Patent application number | Description | Published |
20120039048 | AIRLINE PASSENGER SEAT MODULAR USER INTERFACE DEVICE - A module carrier unit comprises a plurality of passenger interface modules that perform different functions, the functions including at least one of inputting and outputting information, the modules having a common size, shape, and interface; an outer case portion comprising a plurality of receptacles, each having a common size, shape, and interface designed to receive one of the modules, the plurality of receptacles being such that a first module having a first function is operable in a first receptacle, and a second module having a second function is operable in the first receptacle, the modules being removably connected to the receptacles; and a communications interface that performs at least one of transmitting and receiving data to and from a processor located near a seat of a passenger in the vehicle. | 02-16-2012 |
20120066726 | Video Display Units for Aircraft In-Flight Entertainment Systems and Methods of Adapting the Same - Some embodiments of the present invention provide video display units including at least one video display monitor at least one sheet of polarized material configured to extend on a viewing surface of the at least one video display monitor. The video display unit is adapted for use in an aircraft in-flight entertainment system. Some video display units include a plurality of video display monitors. Related methods are also provided. | 03-15-2012 |
20120174165 | CONTROLLING DISPLAY OF CONTENT ON NETWORKED PASSENGER CONTROLLERS AND VIDEO DISPLAY UNITS - A controller is disclosed that controls an entertainment system which includes a video display unit that is separate from the controller. The controller includes a network interface, a display device, and a processing device. The network interface communicates with the video display unit via at least one data network. The processing device communicates a first command over the at least one data network to control a display of first content on the video display unit, and controls a display of second content on the display device of the controller. The second content is displayed concurrently with the first content. Related entertainment systems are disclosed. | 07-05-2012 |
20120298737 | METHODS, APPARATUSES AND ARTICLES OF MANUFACTURE TO PROVIDE PASSENGER PREFERENCE DATA TO IN-FLIGHT ENTERTAINMENT SYSTEMS - Methods, apparatuses and articles of manufacture to provide passenger preference data to in-flight entertainment systems are disclosed. A disclosed example airline passenger seat includes an optical device to optically scan a barcode presented by a passenger associated with the airline passenger seat, the barcode generated by the passenger and including a representation of passenger preference data, a display device to enable the passenger to review the passenger preference data, and a communication module to provide the passenger preference data to an in-flight entertainment system. | 11-29-2012 |
20130063340 | EYE TRACKING CONTROL OF VEHICLE ENTERTAINMENT SYSTEMS - An in-flight entertainment system includes a video display unit facing a user seat. The video display unit includes a display surface that displays images to a user who is seated on the user seat. A light emitter illuminates eyes of the user. A camera outputs a video signal containing reflections from the illuminated eyes. A processor processes the video signal to determine a viewing location on the display surface at which the eyes are directed, and controls at least one function for how images are displayed on the display surface responsive to the determined viewing location. | 03-14-2013 |
20130066526 | CONTROLLING VEHICLE ENTERTAINMENT SYSTEMS RESPONSIVE TO SENSED PASSENGER GESTURES - A vehicle entertainment system is controlled responsive to gestures that are formed by a passenger of the vehicle. The vehicle entertainment system includes a display device, at least one gesture control camera, and a processor. The gesture control camera generates a camera signal responsive to light reflected from at least one object within a field of view of the at least one gesture control camera. The processor analyzes the camera signal to identify a gesture made by a passenger moving the at least one object, and controls at least one operation of the vehicle entertainment system responsive to the identified gesture. | 03-14-2013 |
20140053185 | IN-FLIGHT ENTERTAINMENT SYSTEM WITH WIRELESS HANDHELD CONTROLLER AND CRADLE HAVING CONTROLLED LOCKING AND STATUS REPORTING TO CREW - A vehicle entertainment system is disclosed that includes docking cradles that can store handheld controllers, and a management terminal. The management terminal controls an electronically controlled lock apparatus of the cradles to selectively lock the handheld controllers in a stored position within the docking cradles. The management terminal may receive and display the status of which of the docking cradles store a handheld controller, and may display at least one user selectable indicia that is touch selectable by a user to control one or more of the docking cradles to lock and unlock handheld controllers stored therein. Related inductive charging circuits, theft alert circuits, and other components of the vehicle entertainment system are disclosed. | 02-20-2014 |
20140064524 | Directional Sound Systems and Related Methods - Entertainment systems are provided including directional sound speakers associated with a media player of the entertainment system; and a directional sound controller associated with the directional sound speakers of the media player. The directional sound controller is configured to direct a sound beam associated with the media player at a defined target region such that the sound beam is only audible within the defined target region and experiences less than about 20 dB of leakage outside the target region during operation of the media player. In-flight entertainment systems and related methods are also provided. | 03-06-2014 |
