Patent application number | Description | Published |
20110081127 | SYSTEM AND METHODOLOGY FOR UTILIZING A PORTABLE MEDIA PLAYER CROSS-REFERENCE TO RELATED APPLICATIONS - A low-cost portable digital video player receives proprietary compressed data from a source such as a personal video recorder (PVR), and displays the data on an integral display. A rewritable non-volatile memory of the player stores the data and a media decoder of the player transforms and decompresses the data. According to one embodiment the decoder transforms the data to a non-proprietary format, prior to storing the data. According to a second embodiment, the memory stores the data in the proprietary format, and decoder transforms and decompresses the data in response to an instruction from a user input device, and transfers the decoded data to a display. A cradle for the player provides communications to the PVR, a power supply and optionally further storage capacity. | 04-07-2011 |
20140099068 | SYSTEM AND METHODOLOGY FOR UTILIZING A PORTABLE MEDIA PLAYER - A low-cost portable digital video player receives proprietary compressed data from a source such as a personal video recorder (PVR), and displays the data on an integral display. A rewritable non-volatile memory of the player stores the data and a media decoder of the player transforms and decompresses the data. According to one embodiment the decoder transforms the data to a non-proprietary format, prior to storing the data. According to a second embodiment, the memory stores the data in the proprietary format, and decoder transforms and decompresses the data in response to an instruction from a user input device, and transfers the decoded data to a display. A cradle for the player provides communications to the PVR, a power supply and optionally further storage capacity. | 04-10-2014 |
Patent application number | Description | Published |
20120303980 | WIRELESS POWER UTILIZATION IN A LOCAL COMPUTING ENVIRONMENT - Various embodiments of a wirelessly powered local computing environment are described. The wireless powered local computing environment includes at least a near field magnetic resonance (NFMR) power supply arranged to wirelessly provide power to any of a number of suitably configured devices. In the described embodiments, the devices arranged to receive power wirelessly from the NFMR power supply must be located in a region known as the near field that extends no further than a distance D of a few times a characteristic size of the NFMR power supply transmission device. Typically, the distance D can be on the order of 1 meter or so. | 11-29-2012 |
20130155307 | SYNCHRONIZED, INTERACTIVE AUGMENTED REALITY DISPLAYS FOR MULTIFUNCTION DEVICES - A device can receive live video of a real-world, physical environment on a touch sensitive surface. One or more objects can be identified in the live video. An information layer can be generated related to the objects. In some implementations, the information layer can include annotations made by a user through the touch sensitive surface. The information layer and live video can be combined in a display of the device. Data can be received from one or more onboard sensors indicating that the device is in motion. The sensor data can be used to synchronize the live video and the information layer as the perspective of video camera view changes due to the motion. The live video and information layer can be shared with other devices over a communication link. | 06-20-2013 |
20130241308 | WIRELESS POWER UTILIZATION IN A LOCAL COMPUTING ENVIRONMENT - Various embodiments of a wirelessly powered local computing environment are described. The wireless powered local computing environment includes at least a near field magnetic resonance (NFMR) power supply arranged to wirelessly provide power to any of a number of suitably configured devices. In the described embodiments, the devices arranged to receive power wirelessly from the NFMR power supply must be located in a region known as the near field that extends no further than a distance D of a few times a characteristic size of the NFMR power supply transmission device. Typically, the distance D can be on the order of 1 meter or so. | 09-19-2013 |
20140054974 | WIRELESS POWER UTILIZATION IN A LOCAL COMPUTING ENVIRONMENT - Various embodiments of a wirelessly powered local computing environment are described. The wireless powered local computing environment includes at least a near field magnetic resonance (NFMR) power supply arranged to wirelessly provide power to any of a number of suitably configured devices. In the described embodiments, the devices arranged to receive power wirelessly from the NFMR power supply must be located in a region known as the near field that extends no further than a distance D of a few times a characteristic size of the NFMR power supply transmission device. Typically, the distance D can be on the order of 1 meter or so. | 02-27-2014 |
20140111547 | SYNCHRONIZED, INTERACTIVE AUGMENTED REALITY DISPLAYS FOR MULTIFUNCTION DEVICES - A device can receive live video of a real-world, physical environment on a touch sensitive surface. One or more objects can be identified in the live video. An information layer can be generated related to the objects. In some implementations, the information layer can include annotations made by a user through the touch sensitive surface. The information layer and live video can be combined in a display of the device. Data can be received from one or more onboard sensors indicating that the device is in motion. The sensor data can be used to synchronize the live video and the information layer as the perspective of video camera view changes due to the motion. The live video and information layer can be shared with other devices over a communication link. | 04-24-2014 |
20150138184 | Spatially interactive computing device - A computing device may include a display with an overlay layer that enables presentation of 2D, 3D images, a simultaneous combination of 2D and 2D images, multiple view images, and/or combinations thereof. In some implementations, the overlay layer may be one or more LCD matrix pixel masks, a number of lenses, one or more LCD layers configurable as lenses, or various combinations thereof. In various implementations, the overlay layer may be adjusted to continue or alter display of 3D portions and/or multiple view portions when the orientation of the computing device is changed. In one or more implementations, the computing device may adjust the overlay layer based on movement and/or position of one or more users and/or one or more eyes of the user(s). In some implementations, the computing device may be capable of capturing one or more 3D images. | 05-21-2015 |
20150263540 | WIRELESS POWER UTILIZATION IN A LOCAL COMPUTING ENVIRONMENT - Various embodiments of a wirelessly powered local computing environment are described. The wireless powered local computing environment includes at least a near field magnetic resonance (NFMR) power supply arranged to wirelessly provide power to any of a number of suitably configured devices. In the described embodiments, the devices arranged to receive power wirelessly from the NFMR power supply must be located in a region known as the near field that extends no further than a distance D of a few times a characteristic size of the NFMR power supply transmission device. Typically, the distance D can be on the order of 1 meter or so. | 09-17-2015 |
Patent application number | Description | Published |
20130282477 | EMAIL INBOX MEASUREMENT SYSTEM AND METHOD - A system and method for evaluating the effectiveness of an email campaign is described. The system and method may include the receipt of campaign data, the combination of the campaign data, and the determination of a campaign score and ranking based on the combined data. The determination of the campaign score and ranking may incorporate the use of a statistical model for testing similarity. The system and method may provide an indication of email message recipients' level of engagement with a particular campaign, as well as an indication of the effectiveness of a particular campaign as compared to that of other campaigns. | 10-24-2013 |
20140082726 | REAL-TIME CLASSIFICATION OF EMAIL MESSAGE TRAFFIC - A classification system has a classification server that receives data for an email and determines if the email message is suspicious, legitimate but failing authentication, forwarded or fully authenticated and legitimate when the domains are owned, or not owned, by the domain owner, Email messages are categorized and presented in a report that enables the email sender to identify and fix a network, malicious traffic, and legitimate messages that have failed authentication beyond control. It also highlights where everything is going well. | 03-20-2014 |
20140280624 | SYSTEM AND METHOD FOR PROVIDING ACTIONABLE RECOMENDATIONS TO IMPROVE ELECTRONIC MAIL INBOX PLACEMENT AND ENGAGEMENT - A system and method for analyzing data obtained from distinct sources to provide email senders with specific actionable recommendations that can be used to improve the inbox placement of the email messages they send, as well as recipients' level of engagement with those email messages. | 09-18-2014 |