41st week of 2011 patent applcation highlights part 39 |
Patent application number | Title | Published |
20110250926 | DYNAMIC ANTENNA SELECTION IN A WIRELESS DEVICE - Techniques for supporting a plurality of radios on a wireless device with a limited number of antennas are described. In one design, at least one radio may be selected from among the plurality of radios on the wireless device. At least one antenna may be selected for the at least one radio from among a plurality of antennas, e.g., based on a configurable mapping of the plurality of radios to the plurality of antennas. One or more antennas may be shared between radios to reduce the number of antennas. The at least one radio may be connected to the at least one antenna, e.g., via a switchplexer. Antenna selection may be performed dynamically (e.g., when the at least one radio becomes active, or when a change in performance of the at least one radio is required) such that good performance can be obtained. | 2011-10-13 |
20110250927 | WIRELESS BASE STATION, WIRELESS COMMUNICATION SYSTEM, METHOD FOR CONTROLLING TRANSMISSION POWER OF WIRELESS BASE STATION, AND STORAGE MEDIUM OF PROGRAM FOR CONTROLLING TRANSMISSION POWER OF WIRELESS BASE STATION - A connection request signal generation unit transmits a connection request signal to a selected neighboring base station selected from neighboring base stations existing around. A common channel reception processing unit, when receiving a response signal which corresponds to the connection request signal, from the selected neighboring base station, stores a value of transmission power with which the connection request signal is transmitted most recently, as a response time transmission power, in correspondence to the selected neighboring base station, and determines a minimum response transmission power of which value is the smallest among at least one response-time transmission power after storing the at least one response-time transmission power for the neighboring base stations; and calculate a transmission power of a common channel with which the own station should transmit, based on the minimum response transmission power. An ordinary processing unit performs a transmission through a common channel by using the common channel transmission power. | 2011-10-13 |
20110250928 | ADJUSTABLE WIRELESS CIRCUITRY WITH ANTENNA-BASED PROXIMITY DETECTOR - An electronic device such as a portable electronic device has wireless communications circuitry. Antennas in the electronic device may be used in transmitting radio-frequency antenna signals. A coupler and antenna signal phase and magnitude measurement circuitry may be used to determine when external objects are in the vicinity of the antenna by making antenna impedance measurements. In-band and out-of-band phase and magnitude signal measurements may be made in determining whether external objects are present. Additional sensors such as motion sensors, light and heat sensors, acoustic and electrical sensors may produce data that can be combined with the proximity data gathered using the antenna-based proximity sensor. In response to detecting that an external object such as a user's body is within a given distance of the antenna, the electronic device may reduce transmit powers, switch antennas, steer a phased antenna array, switch communications protocols, or take other actions. | 2011-10-13 |
20110250929 | CURSOR CONTROL DEVICE AND APPARATUS HAVING SAME - A cursor control device includes a detection module having an image capturing unit defining a detectable region, an information identifying module including an information storage unit and an information comparing unit, and a signal processing unit. The information comparing unit is configured for identifying the object by comparing a captured image of the object with the predetermined images stored in the information storage. The detection module is configured for analyzing the captured successive images to determine the movement track of the identified object. The signal processing unit is configured for generating a cursor control signal based on the movement track signals. An apparatus, such as a mobile phone using the cursor control device is also provided. | 2011-10-13 |
20110250930 | MOBILE TERMINAL AND CONTROLLING METHOD THEREOF - A mobile terminal and controlling method of an embodiment thereof are discussed, by which types and statuses of applications currently executed in multitasking environment can be more conveniently checked. The method includes executing a plurality of applications, selecting a first region from at least one or more candidate regions of a display by a first input via a user input unit, and displaying a list of the executed applications on the first region. | 2011-10-13 |
20110250931 | Static Heading Detection in Personal Navigation Device - A personal navigation device configured to determine heading readings continuously using data from a sensor in the personal navigation device. Heading readings are selected corresponding to a periodic event. A representative heading is determined from the selected heading readings. When a portion of the selected heading readings has a value within a range of the representative heading, a static heading indicator is asserted to indicate the personal navigation device is moving in a static heading. The static heading indicator may be used to smooth an estimated trajectory of the personal navigation device. | 2011-10-13 |
20110250932 | Personal Sound System Including Multi-Mode Ear Level Module with Priority Logic - A personal sound system is described that includes a wireless network supporting an ear-level module, a companion module and a phone. Other audio sources are supported as well. A configuration processor configures the ear-level module and the companion module for private communications, and configures the ear-level module for a plurality of signal processing modes, including a hearing aid mode, for a corresponding plurality of sources of audio data. The ear module is configured to handle variant audio sources, and control switching among them. | 2011-10-13 |
20110250933 | METHOD OF CONTROLLING DIALING MODES IN A VEHICLE - A dialing mode of a telematics unit in a vehicle is controlled by monitoring for dialing digits from a vehicle occupant, determining whether the type of dialing digits are continuous dialing digits or discrete dialing digits, establishing a continuous mode for receiving continuous dialing digits or a discrete mode for receiving discrete dialing digits based on the determination, and if the type of dialing digits changes, switching the established mode. | 2011-10-13 |
20110250934 | CHARGING WHILE WIRELESS - The present invention in several embodiments is a system that allows users to charge the battery of their cell phone without having to utilize traditional means. The present invention gives cell phone users the opportunity to charge their phone's battery utilizing a wireless router or other RF source. This product may virtually eliminate calls being ruined or dropped because of a dying battery. Using this innovative item, multiple consumers will be able to charge their cell phones at the same time. Anyone can use Charging While Wireless to keep their cell phone battery full without having to waste time plugging in the device. | 2011-10-13 |
20110250935 | PORTABLE WIRELESS DEVICE - Provided is a portable wireless device wherein deterioration of antenna performance is eliminated, in the case where the portable wireless device is provided with a sliding mechanism wherein a metal member is used. A sliding unit ( | 2011-10-13 |
20110250936 | SYSTEM AND METHOD FOR PROVIDING A PERFORMANCE FACTOR FOR A PITCHER - The present invention provides a visual representation of and unique, universal definition for a strike zone, said strike zone having a plurality of sub-zones. The strike zone representation allows for a signaling methodology to be developed in which a coach may discretely communicate signals during a game to his pitcher (ex.—baseball or softball pitcher) which request both a specific type and location for a particular pitch, based upon the game situation. Further, implementation of said signaling methodology based upon said strike zone representation allows for a performance factor to be determined for the pitcher. The performance factor may be determined based on results generated through use of the signaling methodology and may provide a universally-recognized gauge or measure of a pitcher's command of his pitches. | 2011-10-13 |
