electronic communication device thereon, the sled component being configured for removable receipt in an inserted position in the external sleeve by longitudinal insertion. The sled component reduces vibrations experienced by the electronic communications device. The sled component has a lens exposing area positioned for alignment with the lens of the electronics communications device to permit image capture therethrough. | 05-07-2015 |
Patent application number | Description | Published |
20090100423 | Creating a Virtual Machine Containing Third Party Code - A Virtual Machine (VM) is created utilizing a virtual Operating System (OS) disk and virtual application disks, each of which may be from disparate third party suppliers. One or more files in the virtual application disk are then linked to a specific file system location (node) in the virtual OS disk. | 04-16-2009 |
20110265082 | VIRTUAL IMAGE OVERLOADING FOR SOLUTION DEPLOYMENT - At least one master overloaded virtual image is deployed, by a virtual image configuration device, to a hypervisor cloud that includes a group of servers, each of the group of servers configured based upon a hypervisor platform to support at least one virtual machine. A service solution is instantiated as a group of virtual machines associated with at least one of the group of servers, based upon at least one master overloaded virtual image, where the service solution includes a platform agnostic pattern independent of the hypervisor platform. Startup is initiated for each of the instantiated group of virtual machines. | 10-27-2011 |
20110271276 | AUTOMATED TUNING IN A VIRTUAL MACHINE COMPUTING ENVIRONMENT - Automatic optimization of application performance parameters is provided. This optimization may be provided by identifying the resource demands of applications using virtual resources, identifying the virtual resources that can be available to the applications, and allocating the virtual resources to the applications to be run on a virtual machine. | 11-03-2011 |
20120081395 | DESIGNING AND BUILDING VIRTUAL IMAGES USING SEMANTICALLY RICH COMPOSABLE SOFTWARE IMAGE BUNDLES - A virtual image is created by receiving a selection of at least one composable software bundle. The at least one composable software bundle includes a first set of metadata and a first set of artifacts comprising a first set of executable instructions associated with a first set of operations. A virtual image asset is selected and received. The virtual image asset includes one or more virtual image disks, a second set of metadata, and a second set of artifacts including a second set of executable instructions associated with a second set of operations. A new virtual image asset is created based on the at least one composable software bundle and the virtual image asset. The new virtual image asset includes a third set of metadata that is based on the first set of metadata and the second set of metadata. | 04-05-2012 |
20120084769 | SEMANTICALLY RICH COMPOSABLE SOFTWARE IMAGE BUNDLES - A composable software bundle is created by retrieving a semantic representation of a set of software modules. A functional representation of a set of operations is retrieved. Each operation in the set of operations is to be performed on the set of software modules during at least one virtual image life-cycle phase in a set of virtual image life-cycle phases. A set of artifacts including a set of executable instructions associated with the set of operations is identified. The semantic representation, the functional representation, and the set of artifacts, are stored in a composable software bundle. | 04-05-2012 |
20120174099 | AUTOMATED TUNING IN A VIRTUAL MACHINE COMPUTING ENVIRONMENT - Automatic optimization of application performance parameters is provided. This optimization may be provided by identifying the resource demands of applications using virtual resources, identifying the virtual resources that can be available to the applications, and allocating the virtual resources to the applications to be run on a virtual machine. | 07-05-2012 |
20120192185 | VIRTUAL IMAGE OVERLOADING FOR SOLUTION DEPLOYMENT - At least one master overloaded virtual image is deployed, by a virtual image configuration device, to a hypervisor cloud that includes a group of servers, each of the group of servers configured based upon a hypervisor platform to support at least one virtual machine. A service solution is instantiated as a group of virtual machines associated with at least one of the group of servers, based upon at least one master overloaded virtual image, where the service solution includes a platform agnostic pattern independent of the hypervisor platform. Startup is initiated for each of the instantiated group of virtual machines. | 07-26-2012 |
20130014110 | CREATING A VIRTUAL MACHINE CONTAINING THIRD PARTY CODE - A Virtual Machine (VM) is created utilizing a virtual Operating System (OS) disk and virtual application disks, each of which may be from disparate third party suppliers. One or more files in the virtual application disk are then linked to a specific file system location (node) in the virtual OS disk. | 01-10-2013 |
20130132956 | VIRTUAL IMAGE OVERLOADING FOR SOLUTION DEPLOYMENT - An instantiable virtual machine part definition and part configuration metadata of an instantiable virtual machine capable of deployment as at least a portion of a service solution is received from a master overloaded virtual image. A determination is made as to whether to configure the instantiable virtual machine to reuse, using virtual image sharing, at least one portion of the master overloaded virtual image during deployment of the instantiable virtual machine within a service solution. A minimal executable virtual machine part core of the instantiable virtual machine that reuses, using the virtual image sharing, the at least one portion of the master overloaded virtual image during execution is identified. A minimal executable virtual machine part instantiable from the identified minimal executable virtual machine part core as the instantiable virtual machine is configured to utilize, using the virtual image sharing, a shared resource within the master overloaded virtual image during execution. | 05-23-2013 |
Patent application number | Description | Published |
