44th week of 2013 patent applcation highlights part 53 |
Patent application number | Title | Published |
20130288693 | Method and System for Radio Resource Control - A method and system for radio resource control are provided in the present document. The method includes: in a process of establishing a Radio Resource Control (RRC) connection, a user equipment sending a RRC connection request message to a base station, and carrying information used for indicating an current access property in the RRC connection request message; and the base station judging whether to permit the user equipment to establish the RRC connection according to the information used for indicating the current access property. It enables the user equipment to report more accurate information related to call establishment types, so as to assist a network side to perform more flexible and precise admission control. | 2013-10-31 |
20130288694 | BASE STATION AND COMMUNICATION SYSTEM - An object of the present invention is to provide a base station device and a communication system allowing flexible use of frequency resources and capable of improving use efficiency of frequency resources while increasing a data rate. In the present invention, a cell | 2013-10-31 |
20130288695 | RADIO COMMUNICATION SYSTEM, BASE STATION, AND CONTROL METHOD THEREOF - A radio communication system | 2013-10-31 |
20130288696 | SERVER APPARATUS, SMALL BASE-STATION APPARATUS, AND INTERFERENCE CONTROL METHOD - Provided are a server apparatus and an interference control method, wherein interference between cells is inhibited, and a drop in throughput of the entire network is also inhibited. An ABS configuration determining unit ( | 2013-10-31 |
20130288697 | Method and Apparatus for Allocating Radio Resources in Cellular Communications Network - The invention relates to a method and apparatuses for allocating radio resources in a cellular communications network including the steps of: dynamically allocating a set of radio resources for a transmission taking place at a transmission time instance and for a further transmission taking place at a further transmission time instance, the further transmission relating to a response to the transmission taking place at the transmission time instance, and broadcasting both sets of allocated radio resources in the cellular communications network. | 2013-10-31 |
20130288698 | Method and Arrangement for Adapting Guard Time Based on Timing Advance - A method in a base station for selecting a set of transport format schemes for a cell is provided. The set of transport format schemes shall be used for a radio transmission from a communication device to the base station. The base station is serving the eel! comprising the communication device. The communication device is unsynchronized for transmission to the base station. The base station specifies ( | 2013-10-31 |
20130288699 | METHOD AND APPARATUS FOR INTERFERENCE ALIGNMENT IN WIRELESS COMMUNICATION SYSTEM - A method for operating a base station in a wireless communication system is provided. In the method, feedback is received from at least one terminal. When the base station configures terminal allocation information, a terminal that the base station is to service is determined based on information included in the feedback. A combination of base stations allowing the determined terminal to obtain maximal performance is determined with consideration of the information included in the feedback and a gain of cooperation between base stations. | 2013-10-31 |
20130288700 | Load Balancing of Data - A method and arrangement for controlling a balance between Packet Switched (PS) data, and Circuit Switched (CS) data in a cellular communication network. A network node is arranged in a cellular communication network to control communication of PS data between a first UE and a base station, and to control communication of CS data between a second UE and the base station. Both the first UE, the second UE and the base station are associated to the cellular communication network and are located in the cell. The network node comprises a controller | 2013-10-31 |
20130288701 | USER INTERFACE, ASSOCIATED APPARATUS AND METHODS - An apparatus comprising at least one processor; and at least one memory including computer program code, the at least one memory and the computer program code configured to, with the at least one processor, cause the apparatus to perform at least the following: enable determination of a location match between a location of an electronic device and a location of a contact, the contact associated with a contact entry for the electronic device, and enable the contact entry to be prioritised based on the location match. | 2013-10-31 |
20130288702 | Visual Localization Method - There is provided a visual localization method comprising: (a) transmitting data representative of one or more detected visual features from a mobile device to a server; (b) estimating the location of the mobile device at the server based on the visual features | 2013-10-31 |
20130288703 | LOCALIZATION BASED ON INDIVIDUAL LOCATION PATTERNS - A system that uses historical position information accumulated in an apparatus to determine whether locations and/or routes may be classified as significant. A classification of a location or route as significant may be utilized in configuring localization in the apparatus. Localization configuration may include, for example, setting a type technology utilized in determining apparatus position. | 2013-10-31 |
20130288704 | SIGNAL STRENGTH PROFILING - A system for supporting electronic positioning in apparatuses. Apparatuses may receive various wireless signals over time ( | 2013-10-31 |
20130288705 | WIRELESS LOCATION DETERMINATION APPARATUS AND METHOD USING WEIGHTED VALUE IN WIRELESS COMMUNICATION NETWORK - Disclosed is a wireless location determination apparatus using weighted values in a wireless communication network, including: a fixed infrastructure searching unit configured to search and accept information of nodes to be located and neighbor fixed infrastructures; an infrastructure combination generating unit configured to generate fixed infrastructure combinations to be used for location determination from the information of the fixed infrastructures; a location determination information element extracting unit configured to extract location determination information elements between the fixed infrastructures from each generated fixed infrastructure combination; a weighted value calculating unit configured to allocate the weighted values to each fixed infrastructure combination using the extracted location determination information elements; a fixed infrastructure combination selecting unit configured to select the fixed infrastructure combinations for location determination using the allocated weighted values; and a location calculating unit configured to calculate locations of the nodes to be located using the selected fixed infrastructure combinations. | 2013-10-31 |
20130288706 | METHOD, SYSTEM AND DEVICE OF LOCATION AUTHENTICATION - The present invention relates to a field of communication technology that provides a method, system and device of location authentication. The method comprises the following steps: the mobile device receives the signal marking the position information of the location base station sent by the location base station within the same region. The mobile device would obtain the position information of the location base station after analyzing the signal; the location base station would send the position information to the location authentication server to obtain the location authentication that it is in the same region with the location base station. Thus, this invention performs the location authentication of the mobile device staying in the same region with the location base station. | 2013-10-31 |
20130288707 | INFORMATION PROCESSING DEVICE AND METHOD FOR ESTIMATING NUMBER OF TERMINALS - An information processing device and a method for estimating a number of terminals, which can accurately count a number of mobile terminals in an analysis target region of which address attribute is an adjacent region, taking the intake phenomenon into account. A terminal counting portion counts numbers of first and second position information pieces. An intake coefficient calculation portion calculates an intake coefficient based on the numbers of position information pieces. An intaked terminal calculation portion calculates a number of intaked terminals based on the counted number of position information pieces at an analysis target time and the calculated intake coefficient, subtracts the number of intaked terminals from the number of position information pieces, and calculates an estimated number of mobile terminals. | 2013-10-31 |