20110250937 | Race participant tracking via wireless positioning technology and near real time reporting of location and pertinent race metrics to the participant and optionally to other individuals or publication on the internet - Method of tracking race participants via the Global Positioning System, providing near real time feedback to the race participant, and optionally to others individuals or to publication on the web at the user's preference. Feedback to include graphical and tabular presentation of such information as geographic position, race route, current race performance metrics, projection of future milestone and final race performance, projected position at a given time, projected time to a given position, relative performance to historical participants, to personal historical performance and to other members of the current race that are being tracked in aggregate or by demographic or otherwise subdivided | 2011-10-13 |
20110250938 | TIME HORSE RACING GAME - A gaming method enabling betters to bet on the incremental outcome of a race. A selected race is divided into a plurality of segments. Bets are accepted from betters who select numbers corresponding to a time or fraction thereof of a racer having the fastest elapsed time for each of the selected segments of the race. A winner is determined after the race is completed based on the actual race times of the racers through each of the selected segments of the race. If there is one or more winning betters the winning betters are paid an amount proportional to the total bet divided by the number of winning betters. | 2011-10-13 |
20110250939 | NETWORK-CONNECTED GOLF GAME IMPROVEMENT, ENTERTAINMENT AND MONETIZATION SYSTEM AND METHOD - A network-connected golf game improvement and entertainment system and methods that connect golf simulators in a plurality of golf sites or residences into an interactive player network. The player network facilitates the context of interaction between players, spectators and adversities. The system and method further include an on-line marketplace that enables advertisers to purchase and place interactive advertising into specific experience channels in real-time. Advertisers would have a direct and real-time channel into their ads analytics, performance and automated financial transaction processing. | 2011-10-13 |
20110250940 | Method for analyzing, matching and delivering questions of online game - The present invention is to provide a method for analyzing, matching and delivering questions of an online game, which is applied to a question-and-answer server (Q & A server) linked to a plurality of user terminals (such as personal computers, hand-held mobile phones and etc.) respectively. When the Q & A server receives a question signal transmitted from the user terminal, the Q & A server executes the steps of determining whether the question signal includes at least one of keywords preset in a keyword database; reading property tag corresponding to the keyword from a tag database; determining whether property tags preset in a plurality of user accounts in a user database are matched with the property tag corresponding to the question signal; and transmitting the question signal to user terminals corresponding to the user accounts, which have the property tags matched with the property tag corresponding to the question signal. | 2011-10-13 |
20110250941 | GAMING METHOD FOR PLAYING A CARD GAME, AND GAMING APPARATUS FOR PERFORMING THE SAME - A gaming method for playing a card game includes the steps of: configuring a gaming apparatus to generate a gaming screen that includes a predetermined number of player areas and a virtual card dealing wheel surrounded by the player areas; configuring the gaming apparatus to distribute virtual playing cards on the virtual card dealing wheel; configuring the gaming apparatus to spin the virtual card dealing wheel for a limited time and, after the virtual card dealing wheel stops spinning, to deal at least a portion of the virtual playing cards on the virtual card dealing wheel to the player areas having active players associated therewith; and configuring the gaming apparatus to determine a winner of the card game based on the virtual playing cards dealt to the player areas having active players associated therewith. | 2011-10-13 |
20110250943 | METHOD OF PLAYING PREPRINTED GAME TICKETS HAVING MULTIPLE GAMES PRINTED THEREOF - A method is provided of vending game tickets from a vending machine during a game play session. Each ticket is preprinted with a plurality of individually playable games, and each game has a game result. The games are associated with at least one deal of games that includes at least some games that have predetermined winning game results. One or more games on a ticket are electronically purchased in a current game play session in response to a request inputted into the vending machine from a patron. Less than all of the games on the ticket may be purchased during the current game play session. An indication of which games on the ticket have been purchased is electronically recorded in database records. The vending machine dispenses all tickets that are played, including tickets wherein less than all of the games on the ticket were purchased during the current game play session. The records of the database may be used to verify which of the games on each of the played tickets have been purchased in the game play session. | 2011-10-13 |
20110250944 | METHOD FOR CONDUCTING A LOTTERY - The invention relates to methods for conducting lotteries. The technical result is that of maintaining and heightening the interest of the players in the process of the lottery itself. | 2011-10-13 |
20110250945 | Gaming apparatus - Described is a method of constructing prize structures that are particularly useful in gaming systems which can be used to implement various games such as bingo and poker. In particular the described pay structures and game systems can have sufficient granularity such that the outcome or payoff of the game being played can be expanded to provide higher payout amounts as well as closely replicate the payoff of a second game. | 2011-10-13 |
20110250946 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed that includes a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions, at least some of the symbols including indicia indicative of respective prizes available to a player, and a prize selector arranged to facilitate selection of at least one of the displayed symbols by a player and thereby selection of a prize sought by the player. The system is arranged to hold the or each player selected symbol at the or each respective display position for at least one subsequent selection of symbols by the symbol selector. The system also includes an outcome evaluator arranged to determine whether a winning combination including the at least one player selected symbol exists after at least one subsequent selection of symbols by the symbol selector, and a prize allocator arranged to allocate the selected prize to the player when a winning combination including the at least one player selected symbol exists. | 2011-10-13 |
20110250947 | GAMING MACHINE - One of values 0 to 9 is associated with each of ten turnips | 2011-10-13 |
20110250948 | VIDEO COMPRESSION IN GAMING MACHINES - Based on the characteristics of a reel-spinning video, a video encoder/decoder can rely on image date from a preceding video frame to reconstruct a current area of a current frame of the reel-spinning video. The video encoder can record some indication of the current area (e.g., number of dropped blocks or boundary values of the area). The video encoder can rely on motion information (e.g., a motion vector) of a preceding area within the current frame, or encode motion information with the indication of the current area. The video encoder then transmits the indication of the current area, perhaps with a subsequent area, without image data of the current area. The video decoder can then reconstruct the current area with image data from a matching area in the preceding frame based on the motion information. | 2011-10-13 |
20110250949 | METHODS AND SYSTEMS FOR PROVIDING A GAME CENTER HAVING PLAYER SPECIFIC OPTIONS AND GAME ACCESS - Described herein are methods and systems for providing a game center having player specific options and game access. For example, in at least certain embodiments, in response to a selection of a friend from a list of friends provided by a game center module, data is sent for presenting to a graphical user interface (GUI). The data is indicative of details of a selected friend including a list of games owned by the friend that the user does not own. The system can then provide the user with an option to access one or more games on the list. In another embodiment, a user receives a game invite from a friend of the user to play a game. The system can determine whether the user owns the game and can cause the GUI to present an option to access the game if the user does not own the game. | 2011-10-13 |
