Fehlhaber
Felix Fehlhaber, Berlin DE
Patent application number | Description | Published |
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20150265231 | METHOD, DEVICE, AND COMPUTER PROGRAM PRODUCT FOR CAPTURING PROJECTION IMAGES WITH OPTIMIZED MOVEMENT PATH - A method, device, and computer program product for capturing projection images of an object. A beam source is moved by a control unit on a path into a plurality of positions, in which a beam is transmitted. A beam detector is moved by the control unit into a plurality of positions, in which the beam, penetrating the object, is detected. The beam source and/or the beam detector are moved on a calculated path around the object, at a constant distance between the beam source and the beam detector or the object. The path is described by an nth degree polynomial and determined by the control unit through an optimization of a path along the central beam. The polynomial is selected such that a safety clearance with respect to the object is maintained and a distance between the beam detector and the object is minimized. | 09-24-2015 |
Jeff Fehlhaber, Glendale, AZ US
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20110004551 | CONSOLIDATED PAYMENT ACCOUNT SYSTEM AND METHOD - The present invention provides a system and method for providing and/or facilitating complete on-line payment services while protecting the privacy of the transaction participants. The comprehensive payment service is based upon a consolidated account used to store value acquired through on-line transactions. The invention provides private payment numbers for protecting the identities of the participants and includes processes for authenticating participants, authorizing transactions, and settling payments. Thus, the present invention enables merchants to effectively accept non-standard forms of payment without changing their current payment infrastructures and enables the provision of value for purchases at any network merchant using any source of value. | 01-06-2011 |
Jeffrey Scott Fehlhaber, Glendale, AZ US
Patent application number | Description | Published |
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20100185514 | VIRTUAL REALITY SHOPPING EXPERIENCE - A solution is provided for a method for a user to shop online in a three dimensional (3D) virtual reality (VR) setting by receiving a request at a shopping server to view a shopping location, having at least one store, and displaying the shopping location to the user's computer in a 3D interactive simulation view via a web browser to emulate a real-life shopping experience for the user. The server then obtains a request to enter into one of the stores and displays the store website to the user in the same web browser. The store website has one or more enhanced VR features. The server then receives a request to view at least one product and the product is presented in a 3D interactive simulation view to emulate a real-life viewing of the product. | 07-22-2010 |
20110085653 | SYSTEM AND METHOD FOR PROVISIONING TELEPHONY SERVICES - The invention includes telephony servicing over a computerized network wherein customers of a telephony services company may establish basic services, add new services or modify existing services. A customer may create an account on a provisioning system and manage the account options within a provisioning system which facilitates activity within an existing carrier provisioning system architecture. | 04-14-2011 |
20120036040 | VIRTUAL REALITY SHOPPING EXPERIENCE - A solution is provided for a method for a user to shop online in a three dimensional (3D) virtual reality (VR) setting by receiving a request at a shopping server to view a shopping location, having at least one store, and displaying the shopping location to the user's computer in a 3D interactive simulation view via a web browser to emulate a real-life shopping experience for the user. The server then obtains a request to enter into one of the stores and displays the store website to the user in the same web browser. The store website has one or more enhanced VR features. The server then receives a request to view at least one product and the product is presented in a 3D interactive simulation view to emulate a real-life viewing of the product. | 02-09-2012 |
Jeff S. Fehlhaber, Glendale, AZ US
Patent application number | Description | Published |
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20130066751 | VIRTUAL REALITY SHOPPING EXPERIENCE - A solution is provided for a method for a user to shop online in a three dimensional (3D) virtual reality (VR) setting by receiving a request at a shopping server to view a shopping location, having at least one store, and displaying the shopping location to the user's computer in a 3D interactive simulation view via a web browser to emulate a real-life shopping experience for the user. The server then obtains a request to enter into one of the stores and displays the store website to the user in the same web browser. The store website has one or more enhanced VR features. The server then receives a request to view at least one product and the product is presented in a 3D interactive simulation view to emulate a real-life viewing of the product. | 03-14-2013 |
20140052550 | VIRTUAL REALITY SHOPPING EXPERIENCE - A solution is provided for a method for a user to shop online in a three dimensional (3D) virtual reality (VR) setting by receiving a request at a shopping server to view a shopping location, having at least one store, and displaying the shopping location to the user's computer in a 3D interactive simulation view via a web browser to emulate a real-life shopping experience for the user. The server then obtains a request to enter into one of the stores and displays the store website to the user in the same web browser. The store website has one or more enhanced VR features. The server then receives a request to view at least one product and the product is presented in a 3D interactive simulation view to emulate a real-life viewing of the product. | 02-20-2014 |
Rodger Fehlhaber, Muenchen DE
Patent application number | Description | Published |
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20100264472 | PATTERNING METHOD, AND FIELD EFFECT TRANSISTORS - A patterning method with a filling material with a T-shaped cross section is used as a mask during patterning to produce structures having sublithographic dimensions, such as a double-fin field effect transistor. | 10-21-2010 |