20130288708 | METHODS AND SYSTEMS FOR DETERMINING LOCATION USING A CELLULAR AND WLAN POSITIONING SYSTEM BY SELECTING THE BEST WLAN PS SOLUTION - The disclosed subject matter relates to a method and system for increasing the accuracy of a WLAN based position estimate using cellular positioning information. In some embodiments, the method can include determining a set of possible WLAN location solutions for a WLAN and cellular enabled device based on one or more WLAN access points, obtaining cellular measurements from at least one cell tower, and determining the best WLAN location solution from the set of possible WLAN location solutions using the cellular measurements. In one embodiment, the method can include using the cellular measurements from the at least one cell tower to provide a cellular based location estimate for the WLAN and cellular enabled device. | 2013-10-31 |
20130288709 | GEO-LOCATION IN A WIRELESS COMMUNICATION NETWORK - A method for geo-location of a wireless communication unit ( | 2013-10-31 |
20130288710 | SYSTEM AND METHODS FOR LOCATING MOBILE DEVICES USING LOCATION AND PRESENCE INFORMATION - A location based service and method configured to provide recovery assistance for a misplaced or stolen mobile device. The location based system and method is configured to locate (recover) high value mobile devices using location, presence and other IMS (IP Multimedia Subsystem) based telecommunications network assets. The method includes leveraging location dips performed for other services to drive a recovery process for a mobile device to thereby reduce resource overhead on a location platform; locating the mobile device using the location dips performed for other services; and sending a notification to a subscriber of the location of the mobile device for recovery of the mobile device. | 2013-10-31 |
20130288711 | TIMED FINGERPRINT LOCATING IN WIRELESS NETWORKS - A location of user equipment (UE) in a wireless network is determined. Geometric calculations are leveraged for an overlaid bin grid framework mapping the wireless network area to store differential values for each frame of the bin grid framework for each pair of relevant NodeBs. A timing offset can be determined, such that when a time value from a target UE is accessed, the location can be quickly determined. The target UE time value can be searched for in the pre-computed differential value data set indexed by a relevant NodeB site pair to return a set of frames (forming a hyperbola between the site pair) that can be intersected with a second set of frames for a second NodeB site pair for the same UE. The intersecting frames can represent the location of the UE in the wireless network and timing in the network is correctable based on the data. | 2013-10-31 |
20130288712 | METHODS AND APPARATUS FOR SESSION CONTROL IN A NETWORKED LOCATIONING SYSTEM - A session control method includes establishing a locationing session between a mobile device and a remotely located server over a network, sending information related to the geographical location of the mobile device to the remotely located server after establishing the locationing session, and providing two or more notifications via the mobile device, at predetermined intervals or in response to an event, that the locationing session is active. The user may then validate or invalidate the active session, thereby providing greater control of such information. Additional configuration options are provided to the user in order to control the nature and distribution of such locationing data. | 2013-10-31 |
20130288713 | METHOD AND APPARATUS FOR WIRELESS LOCATION TRACKING - A method and apparatus for wireless location tracking by a wireless device. In one embodiment of the invention, the wireless device has logic to determine the information of a plurality of specific location points and to determine the location of the wireless device based on the information of the plurality of specific location points. The specific location points are selected from a target area where the wireless device is located. By selecting the specific location points in the target area, it allows hidden Access Points (APs) or Base Stations (BSs) to be detected and measured and it increases the accuracy of the tracking of the wireless device. | 2013-10-31 |
20130288714 | MECHANISM FOR EMPLOYING AND FACILITATING GEODETIC TRIANGULATION FOR DETERMINING GLOBAL POSITIONING OF COMPUTING DEVICES - A mechanism is described for facilitating dynamic client-side triangulation to determine global position of computing devices according to one embodiment of the invention. A method of embodiments of the invention includes detecting, at a computing device, first location information associated with static wireless access points. The method may further include detecting, at the computing device, second location information associated with roaming computing devices broadcasting the second location information relating to their current locations, and dynamically determining a current location of the computing device based on the first and second location information. | 2013-10-31 |
20130288715 | CONTENT DELIVERY SYSTEM WITH CONTENT DISPLAY MECHANISM AND METHOD OF OPERATION THEREOF - A method of operation of a content delivery system includes: detecting a target user's location for identifying the target user's location within a venue; determining a target user's status based on the target user's location for identifying the target user's status within the venue; generating a target user's content based on the target user's status; and generating a public content based on the target user's status, the public content different from the target user's content, for displaying on a device within the venue. | 2013-10-31 |
20130288716 | MOBILE TERMINAL AND METHOD FOR SHARING LOCATION INFORMATION BETWEEN USERS - The present invention relates to a mobile terminal and method for sharing location information between users. The mobile terminal includes a user input unit for receiving destination information of a first user from the first user. A location information input unit receives origin information of the first user from a Global Positioning System (GPS) or a Near-Field Communication (NFC) payment module of public transportation which the first user gets on. A communication unit transmits the origin information and the destination information of the first user to a public transportation information system, and receives movement route information of the first user from the public transportation information system. A location estimation unit estimates a current location of the first user using time required by the first user corresponding to the movement route information. | 2013-10-31 |
20130288717 | AUGMENTED REALITY (AR) TARGET UPDATING METHOD, AND TERMINAL AND SERVER EMPLOYING SAME - There is provided a method for updating an AR target of a terminal, the method comprises: receiving an AR target, a boundary distance for a coverage area of the AR target, and the at least one area ID list from a server; if precise positioning is possible, determining whether or not the location of the terminal satisfies a boundary condition on the basis of the boundary distance; if precise positioning is impossible, determining whether or not the serving cell ID of the terminal satisfies the boundary condition on the basis of said the at least one area ID list; and, if it is determined that the boundary condition is satisfied, transmitting an update request from the AR target to the server. | 2013-10-31 |
20130288718 | Operating Geographic Location Systems - In general, in one aspect, a method includes receiving, on a mobile device, an indication that an application executing on the mobile device has entered a background state, determining, based on data received from a location system of the mobile device, that the mobile device has remained within a geographic area during a time interval, the geographic area being defined by a radius determined according to an application type of the application, and disabling at least a portion of the location system of the mobile device. | 2013-10-31 |
20130288719 | AUGMENTED REALITY FOR MAINTENANCE MANAGEMENT, ASSET MANAGEMENT, OR REAL ESTATE MANAGEMENT - A system and method for facilitating employing augmented reality in an enterprise computing environment. The example method includes receiving one or more inputs characterizing an environment of a mobile computing device employed by a user and providing a signal in response thereto. A display screen of the mobile computing device is then selectively augmented with one or more user interface controls based on the signal. A first user option provided via the one or more user interface controls enables a user to interact with a computing object that includes enterprise data associated with the user. In a specific embodiment, the method further includes providing a second user option, via the one or more user interface controls, to sequence a set of tasks to be performed by the user. | 2013-10-31 |
20130288720 | RADIO COMMUNICATION DEVICE, BASE STATION, METHOD FOR RADIO COMMUNICATION, PROGRAM AND RADIO COMMUNICATION SYSTEM - Provided is a radio communication device including a radio communication section that communicates by radio with a base station that changes a cycle for sending a paging channel to a second cycle in a case where no response is made from the radio communication device responsive to the paging channel sent in accordance with a first cycle, a detecting section that detects a state change of the radio communication device, and a receipt control section that switches a receiving cycle for receiving the paging channel from the first cycle to the second cycle according to a detection result obtained by the detecting section. | 2013-10-31 |