20110250950 | SETTLEMENT SYSTEM - The present invention is provides a novel electronic settlement technique which is capable of supplying a deposit so as to continue the play of a game after a deposit available in a game facility has been consumed. A negotiable-value providing device is transmits to a user terminal device a deposit supply demand message demanding supply of a premises deposit upon receipt of a transfer demand message. A user terminal device is transmits a transfer demand message to a management server upon receipt of the deposit supply demand message. Upon receipt of the deposit supply demand message, the management server is transmits to a financial institute system a transfer request message requesting a predetermined transfer of a predetermined amount of money from a user bank account. Upon receipt of a transfer completion message, a premises server is transmits a provision instructing message instructing provision of a negotiable-value to the negotiable-value providing device. The negotiable-value providing device having received the provision instructing message executes provision of the negotiable-value. | 2011-10-13 |
20110250951 | CONTROLLING PLAYER-TO-PLAYER COMMERCE IN VIDEO GAME ENVIRONMENT - Players of a video game can enter contracts and engage in various simple or complex financial transactions employing credit systems such as credit cards, other financial instruments and other mechanisms to facilitate the enforcement of such contracts. Default on agreements by players or player characters can result in financial penalties which the video game system can apply. | 2011-10-13 |
20110250952 | SERVER BASED METER MODEL SOFTCOUNT AND AUDIT PROCESSING FOR GAMING MACHINES - Systems and methods for metering accounting activities on gaming machines are disclosed. Remote metering can be had for a gaming machine having a master gaming controller, an external cabinet housing a display device and one or more acceptors, dedicated meters, and communication paths between the master gaming controller and display device, and between meters and acceptors. Dedicated meters are located outside and remote from the external cabinet, and are adapted to track continuously at least one item of accounting information associated with the gaming machine. Such meters can be recognized by a gaming regulator as the official meters for the gaming machine, and can be located at a central location in close proximity to other dedicated meters associated with other gaming machines. Such meters can be individual discrete physical devices secured along dedicated communication lines, or can be electronic meters residing on a single server. | 2011-10-13 |
20110250953 | SYSTEMS AND METHODS FOR CONFIGURING A GAMING MACHINE - Systems and methods for configuring a gaming machine are disclosed herein. In one embodiment, the systems and methods reduce operator activity at a gaming machine in order to configure a default set of game packages. By selecting a pre-defined set of games in conjunction with a set of game denominations, the operator will be able to configure a complete game suite at one time on a gaming machine, thereby eliminating the need for the operator to configure each game profile individually. | 2011-10-13 |
20110250954 | GAME WITH COLLECTION IN ADVANCE - Special items can be collected in advance, and only used on a special day. For example, the items can be rockets, they can only be used on Webkinz day. When the special day arrives, the countdown icon associated with the collection that has been made is changed to a launch icon. The user can drag and drop the items into order, and then they are launched in that order. | 2011-10-13 |
20110250955 | CONTROLLING APPLICATION DATA IN WAGERING GAME SYSTEMS - A wagering game system and its operations are described herein. In some embodiments, the operations can include receiving application data provided from multiple applications on a wagering game machine. The application data can indicate needs by the multiple applications to present content on the wagering game machine. The operations can also include prioritizing the presentation of the content based on control rules that govern interoperability between the multiple applications. The operations can also include determining access rights, subscription levels, or other limitations on the applications to present the content and access to each other's application data. The operations can further include presenting controls so that player accounts can modify the manner or priority of presenting the content. | 2011-10-13 |
20110250956 | INFORMATION PROCESSING APPARATUS - Provided is an information processing apparatus configured to: display on a screen a display target range, which is a part of a display region including display elements arranged therein; and move the display target range in the display region in accordance with a direction of a scroll instruction when the scroll instruction is received from a user in a state in which the display target range is displayed, in which a movement amount of the display target range in accordance with the scroll instruction is changed based on a position of the display target range in the display region. | 2011-10-13 |
20110250957 | INFORMATION PROCESSING DEVICE AND INFORMATION PROCESSING METHOD - A table-top game device includes a lobby control unit and a room control unit. The lobby control unit displays an image of a lobby, a virtual space where a plurality of users exchange information, and displays objects associated with the plurality of users at predetermined positions in the lobby. The room control unit displays an image of a room, a virtual space where the users in the lobby can enter, along with the image of the lobby so that the user entering the room can know the objects in the lobby. | 2011-10-13 |
20110250958 | APPARATUS AND METHOD FOR PROVIDING A USER INTERFACE TO AN INFORMATION PROCESSING SYSTEM - An apparatus for use as an output device of a user interface to an information processing system includes at least one device ( | 2011-10-13 |
20110250959 | GAME ACHIEVEMENTS SYSTEM - Systems and method for providing a game achievements system where players are rewarded with game achievements based on mastering certain in-game facets of the games they play. Each game achievement may be conveyed in a profile as a badge or trophy, title, description, date, etc. Players may also accumulate points based on game achievements. A display interface may be made available such that a player may see his achievements and total points, as well as those of others. | 2011-10-13 |
20110250960 | Spontaneous Player Preferences - An apparatus, method, and system to present at least one game offering on a display of a gaming machine may include a portable electronic device having a processor operative with a spontaneous interest data application to acquire spontaneous interest data. A memory may store the spontaneous interest data and the spontaneous interest data application. The spontaneous interest data application may save the spontaneous interest data to the memory, and a data transfer interface can transfer the spontaneous interest data to a second device. | 2011-10-13 |
20110250961 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming comprising displaying a region comprising a plurality of symbol display positions on an electronic display, each symbol display position occupiable by one symbol at a time and being adjacent to at least one other symbol display position such that any movement of the symbols within the region involves a movement to an adjacent display position; populating at least part of the region by injecting symbols into the region at respective selected entry points of a plurality of possible entry points to the region in a respective direction of entry, each entry point corresponding to one of the symbol display; and evaluating the populated region to determine whether to make an award upon an evaluation condition being met. | 2011-10-13 |
