Patent application number | Description | Published |
20100323782 | PLAYER CHOICE GAME FEATURE - A gaming machine has display means and a game control means arranged to control images displayed on the display means An underlying game is played in which one or more random events are caused to be displayed on the display means and, if a predefined winning event occurs, the machine awards a prize. On the occurrence of a predefined event, the player is offered a choice of two or more different prize sets. Each set containing a plurality of prize outcomes, from which prize sets a prize is to be drawn and awarded to the player, typically by a random process. The prize is drawn from the prize set or sets selected by the player from the two or more different prize sets. The sets of prizes may be presented on segments of wheels that can spin or simulate spinning before stopping randomly on a segment which defines the prize outcome won by the player. Alternatively the sets of prizes are presented on the faces of dice which are arranged to spin or turn or simulate spinning or turning before stopping with the front face of the die defining the prize won by the player. | 12-23-2010 |
20110237336 | COMPETITIVE GAMING METHOD AND SYSTEM - Disclosed is gaming apparatus, which may be a gaming system and a method of gaming implemented on gaming apparatus. A plurality of linked gaming machines are monitored for the occurrence of a first event. The number of occurrences of the first event for each gaming machine is recorded. On the occurrence of a second event, a bonus is awarded on each said gaming machine on which at least one monitored occurrence of the first event has occurred, the bonus award being dependent on the number of occurrences of the first event. | 09-29-2011 |
20120225713 | Competitive Gaming Method and System - Disclosed is gaming apparatus, which may be a gaming system and a method of gaming implemented on gaming apparatus. A plurality of linked gaming machines are monitored for the occurrence of a first event. The number of occurrences of the first event for each gaming machine is recorded. On the occurrence of a second event, a bonus is awarded on each said gaming machine on which at least one monitored occurrence of the first event has occurred, the bonus award being dependent on the number of occurrences of the first event. | 09-06-2012 |
20120278245 | INSTANT LOTTERY GAME - An instant lottery game system includes a game play defining element. A symbol display zone is carried on the game play defining element, the symbol display zone containing a plurality of symbols related to gaming machine games. A masking medium covers the symbols of the symbol display zone prior to use. A symbol interpretation zone is also carried on the game play defining element, the symbol interpretation zone carrying a plurality of indicia with the indicia being used in interpreting symbols revealed after removal of the masking medium to determine a prize outcome. | 11-01-2012 |
20120309485 | GAMING MACHINE FOR USE IN A SYSTEM WITH A COMMON BONUS FEATURE - A gaming machine system includes a system controller, and a plurality of gaming machines linked to the system controller. Each gaming machine has a first display and a game controller controlling images of symbols displayed on the first display and operable to play a game wherein at least one random event is displayed on the first display. If a predefined winning event occurs, the machine awards a prize. During play of a feature game, feature images are displayed on a second display. The system further includes a remote display that is visible to anyone at the gaming machines. Images appearing on the displays of any of the gaming machines participating in the feature game are related to images displayed on the remote display, and the feature images are used in determining outcomes on those gaming machines participating in the feature game. | 12-06-2012 |
20130040726 | Gaming Machine With Random Symbol Selection - A gaming machine includes a display and a game controller that provides a wagering game in which a plurality of symbol display positions are provided on the display. When a player stakes a wager on the outcome of the wagering game the game controller selects symbols for display sequentially. The set of symbols is dynamic, wherein at least two symbols from the symbol set are changed between at least certain symbol selections depending on a characteristic of a symbol selected in a previous selection. The display positions may be arranged in rows and columns. | 02-14-2013 |
20130065671 | PLAYER CHOICE GAME FEATURE - A gaming machine has display means and a game control means. A game is played in which one or more random events are displayed on the display means and, if a predefined winning event occurs, the machine awards a prize. On the occurrence of a predefined event, the player is offered a choice of two or more different prize sets, each containing a plurality of prize outcomes. The prize is drawn from the prize set or sets selected. The sets of prizes may be presented on segments of wheels that can spin before stopping randomly on a segment which defines the prize outcome. Alternatively the sets of prizes are presented on the faces of dice which are arranged to spin before stopping with the front face of the die defining the prize won. | 03-14-2013 |
Patent application number | Description | Published |
20090124342 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming method and system, the method comprising providing one or more reels in a spinning reel game, the reels being displayed as three dimensional and displayed as provided with game symbols along and around the reels, displaying spinning of the reels and thereby sequentially displaying at least some of the game symbols displayed as provided along the reels, displaying rotating of the reels and thereby sequentially displaying at least some of the game symbols displayed as provided around the reels, stopping the spinning and the rotating of each of the reels at a respective stop position, and determining a game outcome based on at least some of the game symbols displayed when each of the reels is in its respective stop position. | 05-14-2009 |
