47th week of 2013 patent applcation highlights part 48 |
Patent application number | Title | Published |
20130310129 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server. | 2013-11-21 |
20130310130 | METHODS AND SYSTEMS OF PROVIDING LOTTERY POOL SETUP, MANAGEMENT, AND WINNING DISTRIBUTION - A system and method for setting up and managing a lottery pool in a communication network. Multiple pools are managed and operated by a lottery pool manager. A lottery pool is instantiated and made available to members of the lottery pool site to participate in available open lottery pools. Any member of the lottery pool site can purchase a spot in a pool accessible to them, as long as either there are open spots to be purchased and the time of pool closing has not passed. The pool is closed when all the spots of the pool are sold or the date/time of pool closing is passed. Pool information is passed to a purchasing group, which purchases lottery tickets for the pool and posts those tickets. After the lottery pool drawing event, the winning numbers are posted. Any winnings are calculated and distributed. | 2013-11-21 |
20130310131 | Method and Apparatus for Conducting a Game of Chance Including a Ticket - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game includes a poker game, such as, for example, a pai gow poker game. In a version of this embodiment, the poker game provides for a player to arrange a plurality of cards dealt to the player into a first hand and a second hand. In another example, the poker game is coupled with a second level game in which the result is revealed. In a specific example, the second level game is a slot machine game. | 2013-11-21 |
20130310132 | ROULETTE GAMING LAYOUT - A roulette gaming layout having a matrix of boxes which comprise four columns of twelve rows of boxes. The boxes in three adjacent columns being numbered 1 to 36 consecutively across the rows, while the boxes in the fourth column being numbered to repeat the numbers in boxes in the column on the opposite side of the matrix. | 2013-11-21 |
20130310133 | GROUP PLAY OF A LOTTERY GAME - Methods and systems for facilitating play of group lottery games are described. In an embodiment, a process includes establishing at least two groups for play of a group lottery game, wherein each group includes a plurality of players. The method also includes determining at least one winning player from each group of a first round of the multiplayer lottery game, and advancing each of the winning players to a second round. | 2013-11-21 |
20130310134 | Gaming Systems and Method Providing Game With Multidirectional Spinning Symbol Displays - A gaming system and method which displays a plurality of symbol displays having symbol sets distributed about circumferential paths thereof. The gaming system enables the player to select one or more directions of spin or circumferential paths for the symbol displays, and then spins the symbol displays in the selected direction(s) or along the selected circumferential paths. After the gaming system stops the spinning, each symbol display displays at least one randomly generated symbol of the symbol set extending along the circumferential path of that symbol display which corresponds to the direction of spin of that symbol display. The gaming system evaluates the displayed symbols for any winning combinations. The gaming system provides the player any awards associated with the displayed winning combinations. | 2013-11-21 |
20130310135 | Three-Dimensional Reels For An Electronic Gaming Device - Examples disclosed herein relate to systems and methods for delivering game play, which may include providing wagering game options that may include a two-dimensional option, a three-dimensional option, and/or a combination of both. | 2013-11-21 |
20130310136 | GAMING MACHINE AND GAMING METHOD - A gaming machine executes a normal mode game to rearrange symbols on the first display, based on at least one first table for determining symbols to be rearranged in the normal mode game, and triggers a chance mode game including a plurality of chance rounds when the rearranged symbols satisfies a first condition. The gaming machine closes the door when the chance mode game is triggered, and determining a chance type of the chance mode game. The gaming machine executes each chance round of the chance mode game to rearrange the symbols based on a second table for the determined chance type among a plurality of second tables, by controlling opening or closing of the door and displaying an object image on the display panel according to the determined chance type. | 2013-11-21 |
20130310137 | ELECTRONIC GAMING DEVICE WITH SELECTABLE PAYLINES - Examples disclosed herein relate to systems and methods, which may receive primary wagers on a first payline and a second payline. The systems and methods may receive one or more secondary wagers on one or more selected paylines. The selected paylines may be based on data received from a player. The systems and methods may determine a selected paylines payout based on the one or more selected paylines. | 2013-11-21 |
20130310138 | GAMING MACHINE AND GAMING METHOD - A gaming machine including a plurality of reels, a first driver, a rendering device, a second driver, and a controller is provided. Each of the reels spins and rearranges a plurality of symbols in a game, and the first driver drive the reels. The rendering device renders a visual effect in synchronization with an operation of the reels, and the second driver drives the rendering device. The controller controls the reels and the rendering device and synchronizes the operation of the reels and an operation of the rendering device. | 2013-11-21 |
20130310139 | ELECTRONIC GAMING DEVICE WITH SELECTABLE PAYLINES - Examples disclosed herein relate to systems and methods, which may receive primary wagers on a first payline and a second payline. The systems and methods may receive one or more secondary wagers on one or more selected paylines. The selected paylines may be based on data received from a player. The systems and methods may determine a selected paylines payout based on the one or more selected paylines. | 2013-11-21 |
20130310140 | THREE-DIMENSIONAL REELS FOR AN ELECTRONIC GAMING DEVICE - Examples disclosed herein relate to systems and methods for delivering game play, which may include providing wagering game options that may include a two-dimensional option, a three-dimensional option, and/or a combination of both. | 2013-11-21 |
20130310141 | GAMING MACHINE HAVING FREE GAME, WHEREIN THE NUMBER OF ADDING FREE GAME IS ADDED - The present invention provides a gaming machine employing a free game system which provides an enhanced game element. The gaming machine determines the number of adding free game based on a game number lottery table under the condition that a first symbol is rearranged in the symbol display unit in the free game, and adds a preset number of free game under the condition that a second symbol is rearranged in the symbol display unit in the free game. | 2013-11-21 |
20130310142 | MECHANICAL SLOT MACHINE REEL HAVING FOUR VIEWABLE FRONT SYMBOL POSITIONS - An example gaming machine includes a reel including plurality of symbol positions located around a circumference of the reel. Each symbol occupies a defined viewing angle. The gaming machine includes a motor to drive the reel to spin in a gaming machine housing. The gaming machine includes a controller controlling the motor to stop and start to drive the reel. The gaming machine includes a viewing window providing visual access to the reel through the viewing window, the viewing window configured to allow a user to view at least four symbol positions on the reel through the viewing window so that at least four symbol positions on the reel are active and available for game play. | 2013-11-21 |
20130310143 | GAMING MACHINE REPRESENTING VARIOUS SYMBOLS IN RESPONSE TO COLOR OF LIGHT EMITTED FROM BACKLIGHT - The present invention provides a gaming machine provided with a mechanical reel, which expands the variation of the pattern of rearrangement of symbols. The gaming machine includes a reel assembly M | 2013-11-21 |