20130288721 | SYSTEMS AND METHODS ENABLING A SHORT MESSAGE SERVICE GATEWAY VIA CLOUD COMPUTING SERVICES - A solution enables the exchange of SMS or other short messaging information via alternate paths than cellular operators infrastructure and allows for communications with standard devices that may not be party to the additional service. | 2013-10-31 |
20130288722 | SYSTEMS AND METHODS FOR PRIORITIZING MESSAGES ON A MOBILE DEVICE - A method, performed by a mobile communication device, may include receiving a message; extracting one or more features associated with the message; and determining a priority level for the message, based on the extracted one or more features, using a model that relates the extracted one or more features to an expected response time for the message. The method may further include determining a context associated with the user of the mobile communication device; modifying the priority level based on the determined context; and providing the message to a list of messages based on the modified priority level. Additionally, the user may be provided with a notification tone associated with the modified priority level. | 2013-10-31 |
20130288723 | SYSTEM EFFECTIVE TO DEMODULATE A MODULATED CODE AND PROVIDE CONTENT TO A USER - A system and method effective to provide content to a user. The system may include a sound device, a smart phone, and a processor. The sound device may produce a modulated code where different frequencies represent respectively logic 0s and 1s. The smart phone may apply a transform and peak detector to the modulated code to determine logic 0s and is to demodulate the code. The smart phone may send the demodulated code to a processor. The processor may receive the code, determine content associated with the code, and send the content over the network to the smart phone. The smart phone may further receive the content and output the content on a display. | 2013-10-31 |
20130288724 | COMMUNICATION DEVICE AND TEXT CODING AND DECODING METHOD - A communication device includes a text coding and decoding system. The text coding system indexing coded characters of the text data into five-bit first strings according the coding table according to a coding table, line up the five-bit first strings in sequence to form an array, divide the array into eight-bit second strings, and embed a preset indicatory code, a data coding scheme and a length of the array. The text decoding system converts the array into the five-bit first strings according to the data coding scheme, and index the coding table for determining the character of each five-bit first string. | 2013-10-31 |
20130288725 | MOBILE TERMINAL TO RECOMMEND A SHORT MESSAGE RECIPIENT - A method and apparatus for recommending a short message recipient. The method includes parsing history short messages of a user to generate data associated with contacts, constructing a semantic association database by using the data, identifying a critical object in a new short message text of the user, analyzing an association between the critical object and the contacts by using the semantic association database, and recommending a short message recipient to the user according to a strength of association. | 2013-10-31 |
20130288726 | MOBILE RADIO COMMUNICATIONS SIGNALING - The present invention provides for a mobile radio communications device operative to signal a non-access stratum message to a mobile radio communications network device, for establishing and/or maintaining network connection, the device being arranged to include within the message a flag indicating the availability of extended NAS messaging found within an additional message separate from, but forming an extension to the non-access stratum message, and also for a signaling structure to be employed by such a device and a network device for exchanging signaling therewith and of course to related methods of such devices. | 2013-10-31 |
20130288727 | COMMUNICATION DEVICES AND METHODS FOR OPERATING A COMMUNICATION DEVICE - A communication device is described comprising a receiver configured to receive a radio signal from another communication device via a communication channel; a detector configured to detect the presence of an impairment of the communication channel; a determiner configured to determine a type of the impairment of the communication channel; and a transmitter configured to transmit an indication of the type of the impairment of the communication channel to the other communication device. | 2013-10-31 |
20130288728 | CO-PHASING OF TRANSMISSIONS FROM MULTIPLE INFRASTRUCTURE NODES - Briefly, in accordance with one or more embodiments, mobile station or user equipment receives pilot signals from two or more infrastructure nodes in a distributed antenna system, and calculates phase or timing information, or combinations thereof, from the pilot signals. The mobile station feeds back the phase or timing information, or combinations thereof, to the infrastructure nodes, and then receives one or more subsequent transmissions from the infrastructure nodes with phase shift or timing adjustments, or combinations thereof, calculated by the infrastructure nodes and applied to the spatial streams transmitted by the infrastructure nodes. | 2013-10-31 |
20130288729 | PROVISIONING RADIO RESOURCES IN A RADIO ACCESS NETWORK - A radio resource request in a radio access network (RAN) may be handled differently depending whether provision of the requested radio resource has been specified as optional (discretionary) or not optional (not discretionary). In the former case, the radio resource request may be discarded, rejected or delayed. In the latter case, the radio resource request may be accepted. In one embodiment, a running timer at a UE may indicate that a radio resource optionally to be provided was not provided by a RAN. When a subsequent request for the radio resource is accepted, the timer may be cleared. One or more UE applications may accordingly selectively subject user-plane data to be exchanged via the RAN, to a back-off delay scheme, to promoting acceptable responsiveness at UE applications that are, e.g. being actively used by a user. Radio resource requests may including RRC Connection Request and Cell Update messages. | 2013-10-31 |
20130288730 | METHOD AND SYSTEM FOR COORDINATED MULTIPOINT (CoMP) COMMUNICATION BETWEEN BASE-STATIONS AND MOBILE COMMUNICATION TERMINALS - A method includes receiving, at a communication terminal, signals from a group of cells that cooperate in a Coordinated Multipoint (CoMP) transmission scheme. Signaling that specifies a CoMP resource management (CRM) set is received at the communication terminal. The CRM set includes a subset of the cells in the group for which the communication terminal is to perform signal measurements. A size of the CRM set is restricted to a predefined maximum size. The signal measurements are performed at the communication terminal only on the signals received from one or more of the cells in the CRM set. The signal measurements performed on the one or more of the cells in the CRM set are reported from the communication terminal. | 2013-10-31 |
20130288731 | Method of Managing Cooperating Set for Coordinated Multiple Point Transmission and Reception and Related Communication Device - A method of managing cooperating set for a network in a wireless communication system supporting a technology of coordinated multipoint (CoMP) transmission/reception includes periodically updating a cooperating set of CoMP for a user equipment of the wireless communication system; wherein the cooperating set of CoMP represents a set of transmission points directly and/or indirectly participating in data transmission to the user equipment in the wireless communication system. | 2013-10-31 |
20130288732 | WIRELESS COMMUNICATIONS SYSTEMS - A method for setting costs for transmitting data associated with a machine-type communication (MTC) entity over a radio network in a wireless telecommunications system is described. The method comprises determining a transmission cost parameter representing a cost associated with transmitting data in the radio network and communicating the transmission cost parameter to the MTC entity. MTC entities using the radio network are thus able to manage their data transmissions based on transmission cost. Thus the radio network is able to dynamically manage traffic load by providing a cost incentive for transmitting MTC data when network resources are under utilised and applying a cost penalty for transmissions made while the network is relatively busy. Furthermore, the MTC entities of the wireless communication system are able to selected times and/or manner of data transmissions to reduce their overall cost of using the network. | 2013-10-31 |
20130288733 | NODE DEVICE - A node device | 2013-10-31 |
