39th week of 2010 patent applcation highlights part 67 |
Patent application number | Title | Published |
20100248750 | Paging in a Radio Access Network, Such As An E-UTLRAN - The present invention relates to methods and arrangements of a network node and a UE of a radio access network supporting discontinuous reception, offering a solution that is based on the idea to use more than one sub frame for transmitting paging messages when needed. An indicator in a sub frame with paging messages indicates to the receiving UE if the subsequent sub frame should be read as well. | 2010-09-30 |
20100248751 | RELAY METHOD AND RELAY STATION - A relay station that relays radio signals between a base transceiver station and a mobile station includes a downlink amplifier that amplifies a downlink signal from the base transceiver station to the mobile station, an uplink amplifier that amplifies an uplink signal from the mobile station to the base transceiver station, a paging response signal detection unit that detects a paging response signal with which the mobile station responds to a paging signal for paging the mobile station, and an amplification control unit that starts amplification control with respect to the downlink amplifier and the uplink amplifier when the paging response signal has been detected by the paging response signal detection unit. | 2010-09-30 |
20100248752 | METHOD AND APPARATUS FOR DETERMINING PAGING TIME - The technical solution under the present invention determines paging time by determining the position of the radio sub-frame that includes a paging identifier, with a view to ensuring energy efficiency of a User Equipment (UE). Network-side and user-side paging apparatus and methods are disclosed to perform the paging time determination steps of the invention. | 2010-09-30 |
20100248753 | PAGING APPARATUS AND METHOD IN A MOBILE COMMUNICATION SYSTEM PROVIDING MULTIMEDIA BROADCAST MULTICAST SERVICE - A paging apparatus and method in a mobile communication system providing an MBMS (Multimedia Broadcast Multicast Service). In the mobile communication system, to page a UE for a first service through a primary carrier during a second service in progress through a secondary carrier, a PICH (Paging Indication Channel) transmitter in a Node B transmits paging indication information to the UE through the primary carrier by oscillating the primary carrier as a transmission frequency. A PCH (Paging Channel) transmitter transmits paging information to the UE through the primary carrier or the secondary carrier by oscillating the primary carrier or the secondary carrier as the transmission frequency under a predetermined control. A PBMSCH (Physical Broadcast Multicast Shared Channel) transmitter transmits data of the second service through the secondary carrier by oscillating the secondary carrier as the transmission frequency. A controller controls the primary carrier or the secondary carrier to be oscillated as the transmission frequency of the PCH transmitter if the paging indication information indicates paging. | 2010-09-30 |
20100248754 | Paging Group Network and Method for Updating Mobile Station Locations - A paging group network includes multiple paging groups formed by areas covered by base stations (BSs). The paging group network further includes an anchor paging controller (PC) and a relay PC. The anchor paging controller initiates a page to a mobile station (MS), addresses the paging group in which the MS is located, and stores status information about the MS in a corresponding location register (LR). The relay PC manages the paging groups. A method for updating MS locations is also provided. Thereby, the present invention optimizes the paging and location updating processes, and reduces the complexity of managing the idle mode. | 2010-09-30 |
20100248755 | MANAGING COMMUNICATIONS UTILIZING COMMUNICATION CATEGORIES - Systems, methods, and computer-readable mediums for managing communications on telecommunication devices utilizing communication categories are provided. A subset of contacts accessible by a telecommunication device are associated with one or more communication categories. Each communication category can be associated with a set of communication activities. Based on a selection of a specific contact, a telecommunication device can generate a display having display objects representative of communication categories associated with the selected contact. Additionally, based on a selection of a communication category, the telecommunication device can further generate a display including display objects representative of a set of communication activities corresponding to the selected communication category. | 2010-09-30 |
20100248756 | MOBILE COMMUNICATION APPARATUS - A mobile communication apparatus having a first housing section, a second housing section movably connected to the first housing section, an open/close sensor, an email saving controller and an email sending controller. The second housing section is configured to be open or closed to the first housing section. The open/close sensor configured to sense whether the first housing section and the second housing section are open or closed to each other. The email saving controller configured to save an email addressed to a particular address upon the open/close sensor sensing that the first housing section and the second housing section being closed to each other. The email sending controller configured to send the email saved by the email saving controller to the particular address. | 2010-09-30 |
20100248757 | METHOD FOR CREATING SHORT MESSAGE AND PORTABLE TERMINAL USING THE SAME - A method for automatically creating a short message and a portable terminal using the same includes extracting at least one word expected to be input from a database provided in the portable terminal when a message creation menu is selected. At least one input expected word that has been extracted is then displayed. At least one word that is recognized is selected from among the displayed at least one input expected word; and inputting the selected word to a text message creation window. A user can create a short message without having to input words one-by-one through a keyboard. | 2010-09-30 |
20100248758 | MESSAGE SERVICE METHOD AND MESSAGE SERVICE SYSTEM - The present invention relates to a message service method and a message service system. The message service method receives a message and a message transmission request from an open service application user and transmits the message to an appropriate transmission infrastructure such that the message arrives at a destination terminal. To achieve this, the message service system includes an open service application server which sends the message and the message transmission request, an open service gateway which reconstructs the message as one of a short message, a WAP Push message and a multimedia message through message analysis, and transmission infrastructures which transmits messages. | 2010-09-30 |
20100248759 | Provision of Messaging Services From a Video Messaging System for Video Compatible and Non-video Compatible Equipment - A telecommunications system that supports the provision of video messaging, yet maintains compatibility and operation with user equipment that is not capable of processing, receiving or rendering video content. Based on the type of user equipment, as well as user selected options, network configurations and status, and class-of-service characteristics, the telecommunications systems can revise the manner in which content is provided to the user equipment. Variations in the content provision include providing synchronized audio and video content, audio content only, video content only, video content with closed-captioning and closed-captioning only. | 2010-09-30 |
20100248760 | System and Method for Cooperative Spectrum Sensing in Cognitive Radio Systems - A system and method for cooperative spectrum sensing in cognitive radio (CR) systems is provided. A method for CR user operation includes coordinating with partner CR users to share spectrum sensing information, combining spectrum sensing information from partner CR users, and determining if a transmission opportunity exists based on the combined spectrum sensing information. The method also includes transmitting a message to a CR user if the transmission opportunity exists, and storing the message if the transmission opportunity does not exist. | 2010-09-30 |
20100248761 | RADIO COMMUNICATION APPARATUS, RADIO COMMUNICATION SYSTEM, AND RADIO COMMUNICATION METHOD - A radio communication apparatus includes a characteristic data extraction unit receiving a radio signal from one or more radio stations and calculating characteristic data representing a waveform characteristic indicating statistical properties of the received signal; a characteristic data determination unit determining at least one characteristic data based on one or more calculated characteristic data; a signal generation unit converting a signal for a radio transmission into a signal having a format corresponding to the determined characteristic data, and generating a transmission signal having a characteristic waveform based on the characteristic data; and a transmission unit transmitting the transmission signal. | 2010-09-30 |