20090049418 | Method for Radiation Tolerance by Automated Placement - A method of designing a layout of an integrated circuit for increased radiation tolerance by ensuring that any critical components (those deemed particularly sensitive to radiation-induced soft errors) are at spacings greater than a predetermined threshold based on particle migration within the silicon substrate. The method starts with an initial placement, identifies the objects for which radiation tolerance is desired, determines whether any of those objects and, if so, moves the relevant objects to increase the spacing. An exemplary threshold for contemporary CMOS device technologies is 5 μm. The objects can be moved by vertically and/or horizontally shifting away from a reference point of the integrated circuit. The critical objects may include triplicated (redundant) structures, clock control latches, or a reset bit. The method can be used in conjunction with other placement optimizations such as area, power and timing. | 02-19-2009 |
20090241073 | Radiation Tolerance by Clock Signal Interleaving - A method for designing integrated circuits uses clock signal interleaving to reduce the likelihood of a soft error arising from an upset in a clock distribution network. At least two circuits in a circuit description are identified as being sensitive to radiation, and different clock distribution nodes are assigned to the two circuits. Several exemplary implementations are disclosed. The second circuit may be a redundant replica of the first circuit, such as a reset circuit. The first and second circuits may be components of a modular redundant circuit such as a triple modular redundancy flip-flop. The first circuit may include a set of data bits for an entry of a storage array such as a register or memory array, and the second circuit may include a set of check bits associated with the entry. | 09-24-2009 |
20100014421 | SPECULATIVE CREDIT DATA FLOW CONTROL - A method of speculative credit data flow control includes defining a low watermark value as a function of a number of open buffers in a receiving unit; receiving a data packet from a sending unit; determining whether the data packet includes a packet delay indicator; defining a first speculative credit value responsive to receiving the packet delay indicator; defining a second speculative credit value as a function of the first speculative credit value added to a regular credit value; generating a flow control packet including the second speculative credit value; and sending the flow control packet to the sending unit. | 01-21-2010 |
20130223234 | MULTI-THREADED PACKET PROCESSING - A system is disclosed for concurrently processing order sensitive data packets. A first data packet from a plurality of sequentially ordered data packets is directed to a first offload engine. A second data packet from the plurality of sequentially ordered data packets is directed to a second offload engine, wherein the second data packet is sequentially subsequent to the first data packet. The second offload engine receives information from the first offload engine, wherein the information reflects that the first offload engine is processing the first data packet. Based on the information received at the second offload engine, the second offload engine processes the second data packet so that critical events in the processing of the first data packet by the first offload engine occur prior to critical events in the processing of the second data packet by the second offload engine. | 08-29-2013 |
20130268700 | PREFETCHING FOR A SHARED DIRECT MEMORY ACCESS (DMA) ENGINE - A system is disclosed for fetching control instructions for a direct memory access (DMA) engine shared between a plurality of threads. For a data transfer from a first thread by a DMA engine, the DMA engine fetches and processes a predetermined number of control instructions (or work queue elements) for the data transfer, each of the control instructions including an amount and location of data to transfer. The DMA engine determines a total amount of data transferred as a result of the data transfer. The DMA engine then determines a difference between the total amount of data transferred and a threshold amount of data, wherein the threshold amount of data indicates a preferred amount of data to be transferred for the first thread. The predetermined number of control instructions to fetch is updated based on the determined difference. | 10-10-2013 |
Patent application number | Description | Published |
20080273539 | SYSTEM FOR PERFORMING A PACKET HEADER LOOKUP - A system for performing a lookup for a packet in a computer network are disclosed. The packet includes a header. The system includes a parser, a lookup engine coupled with the parser, and a processor coupled with the lookup engine. The parser parses the packet for the header prior to receipt of the packet being completed. The lookup engine performs a lookup for the header and returns a resultant. In one aspect, the lookup includes performing a local lookup of a cache that includes resultants of previous lookups. The processor processes the resultant. | 11-06-2008 |
20090037165 | Method and Apparatus for Processing Transactions in a Simulation Environment - A method, article of manufacture and apparatus for simulating a plurality of transactions. A first group of transactions with first simulation properties are provided and a second group of transactions with second simulation properties are provided. The first simulation properties are different from the second simulation properties. During software simulation of a hardware model, the first group of transactions and the second group of transactions are issued to the hardware model. The first group of transactions and the second group of transactions are processed using the hardware model. At least a portion of the first group of transactions and the second group of transactions is processed simultaneously using the hardware model. The first simulation properties are used to process the first group of transactions using the hardware model and wherein the second simulation properties are used to process the second group of transactions using the hardware model. | 02-05-2009 |
20090083611 | APPARATUS FOR BLIND CHECKSUM AND CORRECTION FOR NETWORK TRANSMISSIONS - Apparatus for providing a checksum in a network transmission. In one aspect of the invention, a checksum for a packet to be transmitted on a network is determined by retrieving packet information from a storage device, the packet information to be included in the packet to be transmitted. A blind checksum value is determined based on the retrieved packet information, and the blind checksum value is adjusted to a protocol checksum based on descriptor information describing the structure of the packet. The protocol checksum is inserted in the packet before the packet is transmitted. | 03-26-2009 |