20130288734 | COGNITIVE RADIO METHODOLOGY, PHYSICAL LAYER POLICIES AND MACHINE LEARNING - In a method of cognitive communication a system for generating non-interfering transmission, includes conducting radio scene analysis to find grey space using external signal parameters for incoming signal analysis without having to decode incoming signals. | 2013-10-31 |
20130288735 | SYSTEM AND METHOD FOR WIRELESS NETWORK MANAGEMENT - A system and method for wireless network management, for managing wireless access technology and available resources of plural wireless networks. The wireless network management system includes: an information interaction module for collecting wireless network relevant information; a service discovery module for discovering service demands of the wireless networks to generate a set of service demand networks; and an analysis and decision module for determining a new wireless network configuration by merging networks and/or partitioning a network group, wherein the information interaction module is also used for distributing the new wireless network configuration to the wireless networks to allow these to carry out system reconfiguration. With the system and method, cooperative and competitive relationships between wireless networks can be adjusted to enable the networks to adapt to dynamic change of user distribution and resource demands thereof more flexibly and quickly, thereby achieving effective utilization of resources. | 2013-10-31 |
20130288736 | MANAGEMENT OF DYNAMIC GROUPS IN A COMMUNICATION SYSTEM - A communication system in which a communication service client terminal specifies a criterion, with further communication service client terminals which meet the criterion being able to be participants in a communication service which is provided. A server computer is configured to produce a list of the further communication service client units which meet the criterion and to transmit the list. | 2013-10-31 |
20130288737 | APPARATUS AND METHOD TO MANAGE INTERFERENCE BETWEEN COMMUNICATION NODES - An apparatus, method and system to control a transmitter power level to manage interference between communication nodes in a communication system. In one embodiment, an apparatus includes a processor and memory including computer program code. The memory and the computer program code are configured to, with the processor, cause the apparatus to receive an interference message including a reported interference characteristic associated with a communication resource employed by an interfered communication node and a reported weighting factor indicating an importance of the communication resource to the interfered communication node. The memory and the computer program code are also configured to, with the processor, cause the apparatus to generate a message for a receiving communication node employing the communication resource, and select a transmitter power level for the message as a function of the reported interference characteristic and the reported weighting factor. | 2013-10-31 |
20130288738 | RADIO BASE STATION APPARATUS, MOBILE TERMINAL APPARATUS AND TRANSMISSION POWER CONTROL METHOD - In order to make transmission power control of a PDCCH signal in an appropriate manner in a communication system having a system band formed with a plurality of fundamental frequency blocks, the present invention provides a radio base station apparatus having: a transmitting section configured to transmit downlink control channel signals for respective fundamental frequency blocks to a mobile terminal apparatus; and a receiving section configured to receive retransmission response signals that are transmitted in a predetermined fundamental frequency block from the mobile terminal apparatus. In the transmitting section, a transmission power control section ( | 2013-10-31 |
20130288739 | APPARATUS AND METHODS FOR DETERMINATION OF GAIN FACTORS FOR WIRELESS COMMUNICATION TRANSMISSION POWER - Apparatus and methods for wireless communication transmission power control are provided. Determination of gain factors and adjustments for physical channel reconfiguration in the context of transmission power control are addressed. Preferably, implementation is in conjunction with communication systems in which wireless communications are conducted between wireless transmit receive units (WTRUs) using multiple channels that are concurrently transmitted. | 2013-10-31 |
20130288740 | Mobile Terminal Using Common Antenna for Performing NFC function and FM-TX Function - A mobile terminal using a common antenna to perform an NFC function and an FM-TX function is provided. The mobile terminal includes a baseband chip, an NFC chip, an FM chip, and an antenna. The NFC chip and the FM chip are connected to the baseband chip. The mobile terminal also comprises a selecting unit connected to the baseband chip, the NFC chip, the FM chip, and the antenna, for conducting the NFC chip and the antenna or conducting the FM chip and the antenna based on a control of the baseband chip. The mobile terminal proposes a single antenna for performing the NFC function and the FM-TX function. A passage between corresponding functions is conducted through the selecting unit. It is unnecessary to use an additional antenna inside the mobile terminal. Thus, the mobile terminal has more spacious capacity, and the cost of the mobile terminal is reduced. | 2013-10-31 |
20130288741 | USER EQUIPMENT HAVING VIRTUAL MOBILE TERMINALS - Embodiments of the present disclosure describe methods, apparatuses, and systems related to a user equipment having virtual mobile terminals. Other embodiments may be described and/or claimed. | 2013-10-31 |
20130288742 | COMMUNICATION METHOD AND SYSTEM WITH VARIOUS RADIO TECHNOLOGIES COEXISTING IN UE - The disclosure provides a communication method and a communication system with various radio technologies coexisting in a UE. The method includes the following steps. UE evaluates a state of In-device Coexistence (IDC) interference independently and/or according to a policy configured by a network side, and reports information of the state of IDC interference to the network side; and the UE executes a decision indicated by the network side. With the disclosure, the communication quality of various different radio technologies can be improved when the various different radio technologies coexist in the UE, and the communication experience of users can be improved. | 2013-10-31 |
20130288743 | MOUNTING SYSTEM FOR ATTACHING MOBILE DEVICES TO SPORTS EQUIPMENT - A mounting system for attaching a mobile device having a mobile device camera and an interface to sports equipment during use of such sports equipment. The mounting system includes a cradle adapted to retain the mobile device without obstructing operation of the mobile device camera or interfering with access to the interface. A pivoting joint attaches the cradle to an extension arm that permits the cradle to be moved in pitch, yaw, and roll relative to the extension arm. One or more mounting structures are provided to pivotally attach the extension arm to the sports equipment so that the interface is oriented toward and accessible by a user of the sports equipment, and the mobile device camera is oriented to capture user's perspective during use of the sports equipment. At least one sport-specific software application is loaded on the mobile device. | 2013-10-31 |
20130288744 | Cell Phone Security, Safety, Augmentation Systems, and Associated Methods - A mobile device has a datalog module that captures multimedia data at the mobile device and transmits the multimedia data through cell networks to a control center. The mobile device may also include a GPS sensor wherein location information is included within the multimedia data. A mobile device has a motion module that, when activated at the mobile device or through a cell network, disables communications through the mobile device when in motion. A system disables operation of a mobile device by a vehicle operator and includes a transmitter within the vehicle that generates a disabling signal that, when received by a safety receiver within the mobile device, disables operation of the mobile device. A mobile device has a microphone, and a voice augmentation module which is selectively activated to augment voice data spoken into the mobile device, by removing background noise and/or replacing or changing voice data. | 2013-10-31 |
20130288745 | MOBILE WIRELESS COMMUNICATIONS DEVICE WITH REDUCED INTERFERING ENERGY INTO AUDIO CIRCUIT AND RELATED METHODS - A mobile wireless communications device includes a housing and circuit board carried by the housing. RF circuitry and a processor are operative with each other and carried by the circuit board. A receiver speaker and microphone are carried by the housing. Audio circuitry is carried by the circuit board and operative with the RF circuitry and processor. A microphone audio switch and receiver speaker audio switch are carried by the circuit board and are connected with audio connection lines that interconnect the processor. A filter is operative with the audio connection lines and operatively connected to at least one of the microphone audio switch or receiver speaker audio switch to reduce conducted and radiated interfering RF energy from coupling into the audio circuitry. | 2013-10-31 |