20100248762 | Method and System for Mitigating Interference Between a Plurality of Femtocells Utilizing Transmission Deferral - Aspects of a method and system for mitigating interference between a plurality of femtocells utilizing transmission deferral are provided. In this regard, prior to transmission of cellular signals by a femtocell, the femtocell may be operable to detect signals that interfere with cellular communications between the femtocell, one or more base stations, and a cellular enabled communication device that communicates with the femtocell. The femtocell may be operable to defer transmission of the cellular signals for a particular period of time based on the detected interfering signals. During transmission of cellular signals from the femtocell to a cellular enabled communication device, the femtocell may be operable to detect loss of one or more packets of data. The femtocell may be operable to defer transmission of the cellular signals for a particular period of time based on the detected loss of one or more packets of data. | 2010-09-30 |
20100248763 | ADAPTIVE MULTI-TIERED RE-CODING FOR IMPROVED COMMUNICATIONS RESOURCE UTILIZATION - System(s) and method(s) that, periodically or when triggered, adapt data rates in multiple tiers of a network are presented. A top tier feedback (FB) loop adapts on a longer time scale associated with its longer path transit time for FB communication messages from a wireless portion to a data source in the wire-line portion of the network. A bottom tier FB loop adapts very quickly, and on a shorter time scale that the top tier FB loop due to its shorter FB path transit time, at the wireless edge with sufficient speed to accurately adapt to fast-changing wireless conditions. The top tier provides efficient resource utilization down to the bottom tier, and the bottom tier provides efficient resource utilization within the wireless portion of the network. A middle tier(s) can be added as desired to provide a more gradual stepped adaptation from source to destination. | 2010-09-30 |
20100248764 | TECHNIQUE AND APPARATUS FOR COGNITIVE RADIO ACCESS TO A BROKERED SPECTRUM - A technique ( | 2010-09-30 |
20100248765 | METHOD OF ALLOCATING RADIO RESOURCES IN A WIRELESS COMMUNICATION SYSTEM - A method of allocating radio resources in a wireless communication system is disclosed. A method of allocating radio resources from a network of a wireless communication system in accordance with a plurality of scheduling modes comprises transmitting first scheduling information to a user equipment to allocate radio resources to the user equipment in accordance with a first scheduling mode, the first scheduling information including a first user equipment identifier, and transmitting second scheduling information to the user equipment to allocate radio resources to the user equipment in accordance with a second scheduling mode, the second scheduling information including a second user equipment identifier. | 2010-09-30 |
20100248766 | METHOD OF ALLOCATING RADIO RESOURCES - A method of allocating radio resources includes allocating radio resources to a first allocation unit which is one of a plurality of allocation units included in a resource domain, and allocating radio resources to a second allocation unit at the m th position in a time domain and at the n th position in a frequency domain from the first allocation unit, wherein the resource domain includes a plurality of allocation unit groups, the plurality of allocation unit groups are composed the plurality of allocation units placed m in the time domain and n in the frequency domain from a previous allocation unit. | 2010-09-30 |
20100248767 | RESOURCE ALLOCATION METHOD AND DEVICE - The present invention relates a resource allocation method and a resource allocation device. According to an exemplary embodiment of the present invention, a resource allocation method of a wireless communication system includes: allocating a resource to a first base station; determining whether or not a second cell that is smaller than a first cell is provided in a first cell region managed by the first base station; reducing the resource allocated to the first base station when the second cell is provided; and allocating resources remaining after reducing the resource to a second base station that manages the second cell. | 2010-09-30 |
20100248768 | Wireless Communication Terminal And Management Device In A Wireless Communication System And Method Thereof - A management device in a wireless communication system including a first communication terminal, a second communication terminal, a base station, includes a storage unit to store information related to an operation state of the second communication terminal associated with the first communication terminal as a communication counterpart, and a control unit that identifies the operation state of the associated second terminal based on the information stored in the storage unit, and changes an intermittent reception period of the first communication terminal to be longer than an existing period, based on the state of the second communication terminal. | 2010-09-30 |
20100248769 | System and Method for Probability-based Resource Allocation in a Wireless Communications System - A system and method for probability-based resource allocation in a wireless communications system is provided. A method for centralized resource allocation includes coordinating spectrum sensing information with a set of cognitive radio (CR) user pairs, computing probability-based information for CR user pairs in the set of CR user pairs, computing adjustment values for each channel available for allocation, assigning a CR user pair to an unassigned channel in a set of channels available for allocation, the assigning based on the probability-based information, updating the adjustment values, repeating the assigning a CR user pair and the updating the adjustment values if the adjustment values have not converged, and transmitting a message to the set of CR user pairs, wherein the message comprises information regarding CR user pair to channel assignments. | 2010-09-30 |
20100248770 | DETERMINING LATENCY IN A WIRELESS COMMUNICATIONS SYSTEM - In an embodiment, a given access terminal (AT) detects a request to initiate a Push-to-Talk (PTT) session, and stores first time information indicative of when the request to initiate the PTT session is detected. The given AT sends the request as a message to an access network, which forwards an announce message to announce the PTT session to a plurality of access terminals. At least one of the plurality ATs accepts the announce message to join the PTT session, and the access network sends a message to the given AT granting permission to begin the PTT session. The given AT stores second time information indicative of when the permission is received, and sends PTT latency information based on the first and second time information to the access network, the PTT latency information related to an initial PTT latency of the PTT session. | 2010-09-30 |
20100248771 | SELECTIVELY ALLOCATING DATA CHANNEL RESOURCES TO WIRELESS COMMUNICATION DEVICES WITHIN A WIRELESS COMMUNICATIONS SYSTEM - In an embodiment, an access network (AN) receives a request to allocate a given data channel (e.g., a traffic channel (TCH), Quality-of-Service, an Internet Protocol (IP) address, etc.) to a given wireless communication device (e.g., a call originator, a call target, etc.). The AN determines whether the given data channel is available for allocation to the wireless communication device. If the AN determines the given data channel not to be available for allocation to the wireless communication device, the AN determines a priority score to be associated with the received request. The AN initiates one of a plurality of data channel acquisition procedures (e.g., a preemption procedure, a queuing procedure, etc.) if the determined priority score is above at least one priority score threshold, each of the plurality of data channel acquisition procedures configured to obtain the given data channel in order to service the received request. | 2010-09-30 |