20130310144 | GAMING MACHINE WHICH REARRANGES SYMBOLS AFTER VARYING AND DISPLAYING THE SYMBOLS - Provided is a gaming machine in which elaborate presentation effects for rearranging symbols are rearranged are devised and which has a high game feeling. In the gaming machine | 2013-11-21 |
20130310145 | GAMING MACHINE WHICH REARRANGES SYMBOLS AFTER VARYING AND DISPLAYING THE SYMBOLS - Provided is a gaming machine in which elaborate presentation effects for rearranging wild symbols are devised and which has a high game feeling. In the gaming machine, when the wild symbols are rearranged in a plurality of columns, on the condition that winning has occurred in a drawing, premium presentation effects are performed. When it is determined that the wild symbols are rearranged in the plurality of columns, the wild symbols are rearranged in each one column when the character appears at one time. | 2013-11-21 |
20130310146 | GAMING SYSTEM AND METHOD FOR PROVIDING A BONUS EVENT TRIGGERED BY A CONTINUOUS COMMUNAL GAME - A communal game is displayed by a gaming system. A plurality of gaming devices each enable a player to wager on plays of a primary game and determine an eligibility status. The communal game repeatedly generates at least one communal game symbol from a plurality of communal game symbols regardless of whether any player is wagering on plays of a primary game. The communal game triggers a bonus event based on the generated symbols. Any eligible gaming devices may participate in the bonus event. For each eligible gaming device, the gaming system applies at least one symbol or gaming element from the communal game to the primary game of the eligible gaming device. Each eligible gaming device provides an award based on any winning symbol combinations generated by application of the communal game symbol or gaming element. | 2013-11-21 |
20130310147 | WAGERING GAME HAVING GAME ASSETS WITH MULTIPLE LEVELS OF ENHANCEMENT - A gaming system includes an input device, at least one display, and at least one controller. The input device receives a wager input for playing a wagering game. The at least one display displays a basic wagering game and a community bonus game. The at least one controller is operative to provide a player with a bonus-game asset that is usable in at least a first play of the community bonus game. The bonus-game asset is capable of having at least a first level and a second level that provides a higher bonus-game enhancement than the first level. The at least one controller is further operative to determine if that the bonus-game asset is available to the player for use in a second play of the community bonus game and to alter the level of the bonus-game asset from the first level to the second level for use in the second play. | 2013-11-21 |
20130310148 | GAMING MACHINE AND GAMING METHOD - A gaming machine selects a control data corresponding to a type of a game result among a plurality of control data for controlling a door. Each control data includes at least one position data for determining a position of the door, and the at least one position data corresponds to at least one of a position data for fully closing the door, a position data for fully opening the door, or at least one position data for partially opening the door. The gaming machine selects a display data corresponding to the selected control data among a plurality of display data, displays on the display panel an image according to the selected display data, controls the door using at least one position data of the selected control data; and displays the game result on the first display. | 2013-11-21 |
20130310149 | Electronic Gaming Machine and Gaming Method - An electronic gaming machine includes a display and an electronic game controller. A first game, second game and third game are playable on the display, the second game being triggered during play of the first game and the third game being triggered during play of the second game. A player must make an additional wager to play one of the second and third games and does not need to make a further bet to play the other of the second and third games. A gaming method is also provided. | 2013-11-21 |
20130310150 | GAME DEVICE, GAME SYSTEM, METHOD OF CONTROLLING A GAME DEVICE, PROGRAM, AND INFORMATION STORAGE MEDIUM - First part executing means ( | 2013-11-21 |
20130310152 | DISCOUNTED CREDITS AS INCENTIVE TO PLAY GAMING DEVICES - In the present embodiments, offering credits for gaming machine play in excess of the cash used to purchase the credits may incentivize various player behaviors. Such behaviors may include remote enrollment in the player-tracking system—and payment for the credits—via a web browser; wagering a minimum amount; and wagering within a predefined time period. | 2013-11-21 |
20130310153 | CONTENT-BASED ELECTRONIC COMPETITIONS - Publishers of content are provided access to systems that enable the publishers to present electronic competitions in connection with their content. Publishers design the electronic competitions and sponsors are matched. Consumers access the electronic competitions through various access points. Social networking tools are used to facilitate the interactions among the various participants in creating, sponsoring, managing, and playing electronic competitions. | 2013-11-21 |
20130310154 | SOLITAIRE-STYLE ELECTRONIC GAME OF CHANCE - An electronic wagering game adapting any style of solitaire to a slot machine type format. An electronic representation of a standard deck of fifty-two playing cards is used to deal an initial hand of twenty-eight Tableau cards and twenty-four Side Cards. The Tableau cards are placed into seven columns according to the traditional manner. The player plays the initial hand according to the rules of the particular style of solitaire, for example Klondike-style, and is awarded credits, bonus games or other tokens of a value if at least one exposed card matches a predetermined criteria. | 2013-11-21 |
20130310155 | GAMING MACHINE WHICH REARRANGES SYMBOLS AFTER VARYING AND DISPLAYING THE SYMBOLS - A reduction in amusement of gaming which may occur after providing a progressive bonus is suppressed. A gaming machine | 2013-11-21 |
20130310156 | SYSTEMS AND METHODS FOR RECOMMENDING GAMES TO REGISTERED PLAYERS USING DISTRIBUTED STORAGE - While a player is playing one game on a gaming machine, the systems and methods described herein recommend other games to the player based on the player's past gaming history, accessed via player registration, and the player's real time game play. Upon the player selecting a different game, the system may automatically transfers the player's credits between games or gaming machines. Each gaming machine may carry out one or more game. | 2013-11-21 |
20130310157 | GAMING DEVICE HAVING A SELECTIVELY ACCESSIBLE BONUS SCHEME - A gaming device having a bonus scheme, wherein the player may choose when to play a bonus scheme, so long as the player is qualified to do so. The method of qualifying the player to enter the bonus round connects or links the base game operation of the gaming device with the bonus scheme. The reels of the base game contain symbols which alone or in combination with other symbols yield one or more bonus awards to a player. The bonus awards are escrowed and displayed a bonus award escrow display. Once the player obtains a single bonus award, the player becomes eligible or qualified to play the bonus round and the player may choose to do so at any time. The player can accumulate bonus awards and use multiple bonus awards at one time. | 2013-11-21 |