20110250962 | SYSTEM AND METHOD FOR A 3D COMPUTER GAME WITH TRUE VECTOR OF GRAVITY - A computer interaction system includes an augmented interaction device and a computer. The augmented interaction device includes a display device that displays augmented reality or virtual reality images, a first tracking mechanism that tracks a position of a physical object relative to the first tracking mechanism and an orientation of the physical object relative to the first tracking mechanism, and a second tracking mechanism that tracks a position of the second tracking mechanism relative to a reference and an orientation of the second tracking mechanism relative to the reference. The computer includes a processor and a memory, and processes position and orientation information received from the first tracking mechanism, and position and orientation information received from the second tracking mechanism. The computer can be configured to compensate for movement relative to the physical object of the first and second tracking mechanisms, and to output augmented reality or virtual reality information to the display. | 2011-10-13 |
20110250963 | GAMING SYSTEM - A gaming system comprising a gaming machine, a switching mechanism connected between a game controller and an audio visual output device, and an external controller in data communication with the game controller via a first communications link and connected via a second communications link to the switching mechanism. The gaming system is arranged such that, in a first mode, the game controller generates first game events based on the player input and outputs first audio visual data related to the first game events, and the gaming system controls the switching mechanism such that the first audio visual data is routed to the audio visual output device, and, in a second mode, the external controller generates second game events and outputs second audio visual data related to the second game events on the second communications link, and the gaming system controls the switching mechanism such that the second audio visual data is routed to the audio visual output device. | 2011-10-13 |
20110250964 | GAMEPIECE CONTROLLER USING A MOVABLE POSITION-SENSING DISPLAY DEVICE INCLUDING A MOVEMENT CURRENCY MODE OF MOVEMENT - Embodiments of the invention provide a method and apparatus for moving a gamepiece in an electronic game where gamepieces are moved by user movement of devices. For example, cell phones may be used to control gamepiece movement on a table top or other surface. Each user moves their respective cell phone to control the movement of their gamepiece. Other user controls can be used to provide additional interaction. One embodiment discloses a tank game where each user operates a tank that is used to shoot at other user gamepieces in real time as the users move about a table top surface. Details are provided of two specific types of movement, but other types of movement are possible. | 2011-10-13 |
20110250965 | GAMEPIECE CONTROLLER USING A MOVABLE POSITION-SENSING DISPLAY DEVICE INCLUDING A MOVEMENT CURRENCY MODE OF MOVEMENT - Embodiments of the invention provide a method and apparatus for moving a gamepiece in an electronic game where gamepieces are moved by user movement of devices. For example, cell phones may be used to control gamepiece movement on a table top or other surface. Each user moves their respective cell phone to control the movement of their gamepiece. Other user controls can be used to provide additional interaction. One embodiment discloses a tank game where each user operates a tank that is used to shoot at other user gamepieces in real time as the users move about a table top surface. Details are provided of two specific types of movement, but other types of movement are possible. | 2011-10-13 |
20110250966 | USER INTERFACE PROCESSING APPARATUS, METHOD OF PROCESSING USER INTERFACE, AND PROGRAM FOR PROCESSING USER INTERFACE - Spotlight information that contains at least coordinate information indicating a coordinate at which an object is positioned is generated in accordance with a selection operation for selecting the object. A spotlight screen, including a spotlight illuminating region for receiving an operation input and a darkened region for receiving a request to cancel the selection operation, is displayed in accordance with the generated spotlight information. The received selection operation is determined in a case where a selection of the spotlight illuminating region is received. A predetermined region having its center at a coordinate at which the object is positioned is determined as the spotlight illuminating region. A predetermined region including a coordinate on which an object, for which the selection operation is not received, exists is determined as the darkened region in a case where there is the object within the spotlight illuminating region. | 2011-10-13 |
20110250967 | GAMEPIECE CONTROLLER USING A MOVABLE POSITION-SENSING DISPLAY DEVICE - Embodiments of the invention provide a method and apparatus for moving a gamepiece in an electronic game where gamepieces are moved by user movement of devices. For example, cell phones may be used to control gamepiece movement on a table top or other surface. Each user moves their respective cell phone to control the movement of their gamepiece. Other user controls can be used to provide additional interaction. One embodiment discloses a tank game where each user operates a tank that is used to shoot at other user gamepieces in real time as the users move about a table top surface. Details are provided of two specific types of movement, but other types of movement are possible. | 2011-10-13 |
20110250968 | METHODS AND SYSTEMS FOR PROVIDING A GAME CENTER HAVING PLAYER SPECIFIC OPTIONS AND STATISTICS - Described herein are methods and systems for providing a game center having player specific options and statistics. For example, in at least certain embodiments, a game center module can provide a friends option such that a user can view and select from a list of friends. The game center module can provide friend details of a selected friend including a list of games played together between the user and the selected friend and a list of other games in common between the user and the selected friend. In an embodiment, the list of games in common and the list of other games in common each include a list of options with each option indicating a respective game name and a comparison of the user's ranking and the selected friend's ranking for the respective game. | 2011-10-13 |
20110250969 | SYSTEMS AND METHODS FOR PROVIDING A GAME CENTER HAVING PLAYER SPECIFIC ACHIEVEMENT DATA - Described herein are methods and systems for providing a game center having player specific achievement data. For example, in at least certain embodiments, a method includes generating data to be presented to a graphical user interface on a system. The data is indicative of achievement data that includes a list of achievements and completion status of achievements associated with a user for a particular game. Optionally, the achievement data also includes a list of achievements and completion status of achievements associated with a friend for the particular game. | 2011-10-13 |
20110250970 | METHODS AND SYSTEMS FOR PROVIDING A GAME CENTER HAVING CUSTOMIZED GAME DETAILS - Described herein are methods and systems for providing customized game details. In one embodiment, a user selects a game from a first list of games associated with a particular friend or selects a game from a second list of games associated with the user. Then, data is sent to a graphical user interface of a system. The data is indicative of details of the selected game with the details having comparison information between the friend and the user if the game is selected from the first list of games or user information only if the game is selected from the second list of games. In another embodiment, the details include progress information for the friend and the user if the game is selected from the first list of games or progress information only about the user if the game is selected from the second list of games. | 2011-10-13 |
20110250971 | METHODS AND SYSTEMS FOR PROVIDING A GAME CENTER HAVING CUSTOMIZED NOTIFICATIONS - Described herein are methods and systems for providing a game center having customized notifications. For example, in at least certain embodiments, data is generated to be presented on a graphical user interface of a system. The data is indicative of recent matches between a user and one or more other players of a game. The data including games the user recently played with the one or more other players. In another embodiment, a user initiates a multi-player gaming application on a system. Data is generated for presenting on a graphical user interface of the system. The data includes invite status information for one or more invited friends and one or more auto-matched players. | 2011-10-13 |