20100248772 | PUSH-TO-TALK TELECOMMUNICATIONS SYSTEM UTILIZING A VOICE-OVER-IP NETWORK - A method and system to provide push-to-talk from one user to another in a wireless packet data telecommunications network is described. The system may include: a wireless communication network including push-to-talk (PTT) functionality, with a Session Initiation Protocol (SIP) Proxy Server; a SIP Registrar and Location Server operable to store contact addresses of active mobile devices; a Realtime Transport Protocol (RTP) Media Gateway (PTT Server) operable to function as a call endpoint for each of a plurality of mobile devices wherein the plurality of mobile devices are segmented into membership groups, the PTT Server further operable to multicast a communication from one member of the group to the other members of the group; and an Internet Protocol (IP) network interconnecting the SIP Proxy server, the SIP Registrar and Location Server, and the PTT Server. | 2010-09-30 |
20100248773 | METHOD OF DRIVING A MOBILE COMMUNICATION TERMINAL - A method of driving a mobile communication terminal in a cellular network, includes monitoring with a control unit of the mobile communications terminal, reception power levels between the mobile communication terminal and cellular network base stations at a predefined monitoring rate for each base station. Timing information values for a number of base stations are intermittently monitored by the control unit. Drift of the timing information values for at least two of the base stations is monitored and significant motion of the mobile communication terminal is deemed detected if at least one of the timing information values indicates a drift equal to or exceeding a given timing drift threshold. The predefined reception power level monitoring rate is reduced to a reduced reception power level monitoring rate for at least a number of the base stations as long as the motion of the mobile communication terminal is not significant. | 2010-09-30 |
20100248774 | POWER CONSUMPTION CONTROL METHOD OF A COMMUNICATION SYSTEM AND RELATED COMMUNICATION SYSTEM - A communication system includes a first network device and a second network device. A power consumption control method applied to the communication system includes the steps of: checking a receiving capability of the first network device to generate a first checking result; and selectively notifying the second network device to adjust a transmitting capability of the second network device according to the first checking result. When the first checking result indicates that the receiving capability of the first network device is greater than a first threshold, transmit a first notice signal to notify the second network device. When receiving the first notice signal, lower the transmitting capability of the second network device. | 2010-09-30 |
20100248775 | MOBILE PHONE CAPABLE OF ACCESSING EXTERNAL STORAGE DEVICES - A mobile phone that is capable of accessing external storage devices, such as USB flash drives, is provided. The mobile phone of the present invention is particularly suited for smartphones that incorporate email functionality, allowing the user to attach files stored on the external storage device to outgoing emails and store files attached to incoming emails on the external storage device. | 2010-09-30 |
20100248776 | Electronic Device Including a Function Button Operable by a Stylus or Similar Device - An electronic device may include a stylus and a housing. An opening may be formed in the housing for inserting and storing the stylus. A function button may be mounted in the housing. The stylus may be adapted to operate the function button when in a stored position inserted within the opening in response to a user applying a predetermined pressure to the stylus. | 2010-09-30 |
20100248777 | SYSTEM AND METHOD FOR STORING AND DISPLAYING DATA WITH DIGITAL IMAGES - A method for storing data with a digital image comprises providing a digital camera for capturing and storing digital images, the digital camera having a controller, a storage medium, a data entry mechanism, and a positioning system. The method further includes the camera receiving direction from a user to capture a digital image and capturing and storing the digital image in response to the user's direction. Additionally, the positioning system determines location information corresponding to the location of the digital camera when the image is captured. The camera receives user-supplied data input to be associated with the captured digital image captured via the data entry mechanism and the controller automatically associates the user-supplied data input and the location information with the digital image and stores the data input, the location information, and the digital image in the storage medium as a combined data file. | 2010-09-30 |
20100248778 | SCROLL WHEEL ON HINGE - A scroll wheel hinge assembly for an electronic device is described. The scroll wheel hinge assembly may be used for an electronic device that pivotally connects a flip module with a base module having a keypad. The flip module has a front face with an internal display and a back face with an external display. The hinge assembly includes a cylindrical rotatable assembly, a flip-closed position, and a flip-open position. More particularly, the cylindrical rotatable assembly is configured to enable the flip module to rotate in relation to the base module about a rotatable axis associated with the cylindrical rotatable assembly. The cylindrical rotatable assembly also includes either a free-wheel or a touch sensitive component on the exterior of the cylindrical assembly. In the illustrative embodiment, the touch sensitive component is configured to perform a scroll function that includes a scroll-up operation and a scroll-down operation. | 2010-09-30 |
20100248779 | CARDHOLDER VERIFICATION RULE APPLIED IN PAYMENT-ENABLED MOBILE TELEPHONE - A method includes equipping a mobile telephone with a payment capability, and storing a cardholder verification rule in the mobile telephone. The method further includes the mobile telephone applying the stored rule to determine whether to require a user of the mobile telephone to perform a cardholder verification process. | 2010-09-30 |
20100248780 | Digital image viewing system, a cellar phone and a digital photo frame - A digital image viewing system comprises a wireless phone unit, a battery charger for the wireless phone unit and a digital photo frame in short-range wireless communication with the wireless phone unit. The digital photo frame may include phone function unit. Usual slide show is played on display of digital photo frame and replaced by a special image when a speaker of digital photo frame plays a ringer melody. The special image relates to a person causing the ringer melody. An operation at the wireless phone unit is transmitted to the digital photo frame through the short-range wireless communication to change the special image back to the usual slide show. Upon receipt of e-mail with image data attached, cellar phone automatically but conditionally opens the e-mail and takes out the image data to transmit it to digital photo frame through the short-range wireless communication or direct contact with battery charger. | 2010-09-30 |
20100248781 | MOBILE TELECOMMUNICATIONS DEVICE WITH IMAGE SENSOR DIRECTED INTERNALLY AND EXTERNALLY - The invention provides for a mobile telecommunications device that decodes tags of coded data printed on media present at points internal and external of the device. The device has an image sensor and a beam splitter for deflecting incoming light onto the image sensor. The device also includes a first infrared LED operatively directing light onto external media at the external point, with an infrared filter configured to receive light reflected from the external media onto the beam splitter. Also included is a second infrared LED operatively directing light onto media present in the internal pathway, with a mirror arrangement configured to direct light reflected from the internal media into the beam splitter. | 2010-09-30 |
20100248782 | APPARATUS AND METHOD FOR DISPLAYING OPERATING STATE OF MULTI-STANDBY TERMINAL - A method of displaying an operating state of a multi-standby terminal including a first subscriber identification module (SIM) and a second subscriber identification module (SIM) and an apparatus for providing same are provided. The method preferably includes: checking whether the first SIM and the second SIM were installed; and emitting light of a first light emitter when the first SIM is installed, and emitting light of a second light emitter when the second SIM is installed. | 2010-09-30 |
20100248783 | MOBILE TERMINAL AND METHOD FOR PROVIDING TERMINAL RELATED INFORMATION IN POWER-OFF STATE - A mobile terminal and method for providing terminal related information in a power-off state of the terminal are discussed. According to an embodiment, the mobile terminal includes at least one storage unit; and a contactless controller configured to receive a request for information related to the mobile terminal from a requesting device in the power-off state, to obtain the requested information from the storage unit in the power-off state, and to transmit the obtained information to the requesting device in the power-off state. | 2010-09-30 |