20130310158 | METHOD AND APPARATUS FOR PLANNING AND CUSTOMIZING A GAMING EXPERIENCE - The invention includes a system and method for planning and customizing a gaming vacation. Initially, a central controller receives preference and configuration data from a user at a user terminal. A preparation code is then determined and associated with the configuration data. The configuration data and the associated preparation code are transmitted from the central controller to a casino server. The central controller provides feedback regarding the user's requests. The feedback may include, for example, marketing offers for the user and/or configuring a gaming device according to the configuration data associated with a preparation code received from a user at the gaming device. | 2013-11-21 |
20130310159 | Systems and Methods for Carrying Out an Uninterrupted Game - A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are re-established. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format may be adjusted for the mobile device. The gaming terminal may be a gaming machine. | 2013-11-21 |
20130310160 | SYSTEMS AND METHODS FOR CARRYING OUT AN UNINTERRUPTED GAME WITH TEMPORARY INACTIVATION - A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are re-established. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format may be adjusted for the mobile device. The gaming terminal may be a gaming machine. | 2013-11-21 |
20130310161 | APPARATUS, SYSTEMS AND METHODS FOR FACILITATING A NEGATIVE CREDIT BALANCE OF A GAMING DEVICE - Apparatus, systems and methods for a gaming device operable to support a negative credit balance. For example, in some embodiments, a gaming device may be configured to: (i) determine a current credit balance, (ii) determine a wager amount, (iii) determine whether the wager amount would result in a negative balance of credits, (iv) determine if it is permissible to allow a negative balance of credits, and if so (v) adjust a current balance such that is equal to the negative balance, and (vi) display an indication of the negative credit balance. | 2013-11-21 |
20130310162 | METHOD AND SYSTEM FOR PAYING OUT CREDIT BY MEANS OF GAME MACHINES - A method pays out credit via a system having a server and a number of game machines connected to the server and operated by a player. A game machine has a game unit and a payout unit that can be activated by a player for paying out a credit via a confirmation ticket or a data storage medium. When a credit is present, the game unit allows a game to be played, and when a credit is present and the payout unit is activated, a data set is transmitted to the server, the data set contains the amount of the credit. The data set is stored upon being deposited in the server, and a release data set is transmitted back to the game machine if the data set is stored. A confirmation ticket is provided when the release data set is deposited at the respective game machine, and the confirmation ticket is dispensed to the player. | 2013-11-21 |
20130310163 | GAMING-RELATED USE AND MODIFICATION OF PROFILES - A wagering game system and its operations are described herein. In some embodiments, the operations can include obtaining gaming information associated with wagering games, wagering game machines, etc. In some embodiments, the gaming information is obtained via a communication link between a gaming device and a mobile device. The operations can further include selecting, loading, and/or accessing a profile for the mobile device in response to obtaining the gaming information. The operations can further include modifying, and/or suggesting modifications for, the profile for the mobile device based on the gaming information. In some embodiments, the operations include modifying a profile for a gaming device or a wagering game based on information obtained from the mobile device. | 2013-11-21 |
20130310164 | GAMING DEVICE METHOD AND APPARATUS EMPLOYING MODIFIED PAYOUTS - The invention includes a system and method for a gaming device to determine when to offer a player an opportunity to play using a “jackpot only” pay table. The player may choose to accept the gaming device's offer to switch from using a conventional pay table to using a pay table that only pays top payout amounts. Play with a jackpot only pay table may only require a small wager amount as compared to play with a conventional pay table. Play with a jackpot only pay table may be automated to generate outcomes quickly to allow a player to relatively inexpensively avoid spending time playing a gaming device perceived to be in a “cold period.” | 2013-11-21 |
20130310165 | LIVE TABLE GAMING AND AUXILIARY MYSTERY PROGRESSIVE JACKPOTS - The invention provides a method for playing an auxiliary progressive jackpot game associated with a base, live casino table game. The invention extends to an apparatus for administering the auxiliary game and notifying players of game occurrences including jackpot winners. | 2013-11-21 |
20130310166 | SECURE ONLINE GAMING REGISTRATION SYSTEM WITH PRIVACY CONTROLS - An online gaming registration system allows online gaming patrons to register once and use this registration to create online gaming accounts with gaming Web sites, thereby avoiding having to show proof of residency, age and other requirements set by regulatory entities multiple times. Residency rules and other requirements vary from one jurisdiction to another and the present invention addresses some of the issues that arise from this. An online gaming Web site receives a login from an online player over the Internet. The site determines that the player has an account with the online gaming site and that the account is linked to an online gaming registration system account. The online gaming site receives claims-based data relating to the online player and accepts the player as verified for online gaming at the gaming Web site. | 2013-11-21 |
20130310167 | TOURNAMENT GAMING SYSTEMS, GAMING DEVICES, AND METHODS - Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a gaming device provides a base game in a normal, non-tournament mode, and the player's eligibility to play a tournament game is also determined. An eligible player is prompted to select a desired tournament game from a list of available tournaments while base game is in the normal, non-tournament mode. In response to the player's selection of a tournament game, the gaming device is reconfigured from the normal mode to a tournament mode. The gaming device processes game play in the tournament mode and creates a final tournament score for the player. | 2013-11-21 |
20130310168 | MULTIPURPOSE EGM/PLAYER TRACKING DEVICE AND SYSTEM - A system for providing gaming related services is described herein. The system includes a plurality of gaming devices and a plurality of multipurpose EGM/player tracking devices. Each multipurpose EGM/player tracking device of the plurality of multipurpose EGM/player tracking devices is coupled to a corresponding gaming device for providing gaming related services to the corresponding gaming device. Each multipurpose EGM/player tracking device is adapted to communicate with the corresponding gaming device using a plurality of EGM communications protocols. | 2013-11-21 |
20130310169 | GAME SYSTEM - One object is to provide a game system that can restrain real money trade from a technical aspect. In accordance with one aspect, a game system according to an embodiment of the present invention includes: a bid data generating unit configured to generate bid data including constant information related to a bid game content while not including either player specifying information of a bidder player or variable information of the bid game content and a second display control unit configured to cause a bid screen generated from the generated bid data to be displayed in a game played by an exhibitor player. | 2013-11-21 |
20130310170 | DISPLAY DEVICE FOR GAMING MACHINE AND GAMING MACHINE INCLUDING THE SAME - A display device for a gaming machine according to an embodiment of the present invention includes: a display panel configured to display images for a game; a shutter assembly configured to cover and uncover the display panel at least in part, the shutter assembly including a first sliding door configured to move along a first guide and a second sliding door configured to move along a second guide; and a driving unit configured to drive the first sliding door, wherein at least one of the first sliding door and the second sliding door includes a catching member configured to catch another of the first sliding door and the second sliding door such that the second sliding door follows movement of the first sliding door. | 2013-11-21 |
