Patent application number | Description | Published |
20100179756 | OPTIMIZATION OF MAP VIEWS BASED ON REAL-TIME DATA - Routing information (e.g., routing information displayed in an electronic map or provided as verbal travel directions) is generated and presented to a user in a tailored manner. A request for routing information is received from a user. Spatial data, temporal data, social data, or topical data is retrieved that is related to the user and/or to a location or change of location of the user. Based on the retrieved data and the routing information, information display data is generated, and is provided to an electronic device of the user to generate an information display. An attribute of the information display is configured/modified based on the location information and/or on the spatial data, temporal data, social data, and/or topical data. For example, a display attribute and/or an audio attribute of the information display may be modified. | 07-15-2010 |
20100179857 | Dynamic Demand Calculation using Captured Data of Real Life Objects - Methods and system for managing demand for an object includes capturing information about the object through a mobile device associated with a user. The mobile device is configured to capture information about the object that include one or more of a spatial, temporal, topical and social attributes of the object. The identity of the object is verified and validated using this metadata captured by the user through the device from the real world object or its proxy. Upon successful verification and validation, the object and its metadata are automatically added to a wish list of the user. An aggregate list is generated using the attributes and metadata of the object from a plurality of users. The aggregate list defines a source of demand for the object. The object is tracked as it progresses through various phases of ownership cycle using dynamic demand calculations based on the information associated with the objects, the users and the aggregate lists. | 07-15-2010 |
20100281373 | METHOD AND SYSTEM FOR ANNOTATING VIDEO CONTENT - Disclosed is a method and system for annotating video. A software application operating on a user computing device monitors a first display of video content transmitted over a network from a video server. The software application detects an action performed by a user of the user computing device on a first frame of the video content during display of the first frame. The action corresponds to the user identifying a portion of the displayed video frame upon which to overlay a visible marking on the first frame. The marking is associated with an object in the first frame. The software application iteratively derives a further position for the marking in a further frame of the video content, the further position associated with the location of the object in the further frame. The software application generates metadata associated with the user and transmits the metadata to a metadata sever. | 11-04-2010 |
20100332842 | DETERMINING A MOOD OF A USER BASED ON BIOMETRIC CHARACTERISTIC(S) OF THE USER IN AN ONLINE SYSTEM - Techniques are described herein that enable a determination of a user's mood based on biometric characteristic(s) of the user in an online system. An online system is a system that supports the transfer of information via the Internet. The mood of the user at a time instance (i.e., a mood instance) is determined based on the biometric characteristic(s) of the user and a substantially real-time instance(s) associated with the user. A substantially real-time instance associated with the user is any occurrence with respect to the user that is determined in substantially real-time. The mood instance of the user and the substantially real-time instance that is associated with the user may (or may not) occur at the same time instance. Online content may be provided to the user and/or action(s) may be recommended to the user in response to determining the mood instance of the user. | 12-30-2010 |
20110029512 | PROVIDING LINK TO PORTION OF MEDIA OBJECT IN REAL TIME IN SOCIAL NETWORKING UPDATE - Techniques are described herein that are capable of providing a link to a portion of a media object (e.g., video, audio, etc.) in real time in a social networking update. For example, a user in a social networking system may generate a social networking update that references a media object while the user is consuming the media object. A determination may be made that the user is consuming the media object and that the user generates the social networking update while the user is consuming the media object. A link is inserted in the social networking update that references a portion of the media object that corresponds to a time instance at which the user generates the social networking update. For instance, the link may be automatically inserted in the social networking update. | 02-03-2011 |
20110040691 | SYSTEM AND METHOD FOR VERIFIED PRESENCE MARKETPLACE - A system and method for a verified presence data marketplace. Offers for verified location data are received wherein each offer comprises an identification of at least one target user, at least one data granularity level and data reliability level and at least one offer payment term. Location data relating to the target users is retrieved from a plurality of location data sources and the reliability of the data is then verified and the data is then stored on a computer readable medium. At least one bid for verified location data from an entity is received wherein the bid relates to the offers for verified location data. An acceptance of the bid is then processed. The verified location data relating to the bid is then retrieved and is transmitted over the network to the bidding entity and the target users are paid according to the terms of the bid payment offer. | 02-17-2011 |