20100248784 | Electronic device input/output system and method - A system and method for coupling a peripheral to a device such as a smart phone. In a most general embodiment, the invention includes a first circuit for converting data signals output by the peripheral to analog signals; a connector for coupling the circuit to an input port of the device; and a second circuit disposed within the device for converting analog signals to data signals. In the illustrative embodiment, the first circuit is a frequency shift key generator and the second circuit is a frequency shift key detector. A host controller is coupled to the peripheral and a microcontroller coupled to the host controller. A serial port is coupled between the microcontroller and the host controller. A communication controller is coupled between the serial port and the frequency shift key generator. In a more specific embodiment, the device further includes a frequency shift key to binary data converter and a scan code to character set mapper and an arrangement for receiving and processing signals wirelessly via an infrared receiver. | 2010-09-30 |
20100248785 | FEEDER CABLE REDUCTION - The present invention allows transmission of multiple signals between masthead electronics and base housing electronics in a base station environment. At least some of the received signals from the multiple antennas are translated to being centered about different center frequencies, such that the translated signals may be combined into a composite signal including each of the received signals. The composite signal is then sent over a single feeder cable to base housing electronics, wherein the received signals are separated and processed by transceiver circuitry. Prior to being provided to the transceiver circuitry, those signals that were translated from being centered about one frequency to another may be retranslated to being centered about the original center frequency. | 2010-09-30 |
20100248786 | Mechanism for Providing User Guidance and Latency Concealment for Automatic Speech Recognition Systems - Audio input to a user device is captured in a buffer and played back to the user while being sent to and recognized by an automatic speech recognition (ASR) system. Overlapping the playback with the speech recognition processing masks a portion of the true latency of the ASR system thus improving the user's perception of the ASR system's responsiveness. Further, upon hearing the playback, the user is intuitively guided to self-correct for any defects in the captured audio. | 2010-09-30 |
20100248787 | Chromeless User Interface - Techniques are described to implement a user interface for a display of a mobile device. In an implementation, the user interface may include a chromeless menu configured to be displayed when menu-based user input to the mobile device is available; a system tray configured to be displayed on the display when a notice containing status information affecting operability of the mobile device is available; and a task switcher module operable to cause a chromeless overlay be displayed over an active application being executed by the mobile device to allow selection of one or more applications of the mobile device. | 2010-09-30 |
20100248788 | METHOD OF DIVIDING SCREEN AREAS AND MOBILE TERMINAL EMPLOYING THE SAME - A method of supporting divided screen areas and a mobile terminal employing the same are disclosed. The method includes: generating input signals for one of sequentially and simultaneously activating a plurality of user functions; activating the user functions according to generated input signals; dividing a screen into divided screen areas that correspond to activated user functions; and outputting functional view areas associated with the activated user functions to the corresponding divided screen areas. | 2010-09-30 |
20100248789 | MOBILE TERMINAL DEVICE - A mobile terminal device includes a display member that displays an image; a first printed layer that is formed on an undersurface of the display member and annularly surrounds a part of the undersurface of the display member so as to provide color to the part; a second printed layer that overlaps an outer peripheral section of the first printed layer and provides color to an outer peripheral side, relative to the first printed layer, of the display member; an adhering member adhered to a region of the undersurface of the display member, the region being inward from an inner peripheral section, which does not overlap the second printed layer, of the first printed layer; and a detecting member that is adhered to the undersurface of the display member by the adhering member and detects contact on a surface of the display member. | 2010-09-30 |
20100248790 | PORTABLE ELECTRONIC APPARATUS - A portable electronic apparatus which can be made compact and thin in the set thickness direction of the case while securing sufficient strength of the case. The portable telephone ( | 2010-09-30 |
20100248791 | BACKLIGHT CONTROL METHOD FOR AN ELECTRONIC DISPLAY DEVICE - A backlight control method for an electronic display device comprises the following steps: monitoring whether the user has triggered a backlight control signal; testing whether backlight has been turned on; based on the backlight control signal triggered by the user, performing the appropriate backlight control. The backlight control method for an electronic display device provided by the present invention can promptly control the backlight of an electronic display device according to user requirements. In particular, it can promptly turn off the backlight, thus effectively saving energy and prolonging the lifecycle of the electronic display device. | 2010-09-30 |
20100248792 | Display Device and Mobile Terminal Device - [Object] To provide a display device and a mobile terminal device that can be reduced in size and weight by simplifying a configuration. | 2010-09-30 |
20100248793 | METHOD AND APPARATUS FOR LOW COST HANDSET WITH VOICE CONTROL - Systems, methods and apparatuses for a unique wireless handset are described. One embodiment may be directed to a wireless handset that uses voice recognition to simplify the operation of the handset and therefore allows the handset to include fewer input keys. Using speaker dependent voice recognition (VR) software, the recognition rates for most users can exceed 95%. The reliability of the speaker dependent voice recognition used in the embodiment, allows for a design that eliminates the traditional keypad and creates a large space on the face of the handset for prominent corporate or institutional logos and images. This form factor provides an excellent platform for branding and marketing promotional applications. | 2010-09-30 |
20100248794 | METHOD AND ELECTRONIC DEVICE CAPABLE OF SAVING POWER - A method and an electronic device capable of saving power are disclosed. The electronic device includes a power save system, a media player application and an audio interface. The audio interface includes an audio driver module, and an audio processor. The power save system includes a monitor unit, and a control unit. The monitor unit monitors the current mode of the media player application. If the media player application is in the mute mode, the control unit transmits a power-save signal to switch off the audio processor to save power of the electronic device. | 2010-09-30 |
20100248795 | INFORMATION PROCESSING TERMINAL - An information processing terminal includes a first housing, and a second housing which is movably connected to the first housing via a connection mechanism, wherein the connection mechanism includes a guide pin which is protrusively formed on a side of the first housing, and wherein the first housing includes a guide groove which controls a moving direction of the first housing and the second housing by being engaged with the guide pin, and a dust-proof sheet which seals the guide groove. | 2010-09-30 |
20100248796 | ELECTRONIC APPARATUS - An electronic apparatus includes: a first casing; a second casing; a coupling mechanism for coupling the first and second casings while allowing the first and second casings to slide and rotate with each other in a state where the first and second casings being overlapped with each other, the coupling mechanism retaining the first and second casings to be in one of: a first posture in which the first and second casings are being overlapped; a second posture in which the first and second casings are being slidably moved; and a third posture in which the first and second casing are being rotated; a magnet provided in one of the first casing and the second casing; a first magnetic sensor and a second magnetic sensor which are provided in the other of the first casing and the second casing, the sensors outputting detection signals generated by a magnetic force of the magnet. | 2010-09-30 |