20130288746 | ENHANCED INTERFACE FOR MOBILE PHONE - A docking station may provide an enhanced user interface for mobile communication devices. In one particular implementation, a device may include a base unit configured to provide connections to one or more user interface devices and an interface for connecting to a mobile phone, where the base unit connects the mobile phone to the one or more user interface devices to provide an enhanced interface for the mobile phone. | 2013-10-31 |
20130288747 | PERSONAL COMPUTER WITH DETACHABLE WIRELESS TELEPHONE - A Subscriber Identification Module (SIM) card enclosure is formed with an internal cavity adapted to receive a SIM card and a cellular transceiver. A wireless telephone is adapted for docking with the SIM card enclosure. A personal computer includes a docking receptacle for holding the SIM card enclosure and wireless telephone. The personal computer may communicate over a cellular telephone network when the SIM card enclosure is docked to the personal computer. The wireless telephone may conduct voice calls over a wireless link with the personal computer when the wireless telephone is undocked from both the personal computer and SIM card enclosure. The wireless telephone may communicate over a cellular telephone network when the SIM card enclosure is docked to the wireless telephone. Voice communications between the wireless telephone and personal computer may be conducted concurrently with data communications between the personal computer and the cellular telephone network. | 2013-10-31 |
20130288748 | MANAGEMENT OF MULTIPLE SUBSCRIBER IDENTITY MODULES - Management of multiple subscriber identity modules by server is disclosed. Instructions, when executed by one or more processors, cause a server, for a plurality of users of mobile terminals, to: cause an analysis on use of each subscriber identity module belonging to a set; cause a prediction of a future use of the each subscriber identity module belonging to the set on the basis of the analysis; cause a selection of at least one optimal subscriber identity module for use by the mobile terminal on the basis of the prediction such that the use of the subscriber identity modules is optimized for the plurality of the users of the mobile terminals; and cause a transmission of the selection of at least one optimal subscriber identity module for use by the mobile terminal. | 2013-10-31 |
20130288749 | Automatic Selection Of Sim Card For Multi-Sim Mobile Devices - A mobile device includes multiple subscriber identification module (SIM) cards. When a user of the mobile device requests to call a phone number, the mobile device determines a mobile telecommunications service provider of the phone number, based on service provider information received for the phone number from a service mapping server. The mobile device selects for the call a SIM card from the multiple SIM cards that is associated with the determined service provider of the phone number. The mobile device places the call to the phone number using the selected SIM card. | 2013-10-31 |
20130288750 | WIRELESS TERMINAL APPARATUS, INFORMATION PROCESSING APPARATUS, COMMUNICATION SYSTEM AND CONTROL METHOD OF WIRELESS TERMINAL APPARATUS - A wireless terminal apparatus including a receiving unit that receives setting information to share a right of network connection to connect to a predetermined network via a wireless line with one or a plurality of other wireless terminal apparatuses, and a control unit that sets the right of network connection based on the setting information. | 2013-10-31 |
20130288751 | Mobile Phone and Data Processing Method Thereof - A mobile phone and a data processing method thereof are disclosed. The method comprises: reading an ID of a secondary SIM card and determining whether the secondary SIM card is locked out if the secondary SIM card is locked out, then determining whether to copy data of the secondary SIM card according to a user's choice; and if the user chooses to copy the data of the secondary SIM card, then copying the data of the secondary SIM card to the mobile phone or to the primary SIM card of the mobile phone, or to both the mobile phone and the primary SIM card of the mobile phone. | 2013-10-31 |
20130288752 | COMMUNICATION SYSTEM, APPARATUS AND METHOD - A communication system, apparatus and method are provided according to embodiments of the present invention. The communication system includes: a base band unit (BBU), at least two antennas and at least two radio-frequency (RF) units, where the at least two RF units are connected with the BBU respectively; and each of the antennas is connected with at least two RF units respectively, so that a signal received from a same sector by an antenna is sent to the BBU via different RF units. With the embodiments of the present invention, the reliability of RF units may be improved without increasing the hardware cost of the base station. | 2013-10-31 |
20130288753 | Headset Computer (HSC) As Auxiliary Display With ASR and HT Input - The present invention related to human/computer interfaces and more particularly to a headset computing display device that accepts voice commands and tracks head motions to provide command inputs to and receive display information from a software application executed on a host computing device. An example embodiment of the present invention includes a method of, and corresponding system for, operating a native Smartphone or PC application, simultaneously displaying an output of the application through the Smartphone or PC screen and a headset computing display device, and using speech and head tracking commands to control the native application. The present invention enables hands-free operation of a Smartphone or PC application. | 2013-10-31 |
20130288754 | MOBILE PHONE - A mobile phone provided with a push-to-talk function and methods for operating a mobile phone provided with a push-to-talk function are disclosed. An operation receiving module is configured to receive a user operation. A display control module is configured to cause a display module to display both first information relevant to a push-to-talk call and second information relevant to a function other than the push-to-talk, if the user operation for executing the function other than the push-to-talk is received during the push-to-talk call. | 2013-10-31 |
20130288755 | ELECTRONIC DEVICE WITH AN IMPROVED ACOUSTIC MESH SYSTEM - An electronic device as provided here includes a primary housing, an acoustic transducer, a lower layer of acoustic mesh material, and an upper layer of acoustic mesh material. An interior volume is defined within the primary housing. The primary housing includes an interior mounting surface, an exterior mounting surface, and an acoustic port. The transducer is located within the interior volume, and the lower layer of mesh material is coupled between the interior mounting surface and the transducer to cover a lower opening of the acoustic port. The upper layer of mesh material covers an upper opening of the acoustic port. Each layer of mesh material provides an amount of acoustic transparency and an amount of visual obscurity such that the transducer is effectively hidden from view without adversely impacting the audio performance characteristics of the transducer. | 2013-10-31 |
20130288756 | GAMING MACHINE - A gaming machine with more gaming excitement is provided. The gaming machine includes a cabinet; a lamp body provided on a front surface of the cabinet; a sensor configured to detect a player's gesture with respect to the lamp body; an image display panel configured to execute an effect in sync with the gesture; and a controller used to start a game, the controller starting the detection of the player's gesture by the sensor at a timing corresponding to the state of the game, and while the player's gesture is being detected, executing the effect by the upper image display panel in sync with the detected player's gesture. | 2013-10-31 |
20130288757 | DYNAMIC QUESTS IN GAME - Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation for selecting one or more template tasks for the quest tasks, and an operation for selecting one or more template rewards for the quest rewards. The dynamic quest is created in the game with the selected one or more template tasks and the selected one or more template rewards. | 2013-10-31 |
20130288758 | PLATFORM APPARATUS FOR SERIOUS GAME - A platform apparatus that processes the execution results of one or more serious games, the platform apparatus comprising a data processing unit that receives output packets produced from each serious game in execution for measuring and developing a user's cognitive abilities and that generates game data from the output packets; an analysis processing unit that generates, based on the game data, analysis data for measuring the user's brain function; and a result display unit that displays the analysis data to the user through an UI (user interface), wherein the one or more serious game includes serious games for memory, for psycho-motor, for attention, for executive function, and for emotion. | 2013-10-31 |