20150049887 | Directional Sound Systems Including Eye Tracking Capabilities and Related Methods - Entertainment systems are provided including directional sound speakers embedded in a headrest of a passenger seat, the headrest being associated with a media player of the entertainment system; and a directional sound controller associated with the directional sound speakers of the media player. The directional sound controller is configured to direct a sound beam associated with the media player at a defined target region such that the sound beam is only audible within the defined target region and experiences less than about 20 dB of leakage outside the target region during operation of the media player. In-flight entertainment systems and related methods are also provided. | 02-19-2015 |
Patent application number | Description | Published |
20110246195 | HIERARCHICAL QUICK NOTE TO ALLOW DICTATED CODE PHRASES TO BE TRANSCRIBED TO STANDARD CLAUSES - A dictation system that allows using trainable code phrases is provided. The dictation system operates by receiving audio and recognizing the audio as text. The text/audio may contain code phrases that are identified by a comparator that matches the text/audio and replaces the code phrase with a standard clause that is associated with the code phrase. The database or memory containing the code phrases is loaded with matched standard clauses that may be identified to provide a hierarchal system such that certain code phrases may have multiple meanings depending on the user. | 10-06-2011 |
20110264451 | METHODS AND SYSTEMS FOR TRAINING DICTATION-BASED SPEECH-TO-TEXT SYSTEMS USING RECORDED SAMPLES - A method and apparatus useful to train speech recognition engines is provided. Many of today's speech recognition engines require training to particular individuals to accurately convert speech to text. The training requires the use of significant resources for certain applications. To alleviate the resources, a trainer is provided with the text transcription and the audio file. The trainer updates the text based on the audio file. The changes are provided to the speech recognition to train the recognition engine and update the user profile. In certain aspects, the training is reversible as it is possible to over train the system such that the trained system is actually less proficient. | 10-27-2011 |
20140093061 | PASSIVE, NON-AMPLIFIED AUDIO SPLITTER FOR USE WITH COMPUTER TELEPHONY INTEGRATION - A passive, non-amplified audio switch for a computer telephony system is provided. The passive, non-amplified audio switch provides a first telephone jack to receive audio in and send audio out to a first user. The passive, non-amplified audio switch provides a second telephone jack to receive audio in and send audio out to a second user. The passive, non-amplified audio switch further provides audio out and receives audio in from a voice platform, which transcribes audio using a speech to text engine. The passive, non-amplified audio switch provides that audio in from the second user is always provided to the voice platform for transcription. | 04-03-2014 |
Patent application number | Description | Published |
20150347455 | REPRESENTING A VENUE - Techniques for storing information representing a venue are described. A system can represent a venue as a set of one or more nested data objects. A top layer of the nested data objects can include a venue data object that stores coarse information of the venue, including an identifier, a name, and a geometry of the venue. A second layer of data objects that are nested in the venue data object can include one or more building data objects that have finer granularity than the venue data object. Each building data object can store information on a building located at the venue, including name of the building, address of the building, and a geometry of the building. Additional layers of data objects representing further details of each building. | 12-03-2015 |
20150347474 | Venue Data Validation - Techniques for validating venue data are described. The venue data can include records describing physical features of a venue and records describing conceptual features of the venue. A validation engine can detect conflicts between records in the venue data or conflicts between records in the venue data and external data. The conflict can include a physical conflict between two physical features, e.g., when a floor of a building is larger than a footprint of the building, a conceptual conflict between two occupants of a venue, e.g., when an airport baggage claim area is located next to a high school, or a relationship conflict between an occupant and a venue in which the occupant is allegedly located, e.g., ski resort located in an office building. The conflict can be defined in conflict rules. The validation engine can learn the conflict rules from historical venue data and truth references. | 12-03-2015 |
20150348076 | Venue Data Enrichment - Techniques for enriching venue data are described. The venue data can include records describing physical features of a venue and records describing conceptual features of the venue. A data enrichment engine can enrich the venue data using probe data by automatically correcting inconsistencies in the venue data or adding additional information to the venue data. The probe data can include crowd-sourced data from multiple mobile devices. The probe data can include motion sensor data, application launch data, and site survey data. | 12-03-2015 |
20150350844 | VENUE DATA FRAMEWORK - Techniques for storing information representing a venue are described. A venue data provider may upload venue data to a venue data service. The venue data can include locations, geometries, and business categories of the buildings and floors. The venue data service can validate the venue data, and request a survey service to survey the venue using the validated venue data. A survey can include recording measurements of an environment variable at various locations of the venue. The location service can generate location fingerprint data from the survey. The location fingerprint data can include expected measurements of the environment variable at various locations of the building. The venue data service can provide the location fingerprint data to a mobile device such that the mobile device can determine a location of the mobile device in the venue using sensor readings of the environment variable. | 12-03-2015 |