20100248797 | PORTABLE DEVICE - A portable device includes: a first housing; a second housing slidably coupled to the first housing, the second housing being slidable from one end of the predetermined slidable range to the other end thereof via the middle position thereof; a first and second spring members; a first and second arms; a connecting arm connecting the first spring member with the second spring member; wherein when the second housing is slid from the one end to the middle position, the first and second spring members generate a reaction force while the second spring member stays in the initial position, and when the second housing is slid from the middle position to the other end, the first and second spring members move along the sliding of the second housing. | 2010-09-30 |
20100248798 | INFORMATION PROCESSING TERMINAL - An information processing terminal includes a first housing, a second housing that has a projecting unit which projects toward a side of the first housing, and a connection mechanism which movably connects the first housing to the second housing, wherein the connection mechanism includes a slide leg unit which slidably connects the first housing by being engaged with a slide rail included in the first housing, and a guide pin which controls a moving direction of the first housing by being engaged with a guide groove provided in the first housing, and wherein the first housing abuts on the slide leg unit, the guide pin, and the projecting unit when the first housing and the second housing are in a closed state. | 2010-09-30 |
20100248799 | ELECTRONIC DEVICE WITH SHARED MULTIBAND ANTENNA AND ANTENNA DIVERSITY CIRCUITRY - Electronic devices are provided that contain wireless communications circuitry. The wireless communications circuitry may have antenna diversity circuitry that allows an optimum antenna in an antenna structure to be switched into use during device operations. The antenna structure may be shared between multiple radio-frequency transceivers in a radio-frequency transceiver circuit. The radio-frequency transceiver circuit may be coupled to the antenna structure using switching and filtering circuitry. The filtering circuitry may include a diplexer that divides radio-frequency signals into a divided signal path based on frequency. The filtering circuitry may also include bandpass filters that are interposed in each branch of the divided signal path. Switching circuitry in the switching and filtering circuitry may be used to selectively configure the wireless communications circuitry in transmit and receive modes using multiple communications bands. | 2010-09-30 |
20100248800 | MOBILE ELECTRONIC DEVICE - A system and method for controlling antennas in a mobile electronic device is disclosed. The mobile electronic device comprises a first case comprising first antenna means and second case comprising second antenna means. The mobile electronic device is operable to communicate using the first antenna means when in a closed state and using the first and second antenna means when in an opened state. | 2010-09-30 |
20100248801 | AIR MOVEMENT UNIT FOR BIOMASS CONVEYANCE, SEPARATION, OR COMBINE PERFORMANCE ENHANCEMENT - A harvesting machine includes a self-propelled vehicle adapted for separating grain from non-grain material, a cleaning shoe and a fan for controlling air flow. The fan is positioned downstream of the cleaning shoe and the fan having an air inlet for providing air to the fan and an aspiration outlet for providing air from the fan. The fan assists in reducing static air pressure within the harvesting machine. The fan may be a centrifugal fan. The harvesting machine may further include a chopper operatively connected to the vehicle and adapted for receiving the non-grain material and chopping the non-grain material and a blower adapted for assisting in conveying the non-grain material from the chopper such as for collection in a collection container. | 2010-09-30 |
20100248802 | Harvested Crop Chopper Remains And Distribution Arrangement For A Combine - The invention concerns a harvested crop chopper remains-and-distribution arrangement for a combine ( | 2010-09-30 |
20100248803 | FORMING AND EXECUTING A COMPUTER GAME - A method of forming a computer game that is arranged to move an object along a path in a virtual environment of the computer game, wherein the method comprises steps of: (a) performing a plurality of object movement simulations for an object, wherein each simulation comprises moving that object with a respective speed along a path with a respective curvature in the virtual environment to determine whether that object can successfully travel along that path at that speed; (b) using the simulations to determine a relationship between curvature and a corresponding speed with which the object can successfully travel along a path with that curvature; and (c) storing data indicating the relationship as a part of the computer game. | 2010-09-30 |
20100248804 | GAME MACHINE, GAME MACHINE CONTROL METHOD, AND INFORMATION STORAGE MEDIUM - Provided is a game machine capable of desirably demonstrating an “extent of field-of-view” of a player in a sports game. A field-of-view area setting unit ( | 2010-09-30 |
20100248805 | Method of Lottery Wagering on a Real World Phased Competition - A method for lottery wagering on actual events. The method according to the present invention includes selecting a subset of wagering data D | 2010-09-30 |
20100248806 | Wagering Game With Pyramidal Bonus Selection Feature - A gaming machine for conducting a wagering game includes at least one display and a controller coupled to the display. The display is adapted to display a randomly selected outcome of a basic game of the wagering game. The display displays at least one free spin of a plurality of reels to indicate a free-spin outcome in response to satisfaction of a free-spin event condition in the basic game. At least one possible free-spin outcome is a special-event outcome for permitting play of the special-event. The special-event includes a plurality of levels. Each level has player-selectable elements masking awards including a level-advance outcome. The level-advance outcome allows the player to advance to a next level in the special-event. | 2010-09-30 |
20100248807 | Gaming machine - The present invention is a gaming machine that realizes an exciting game in a video slot format. The gaming machine includes a display and a controller. The display shows reels and gauges. The reel comprises symbols. The gauges are provided so that each of them corresponds to at least one of the reels. The controller controls the movement of the symbols. One of the symbols is a specific type of symbol. The controller counts the number of how many times the specific type of symbol appears in the display reel by reel and reflects the counted numbers in the gauges. When the counted number reaches a threshold, the controller is arranged to initiate a feature on the reel whose gauge's value reaches the threshold. | 2010-09-30 |
20100248808 | Wagering Game System Having Electro-Optical Assembly with Variable Opacity - A gaming system includes a cabinet having an electro-optical assembly including a substrate and a layer having a variable opacity. Also included in the gaming system is a first input device for receiving a wager from a first player and a second input device for receiving a wager from a second player, as well as at least one video display for displaying video images relating to a wagering game. A controller is electrically coupled to the layer having a variable opacity and is programmed to alter the opacity of the layer to allow the first player to view the video images reflected from the at least one display. | 2010-09-30 |
20100248809 | GAMING SYSTEM HAVING CONFIGURABLE MECHANICAL REELS - A gaming system for conducting a wagering game includes a wager input device, a display for displaying a randomly selected outcome of a wagering game, and a controller operatively coupled to the display and the wager input device to operate in a plurality of selectable game modes of which a selected one is a current game mode. The display has an array of reel strips. Each of the selectable game modes is respectively associated with a subset of the reel strips of the array. A first game mode of the plurality of selectable game modes has at least one reel strip that differs from at least one reel strip of a second game mode of the plurality of selectable game modes. The second game mode has at least one reel strip that differs from at least one reel strip of the first game mode. The controller is operative to cause the display to selectively conceal all of the reel strips other than that subset of the reel strips associated with the current game mode, for example, by causing movement of a reel window or reel strips with respect to the other, or by adjusting the opacity of one or more controllable-opacity segments. | 2010-09-30 |