20110250972 | SYSTEM, METHOD AND COMPUTER PROGRAM FOR RETENTION AND OPTIMIZATION OF GAMING REVENUE AND AMELIORATION OF NEGATIVE GAMING BEHAVIOUR - A method of ameliorating negative gaming behaviour is provided. One or more gaming users are monitored, or monitoring data regarding their gaming behaviour is obtained. The gaming behaviour is analyzed to identify behaviour that may result in potentially harmful or addictive gaming behaviour (negative gaming behaviour). In the event of occurrence of such negative gaming behaviour, based on the specific negative behaviour one or more interactions are initiated between a system and the one or more users, such interactions being directed to ameliorating the negative gaming behaviour by preventative action. The gaming behaviour is analyzed based on a plurality of gaming behaviour risk indicators. | 2011-10-13 |
20110250973 | Methods for the unambiguous association of at least one autonomous storage unit with at least one player in a score keeping device - The invention relates to methods for the unambiguous personal association of at least one autonomous storage unit ( | 2011-10-13 |
20110250974 | SIMULATED GAMING USING PRIOR GAME OUTCOME - A method and apparatus for providing a simulated game of chance uses a predetermined set of outcomes determined by a gaming machine for a game of chance based on a first specified wager amount or amounts per game and a specified total number of games, using a simulator. The predetermined set of outcomes may be determined at the gaming machine more than a specified period of time prior to providing the simulated game. The simulator provides simulated games of chance in response to user input specifying second wager amounts independently of the first wager amount or amounts, in which the results of the simulated games are determined from the predetermined set of outcomes. The simulator adjusts the number of permitted simulated games in response to the second wager amounts and results of the simulated games so that an aggregate outcome of the simulated games corresponds to the predetermined set of outcomes. | 2011-10-13 |
20110250975 | DRIVE PLATE WITH LANCED DRIVE TABS - A drive plate for a torque converter, including: an annular shaped inner portion including an inner periphery for the drive plate and a plurality of openings for receiving fasteners for connection to a front cover of the torque converter; a plurality of outer portions along an outer periphery for the drive plate; and a respective drive tab for each outer portion. The respective drive tab includes: a top surface disposed outward from said each outer portion in an axial direction and substantially orthogonal to an axis of rotation for the drive plate; an opening in the top surface for receiving a fastener for connecting the drive plate to a flex plate; and first and second surfaces extending from the top surface and substantially parallel to an axis of rotation for the drive plate. | 2011-10-13 |
20110250976 | COUPLING DEVICE FOR ROTATIONALLY COUPLING DRIVE SHAFT AND DRIVEN SHAFT - A coupling device comprises a drive portion formed on a drive shaft and having a drive wall surface extending in the direction of a rotation axis; a driven portion formed on a driven shaft and having a driven wall surface extending in the direction of the rotation axis; a convex curved portion formed on one of the drive wall surface and the driven wall surface and extending along the rotation axis at a position spaced from the rotation axis as viewed in the direction of the rotation axis; and a concave curved portion having a smaller curvature than that of the convex curved portion and formed on the other of the drive wall surface and the driven wall surface to contact the convex curved portion and extending along the rotation axis at a position spaced from the rotation axis as viewed in the direction of the rotation axis. | 2011-10-13 |
20110250977 | METHOD FOR PRODUCING A SCREW FOUNDATION - A method for producing a screw foundation ( | 2011-10-13 |
20110250978 | ELECTRIC FIRES - The disclosure relates to simulated flame effect fires which include an apertured bed, such as a simulated fuel bed, a vapour generating means such as an ultrasonic transducer and means for providing a rising current of air to carry the vapour through the apertured bed. Light sources are provided below the fuel bed to provide localised illumination. | 2011-10-13 |
20110250979 | Golf Swing Training Aid - Methods and apparatus for a golf swing aid include a knee connector for connecting to a person's knee, a golf club connector for connecting to a golf club's grip that is gripped by the person, and a resilient connector for connecting the knee connector and the golf club connector. In an illustrative example, the resilient connector may be distendable to stretch under tension from an unstretched length to a stretched length to provide a force that opposes separation of the golf club connector and the knee connector beyond a predetermined distance based on the unstretched length of the resilient connector. In some examples, the golf swing training aid may provide a feel-based aid using feedback forces that may be a function of separation between the knee connector and the golf club connector during a dynamic movement of a swing to aid learning an improved golf swing. | 2011-10-13 |
20110250980 | GOLF PUTTING TRAINING APPARATUS AND METHOD OF TRAINING A GOLFER TO USE A PUTTER - A golf putting training apparatus for improving a golf stroke along a line of intended travel of a golf ball. The golf training apparatus includes a pair of upright supports and an eye alignment tool for aligning a user's eyes above the apparatus and in a vertical plane that includes the golf ball and the line of intended travel. The eye alignment tool is supported by and connected between the supports and above the golf ball and includes a substantially linear top edge and pair of generally parallel planar sides depending from the top edge toward a bottom edge. A method of training a golfer to use a putter used by the golfer during a golf putting stroke is also disclosed. | 2011-10-13 |
20110250981 | SENSING SYSTEM FOR ENTERING ANGLE AND SPACE VELOCITY AND HITTING POINT - A sensing system for providing an entering angle, a space velocity and a hitting point to a golf simulation system is provided, in which a club head sensing part and a horizontal sensing part horizontal with a bottom surface are disposed at a position that the club head swung by a golf practicer is entered, so as to sense shadow information of the club head, thereby obtaining the entering angle, the space velocity and the hitting point of the club head. | 2011-10-13 |
20110250982 | Near zero inertia pendulum golf swing trainer Swinky.TM. - Swinky™ is a pendulum golf swing trainer. It weighs about six pounds, folds up like an umbrella, and can be unfolded and set up without tools in a moment. It comprises a long, stiff, ultra-light pendulum arm that hangs atop a mast, planted on a sure-footed tripod opposite the golfer's chin. The golfer's club makes up at least 98% of the weight of the pendulum bob. The other vital 2% of the bob's weight is provided by the device's low-inertia, visually graphic rectangular string bridge, one end of which is anchored on the neck of the club shaft and the other on the tip of the pendulum arm. The club swings accompanied by the bridge quite unaffected by its presence as long as the club's center of mass tracks parallel to and centered with the sweep of the pendulum arm. Exploiting rectangle feedback is simple. Preset the mast angle to match the lie angle of the club shaft and the top of the mast to the height of the golfer's own chin at address. Start and complete swings with the bridge just sufficiently tensioned to form the rectangle. Proper swings are confirmed by steadiness of the mast and tripod throughout the swing, along with air speed whistling that peaks at the bottom of the swing. A faulty swing at any point instantly deforms the rectangle and rocks the mast and tripod. | 2011-10-13 |
20110250983 | Golf Ball With Reduced Flight Path Length - Golf balls with a reduced flight path are disclosed. In some cases, foam incorporated into a middle layer increases impact absorption and reduces a ball's flight path. In other cases, a dimple pattern may be selected to reduce a ball's flight path. In other instances, a parachute or other drag inducer may be deployed as a result of striking the ball to induce drag and minimize the ball's flight path. | 2011-10-13 |
20110250984 | GOLF CLUB AND METHOD OF ADJUSTING PROPERTIES THEREOF - A golf club includes: a hosel of a head to which a leading end of a shaft is attached; a weight material for adjusting weight being provided in a lower end portion of a hosel hole; and a communication opening which communicates the lower end portion of the hosel hole with an inside of the head, wherein the weight material is detachably screwed into the communication opening. | 2011-10-13 |