20130310171 | DISPLAY DEVICE FOR GAMING MACHINE AND GAMING MACHINE INCLUDING THE SAME - A display device for a gaming machine according to an embodiment of the present invention includes: a display panel configured to display images for a game; a shutter assembly configured to cover and uncover the display panel at least in part, the shutter assembly including a first sliding door configured to move along a first guide and a second sliding door configured to move along a second guide; and a driving unit configured to drive the first sliding door, wherein the shutter assembly is configured to make friction between the second sliding door and the second guide greater than friction between the first sliding door and the first guide. | 2013-11-21 |
20130310172 | DISPLAY DEVICE FOR GAMING MACHINE AND GAMING MACHINE INCLUDING THE SAME - A display device includes: a display screen configured to display an image for a game; a first sliding door in front of the display screen, the first sliding door driven by a motor to move along a first guide to open and close the display screen; a rotation axis configured to rotate based on variation of an opening area of the display screen due to movement of the first sliding door; a magnetic sensor configured to detect rotation of the rotation axis; and a controller configured determine position of the first sliding door based on a magnetic sensor signal from the magnetic sensor and to control the movement of the first sliding door based on the selected door control data. | 2013-11-21 |
20130310173 | DISPLAY DEVICE FOR GAMING MACHINE AND GAMING MACHINE INCLUDING THE SAME - A display device for a gaming machine according to an embodiment of the present invention includes: a shutter assembly configured to cover and uncover the display panel at least in part, the shutter assembly including a first sliding door configured to move along a guide; and a driving unit configured to drive the first sliding door | 2013-11-21 |
20130310174 | GAMING MACHINE CAPABLE OF BEING PLAYED BY A PLURALITY OF PLAYERS AND DIVIDING THE PRIZE AMONG THEM - When one player acquires a qualification for playing a scramble bonus game, another player can participate in the scramble bonus game by paying a predetermined amount of participation charge. In addition, in a case where a fellow character could be acquired as a fellow of the player characters, the amount of prize to be paid to the players is increased according to features of that fellow character. Further, items of equipment of the player characters become more gorgeous, as the prizes acquired by the players increase in amount. A damage imparted to an enemy character varies depending on weapons that the player characters use. A prize is awarded when a hit point of the enemy character becomes 0. | 2013-11-21 |
20130310175 | GAMING MACHINE WHICH REARRANGES SYMBOLS AFTER VARYING AND DISPLAYING THE SYMBOLS - Provided is a gaming machine capable of enhancing entertainment characteristics of the gaming machine. On the gaming machine | 2013-11-21 |
20130310176 | METHOD AND APPARATUS FOR MODIFYING GAMING MACHINES TO PROVIDE SUPPLEMENTAL OR MODIFIED FUNCTIONALITY - A method, apparatus, and article of manufacture for transferring credits from one gaming device to another via the use of coded scrip is disclosed. The method comprises the steps of accepting a cash-out command in the gaming device, scanning a magnetically manifested code uniquely identifying a scrip stored in the gaming device, transmitting a cash-out message comprising the code to a remote processor having access to a database configured to store and retrieve codes from a plurality of gaming devices, receiving a scrip dispense message from the remote processor, and dispensing the scrip. The apparatus comprises a scrip storage unit, a scrip dispensing unit having a scrip transducer for reading and recording a magnetically manifested code on a scrip retrieved from the scrip storage unit, and a processor, communicatively coupled to the scrip transducer and a remote computer having access to a database for storing and retrieving code information from the plurality of gaming devices. | 2013-11-21 |
20130310177 | GAME-INFORMATION-INTEGRATING SYSTEM - A game playing information integration system which outputs the operation state of game units installed in a gaming facility, the proportions of visitors by type, and the trends of the greatest common preferences of visitors seen from the proportion and other information so that such information can be grasped in real time, and provides useful information for appropriately managing the operation and management of the gaming facility while achieving greater harmony of players and the gaming facility (shop) is provided. | 2013-11-21 |
20130310178 | CONFIGURING AND CONTROLLING WAGERING GAME AUDIO - A wagering game system and its operations are described herein. In embodiments, the operations can include providing a custom sound design interface. The operations can further include receiving user input via the custom sound design interface, wherein the user input is to design a custom sound for a wagering game machine including presentation instructions for the custom sound. The operations can further include storing the custom sound. The operations can further include receiving, from the wagering game machine, a request for the custom sound. The operations can further include transmitting, to the wagering game machine, the custom sound including the presentation instructions for the custom sound. | 2013-11-21 |
20130310179 | VIDEO SWITCHER AND TOUCH ROUTER SYSTEM FOR A GAMING MACHINE - A gaming system is disclosed for presenting both game content and secondary content on a single display. The gaming system includes: a touch screen game display configured to display content, a gaming controller configured to generate game content, and a secondary controller configured to generate secondary content. The display manager scales at least one of the game content and the secondary content to an altered size, enabling the game content from the gaming controller to be rendered with the secondary content from the secondary controller on the touch screen game display. The gaming system also includes a coordinate transformation calculation device that receives coordinates from an input on the touch screen game display and accommodates any scaling or shifting performed on at least one of the game content and the secondary content to determine transformed coordinates corresponding to the altered size of the rendered content. | 2013-11-21 |
20130310180 | GAME APPARATUS FOR PERFORMING GAME PROCESSING ACCORDING TO AN ATTITUDE OF AN INPUT DEVICE AND GAME PROGRAM - A game apparatus includes a CPU, and the CPU sets a moving direction, that is, a position and an orientation of a moving object within a game space on the basis of angular velocity data transmitted from a first controller, that is, an attitude of a gyro sensor unit (gyro sensor). Then, when a second controller is drawn toward a near side in a state that a C button and a Z button thereof are simultaneously pressed, and the C button and the Z button are simultaneously released in that state, the moving object is shot. | 2013-11-21 |
20130310181 | Multiplayer Dynamic Battle Session Matchmaking - Methods and systems for performing smart matchmaking in a massive multiplayer online game are described herein. A video game such as a vehicle-based combat game may include multiple types of vehicles, where each type of vehicle may progress through increasing tier levels. Different types of vehicles within the same tier may have different capabilities, strengths, and weaknesses. When performing matchmaking for a game session, a matchmaking server may use a battle level table defining permissible tiers of each type of vehicle allowed within a particular battle level, and may also limit the number of a specific type of vehicle allowed in any one game session. The battle table may provide an advantage to premium vehicles by limiting the tiers of other vehicles against which a similarly tiered premium vehicle may compete. Battle level difficulty may be adjusted by adjusting the ranges of permissible vehicles in each battle level. | 2013-11-21 |