20130288759 | METHOD AND APPARATUS FOR PRESENTING GAMER PERFORMANCE AT A SOCIAL NETWORK - A system that incorporates teachings of the present disclosure may include, for example, receiving at a computer device a plurality of stimulus signals generated by one or more gaming accessory devices of a gamer controlling a gaming application, generating a plurality of gaming stimulations based on the plurality of stimulus signals, generating a plurality of gaming action results from the gaming application responsive to the plurality of gaming stimulations, combining the plurality of gaming action results and the plurality of gaming stimulations to generate a plurality of hardware statistics associated with the gamer, and transmitting to a social network the plurality of hardware statistics associated with the gamer. | 2013-10-31 |
20130288760 | EXERCISE SUPPORT DEVICE, PROGRAM, EXERCISE SUPPORT SYSTEM, AND MOTION DETECTION DEVICE - An exercise support device including an input which inputs player motion information from a reference position, and an instructing component which displays a motion evaluation mark on a screen, a motion instruction mark in a scrolling manner on the screen, a plurality of display patterns of a series of motion instruction marks in a distinguishable manner on the screen such that the display patterns include at least first and second display patterns, with the second display pattern having the motion instruction marks of the first display pattern and additional motion instruction marks, and instructs the player on a motion timing represented by the motion instruction mark so that the motion evaluation and instructions marks coincide. The exercise support device further includes an evaluating component which evaluates a player's motion based on a level of coincidence of the motion instruction and evaluation marks that correspond to the player's motion. | 2013-10-31 |
20130288761 | INTERACTIVE WEARABLE VIDEOGAME THROUGH THE USE OF WIRELESS ELECTRONIC SENSORS AND PHYSICAL OBJECTS - The invention is an interactive wearable video game ( | 2013-10-31 |
20130288762 | NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM STORING GAME PROGRAM, AND GAME SYSTEM - A non-transitory computer-readable storage medium with a game program stored thereon, the game program instructing a computer to perform the following processes: a reception process to receive an operational input from a player; and a battle process in which a battle between the player and an opposing character starts based on the operational input by consuming a consumption parameter set for the player, a hit point parameter indicative of an amount of damage that the opposing character can withstand changes through the battle, an outcome of the battle between the player and the opposing character is determined, and when a single operational input is received from the player in the reception process, a recovery process and an attack process are collectively performed, the recovery process being a process to recover the consumption parameter, the attack process being a process to attack the opposing character. | 2013-10-31 |
20130288763 | WORD GAME AND METHOD FOR PLAY - A game where a player attempts to determine a plurality of answers from a plurality of clues, where each of the answers is a combination of text characters forming one or more words, and each clue has a first component which is a hint suggesting the corresponding answer and a second component which is a plurality of answer fragments which when combined in the proper order spell out the corresponding answer, where the answer fragments of all the clues are scrambled in relation to each other. | 2013-10-31 |
20130288764 | ELECTRONIC GAMING DEVICE - Examples disclosed herein relate to systems and methods, which may receive a video stream from one or more gaming tables. The systems and methods may display the video stream from the one or more gaming tables on the electronic gaming device and generate gaming options based on data relating to the one or more gaming tables. The gaming options may be based on predetermined betting structures relating to future game play results. The systems and methods may display the gaming options. | 2013-10-31 |
20130288765 | GAMING SYSTEM, GAMING DEVICE, AND METHOD PROVIDING A CARD GAME HAVING A DISCARDED CARD RE-INSERTION FEATURE - Various embodiments of the present disclosure provide a gaming system, gaming device, and method providing a card game having a discarded card re-insertion feature. Upon receiving a primary wager, the gaming system provides a play of a card game in which the gaming system enables the player to select one or more cards in a player's hand to discard and in which, if the gaming system discards any of the cards in the player's hand, the gaming system replaces at least one of the discarded cards with a replacement card. The gaming system enables the player to place an optional secondary wager to cause the gaming system to activate the discarded card re-insertion feature. If the discarded card re-insertion feature is active, the gaming system enables the player to cause zero or at least one of any discarded cards to be re-inserted into the player's hand. | 2013-10-31 |
20130288766 | GAME DEVICE, GAME SYSTEM, CONTROL METHOD, AND PROGRAM - A game system includes a setting unit allocating each item of a plurality of game items with its own item-selecting probability. The system also includes a selection unit configured to perform an item-selection process in accordance with the item-selecting probabilities that are selectively allocated to the plurality of game items. The system also includes a game item granting unit that grants each item to player in accordance with a result of at least one of the item-selection processes performed by the selection unit. The system also includes an advantage granting unit that grants at least an advantage to game player, if the item granting unit has granted, to player, at least one predetermined item included in the plurality of items. The system also includes a setting unit that re-allocates a higher item-selecting probability to at least one game item, if the setting unit recognizes that a predetermined condition is satisfied. | 2013-10-31 |
20130288767 | CUSTOMIZABLE DISPLAY OF ROULETTE BETTING LAYOUT - A roulette table allows players to make customized betting selections and customize the layout of the betting options that appear on the player station of the roulette table. In particularly contemplated embodiments, players may add, delete, or modify the appearance of betting options through a user interface so that the players may more readily indicate desired wagers. This functionality may not only speed up game play, but also make the betting layout more intuitive for each user resulting in increased attendance of roulette games. | 2013-10-31 |
20130288768 | METHOD FOR TRACKING LOTTERY PURCHASES AND NOTIFYING WINNERS ELECTRONICALLY - A method for managing game data, comprising electronically receiving and storing purchased lottery ticket data at a processor from a user device. Electronically transmitting ticket confirmation to the user device. Electronically receiving winning lottery number data at the processor. Electronically comparing the winning lottery number data with the stored purchased lottery ticket data with the processor to generate outcome data. Transmitting notification data to the user device that includes the outcome data. | 2013-10-31 |
20130288770 | GAMING MACHINE WITH SYMBOL-SPECIFIC MULTIPLIERS - A method for use with a gaming machine that is arranged to select symbols, present the symbols on a display and award an award if a winning outcome occurs. The method includes initialising a plurality of award adjustors, each award adjustor being associated with a corresponding symbol in a specified set of symbols, changing a value of each said award adjustor in response to a game event that involves the presentation of the corresponding symbol on the display; and if the winning outcome comprises a symbol from the specified set, adjusting the award dependent on the award adjustor associated with the symbol in the winning outcome. | 2013-10-31 |
20130288771 | GAMING SYSTEM AND A METHOD OF GAMING - The present invention relates to a gaming system and to a method of gaming. A gaming system comprises a game controller arranged to randomly display several symbols from a predetermined set of symbols and to determine a game outcome such as a game win based on the displayed symbols. Such gaming systems may be implemented as a stepper machine provided with reels or a video machine displaying “virtual” reels. One or more reels generated in play of a base game may be stored for later use in subsequent games. In a subsequent game or games, the game controller may select the stored reel to substitute for a reel generated by the game, in order to improve the game outcome. For example, the game outcome may become a “win” from a “lose” outcome. Or it may result in an improved win outcome. The one or more reels may be stored depending upon a trigger condition generated in the base game. | 2013-10-31 |