20100248810 | SYMBOL CROSS-OVER - A slot machine with game play crossing over between at least two sets of symbols each from a particular game theme. Game play on the slot machine displays on a set of reels a plurality of symbols of a first game theme. Play is initiated on the reels and the reels are stopped. A determination is made as to whether at least one symbol designated as a trigger symbol is located in a stop position designated as a trigger position. The game crosses over or switches to a second game theme with a plurality of second symbols on the set of reels if the trigger symbol is located in the trigger position. Game play may include, but not necessarily be limited to one or more of the following: simple cross over play between two games, free spins in a different theme, bonus games in a different theme, player selected trigger symbols, randomly selected trigger symbols, player selected game themes and player selection of the number of game themes to include in a play session. | 2010-09-30 |
20100248811 | WAGERING GAME WITH ENHANCED BONUS FEATURE - A gaming system includes at least one display configured to display a plurality of symbols positions. The plurality of symbol positions are configured to display symbols indicative of a randomly selected outcome of a wagering game in relation to a plurality of paylines. The gaming system further includes a controller configured to award an award for any winning outcome occurring along a payline and to add a number of winning paylines to a counter configured to track a number of winning paylines. The controller is further configured, in response to a number of winning paylines in the counter exceeding a predetermined threshold number, to activate a game feature in which a second award is awarded. | 2010-09-30 |
20100248812 | Gaming System Having Graphical Indicators Of Community Bonus Awards - A gaming system comprises a plurality of gaming machines adapted to display at least one primary wagering game thereon. At least one community display displays a community event, such as a big event bonus game. A controller communications with the community display and the plurality of gaming machines. The controller selects one or more gaming machines from the plurality of gaming machines to participate in the community event. The controller provides a graphical indicator of a bonus game enhancement, such as a bonus-game multiplier, on the plurality of gaming machines for enhancing an outcome of the community event. The graphical indicator is representative of, and distinct from an actual award value. | 2010-09-30 |
20100248813 | WAGERING GAME WITH COLLAPSIBLE REEL AREA - Disclosed are games, gaming machines, gaming systems and methods including a collapsible active reel display. During play of a game, the reels may be reduced in height from spin to spin in order to form different winning combinations. A multiplier may be modified upon each reduction in height. Similar reductions in the active reel display may result from columns or individual symbol cells being removed from subsequent play. | 2010-09-30 |
20100248814 | GAMING MACHINE SECURITY INTERFACE MODULE - A gaming machine includes an electronic gaming module which includes a game controller, and also includes a separate security interface module which monitors door switches and various devices. The security interface module has a separate unswitched power supply and also has a separate communication connection with a backend system so that it can continue to communicate with a backend system even when the electronic gaming module is powered down. | 2010-09-30 |
20100248815 | WAGERING GAME MACHINE WITH SCALABLE FIDELITY AUDIO - A computerized wagering game system includes a gaming module comprising gaming code which is operable to present a wagering game on which monetary value can be wagered, and an audio module. The audio module is operable selectively reduce the information content of a digital audio signal based on available audio resources. | 2010-09-30 |
20100248816 | VALIDATION SCHEDULING IN A WAGERING GAME MACHINE - A computerized wagering game system includes a gaming module comprising gaming code which is operable to present a wagering game on which monetary value can be wagered, and a validation module. The validation module is operable to validate two or more queues of data, and to dynamically adjust validation speed of each queue based on an estimated completion time. | 2010-09-30 |
20100248817 | STREAMING VIDEO FOR ELECTRONIC GAMING MACHINES WITH REAL-TIME INTERACTIVE CONTROL - An illustrative method provides real-time streaming video generated and transmitted from a server to an electronic gaming machine (EGM) that permits wagering on games. The EGM transmits a video request to the server during the play of a first game on the EGM. The video request includes information that specifies corresponding video images to be displayed during the play of the first game. Streaming video information is generated by and received from the server in response to the video request and processed to create the video images. The video images are displayed by the EGM during the ongoing play of the first game. | 2010-09-30 |
20100248818 | GAMING SYSTEM HAVING PASSIVE PLAYER PARTICIPATION IN SECONDARY WAGERING GAMES - A gaming system comprises a wager input device for receiving a primary wager from a player, the player associated with a player account, and at least one display for displaying a primary wagering game and a secondary wagering game. Secondary wagering game outcomes are independent of the primary wagering game. The system further comprises a controller operative to cause the at least one display to display a randomly selected outcome of the primary wagering game; upon the occurrence of a first triggering event, enter a player into the secondary wagering game, wherein the player is represented in the secondary wagering game by a player avatar; upon the occurrence of a second triggering event, end the player's participation in the secondary wagering game; award the player any awards collected by the player avatar in the secondary wagering game; and credit the player account by the amount of the collected awards. | 2010-09-30 |
20100248819 | NVRAM MANAGEMENT IN A WAGERING GAME MACHINE - Systems and methods are used to manage the contents of NVRAM in a wagering game machine. NVRAM may be pre-allocated for various purposes prior to loading a first wagering game on a the wagering game machine. A second wagering may be loaded on the wagering game machine. The second wagering game reuses the pre-allocated NVRAM portions for the same purposes as the first wagering game. | 2010-09-30 |
20100248820 | PARTICLE ARRAY FOR A WAGERING GAME MACHINE - Systems and methods provide a particle array for a wagering game that may be used to render particles that form an image pattern. The image pattern may be part of a simulated dot matrix marquee. The simulated dot matrix marquee may be associated with a graphical element of a wagering game. The marquee is positioned relative to the graphical element and maintains the same orientation as the graphical element. | 2010-09-30 |
20100248821 | APPARATUS AND METHOD FOR FACILITATING PLAY OF A GAMING DEVICE WITH A PLURALITY OF BALANCES - In accordance with various embodiments of the present invention, a method is provided for receiving an indication of a wager, determining at least one balance of a gaming device having a plurality of balances, the at least one balance being associated with the wager, and determining an outcome of a play of the gaming device based on the at least one balance. | 2010-09-30 |
20100248822 | PERSONALIZATION USING A HAND-PRESSURE SIGNATURE - A hand-held device having a body with a pressure-sensitive exterior surface. At least a portion of the pressure-sensitive exterior surface is designed to be grasped by a user's hand. The pressure-sensitive surface contains a plurality of pressure sensors operative to provide an output signal proportional to a pressure applied by the user's hands to the exterior surface of the hand-held device at the area the pressure sensor is located. The device also includes a memory for storing the output signals provided by the plurality of pressure sensors and a processor for comparing the output signals provided by the plurality of pressure sensors against stored pressure profile signatures for positively identifying the user. | 2010-09-30 |
20100248823 | System and method for downloadinng video game programs - An example video game program download system and method apparatus for downloading a video game program to a target video game platform in which a processing system receives a download request from the target video game platform requesting downloading of a video game program that executes on a native video game platform different than the target video game platform. In response thereto, the requested video game program is sent along with a program for providing compatibility between the target and native video game platforms. | 2010-09-30 |