20130310182 | Storage Medium, Game Apparatus, Game Controlling Method and Game System - A game apparatus includes a CPU, and the CPU sets a weapon to be transmittable according to an instruction by a player. More specifically, a seed is generated from a weapon, and transmittable seed data corresponding to the generated seed is stored in a memory for saved data. When a game apparatus is carried in a sleep state by a player, it makes a communication with another game apparatus to thereby transmit and receive the transmittable seed data with the other game apparatus. Accordingly, the transmittable and receivable seed data, that is, the seeds are exchanged. During the game, the received two seeds are fused to thereby generate a weapon. | 2013-11-21 |
20130310183 | TRANSPORTING AND USING WAGERING GAME DATA - A wagering game system and its operations are described herein. In some embodiments, the operations can include storing a copy of wagering game content of a wagering game on a portable data storage device while the portable data storage device is connected to a wagering game machine in a casino, the wagering game being played at the wagering game machine. The operations can further include disconnecting the portable data storage device from the wagering game machine, the portable data storage device being configured to transport the copy of the wagering game content to play on a computing device outside the casino. | 2013-11-21 |
20130310184 | TORSIONAL VIBRATION ATTENUATION APPARATUS - Disclosed is a torsional vibration damping device configured to have hysteresis torques in the positive and negative sides varied by a simple construction, thereby improving the efficiency of production work and preventing an increase in production cost. Friction materials | 2013-11-21 |
20130310185 | SLIDING BALL TYPE CONSTANT VELOCITY JOINT FOR VEHICLE - Provided is a sliding ball type constant velocity joint for a vehicle, and more particularly, to a sliding ball type constant velocity joint for a vehicle, which can absorb idle vibration generated from the vehicle during idling by creating a clearance between an outer spherical surface of an inner race and an inner spherical surface of a cage. The sliding ball type constant velocity joint includes a shaft which receives rotational power from an engine and rotates, an outer race which is installed at an end of the shaft and having grooves formed therein, an inner race installed in the outer race, a plurality of balls for transmitting the rotational power of the outer race to the inner race, and a cage for supporting the balls, wherein a center of a radius of an outer spherical surface of the inner race is formed at a different location from a center of a radius of an inner spherical surface of the cage. | 2013-11-21 |
20130310186 | SLIDING BALL TYPE CONSTANT VELOCITY JOINT FOR VEHICLE - Provided is a sliding ball type constant velocity joint for a vehicle, and more particularly, to a sliding ball type constant velocity joint for a vehicle, which can absorb idle vibration generated from the vehicle during idling by creating a clearance between an outer spherical surface of an inner race and an inner spherical surface of a cage. The sliding ball type constant velocity joint includes a shaft which receives rotational power from an engine and rotates, an outer race which is installed at an end of the shaft and having grooves formed therein, an inner race installed in the outer race, a plurality of balls for transmitting the rotational power of the outer race to the inner race, and a cage for supporting the balls, wherein a center of a radius of an outer spherical surface of the inner race is formed at a different location from a center of a radius of an inner spherical surface of the cage. | 2013-11-21 |
20130310187 | Powered Personal Swing Device - A powered swing device is provided that imparts a swinging motion onto the chains of a child's swing set. The device comprises an upper cross member and a pair of rotatable swing arm members extending downward therefrom along the ends of the cross member. The ends of the cross member secure to the swing chain by way of outward post members that fit through opposing open chain links of the swing chain. Each of the swing arm members include a lower outward post member to attach through a chain link below the cross member. An internal electric motor drives the swing arm members in a reciprocal motion, while the upper and lower post members impart the motion onto the swing chain. The speed of the swing arms is controllable, while a radio is provided for further entertainment purposes. Overall, the device allows for swinging a child without adult assistance. | 2013-11-21 |
20130310188 | Inflatable Rocket Assembly - An inflatable rocket assembly is an apparatus that improves upon existing rocket shaped balloons. The apparatus is provided in a particular arrangement that enables said inflatable rocket assembly to traverse a fluid, in a particular manner, upon being thrown by human capable means. The inflatable rocket assembly is able to provide amusement and function as a teaching tool to a user through a plurality of interactions. The apparatus utilizes the combination of an inflatable body coupled with a plurality of front fins and a plurality of tail fins in order to achieve a particular flight characteristic while traversing through a fluid. The particular component arrangement allows the inflatable rocket assembly to be thrown through the air, achieving distances of 30′ feet o more while requiring very little effort from the user. Furthermore, the inflatable rocket assembly is provided in manner that permits it to be easily inflated and deflated. | 2013-11-21 |
20130310189 | Swing Plane Aid - Visual alignment device that allows a golfer to visualize the swing plane and rotation of the club face during a golf swing. | 2013-11-21 |
20130310190 | PRACTICE BALL - A practice ball includes a ball having a hole bored partially therein. A flaccid material has a portion thereof disposed in the hole. A retainer is disposed in the hole along with the portion of the flaccid material to restrain the portion of the flaccid material in the hole of the ball. | 2013-11-21 |
20130310191 | WOOD-TYPE GOLF CLUB HEAD WITH ADJUSTABLE SOLE CONTOUR - A golf club comprising an adjustable fitting member semi-permanently attached rearwardly on a sole is disclosed herein. The fitting member can be rotated to adjust the measured and perceived face angle of the golf club head at address without changing the relative relationship of the club with respect to the shaft, which would alter the lie and loft of the golf club head. | 2013-11-21 |
20130310192 | GOLF CLUB HEAD WITH FACE INSERT - A golf club head is provided having a club body and a contact plate secured to the club body. The contact plate defines at least a portion of a striking surface having a plurality of striking surface grooves. The contact plate is formed using an electroforming process. | 2013-11-21 |
20130310193 | FAIRWAY WOOD GOLF CLUB HEAD - A fairway wood golf club characterized by a long blade length with a long heel blade length section, while maintaining a small club moment arm, as well as a high ratio of the heel blade length section to the club head front-to-back dimension, a low ratio of the club moment arm to the heel blade length section, or a low center of gravity height, and all the benefits afforded therefrom. | 2013-11-21 |