20130288772 | GAMING MACHINE - A gaming machine with more gaming excitement is provided. The gaming machine includes: a symbol display device configured to display a result of a game by rearranging symbols in cells forming a matrix; and a controller used to start a base game requiring betting, a free game not requiring betting, and a plurality of types of bonus games. The controller is programmed to execute the steps of: executing a base game of randomly determining symbols to be rearranged in the symbol display device; determining whether a specific symbol is to be rearranged in a predetermined region of the symbol display device, the predetermined region including at least one cell; executing a free game of randomly determining symbols to be rearranged in the symbol display device; determining whether the specific symbol is to be rearranged in the predetermined region; and executing any one of the types of the bonus games. | 2013-10-31 |
20130288773 | GAMING MACHINE AND CONTROL METHOD THEREOF - An object of the gaming machine is to simultaneously display symbols and visual information with a simple structure, while displaying the symbols clearly. The gaming machine includes: one or more reels each provided with a reel band having one or more symbols; and a light application device configured to apply visible light representing visual information which enables recognition of information related to games on an outer circumference of the one or more reels. The reel band has a mirror layer which reflects the visible light from the light application device. | 2013-10-31 |
20130288774 | GAMING MACHINE - A gaming machine of the present invention includes: a light application device configured to apply visible light representing visual information which enables recognition of information related to games on a reel band, The or each of one or more reels has a mirror layer which reflects the visible light from the light application device. The light application device is disposed in an area outside the window frame of the display window so that the visible light is applied to the reel, on the side of the reel band, and is used as a front light device that emits visible light which is not representing the visual information. | 2013-10-31 |
20130288775 | GAMING MACHINE - In a gaming machine including a symbol region where reels having symbols are arranged in predetermined arrangement. The symbols are displayed in an arranged manner in longitudinal and transverse directions. A reel control unit that independently controls movement of the reels. A winning determination unit determines whether the symbols appearing on a valid line set to span the reels form a predetermined winning pattern. The symbol region includes layer. At least one reel is disposed in each layer. A symbol group is provided in at least one reel or in a specific layer in such a manner that symbols capable of forming at least portion of the winning pattern are arranged in the symbol group. | 2013-10-31 |
20130288776 | Bonus Game with Playing Card Accumulation - In a gaming machine having virtual reels, conventional instant wins are awarded as well as virtual playing cards. In one embodiment, the cards are dealt only if a special symbol is displayed on the stopped reels. In another embodiment, cards are dealt only during a bonus round. Dealt playing cards are accumulated until the player has a full hand of cards. A different bonus pot is accumulated for various types of poker hands achievable. The pots may be progressively increased based on a percentage of wagers made in a network of gaming machines. After the player is dealt the full set of cards, the best poker hand is determined, and the associated pot is awarded to the player. The pot is then set at a starting value. The bonus game is then terminated. The player is motivated to continue playing to complete a hand and win a large pot. | 2013-10-31 |
20130288777 | INTERACTIVE GAMING ANALYSIS SYSTEMS AND METHODS - An interactive gaming system is disclosed. The system comprises at least one sensor that conveys information to the system about the physical, intellectual, mental, emotional, psychological or other type of ability of a user. The system uses the information to assess the existence and extent of a disability, and then implements a change to an aspect of the gaming environment, thus optimizing the gaming experience for the game player by accounting for the game player's disabilities. | 2013-10-31 |
20130288778 | GAMING MACHINES WITH PLAYER RESERVATION FEATURE - A player reservation feature is provided for a casino gaming machine by a secondary controller of the casino gaming machine. The player reservation feature may be accessed at the gaming machine or remotely at another gaming machine or other device, e.g., a smart phone, tablet, personal computer, and the like. The gaming machine is locked and unavailable for play except by the player that made the reservation. Reserving a gaming machine may be free, or a fee may be accessed for a reservation. Where a fee is assessed, the fee may be waived for a reserving player. Where the reservation feature is being accessed remotely, a casino floor map may be displayed at the device that is being used, such as another casino machine, smart phone, tablet, personal computer, and the like, along with information about each gaming machine on the casino floor. | 2013-10-31 |
20130288779 | ELECTRONIC GAMING DEVICE - Examples disclosed herein relate to systems and methods, which may receive gaming data from one or more gaming tables. The systems and methods may obtain gaming data from one or more gaming tables via a network interface based on at least one of a searching structure and a search algorithm. The systems and methods may compare betting criterion to the gaming data. The systems and methods may initiate at least one of a wager based on a comparison of the betting criterion to the gaming data and a display of data related to a search result. | 2013-10-31 |
20130288780 | MODIFIED WAGERING GAME SYSTEMS AND METHODS - Systems and methods for providing, conducting and hosting wagering games in which players may place wagers and receive player hands including one or more randomly generated playing cards that are compared with the rank and suit of a single playing card in the dealer hand, wherein any wagers received are settled by awarding a payout amount to the players having a player hand in which at least one card thereof has the characteristics of being a higher rank and the same suit as the single playing card in the dealer hand. | 2013-10-31 |
20130288781 | System And Method For Product-Based Gaming - Disclosed are new approaches for providing a product based game. A host may receive a user selection of one or more products. Products may be selected by scanning optical codes using a camera or other device. According to an outcome of the game, one or both of a product and a promotional offer are selected, including discounts and these are communicated to the user. Graphical representations of the one or more products selected by the user may be used as interface elements in a game interface. In some embodiments, a multi-player game may be initiated from a social networking interface and invitations issued to users linked to an inviter's networking interface. A player may pay a fee to buy points or for the privilege of playing. In some embodiments, the promotional offer is a discount and the discount amount is at least as great as a game fee. | 2013-10-31 |
20130288782 | GAMING MACHINE HAVING ENHANCED BONUS GAME PLAY SCHEMES - A gaming machine has a wager-input device for receiving a first wager from a player to play a wagering game having a basic game and a bonus game. A display displays a plurality of symbols located thereon during the basic game. The symbols indicate a randomly-selected outcome selected from a plurality of outcomes in response to the wager. The plurality of outcomes includes a bonus-triggering outcome. A set of available game-enhancement parameters is displayed and the player is provided an option of submitting a second wager to purchase at least one of the set of available game-enhancement parameters. The set of available game-enhancement parameters provides an enhancement selected from the group consisting of: additional bonus-triggering outcomes providing a higher probability of triggering the bonus game, and enhanced awards during the bonus game. | 2013-10-31 |