20110250985 | Iron Type Golf Clubs and Golf Club Heads Having Adjustable Weighting Features - Iron golf club heads and clubs include a body having a ball striking face, a rear face opposite the ball striking face and a sole portion positioned between the ball striking face and the rear face. The rear face has an opening in communication with a slot positioned in the body. A weight element is positioned in the slot through the opening. The weight element has at least one aperture wherein the center of gravity is shifted when the weight element is positioned in the slot. | 2011-10-13 |
20110250986 | Golf Club Heads With Protrusion Weights And Related Methods - Embodiments of club heads with protrusion weights are described herein. Other embodiments and related methods are also disclosed herein. | 2011-10-13 |
20110250987 | MULTI-PIECE SOLID GOLF BALL - The invention provides a multi-piece solid golf ball having a solid core, an inner cover layer and an outer cover layer, which outer cover layer has a plurality of dimples on a surface thereof. The value obtained by subtracting a material hardness (Shore D) of the outer cover layer from a material hardness (Shore D) of the inner cover layer is greater than −5 and less than +5. The dimples number at least 250 and not more than 500, have a surface coverage (SR) of at least 70% and a volume ratio (VR) of at least 1.0%, are of at least three types of mutually differing dimple diameter (DM) and/or dimple depth (DP), and have an average depth of at least about 0.18 mm and a diameter-to-depth ratio (DM/DP) of not more than about 23. The ball has a coefficient of lift CL at a Reynolds number of 70,000 and a spin rate of 2,000 rpm which is maintained at 60% or more of the coefficient of lift CL at a Reynolds number of 80,000 and a spin rate of 2,000. This multi-piece solid golf ball is able to substantially reduce the distance traveled by the ball when struck at a high HS, while at the same time holding down the reduction in distance when struck at a low HS. | 2011-10-13 |
20110250988 | MULTI-PIECE SOLID GOLF BALL - The invention provides a multi-piece solid golf ball having a solid core, an inner cover layer and an outer cover layer, which outer cover layer has a plurality of dimples on a surface thereof. The inner cover layer has a thickness of from 0.8 to 3.0 mm and a material hardness (Shore D) of from 10 to 60, the outer cover layer has a thickness of from 0.7 to 3.0 mm and a material hardness (Shore D) of from 45 to 62, and the material hardness (Shore D) of the outer cover layer is higher than the material hardness (Shore D) of the inner cover layer. The dimples number at least 250 and not more than 500, have a surface coverage (SR) of at least 70% and a volume ratio (VR) of at least 1.0%, are of at least three types of mutually differing dimple diameter (DM) and/or dimple depth (DP), and have an average depth of at least about 0.18 mm and a diameter-to-depth ratio (DM/DP) of not more than about 23. The ball has a coefficient of lift CL at a Reynolds number of 70,000 and a spin rate of 2,000 rpm which is maintained at 60% or more of the coefficient of lift CL at a Reynolds number of 80,000 and a spin rate of 2,000. This multi-piece solid golf ball is able to substantially reduce the distance traveled by the ball when struck at a high HS, while at the same time holding down the reduction in distance when struck at a low HS. | 2011-10-13 |
20110250989 | MULTI-PIECE SOLID GOLF BALL - The invention provides a multi-piece solid golf ball having a solid core, an inner cover layer and an outer cover layer, which outer cover layer has a plurality of dimples on a surface thereof. The inner cover layer has a thickness of from 0.8 to 3.0 mm and a material hardness (Shore D) of from 50 to 80, the outer cover layer has a material hardness (Shore D) of from 35 to 60, and the material hardness (Shore D) of the inner cover layer is higher than the material hardness (Shore D) of the outer cover layer. The dimples number at least 250 and not more than 500, have a surface coverage (SR) of at least 70% and a volume ratio (VR) of at least 1.0%, are of at least three types of mutually differing dimple diameter (DM) and/or dimple depth (DP), and have an average depth of at least about 0.18 mm and a diameter-to-depth ratio (DM/DP) of not more than about 23. The ball has a coefficient of lift CL at a Reynolds number of 70,000 and a spin rate of 2,000 rpm which is maintained at 60% or more of the coefficient of lift CL at a Reynolds number of 80,000 and a spin rate of 2,000. This multi-piece solid golf ball is able to substantially reduce the distance traveled by the ball when struck at a high HS, while at the same time holding down the reduction in distance when struck at a low HS. | 2011-10-13 |
20110250990 | GOLF BALLS HAVING A LOW MODULUS HNP LAYER AND A HIGH MODULUS HNP LAYER - The present invention is directed to golf balls consisting of a dual-layer core and a cover. The core consists of an inner core layer formed from a high modulus HNP composition and an outer core layer formed from a low modulus HNP composition. The outer core layer has an outer surface hardness less than the outer surface hardness of the inner core layer. | 2011-10-13 |
20110250991 | GOLF BALL - A golf ball | 2011-10-13 |
20110250992 | DUAL CURED CASTABLE POLYUREA SYSTEM FOR USE IN GOLF BALLS - Compositions for golf balls that include polyurea linkages and that are crosslinked in the soft segments of the polymer backbone. In particular, the compositions of the invention, which are based on a polyurea have improved crosslink density from the crosslinking between the soft, unsaturated segments of the polymer backbone. The curative blend includes at least one isocyanate-reactive component and a free radical initiator. | 2011-10-13 |
20110250993 | ADAPTIVE GOLF BALL - The present invention relates to a smart golf ball comprised of one or more mantle layers juxtaposed between an inner core and outer cover, where the core, the mantle layer(s), and/or the cover are further comprised of a ferrofluid, a magnetorheological fluid, an inverse magnetorheological fluid, and/or a magnetorheological elastomer, in any of its construction. These nano-engineered materials make possible a golf ball with heretofore-unprecedented levels of adaptive play. | 2011-10-13 |
20110250994 | BUNT TRAINING DEVICE - The invention disclosed herein is a bunt training device including a handle shaped like the handle of a regulation baseball bat connected to a frame shaped to mimic the general outline of a baseball bat barrel. The frame includes two parallel members between which is suspended a ball contact surface. The ball contact surface is constructed so that the ball contact surface stretches or gives when it contacts a pitched baseball. In the preferred embodiment, the ball contact surface is a sleeve of neoprene which is placed over the frame. | 2011-10-13 |
20110250995 | Bamboo Lacrosse Shaft - Bamboo lacrosse shafts and methods of manufacturing bamboo lacrosse shafts are disclosed. | 2011-10-13 |
20110250996 | Tracking System For Use With An Arrow - A tracking system for use with an arrow having a shaft and arrowhead includes a housing having first and second separable portions that define an interior area. A transmitter is operatively coupled to one of the portions and positioned in the interior area when coupled together. A first anchor is configured to be coupled to the shaft and the housing first end. A second anchor is configured to be coupled to the arrowhead and the housing second end. A fastener selectively couples the first and second portions together. A switch activates automatically when the fastener is moved to couple the first and second portions together and causes the transmitter to activate. The system includes a tracking unit having a receiver, display, processor, and programming to indicate a location of the transmitter based on signal received by the receiver from the transmitter. Data received from the transmitter may include an identifier. | 2011-10-13 |
20110250997 | Round Ball, Such as a Soccer Ball, Having a Pattern of Fins to Resist Rolling - A ball, such as a soccer ball, comprises a sphere having a surface, a plurality of smooth portions on the surface of the sphere, and a plurality of flexible fin-like projections protruding from the surface. The fin-like projections may have a height of about 7-10 mm in the may be made from flexible and crushable rubbery material with a Shore A durometer reading of about 50-60. One effect is that the ball tends to fly a shorter distance and to stop rolling more quickly than the same ball without the fin-like projections. | 2011-10-13 |