20130310194 | HOLLOW GOLF CLUB HEAD HAVING SOLE STRESS REDUCING FEATURE - A hollow golf club head incorporating a stress reducing feature including a sole located stress reducing feature. The location and size of the sole stress reducing feature, and their relationship to one another and other club head engineering variables, play a significant role in selectively influencing deflection of the face. | 2013-11-21 |
20130310195 | Method Apparatus for Producing a Golf Ball - Aspects of the disclosure relate to a method of producing a golf ball, which may include creating a core of the golf ball, creating an outer cover of the golf ball around the core of the golf ball and applying a coating material to the golf ball. Further, creating the outer cover of the golf ball around the core of the golf ball, may include creating one or more gates, or flash, attached to the outer cover of the golf ball, wherein the one or more gates, or at least a portion of the flash, remain attached to the outer cover of the golf ball while the coating material is applied to the golf ball. | 2013-11-21 |
20130310196 | GOLF BALL - An object of the present invention is to provide a golf ball having a spherical core with an outer-hard inner-soft structure formed from a rubber composition excellent in kneading workability. Another object of the present invention is to provide a golf ball traveling a great flight distance on driver shots. The present invention provides a golf ball having a spherical core and at least one cover layer covering the spherical core, wherein the spherical core is formed from a rubber composition containing (a) a base rubber, (b) an α,β-unsaturated carboxylic acid having 3 to 8 carbon atoms and/or a metal salt thereof as a co-crosslinking agent, (c) a crosslinking initiator, and (d) a basic metal salt of a fatty acid. | 2013-11-21 |
20130310197 | Golf Ball With Aggregated Layer Core And Method Of Making - A golf ball is provided capable of having various characteristics based on having an aggregated layer core. The golf ball includes an inner core, an outer shell enclosing the inner core, and an intermediate core enclosing the inner core. The intermediate core includes sublayers thermoplastically fused together to form an aggregated intermediate core layer having overall characteristics formed as a combination of the sublayer characteristics. A method of forming a golf ball core having an aggregated layer core can include forming a first and second stack of nested cups, thermoplastically bonding each of the stacks to each other to form first and second aggregated cups, arranging the aggregated cups around a golf ball inner core, and bonding the aggregated cups to each other. In some configurations, the sublayers can include ultrathin sublayers less than 20 microns thick, and in some configurations, the sublayers can include injection molded sublayers. | 2013-11-21 |
20130310198 | GOLF BALL CORE WITH SOFT OUTER TRANSITION VOLUME AND NEGATIVE HARDNESS GRADIENT - A golf ball includes a unitary core having an outer surface, a geometric center, and a soft transition region adjacent to the outer surface, and is formed from a substantially homogenous composition. The ball further includes an outer cover layer. The soft transition region has a thickness of up to 4 mm, has about 8 to 20 percent trans-polybutadiene isomer, and has a negative hardness gradient of up to 15 Shore C. The core has an overall negative hardness gradient of up to 20 Shore C and has a gradient quotient, GQ, defined by the equation: | 2013-11-21 |
20130310199 | Golf Ball With Thin Cover And Method Of Making Golf Ball With Thin Cover - A method of manufacturing a golf ball includes molding a cover preform in a first mold. The cover preform is placed in a second mold. Material is injected into an interior of the cover preform. The material forces the cover preform against a surface of the second mold to form dimples in the cover. The dimples may extend through the cover to form dimple structures in at least one layer between the cover and a center of the golf ball. For instance, the dimples may extend through the cover and into the injected material. The dimples may have a depth greater than a thickness of the cover. | 2013-11-21 |
20130310200 | Magnetically Attached Golf Tee - A Magnetically Attached Golf Tee (MAGT) consisting of an upper section and a lower section. The upper section has an upper concave surface that supports a golf ball and a lower flat surface that has attached an upper permanent magnet. The lower section has a lower pointed end that is inserted into the ground and an upper flat surface that has attached a lower permanent magnet. When the two magnets interface, the MAGT can be used as a conventional golf tee. When the upper section is struck by a golf club, the upper section separates from the lower section without causing damage to the MAGT. The separated upper section can be retrieved and re-attached to the lower section, allowing the MAGT to be reused numerous times. | 2013-11-21 |
20130310201 | Apparatus and Method for Simulating a Golf Game Using a Driving Range and a Putting Green - An apparatus and method using the apparatus to simulate a golf game using a driving range and a putting green. A course card having a pictorial schematic representation of a hole of a golf course is used to plan and record strokes made at the driving range. The golfer estimates the distance and direction from the marked position on the course card to the cup, chooses a club, and then drives a ball in a desired direction and with a selected force towards the green and cup. Each stroke taken by the golfer is recorded on the course card and marks the landing location of the ball from the stroke on the course card. This process continues until the golfer deems that his/her ball would be on the green of the hole being simulated. The hole may then be putted at a putting green. | 2013-11-21 |
20130310202 | BASKETBALL SHOOTING AID - Disclosed herein are embodiments of basketball shooting aids. In some embodiments, a basketball shooting aid includes a glove portion and at least one stiffener to at least partially restrain the thumb of a user. In some embodiments, a basketball shooting aid can include plural stiffeners, such as two stiffeners, with one positioned on either side of the user's thumb. In some embodiments, a basketball shooting aid includes a stiffener and at least one strap for securing the stiffener to a user's hand. In some embodiments, a basketball shooting aid can help a basketball player to practice his or her shot. | 2013-11-21 |
20130310203 | DEVICE AND METHOD FOR IMPROVED TENNIS RACKET DAMPING AND WEIGHT ADJUSTMENT - The present application relates to devices and methods for adjusting the weight of a racket using variably weighted racket damping devices. | 2013-11-21 |
20130310204 | BICYCLE DERAILLEUR WITH ROTATION RESISTANCE AND TACTILE FEEDBACK - A bicycle derailleur comprises a base member, a movable member movably coupled to the base member, and a chain guide coupled to the movable member for rotation around a rotational axis. A resistance-applying element applies resistance to rotational movement of the chain guide, and a resistance control element moves between at least different first and second positions. The resistance control element is operatively coupled to the resistance-applying element so that the resistance-applying element applies different first and second resistances to rotational movement of the chain guide when the resistance control element is disposed in the respective first and second positions. A jolt element is disposed within the movable member and is operatively associated with the resistance control element to provide a tactile jolt to a user as the user moves the resistance control element from the first position to the second position. | 2013-11-21 |
20130310205 | CVT WITH EXTENDED TRANSMISSION RATIO RANGE | 2013-11-21 |