20090170591 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system ( | 07-02-2009 |
20090221344 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which comprises a plurality of reels, each reel comprising a plurality of symbols from a set of symbols, a symbol selector arranged to select a plurality of symbols from each reel for display, a reel selector arranged to select at least one reel, a function allocator arranged to allocate a function to at least one selected reel such that each displayed symbol on said at least one selected reel acquires the function, and a game outcome generator arranged to determine a game outcome based on the displayed symbols and on the function allocated to said at least one selected reel. A corresponding method of gaming is also disclosed. | 09-03-2009 |
20100124982 | GAMING MACHINE AND DISPLAY DEVICE - A gaming machine ( | 05-20-2010 |
20130072284 | GAMING SYSTEM AND A METHOD OF GAMING - Gaming systems, controllers, and associated methods are provided. An example gaming system includes a game controller arranged to control play of a game. The game includes a plurality of selectable game play characteristics. The game controller is arranged to control play of the game such that one or more of the selectable game play characteristics are played in the game. | 03-21-2013 |
20130184054 | Gaming System and a Method of Gaming - A gaming method and system, the method comprising providing one or more reels in a spinning reel game, the reels being displayed as three dimensional and displayed as provided with game symbols along and around the reels, displaying spinning of the reels and thereby sequentially displaying at least some of the game symbols displayed as provided along the reels, displaying rotating of the reels and thereby sequentially displaying at least some of the game symbols displayed as provided around the reels, stopping the spinning and the rotating of each of the reels at a respective stop position, and determining a game outcome based on at least some of the game symbols displayed when each of the reels is in its respective stop position. | 07-18-2013 |
20140100031 | Gaming System and a Method of Gaming - A gaming system comprises a player interface ( | 04-10-2014 |
20140128151 | PLAYER CHOICE GAME FEATURE - A gaming machine has display means and a game control means. A game is played in which one or more random events are displayed on the display means and, if a predefined winning event occurs, the machine awards a prize. On the occurrence of a predefined event, the player is offered a choice of two or more different prize sets, each containing a plurality of prize outcomes. The prize is drawn from the prize set or sets selected. The sets of prizes may be presented on segments of wheels that can spin before stopping randomly on a segment which defines the prize outcome. Alternatively the sets of prizes are presented on the faces of dice which are arranged to spin before stopping with the front face of the die defining the prize won. | 05-08-2014 |
20140162789 | Competitive Gaming Method and System - Disclosed is gaming apparatus, which may be a gaming system and a method of gaming implemented on gaming apparatus. A plurality of linked gaming machines are monitored for the occurrence of a first event. The number of occurrences of the first event for each gaming machine is recorded. On the occurrence of a second event, a bonus is awarded on each said gaming machine on which at least one monitored occurrence of the first event has occurred, the bonus award being dependent on the number of occurrences of the first event. | 06-12-2014 |
Patent application number | Description | Published |
20110086697 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system comprising: a display comprising a plurality of display portions associated with respective ones of a plurality of gaming devices; and a group game controller arranged to: control the display to display an object as moving between the display portions by displaying the object in individual ones of the display portions; determine display portions at which to display the object in each of a plurality of stopped display states, at least some of which correspond to respective ones a plurality of prizes; control the display to display the object in each stopped display state in the respective determined display portion; and award any prize associated with each stopped display state to a player of the respective gaming device upon at least one eligibility criteria being met in respect of the gaming device. | 04-14-2011 |
20130184052 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which comprises a plurality of reels, each reel comprising a plurality of symbols from a set of symbols, a symbol selector arranged to select a plurality of symbols from each reel for display, a reel selector arranged to select at least one reel, a function allocator arranged to allocate a function to at least one selected reel such that each displayed symbol on said at least one selected reel acquires the function, and a game outcome generator arranged to determine a game outcome based on the displayed symbols and on the function allocated to said at least one selected reel. A corresponding method of gaming is also disclosed. | 07-18-2013 |
20140066181 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system comprising: a display comprising a plurality of display portions associated with respective ones of a plurality of gaming devices; and a group game controller arranged to: control the display to display an object as moving between the display portions by displaying the object in individual ones of the display portions; determine display portions at which to display the object in each of a plurality of stopped display states, at least some of which correspond to respective ones a plurality of prizes; control the display to display the object in each stopped display state in the respective determined display portion; and award any prize associated with each stopped display state to a player of the respective gaming device upon at least one eligibility criteria being met in respect of the gaming device. | 03-06-2014 |