20110250998 | Pulley Support Structure for Belt-Drive Continuously Variable Transmission and Belt-Drive Continuously Variable Transmission - A pulley support structure for a belt-drive continuously variable transmission and a belt-drive continuously variable transmission are provided that are able to control the occurrence of Mindlin slip itself, and in cases where Mindlin slip has occurred, are able to effectively reduce the effects thereof. In this pulley support structure for a belt-drive continuously variable transmission, 2500 MPs or less is the maximum contact pressure during use between the raceway surfaces of the inner wheel and outer wheel and the rolling elements in the various roller bearings for rotatably supporting the pulleys for the continuously variable transmission. The rolling element surface hardness is HRc 60 or greater, and is at least 1 HRc harder than that of the raceway surfaces. The surface of the rolling element is nitrided or carbonitrided, and the nitrogen concentration in the surface is 0.2% by mass or greater and 2.0% by mass or less. Radial direction gap in the various roller bearings during use is −30 μm or greater and 10 μm or less. | 2011-10-13 |
20110250999 | DEVICE AND METHOD FOR THE LUBRICATION OF A CHAIN DRIVE - An application device and a method of use for the lubrication of a chain drive, more preferably for motorcycle chain drives or the like, includes a rail device. The rail device having a longitudinal side that can be brought to bear against a chain of the chain drive. The rail device includes a contact region formed of a consumable solid lubricant that can be applied to the chain and that can be brought in contact with the chain. | 2011-10-13 |
20110251000 | ENDLESS TRACTION MECHANISM TENSIONER - A tensioning device for an endless traction mechanism for a motor is provided and includes a housing ( | 2011-10-13 |
20110251001 | TENSIONER - A tensioner having a simplified structure, using engaging teeth having increased strength and reduced backlash, constructed from a reduced number of parts, reduced in cost, and having increased design freedom. A tensioner comprises: a tubular member ( | 2011-10-13 |
20110251002 | CHAIN GUIDE MECHANISM - In a chain guide mechanism having a guide bridge for integrally holding two chain guides, a chain and a driving sprocket for more efficient assembly and maintenance, the guide bridge has a oil inlet on a surface of its sprocket-pressing base for receiving oil from an oil supply port in an engine block on which the guide bridge is mounted. The oil inlet communicates, through an internal passage within the base of the guide bridge, with an oil discharge port within a groove in which teeth of the driving sprocket travel. | 2011-10-13 |
20110251003 | POWER TRANSMISSION DEVICE - A power transmission device includes an electromagnetic wave-shielding wall partitioning a first space and a second space adjacent to the first space and blocking propagation of an electromagnetic wave between the first space and the second space. The power transmission device also includes a first pulley arranged within the first space and a second pulley arranged within the second space. The power transmission device also includes a belt placed on the first pulley and the second pulley and extending through the electromagnetic wave-shielding wall to transmit rotational driving force between the first space and the second space. From the electromagnetic wave-shielding wall a hollow tubular member is protruded and allows the first space and the second space to communicate with each other. The belt extends through the inside of the tubular member. | 2011-10-13 |
20110251004 | Internal ring sealed chain - Links in industrial chains are connected by pins in bushings. Internal sealing rings in internal annular grooves near ends of bushings prevent inward movement of debris and outward movement of grease past the grooves. Steel internal sealing rings are expanded further into the grooves upon insertion of the pins through the bushings and the steel rings. The steel rings tightly grip the pins and rotate with the pins. Opposite ends of the bushings extend slightly from inside sidebars. Outer conical nitrile seals have collars placed on extended ends of the bushings and have large radiused ends for contacting inner surfaces of outside sidebars that hold the pins. | 2011-10-13 |
20110251005 | ROLLER CHAIN - A roller chain comprising pins, bushes, rollers, inner fishplates and outer fishplates. Two bushes are connected to each other by at least two inner fishplates and form a chain link. A roller surrounding each bush is mounted rotatably on its respective bush. Adjacent chain links are connected to each other in an articulated manner as a result of each bush being disposed on a pin protruding beyond both ends of the bush, and two pins surrounded by two successive chain links are connected at least by two outer fishplates. At least a part of the bushes comprises a copper alloy. The bushes are produced in a massive forming process. | 2011-10-13 |
20110251006 | Power transmission belt method for production therof - A stacked ring | 2011-10-13 |
20110251007 | Dual gear train driving structure at input side of basin-type gear - For the dual gear train driving structure at input side of basin-type gear of the present invention, the differential gear set input rocker arm driven by the basin-type bevel gear in the differential gear set assembly is made to be driven by two sets of transmissions, in which the first transmission transmits the rotary kinetic energy between the differential gear set input rocker arm and the engine, the second transmission transmits the rotary kinetic energy between the differential gear set input rocker arm and the second driving unit, and one or both of the transmissions drives the differential gear set input rocker arm. | 2011-10-13 |
20110251008 | TRANSMISSION UNIT - The present invention relates to a transmission unit for a vehicle driven by muscle force, comprising an input shaft which can be connected to cranks on opposite sides for driving the vehicle, comprising a first partial transmission. The first partial transmission comprises a countershaft, wherein a plurality of driving gear wheels is mounted on the input shaft, and wherein a corresponding plurality of driven gear wheels of the first partial transmission is mounted on the partial transmission shaft. The driven gear wheels of the first partial transmission are designed as idler gears that can be connected to the countershaft by means of shifting means in a rotationally rigid manner. The countershaft forms an input shaft of a second partial transmission. A plurality of second drive wheels are mounted on the output shaft, wherein the second partial transmission comprises an output shaft, on which a corresponding plurality of second driven gear wheels are mounted. | 2011-10-13 |
20110251009 | SUPERIMPOSED TRANSMISSION HAVING COUPLING SHAFTS - The invention concerns a superimposed transmission for driving a rotational speed-variable work machine having the following design:
| 2011-10-13 |
20110251010 | Planetary Gear - A planetary gear, in particular a multi-stage planetary gear, includes at least two sun wheels, which are disposed coaxially one behind the other. A hydrodynamic axial bearing is arranged between the sun wheels. | 2011-10-13 |
20110251011 | HYBRID POWERTRAIN AND DUAL CLUTCH TRANSMISSION - A dual clutch transmission is provided including a transmission input member, a first output member, a first, second, third and fourth gear sets, a first and second countershafts, and a first and second sleeve shafts. In operation, the first countershaft is engaged to the first sleeve shaft or the second countershaft is engaged to the second sleeve shaft, at least one of the first and second gears of the first and second gear sets is engaged to at least one of the first and second sleeve shafts, and at least one of the first and second gears of the third and fourth gear sets is engaged to at least one of the first and second countershafts to establish at least eight forward speed ratios between the transmission input member and the output shaft. | 2011-10-13 |