20130310206 | RATCHET-TYPE TENSIONER - In a ratchet-type tensioner having a plunger with rack teeth formed thereon and a piston with ratchet teeth that engage the rack teeth, the ratchet teeth can be disengaged from the rack teeth by insertion of a tool through a tool insertion hole in the tensioner housing and exerting a prying action on the toothed end of the piston to move the piston away from the plunger. Alternatively if an oblique camming surface is formed on the toothed end of the piston, the ratchet teeth can be disengaged from the rack teeth by pushing the tool inward against the oblique camming surface. The piston and the hole in which it slides are shaped to prevent rotation of the piston. The ratchet teeth on the piston and the rack teeth on the plunger can be oblique to allow setback of the plunger when excessive force is exerted on the plunger. | 2013-11-21 |
20130310207 | HYDRAULIC DAMPING MECHANISM AND USE FOR BELT TENSIONING - A hydraulic damper for providing fluid damping to a tensioner in a drive system that includes a damper cup, which is mounted to the tensioner and configured to rotate about a central axle in tandem with the tensioner, an end plate having an outer face and an inner face, which is attached to the damper cup forming a fluid chamber, a pin attached to the end plate and extending away from the inner face and toward the damping cup, a damping fluid, which is contained within the fluid chamber, a rotatable plate having an opening configured to accept the pin through the rotatable plate and rotate about the central axle, and a fixed plate having an opening configured to accept the pin through the fixed plate, which is fixed to and does not rotate about the central axle. During wind-up and tensioning of the tensioner, a shear force is applied to the rotatable plate moving through the damping fluid to provide damping to the tensioner. | 2013-11-21 |
20130310208 | CONTINUOUSLY VARIABLE TRANSMISSION DEVICE - Construction is achieved that is capable of ensuring reliability of a learned value for a step position of a stepping motor | 2013-11-21 |
20130310209 | DISCONNECTABLE DRIVELINE FOR ALL-WHEEL DRIVE VEHICLE - A disconnectable driveline arrangement for an all-wheel drive vehicle includes a power take-off unit having a disconnect mechanism, and a drive module having a torque transfer device and a limited slip clutch assembly. | 2013-11-21 |
20130310210 | MULTI-SPEED TRANSMISSION - A transmission has an input member, an output member, four planetary gear sets, a plurality of coupling members and a plurality of torque transmitting devices. Two of the four planetary gear sets are stacked. Two of the planetary gear sets include first, second and third members. The two planetary gear sets that are stacked form a planetary gear set assembly that includes a first, second, third and fourth member. The torque transmitting devices include clutches and brakes. | 2013-11-21 |
20130310211 | MULTI-SPEED TRANSMISSION AND BACKING PLATE - A transmission is provided having an input member, an output member, at least three planetary gear sets, a plurality of coupling members, and a plurality of torque transmitting devices. Each of the planetary gear sets includes first, second and third members. The torque transmitting devices include clutches and brakes actuatable in combinations of two to establish at least ten forward gear ratios and one reverse gear ratio. At least one of the torque transmitting mechanisms includes a backing plate having an annular outlet for distributing cooling fluid. | 2013-11-21 |
20130310212 | ELECTROMECHANICAL CLUTCH AND TRANSMISSION - A transmission is provided having an input member, an output member, at least four planetary gear sets, a plurality of coupling members and a plurality of torque transmitting mechanisms. Each of the planetary gear sets includes first, second and third members. The torque transmitting mechanisms include clutches and brakes actuatable in combinations of two to establish a plurality of forward gear ratios and one reverse gear ratio. An electromechanical rotating clutch assembly is provided that includes a rotor, an armature, and an electromagnetic coil. The electromagnetic coil is operable to selectively engage the rotor with the armature. | 2013-11-21 |
20130310213 | PLANETARY GEAR REDUCER - A planetary gear reducer ( | 2013-11-21 |
20130310214 | CONTINUOUSLY VARIABLE TRANSMISSION - Inventive embodiments are directed to components, subassemblies, systems, and/or methods for continuously variable accessory drives (CVAD). In one embodiment, a skew-based control system is adapted to facilitate a change in the ratio of a CVAD. In another embodiment, a skew-based control system includes a skew actuator coupled to a carrier member. In some embodiments, the skew actuator is configured to rotate a carrier member of a CVT. Various inventive traction planet assemblies can be used to facilitate shifting the ratio of a CVT. In some embodiments, the traction planet assemblies include legs configured to cooperate with the carrier members. In some embodiments, a traction planet assembly is operably coupled to the carrier members. Embodiments of a shift cam and traction sun are adapted to cooperate with other components of the CVT to support operation and/or functionality of the CVT. Among other things, shift control interfaces for a CVT are disclosed. | 2013-11-21 |
20130310215 | VEHICLE - A vehicle includes an engine, a first MG, a second MG, a PCU, a battery, and an EHC. The PCU is connected to the battery via a positive line and a negative line. The PCU is connected to the first MG via a 3-phase power line. The PCU is connected to the second MG via a 3-phase power line. The EHC has one end connected to a positive branch line branching off from a W-phase power line among the 3-phase power lines between the PCU and first MG. The EHC has the other end connected to a negative branch line branching off from a negative line between the PCU and battery. | 2013-11-21 |
20130310216 | VEHICLE DRIVE DEVICE - Mutual interference between a hydraulic pressure of a first engagement device and a hydraulic pressure of a second engagement device is suppressed even in the case where operation of the first engagement device and operation of the second engagement device coincide with each other. A vehicle drive device includes a first engagement device that selectively couples a rotary electric machine to an internal combustion engine, and a fluid coupling. The first engagement device includes a first oil chamber that is formed to apply a back pressure to a first piston. The fluid coupling includes a second oil chamber configured to control an engagement state of a second engagement device. The vehicle drive device includes a first control valve that controls a first oil chamber hydraulic pressure, and a second control valve that controls a second oil chamber hydraulic pressure independently of the first oil chamber hydraulic pressure. | 2013-11-21 |
20130310217 | HYBRID VEHICLE CLUTCH CONTROL DEVICE - The clutch control device for a hybrid vehicle comprises an engine, an automated manual transmission, a clutch device and a clutch actuator concluding an output rod and a master cylinder which generates a hydraulic pressure therein by closing an idle port in response to the stroke of the output rod, a slave cylinder in fluid communication with the master cylinder through a passage and controlling the clutch device to be in engagement state or disengagement state operated by the hydraulic pressure generated by the master cylinder and a clutch engagement state holding control portion for temporarily holding the clutch device to be in the engagement state by operating the master cylinder to close the idle port after the engagement state under the vehicle being running under a motor drive mode continued for a predetermined time. | 2013-11-21 |
20130310218 | TORQUE TRANSMISSION DEVICE - It is an object of the present invention to provide a compact torque transmission device. The torque transmission device includes an input-side member, an output-side member, a clutch and a pressing mechanism. The clutch is configured to transmit or cut torque between the input-side member and the output-side member. The pressing mechanism includes a pressing member for pressing the clutch, and a pressing device. The pressing device is a device for pressing the pressing member, and is disposed on the inner peripheral side of the clutch. | 2013-11-21 |