20100248824 | COMPUTER READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREON AND GAME APPARATUS - Based on motion information output from an input device including a motion sensor, a power value, which is a parameter representing a power to be given to an object in a virtual space, is calculated. Based on the motion information, a change amount, which is a parameter influencing the movement of the object, is also calculated. Based on these values, the power value is displayed using a predetermined power gauge before at least one of the power value and the change amount is determined in order to move the object, and at least one of a shape and a color of the power gauge is also changed based on the change amount. | 2010-09-30 |
20100248825 | CHARACTER DISPLAY CONTROL METHOD - A feature image area that has a similar feature (e.g., quadrangular outline) is extracted from an original two-dimensional image photographed by a player. When a game has started, the original two-dimensional image is displayed as the background of a game stage, and a target character | 2010-09-30 |
20100248826 | GAME APPARATUS, GAME PROGRESSING METHOD, AND RECORDING MEDIUM - The present invention provides a game apparatus that can remove dissatisfaction of a player generated when an operation is not reflected on a progressing result of a game in spite of the operation being made at appropriate timing and enhance entertaining potentialities, a game progressing method, and a recording medium. | 2010-09-30 |
20100248827 | GAME DEVICE, METHOD OF CONTROLLING A GAME DEVICE, AND INFORMATION STORAGE MEDIUM - A display control section displays, on a game screen, a whole or a part of a game space in which a plurality of objects are located. An update section updates a location state of the plurality of objects. A notification subject situation saving section stores, as a notification subject situation, a location state of the plurality of objects at a given time point in a notification subject situation storage. A notification control section executes notification output based on a result of comparison between the location state of the plurality of objects and the notification subject situation. | 2010-09-30 |
20100248828 | Educational toy - An educational toy for toddler and preschool child includes an electronic device and a toy body, wherein the electronic device includes an activator, a power source, a feedback storage, and a feedback output device. The electronic device is incorporated with the toy body, so that when the electronic device is activated by an interaction between the educational toy and the toddler, a feedback is outputted from the feedback storage to the feedback output device, so as to output the feedback auditory and visually, in such manner that the educational toy can effectively seize the children's golden time of learning. | 2010-09-30 |
20100248829 | GAMING PLATFORM AND METHOD USING SAME - A gaming platform comprising a semi-circular table comprising a playing surface an arcuate first side, and an opposing arcuate second side, a plurality of player stations arranged along the arcuate first side, a first visual display device comprising a first display screen and disposed within the table such that the first display screen is flush with the playing surface and such that an image displayed on the first display screen can be seen from each of the plurality of player stations, and a second visual display device comprising a second display screen and disposed within the table such that the second display screen is flush with the playing surface and such that an image displayed on the first display screen can be seen from each of the plurality of player stations. | 2010-09-30 |
20100248830 | GAME DEVICE, METHOD OF CONTROLLING A GAME DEVICE, AND INFORMATION STORAGE MEDIUM - A game configured such that one or more game characters behave based on behavior control data is executed. A reexecution section reexecutes the game from a situation at a time point in the past. A generation section generates second behavior control data based on first behavior control data used at the time point in the past and an operation of a user. A save section causes the situation at the time point in the past and the second behavior control data to be stored as a reference situation and special behavior control data associated with the reference situation, respectively. In a case where a comparison result between the situation of the game and the reference situation is a predetermined result, behavior control section starts behavior control of the one or more game characters based on the special behavior control data associated with the reference situation. | 2010-09-30 |
20100248831 | ACQUIRING IMAGES WITHIN A 3-DIMENSIONAL ROOM - The application relates to acquiring images within a 3-dimensional room | 2010-09-30 |
20100248832 | CONTROL OF VIDEO GAME VIA MICROPHONE - Embodiments are disclosed that relate to the control of a microphone-based video game. For example, one disclosed embodiment provides a method of operating a microphone-based video game, wherein the method comprises presenting the video game on a display, receiving one or more motion sensor signals from a microphone comprising a motion sensor, detecting a change of state of the microphone between an in-use state and an inactive state based upon the one or more motion sensor signals received from the microphone, and in response to the change of state of the microphone, changing a number of representations of players displayed in the video game. | 2010-09-30 |
20100248833 | GAME APPARATUS AND GAME PROGRAM - The game apparatus obtains angular velocity data and acceleration data from an input device equipped with at least an angular velocity sensor and an acceleration sensor, and determines whether or not a ball has been thrown in accordance with the angular velocity data. When it is determined that ball-throwing is fulfilled, the game apparatus calculates the intensity of swinging the input device and a curve amount. The game apparatus applies a force and a curve to a ball in accordance with the calculated intensity of swinging and the curve amount, and performs a process of causing the ball to move and curve in a predetermined direction. | 2010-09-30 |
20100248834 | COMPUTER READABLE STORAGE MEDIUM HAVING INFORMATION PROCESSING PROGRAM STORED THEREON AND INFORMATION PROCESSING APPARATUS - Based on posture/motion information which is output from predetermined detection means for detecting a posture or a motion of an input device operated by a user, a posture of the input device at a predetermined timing is calculated and stored as a reference posture. Then, based on the posture/motion information, the posture of the input device is constantly calculated as a current posture, and a difference of the current posture from the reference posture is calculated. In addition, based on the difference between the posture/motion information and the posture difference, a re-calculation necessity degree, which represents the necessity degree of re-calculation of the reference posture, is constantly calculated. When the re-calculation necessity degree exceeds a predetermined value, a presentation for urging the re-calculation of the reference posture is made. | 2010-09-30 |
20100248835 | COMPUTER READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREON AND GAME APPARATUS - Posture/motion information is repeatedly obtained from predetermined detection means for detecting a posture or a motion of an input device operated by a user, and a power value used for moving an object in a virtual space is calculated. In addition, a follow-up power value, which follows the calculated power value, is repeatedly calculated based on the posture/motion information. Then, the object is moved based on the follow-up power value. | 2010-09-30 |
20100248836 | COMPUTER READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREON AND GAME APPARATUS - Based on posture/motion information obtained from predetermined detection means for detecting a posture or a motion of an input device operated by a user, a virtual plane is calculated at a predetermined timing and set as reference plane. Then, based on motion information, the posture of the input device is calculated as necessary. In accordance with the posture of the input device with respect to the reference plane, predetermined game processing such as moving an object in a virtual space or the like is executed. | 2010-09-30 |
20100248837 | COMPUTER READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREON AND GAME APPARATUS - Based on posture/motion information obtained from predetermined detection means for detecting a posture or a motion of an input device operated by a user, power value data, which is a parameter representing the power to be given to an object is calculated. In addition, a braking power applied to the input device is calculated based on the posture/motion information. Then, the object is moved based on the power value data and the braking value data. | 2010-09-30 |