20110251012 | DIFFERENTIAL ABIK FOR TRANSPORTATION MEANS - The invention relates to differential drives for driving axles and wheels of transport means. The differential includes output shafts, which are kinematically interconnected by at least one differential pinion. The differential pinion is connected to the differential's housing by means of at least one intermediate member, which rotates freely in the housing coaxially to the geometrical axis of the differential pinion, and—conjugated surface zones of the differential pinion and the intermediate member, which zones are offset relative to the geometrical axis of the differential pinion. The conjugated surface zones may have different configurations. The invention makes it possible to simplify the design of a self-locking differential and to significantly increase the range of the blocking effect. | 2011-10-13 |
20110251013 | MULTI-SPEED TRANSMISSION HAVING TWO PLANETARY GEAR SETS - A transmission is has an input member, an output member, two planetary gear sets, a plurality of coupling members and a plurality of torque transmitting devices. One of the planetary gear sets includes a first, second, third and fourth member and the other of the planetary gear sets includes a first, second and third member. The torque transmitting devices include clutches and brakes. | 2011-10-13 |
20110251014 | Transmission unit - In a transmission, particularly a motor vehicle transmission, having a first, a second, a third, and a fourth planetary gear unit disposed along a main axis of rotation and having six clutch units providing for nine forward gears to be engaged, a drive unit is connected for rotation with a sun gear of the second planetary gear unit and a fourth planetary carrier of the fourth planetary gear transmission and further a power output unit is rotationally fixedly connected to a third planetary carrier of the third planetary gear unit. | 2011-10-13 |
20110251015 | Axial Thrust Load Redistribution System and Method for an Automotive Transmission - A system and method for altering the axial thrust load path within an automobile transmission eliminates the component end play in the transmission's roller clutch inner race and induces component end play in the transmission's rear sun gear. The resulting configuration moves portions of the axial thrust load path to across the roller clutch inner race and away from at least the transmission's sun gear and the reaction shell splines of the reaction shell. The system may include a kit in which an axially shortened roller clutch inner race and an appropriately sized bearing are provided. Additional kit components may include an axially shortened reaction shell. Alternatively, the roller clutch inner race and/or reaction shell may be shortened manually. A method of altering a preexisting transmission to have a new axial thrust load path is also provided. | 2011-10-13 |
20110251016 | DEVICE FOR FASTENING OF A MAGNETIC RING - An arrangement for fastening a magnetic ring onto a transmission component ( | 2011-10-13 |
20110251017 | VEHICULAR POWER TRANSMISSION CONTROL APPARATUS - When it is determined that a driver requests a deceleration of a vehicle (t | 2011-10-13 |
20110251018 | VEHICLE ASSEMBLY WITH INDEPENDENT ELECTRIC WHEEL MOTORS FOR ELECTRIC HYBRID VEHICLES - A vehicle drive assembly is provided. The vehicle drive assembly includes an engine, a transmission operably coupled with the engine, an output shaft operably coupled with the transmission, a differential operably coupled with the output shaft, an axle shaft rotatably coupled to the differential, at least one wheel selectively coupled to the axle shaft via a rotatable axle stub, an electric wheel motor operably coupled to the at least one wheel via the rotatable axle stub, and a coupling device operably coupled with the electric wheel motor for selectively coupling the axle stub with the axle shaft. | 2011-10-13 |
20110251019 | METHOD AND SYSTEM FOR CABIN HEATING - Methods and systems are provided for selectively increasing an amount of waste heat generated by an idling engine. An engine output is increased while a transmission output is locked to generate waste heat that may be used to heat the cabin of a stopped vehicle. | 2011-10-13 |
20110251020 | RESISTANCE TRAINING DEVICE AND METHOD - Devices, methods and systems for strength training directed at improving a bicyclist's performance. The training device includes a cycle frame, a seat and a set of handlebars and a crank arm assembly attached to the frame. The training device also includes a means for selecting an amount of resistance to rotational motion of the crank arm assembly. In use, a user advances the pedals and crank arms by pedaling against the selected resistance through a selected training arc, then returns the crank arms to the starting position, against negative resistance, and repeats the extension/retraction motion according to the strengthening protocol in use. The user then selects a second training arc and repeats the sequence of rotation against resistance and counter-rotation against negative resistance. | 2011-10-13 |
20110251021 | Method and apparatus for facilitating strength training - Strength training exercise is facilitated by a video gaming system (VGS). VGS communicates information about the exercise resistance force with an exercise device. Strength training machine coupled with the VGS and acts as a game controller. The machine provides resistance by an electrical motor. Resistance can be adjusted using data send from the VGS. Further, the resistance can pulsate during an exercise motion, providing internal muscle massage. The video gaming system uses a non-contact method to monitor a physiological parameter of the user. For example, a video camera is used to detect heart rate. Pose tracking information is used to detect the level of user exhaustion. Those and other monitored parameters are used to adjust the regime for either current or future exercises. The regime is optimized to increase workout efficiency. An activity not directly related to exercise, for example game, is unlocked if exercise performance is on track. | 2011-10-13 |
20110251022 | LEG REHABILITATION SYSTEM HAVING GAME FUNCTION - The present invention relates to a leg rehabilitation system having a game function. The rehabilitation system comprises: a back plate for supporting a back of a patient; a stepper part having two foothold parts, the back plate being extended from a bottom portion of the back plate in such a manner that a patient can move the two foothold parts downwardly in turn with legs of the patient, a load sensor positioned on the stepper part for sensing a load transferred to each foothold part and the movement speed of the foothold part when the patient moves the legs; a controller configured for generating game data based on load data according to the load sensed by the load sensor and speed data according to the movement speed; and a display unit for displaying graphical game elements corresponding to the game data generated by the controller. | 2011-10-13 |
20110251023 | GYMNASTIC EQUIPMENT - A gymnastic equipment ( | 2011-10-13 |
20110251024 | PUNCHING BAG ASSEMBLY WITH STIFFNESS ADJUSTMENT ARRANGEMENT - The resilient assembly has an innermost inflatable enclosure, a reinforced fiber layer around the inflatable enclosure, first and second mounting members on top and bottom points of the inflatable enclosure, each mounting member having a threaded shank, a leather layer around the reinforced fiber layer and the first and second mounting members, a first cap having a central through hole, and a second cap having a central through hole so that the threaded shanks are driven through the through holes to releasably secure to the pedestal and the punching bag respectively. | 2011-10-13 |
20110251025 | Modular Exercise Pole And Anchoring System - A modular exercise pole and anchoring system is provided. The present invention relates to an exercise pole with multiple vertical and horizontal attachment points for connecting resistance training devices, the pole being attached to a base having a base post that accepts a plurality of plate-type weights for anchoring. The exercise pole and anchoring system have application to resistance training for fitness, among other uses, while the anchoring system alone has application to a number of uses where convenient, removable anchoring is desired. | 2011-10-13 |
20110251026 | Exercise pole - An exercise device. The device comprises a pole, the pole being between 36 and 72 inches in length. The pole has a first end intended for gripping by a user, and a second end intended for contact with a standing surface. A weight retaining clip can be joined to the pole between the first end and the second end. A handle for gripping can be on the first end, and a substantially ball-shaped base joined can be joined to a second end. Methods for using the exercise device are also disclosed. | 2011-10-13 |