20130310219 | AUTOMATIC TRANSMISSION SYNCHRONOUS GEAR SHIFT - A method of commanding a synchronous gear shift begins by receiving a request to shift from a third gear to a first gear, and skipping a second gear having a gear ratio between the gear ratio of the first gear and the gear ratio of the third gear. Subsequently the method includes: reducing a torque command to a predetermined value; opening a clutch disposed on the input shaft of the transmission to decouple the transmission from the engine; transitioning the engine from a torque-control mode into a speed-control mode; commanding the engine to rotate at a speed dictated by the motion of the vehicle and the gear ratio of the first gear; closing the clutch to couple the transmission and the engine; and transitioning the engine back into the torque-control mode. | 2013-11-21 |
20130310220 | CONSOLE FOR EXERCISE APPARATUS - An exercise machine comprising: a frame and a support mechanism having a user interactive surface, the user interactive surface comprising a middle section, an upper section), and a lower section disposed vertically below the middle section; the upper and lower sections each including one or both of a visually observable display and a manually actuatable member, the middle section including a surface that is blank; the support mechanism including a mount mechanism adapted to mount a readily portable object in an orientation such that the object overlies entirely within the blank surface of the middle section. | 2013-11-21 |
20130310221 | EXERCISE METRIC GRAPHICAL CODE GENERATION - Different graphical codes are generated and displayed based upon signals representing different values of an exercise metric of a fitness equipment unit. | 2013-11-21 |
20130310222 | MULTI-ACTION STATIONARY EXERCISE DEVICE - An exercise device combining upper and lower body in synchronized movements to encourage neurological development, rehabilitation, learning and orthopedic rehabilitation in children and adults in every situation where appropriately modified stationary exercise equipment can be placed. The exercise device includes a frame; left and right arm assemblies, each supported by the frame and configured to enable pivoting movement relative to the frame; left and right leg assemblies, each supported by the frame and configured to enable rotational movement about a central pivot axis; a drive mechanism supported by the frame and configured to enable contralateral movement of the left arm assembly relative to the right leg assembly, and of the right arm assembly relative to the left arm assembly; where the left and right arm assemblies are adjustable to enable use of the exercise apparatus in both an upright seating configuration and a recumbent seating configuration. | 2013-11-21 |
20130310223 | Half-pipe trampoline - A half-pipe trampoline is comprised of a horizontal trampoline runway with inclined trampoline beds angled approximately 45-53 degrees relative to the surface of the horizontal trampoline runway. The inclined trampoline beds are positioned all along the length of the horizontal trampoline runway, thus creating a three-dimensional corridor or track of flexible trampoline surface for the participants. | 2013-11-21 |
20130310224 | WRIST TRAINING APPARATUS - A wrist training apparatus includes a housing, a rotation component disposed in the housing, a signal emission assembly and a counter. The rotation component includes a shaft and an annular wrapper wrapping the shaft and including an outer and inner surfaces and receptacle hole extending from the outer to the inner surfaces. A hole wall of the receptacle hole includes a stopper part. The signal emission assembly is disposed in the receptacle hole and includes a holding cover disposed in the receptacle hole and including a first holding structure in the receptacle hole and a second holding structure protruding from the inner surface and a signal emission device. The first and second holding structures are leaned against the stopper part and inner surface respectively. The signal emission device is disposed in the holding cover. The counter is disposed in the housing and senses signals from the signal emission device. | 2013-11-21 |
20130310225 | Folding Elliptical Exercise Machine - A folding elliptical exercise machine includes a main frame, a guider frame coupled to the main frame for being moved between a use position and a storage position, a rotatable crank mechanism arranged on the main frame, two supporting members coupled between two crank units of the rotatable crank mechanism and two tracks of the guider frame, and two pedals coupled to the two supporting members. The engagement of the locking device is affected by the position of the guider frame. The locking device has a latch which can be located in an unlocked position where it is not interfering with the rotatable crank mechanism when the guider frame is oriented in the use position, or can be located in a locking position for stopping the rotatable crank mechanism from rotating when the guider frame is moved from the use position to the storage position. | 2013-11-21 |
20130310226 | EXERCISE MACHINE - An exercise device providing a fore and aft horizontal component of striding motion that is dynamically user-defined, while providing a vertical component of the motion that is maintained on a predetermined vertically reciprocating path in some embodiments. The exercise device guides the user's foot in a pseudo-elliptical stride path, while providing a dynamically variable stride length that allows the user to move with a natural stride length. The exercise device allows tall and short users to extend or curtail the stride length to match their natural stride lengths. The length of the reciprocating path is dynamically adjusted during the exercise operation without equipment adjustments by changes in the length of the stride input by the user at a pair of foot engagement pads disposed on laterally spaced apart foot support members. | 2013-11-21 |
20130310227 | FOOT STRENGTHENING DEVICE AND METHOD - A method and device for strengthening a human foot includes a bladder, a pressure gauge, a check valve for allowing air to flow into the bladder while preventing air from flowing out, and a release valve. The bladder is coupled to the pressure gauge by a flexible tubing. The bladder is placed on the floor under the first and second toes of a user's foot, and the pressure gauge and valve assembly are held in the user's hand. The first and second toes are contracted to squeeze the bladder and thereby cause an increase in pressure in the tubing and at the pressure gauge. The user observes the pressure reading on the pressure gauge and then operates the release valve to release the pressure. The process of contracting the toes, squeezing the bladder, observing the pressure gauge, and releasing the pressure is then repeated for a desired number of repetitions. | 2013-11-21 |
20130310228 | SAFETY DEVICE FOR LIFTING AND SUPPORTING BARBELLS - The present invention is a safety device and method of use that comprises a generally round eccentric disk having a peripheral edge and central rotation axis. The generally round eccentric disk has a barbell access slot extending from the peripheral edge to a seat. A cam lobe is formed with a support base adjacent the cam lobe and opposite the central rotation axis from the barbell access slot. The distance is from the peripheral edge adjacent the slot to the seat is greater than the radius of the barbell weights. Rolling the peripheral edge to orient the cam lobe beneath the seat lifts the barbell above the ground. | 2013-11-21 |
20130310229 | Exercise Apparatus - An apparatus for exercising muscles of a user. At least one member has a dynamic mass distribution that changes according to an orientation of the apparatus. The orientation of the apparatus may be altered by the user so as to exercise the user's muscles. | 2013-11-21 |