20100248838 | GAME APPARATUS, COMPUTER-READABLE RECORDING MEDIUM RECORDED WITH A PROGRAM FOR GAME APPARATUS, AND METHOD OF CONTROLLING IMAGE OBJECT - A game apparatus includes a main apparatus, an image display apparatus including a display screen, a controller including an acceleration sensor, and a game executing section. The game executing section determines whether or not an acceleration signal generated is normal, based on a first half wave signal of the acceleration signal occurring in an axial direction when the controller is moved. The game executing section moves an image object based on a second half wave signal occurring subsequent to the first half wave signal and having a reversed polarity. The game executing section executes display control to move the image object back to a home position upon detecting that the second half wave signal reaches a peak. Thus, displaying the image object may be controlled according to the movement of the controller. The display control may be executed based on a normal acceleration signal without performing complicated steps. | 2010-09-30 |
20100248839 | WIRELESSLY DISTRIBUTED ELECTRONIC CIRCLE GAMING - A distributed electronic game system that includes a flat multi-touch functional central display that is capable of receiving wireless signals from surrounding game input devices, interpreting control actions from the wireless signals, and affecting game state in response to the control actions. The central display may be positioned horizontally and may act as a central play area for circle games. The central display includes general-purpose processing capability allowing the central display to be a central play area for a wide variety of board games and other circle games. The surrounding game input devices might be an orientation sensing game input device or may be private player consoles, or other game pieces. | 2010-09-30 |
20100248840 | MANUAL CONTROLLER CONFIGURABLE BY USER ARRANGEMENT OF MATABLE BUILDING ELEMENTS - A configurable manual controller for manipulating images or symbols on a display is adapted for construction with matable building elements arranged by a user. The user forms the manual controller to exhibit a customized ornamental appearance reflecting the user's game-inspired, ergonomic, or style preferences. | 2010-09-30 |
20100248841 | SYSTEM AND DEVICE ENABLING PC-SPECIFIC ONLINE GAMES ON MOBILE PHONES - A system and device enabling PC-specific online games on mobile phone, which applies a format selection system to convert the PC-specific game software and relevant data into the format compatible with the mobile phone; then, the mobile phone can be linked to the game servo center using existing wireless telecom system, and permit the users to select PC or mobile phone to enjoy the same online game with the format selection function. | 2010-09-30 |
20100248842 | Download and Data Transfer Gaming Method - A download and data transfer gaming system utilizes a hybrid peer-to-peer, segmented file distribution protocol to vastly improve the download capabilities of a gaming system by improving the upload cost burdened by the download host. The system redistributes this cost to the download clients by allowing clients on the gaming system to upload pieces of a file to each other. This system is much more redundant by eliminating the possibility of a client missing a download broadcast. The system alleviates this possibility of missing packets and bad data integrity by using SHA-1 verification of the file pieces. The benefits of the improved bandwidth capabilities enable the download of much larger files, thus enhancing the game play experience. | 2010-09-30 |
20100248843 | ONLINE GAMING SYSTEM - A method of controlling a game program adapted to operate a game in a device is disclosed. The method comprises accessing configuration data defining one or more states or events which can occur at the device and which are not related to the game program, and specifying for each defined state or event a game action to be performed by the game program in response to the defined state or event. The occurrence of one of the defined states or events at the device is detected, and the game action specified in the configuration data for the detected state or event is performed in response to detection of the defined state or event. Also disclosed is an online gaming system adapted to provide access to a plurality of concurrent multiplayer games, comprising a player allocation component. The allocation component is adapted to access information relating to the history or state of play in one or more of the plurality of games, select one of the plurality of games for the player in dependence on the information, and allocate the player to the selected game. | 2010-09-30 |
20100248844 | GAME APPARATUS AND RECORDING MEDIUM RECORDING GAME PROGRAM - As an example, a value obtained by adding the magnitudes of a plurality of angular velocities around respective axes indicated by angular velocity data obtained from an input device including gyroscopic sensors, is used to calculate a rotation parameter indicating a rotation amount. A predetermined object which is rotated, depending on the rotation amount corresponding to the rotation parameter, is displayed on a display device. As another example, when it is determined, based on the angular velocity data, that the attitude of the input device is stable, a stability flag which indicates that the attitude of the input device has been at least once stable is set and updated to ON. When there is an input device whose stability flag is OFF, the aforementioned determination is performed and a screen including a result of the determination is displayed on a display device. | 2010-09-30 |
20100248845 | GAME DEVICE, METHOD OF CONTROLLING A GAME DEVICE, AND INFORMATION STORAGE MEDIUM - A target output control section causes, after a game has started, a target which a user needs to achieve in the game to be output. A target output standby section holds the target output by the target output control section on standby based on an achievement status for the target. | 2010-09-30 |
20100248846 | TORQUE FLUCTUATION ABSORBER - A torque fluctuation absorber includes a first plate member to which power of rotation is transmitted from a first rotational shaft, a second plate member arranged at a preset distance from the first plate member, a third plate member arranged between the first plate member and the second plate member and configured to transmit power of rotation to a second rotational shaft. The torque fluctuation absorber also includes a fourth plate member arranged at a preset distance from the second plate member, and a resilient member arranged between the second plate member and the fourth plate member and configured to bias the second plate member towards the third plate member. The fourth plate member includes a fulcrum point that supports a mid portion of the resilient member. | 2010-09-30 |
20100248847 | SLIDING-TYPE TRIPOD-SHAPED CONSTANT-VELOCITY UNIVERSAL JOINT - A sliding-type tripod-shaped constant-velocity universal joint capable of being downsized while reducing induced thrust force. The constant-velocity universal joint includes: an outer race; a tripod including a boss portion and three tripod-shaft portions being inserted into roller grooves; and rollers. And, a shaft-axis-wise width of the tripod-shaft portions is formed smaller as it goes from the root side to the leading-end side in a torque transmission region of the tripod-shaft portions. Further, a torque-transmission-wise width of the tripod-shaft portions is formed greater as it goes from the root side to the leading-end side in the torque transmission region when defining a direction that intersects with the shaft axis and the tripod-shaft portions orthogonally as a torque transmission direction. | 2010-09-30 |
20100248848 | Constant-Velocity Universal Joint Housing - A housing for a constant-velocity universal joint includes a cup having a cylindrical outer surface, a shank integral with the cup, and a rotation axis extending through the cup and the shank, the cup and the shank being spaced apart along the axis. A shoulder is interposed between the cup and the shank and a recess extends into the cup outer surface and is disposed adjacent to the shoulder. | 2010-09-30 |
20100248849 | BOOT - A boot is disclosed having a first attachment region which is assigned to a joint, and a second attachment region which is assigned to a shaft. The boot has a plurality of folds, including a first fold region with at least two folds with a diameter that decreases in the direction of the second attachment region and at least one revolving, separating element which is arranged in an annular fold root between two folds. | 2010-09-30 |