20130288783 | SLOT MACHINE GAME AND SYSTEM WITH IMPROVED JACKPOT FEATURE - Certain embodiments provide a method and system for awarding a progressive prize. The system includes a bank of gaming machines accepting different bets per play as selected by a player. A random number is selected from a predetermined fixed range of numbers that does not change during play of a gaming machine. The player is allotted one or more numbers for each credit bet. The allotted numbers represent a subset of the predetermined fixed range of numbers. A feature game is triggered for the progressive prize based on a numerical comparison between the selected random number and the number(s) allotted to the player. Certain embodiments provide a trigger condition for a feature outcome based on an event having a probability related to credits bet per game at a gaming machine. A probability of success in the feature game may be higher than a probability of success in the base game. | 2013-10-31 |
20130288784 | WAGERING GAME AWARD SYSTEM - A wagering game award system is described herein. In some embodiments, the wagering game award system detects player activity in a wagering game system. The system can also award a first value type to a player account for participation in activities in the wagering game system. The system can also receive a request to exchange the first value type for a second value type, wherein the first value type and the second value type are not currencies issued by a world government. The system can also determine that the first value type is exchangeable for the second value type. The system can also determine a conversion rate, wherein the conversion rate indicated the first value type in terms of the second value type. The system can also exchange the first value type for the second value type based on the conversion rate. | 2013-10-31 |
20130288785 | ANTI-CHEATING HYBRID GAME - Systems and methods in accordance with embodiments operate an anti-cheating hybrid game. One embodiment includes an anti-cheating hybrid game constructed to communicate occurrences based upon a player's skillful execution of an entertainment game that triggers a randomly generated payout to a gambling game; where the anti-cheating hybrid game incorporates an anti-cheating module constructed to: receive player data for a player, where the player data is indicative of the player's current gameplay performance at the entertainment game; analyze the player data to determine whether cheating is occurring by comparing the player's current gameplay performance with historical gameplay data to evaluate whether the player's current gameplay performance is beyond the statistical limits of the randomness inherent in the anti-cheating hybrid game; and send a command to penalize the player during play of the entertainment game based upon a determination that cheating has occurred from the analyzed player data. | 2013-10-31 |
20130288786 | URDARED website gaming method and system - The present invention is a method of gaming for products offered by participating businesses and or organizations. The method is comprised of the player logging into the URDARED website, signing up for an account or logging in if already registered and moving through the levels of the game called Silver, Gold and Platinum until he or she reaches the ultimate level called the Ultra DARE. The method of gaming comprises the player completing DARES and or CARES. DARES are comprised of free products that players choose to accept from a participating business and CARES are comprised of volunteering opportunities that players chose to accept from various groups and organizations. | 2013-10-31 |
20130288787 | NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM STORING GAME PROGRAM, AND GAME SYSTEM - A non-transitory computer-readable storage medium storing a game program that causes a computer to execute the following processes: a reception process; a battle process; and a notification process. The reception process is for receiving a first operational input from a first player and a second operational input from a second player who is associated with the first player. The battle process is as follows: a battle between the first player and an opposing character starts based on the first operational input; a hit point parameter of the opposing character changes through the battle; an outcome of the battle is determined; a battle between the second player and the opposing character starts The notification process is for, before the outcome of the battle with the opposing character is determined in the battle process, notifying participation information to a third player. | 2013-10-31 |
20130288788 | GAMING CHALLENGES - Disclosed herein are technologies that allow users to create, issue, accept and participate in gaming challenges. A gaming challenge involves participants playing a gaming application to improve their rank on a leaderboard associated with the application until challenge conditions are met or the challenge expires. Challenges can be time-based, objective-based, a tournament or of other type. A challengor can create a challenge by specifying a gaming application to be played, the leaderboard to be used in the challenge, challenge type, challenge duration, and additional challenge criteria. A gaming service can maintain the leaderboard and pass challenge-related notifications between participants. Participants' computing devices can send notices indicating when a challenge has been met or when a participant's relative ranking has changed. A challengor or challengee can select an avatar expression for animating an avatar when a challenge request or acceptance or decline of a challenge is presented at a computing device. | 2013-10-31 |
20130288789 | GAME SYSTEM, GAME PROCESSING METHOD, COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, AND GAME APPARATUS - An example game system causes an image, based on an operation performed on a terminal apparatus including a display section, to be displayed on a stationary display apparatus separate from the terminal apparatus, and also causes an image based on an operation performed on a controller to be displayed on the display apparatus. Further, in the game system, an image based on the operation performed on the terminal apparatus is displayed on the display section of the terminal apparatus. In this case, when displayed on the stationary display apparatus, the image based on the operation performed on the controller is displayed so as to be larger than the image based on the operation performed on the terminal apparatus. | 2013-10-31 |
20130288790 | INTERACTIVE GAME CONTROLLING METHOD FOR USE IN TOUCH PANEL DEVICE MEDIUM - The present invention relates to an interactive game controlling method for use in a touch panel device medium. The game includes a virtual hot zone, a virtual display range, at least one self-acting virtual object displayed on the touch panel device. An interactive program that allows users to interact with the virtual object in the virtual hot zone is executed in response to a finger tapping on the virtual hot zone. The method includes the steps of: a) receiving a touch and sensing the motion of the touch; b) moving the virtual display range where the virtual object is included in a direction opposite to the direction which the touch is moving; c) executing the interactive program to allow the user to interact with the virtual object when the virtual object is relocated is to the virtual hot zone and the virtual hot zone receives a change in state of touch. | 2013-10-31 |
20130288791 | GAMING MACHINE - A gaming machine with more gaming excitement is provided. The gaming machine includes: a cabinet; an upper image display panel which is provided on the cabinet and is a display o which an effect image is displayed as an effect; a sensor configured to detect a touch operation by a player; a lamp body which is a three-dimensional formed object, and a formed object unit which is detachable to the cabinet. | 2013-10-31 |
20130288792 | GAMING MACHINE - A gaming machine with more gaming excitement is provided. The gaming machine includes: a cabinet; an upper image display panel which is provided on the cabinet and displays an effect image concerning a game; a lamp body unit which includes a lamp body which is a formed object and a sensor configured to detect the player's gesture with respect to the lamp body and is provided at a position different from the upper image display panel when viewed from the front surface of the cabinet; and a controller used to start the game, and the controller detects the player's gesture by the sensor at a timing corresponding to the state of the game and displays an effect image corresponding to the detected player's gesture on the upper image display panel. | 2013-10-31 |
20130288793 | GAMING MACHINE - A gaming machine with more gaming excitement is provided. The gaming machine includes; a cabinet; an upper image display panel which is provided on the cabinet and is a display displaying an effect image regarding a game; a lamp body which is three-dimensionally formed and is a formed object provided on the cabinet to protrude toward the front surface as compared to at least the lower end of the upper image display panel; a sensor configured to detect the player' gesture with respect to the lamp body; a controller used to start the game, and the controller detects the player's gesture by the sensor at a timing corresponding to the state of the game and displays an effect image corresponding to the detected player's gesture on the upper image display panel. | 2013-10-31 |