20110040736 | Personal Data Platform - Receive a plurality of data management policies from a user. Store in a memory the data management policies in association with a context and an identifier of the user. Receive personal data of the user collected in one or more contexts by one or more collection devices. Determine whether the personal data complies with one or more of the data management policies with respect to collecting personal data of the user. If the personal data complies with the data management policies with respect to collecting personal data on the user, then storing in the memory the personal data in association with the identifier of the user. Provide a centralized interface to the user for managing the personal data stored in the memory. | 02-17-2011 |
20110055725 | TAKING ACTION UPON USERS IN A SOCIAL NETWORKING SYSTEM WITH RESPECT TO A PURPOSE BASED ON COMPATIBILITY OF THE USERS TO THE PURPOSE - Techniques are described herein that are capable of taking action upon users in a social networking system with respect to a purpose based on compatibility of the users to the purpose. The action may be further based on compatibility of the users and the purpose to a venue. Example actions include but are not limited to recommending users for a purpose and/or a venue; recommending a purpose for users and/or a venue; recommending a venue for users and/or a purpose; inviting users to join a group, to attend an event, or to perform an action; etc. For instance, the social networking system may include a network manager that performs a compatibility analysis with respect to attributes of users, a purpose, and/or a venue, respectively. The network manager may take an action upon the users (or a subset thereof) based on the results of the compatibility analysis. | 03-03-2011 |
20110087558 | INFORMATION EXCHANGE SYSTEM - A method for operating an electronic exchange includes receiving, at an exchange system, an offer that includes a description of information for offer and terms associated with access to the information. An offer processor of the electronic exchange stores an offer listing associated with the offer to an offer database. A matching engine of the electronic exchange searches a request database for a request listing that matches the offer listing. The electronic exchange communicates access instructions that enable access to the information to a requestor associated with the request listing when a match is found. | 04-14-2011 |
20120131435 | VIRTUAL NOTES IN A REALITY OVERLAY - Virtual notes are provided that enable virtual communications between users. A user is enabled to input content into a note using an electronic device. The user is enabled to associate a virtual representation of the note with an entity to generate a virtual note. The user is enabled to position the virtual representation of the virtual note in a virtual space superimposed on the entity. The user is enabled to configure at least one attribute associated with the virtual note. The generated virtual note is transmitted to a notes database. Subsequent users can view and otherwise interact with the virtual note by interacting with the entity associated with the virtual note. For example, the subsequent users can interact with the virtual note by approaching the entity, or by viewing the entity on a map displayed by an electronic device. | 05-24-2012 |
20130339138 | SYSTEM AND METHOD FOR DISPLAYING CONTEXTUAL ADVERTISEMENTS WITH MEDIA - Systems and methods have been developed for displaying contextually relevant advertisements to users as media objects are being rendered. One or more data sources with contextual information for different portions of each media object are maintained. From this contextual information, keywords may be generated and used to locate contextually-related advertisements. The advertisements are selected based on contextual information about the media object in order to match or otherwise be contextually relevant with the media content being rendered. As the subject matter of the media object changes during rendering, different advertisements related to the new context are provided that replace the prior advertisement. The advertisements are displayed in an area that could be used for other purposes when the rendering device is not rendering media objects. | 12-19-2013 |
20140267416 | VIRTUAL BILLBOARDS - Disclosed are methods and apparatus for implementing a reality overlay device. A reality overlay device captures information that is pertinent to physical surroundings with respect to a device, the information including at least one of visual information or audio information. The reality overlay device may transmit at least a portion of the captured information to a second device. For instance, the reality overlay device may transmit at least a portion of the captured information to a server via the Internet, where the server is capable of identifying an appropriate virtual billboard. The reality overlay device may then receive overlay information for use in generating a transparent overlay via the reality overlay device. The transparent overlay is then superimposed via the device using the overlay information, wherein the transparent overlay provides one or more transparent images that are pertinent to the physical surroundings. Specifically, one or more of the transparent images may operate as “virtual billboards.” Similarly, a portable device such as a cell phone may automatically receive a virtual billboard when the portable device enters an area within a specified distance from an associated establishment. | 09-18-2014 |