25th week of 2012 patent applcation highlights part 56 |
Patent application number | Title | Published |
20120157155 | UL FFR-BASED SIGNAL TRANSMISSION METHOD - The present invention relates to a method for transmitting control information in a multi-cell based mobile communication system, the method comprising: extracting information on a fractional frequency reuse (FFR) pattern that represents whether terminal transmission power for a plurality of frequency resource groups is boosted to apply uplink fractional frequency reuse (UL FFR) to a particular cell; and broadcasting power control information that is configured separately by each of the plurality of frequency resource groups based on the extracted FFR pattern. | 2012-06-21 |
20120157156 | Method and system for identifying a terminal - The disclosure provides a method and system for identifying a terminal. The method comprises that: a source eNB that has received an RRC reestablishment message determines, according to a PCI of a cell where an RLF occurs in the massage, all target eNBs to which RLF information needs to be sent, and sends the RLF information to each determined target eNB; after receiving the RLF information, the target eNB determines the cell where the RLF occurs under the target eNB according to the PCI of the cell where the RLF occurs, and determines in each determined cell whether a C-RNTI of the terminal in the cell where the RLF occurs belongs to C-RNTIs existing in the cell; if the C-RNTI belongs to the C-RNTIs existing in the cell, then the terminal is determined to be a terminal of the cell, otherwise the terminal is determined not to be a terminal of the cell. The disclosure enables the terminal to be identified accurately and uniquely. | 2012-06-21 |
20120157157 | Sharing Contact Information - A method for exchanging contact information includes, with a mobile computing device, establishing communication with a peer mobile computing device within a specified distance from the mobile computing device, determining if the peer mobile computing device meets a trust policy, automatically receiving contact information from the peer mobile computing device, and storing the contact information in a temporary contact list. A mobile computing system includes a processor and a memory communicatively coupled to the processor. The processor is configured to establish communication with a peer mobile computing device within a specified distance from the mobile computing device, determine if the peer mobile computing device meets a trust policy, receive contact information from the peer mobile computing device, and place the contact information in a temporary contact list stored on the memory. | 2012-06-21 |
20120157158 | Magnetometer Accuracy and Use - A parameter related to the Earth's magnetic field can be used to determine accuracy of a magnetometer of a mobile device. In one aspect, a first instance of a parameter related to Earth's magnetic field is determined using data generated by the magnetometer. The magnetometer data can be based in part on a position of the mobile device with respect to the Earth. A second instance of the parameter can be determined using data generated by a model of Earth's magnetic field. The model data can also be based in part on the position of the mobile device with respect to the Earth. The first instance of the parameter can be compared with the second instance of the parameter. An accuracy metric for the magnetometer can be determined based on a result of the comparison. An indication of the accuracy metric can be presented by the mobile device. | 2012-06-21 |
20120157159 | COMMUNICATION APPARATUS USING IMAGE SENSOR AND ERROR CORRECTION METHOD - A communication apparatus using an image sensor captures an image including a light signal transmitted from a transmission apparatus that includes a transmission light source, and obtains data from the captured image. In a case that a reception error rate generated by the obtained data is changed, a cause of the change of the error rate is measured, and at least one of a zooming operation and a focusing operation is performed depending on the measured result, thereby correcting the error. | 2012-06-21 |
20120157160 | COMPACT WIDE-FIELD FLUORESCENT IMAGING ON A MOBILE DEVICE - Wide-field fluorescent imaging on a mobile device having a camera is accomplished with a compact, light-weight and inexpensive optical components that are mechanically secured to the mobile device in a removable housing. Battery powered light-emitting diodes (LEDs) contained in the housing pump the sample of interest from the side using butt-coupling, where the pump light is guided within the sample holder to uniformly excite the specimen. The fluorescent emission from the sample is then imaged using an additional lens that is positioned adjacent to the existing lens of the mobile device. A color filter is sufficient to create the dark-field background required for fluorescent imaging, without the need for expensive thin-film interference filters. | 2012-06-21 |
20120157161 | ENABLING SPEAKER PHONE MODE OF A PORTABLE VOICE COMMUNICATIONS DEVICE HAVING A BUILT-IN CAMERA - Apparatuses and methods of using a speaker phone mode of a portable voice communications device having a built-in camera are described herein. In one embodiment, the speaker phone mode is activated if it is determined that an image captured by the device is black or nearly black, which indicates that the device is placed flat or nearly flat against surface. In one embodiment, the speaker phone mode is activated based on the results of comparing the captured image to a plurality of previously stored captured images wherein the previously stored captured images include images captured by the device in situations where it would be desirable for the speaker phone mode to be activated. In one embodiment, the speaker phone mode is activated based on a comparison of a captured image and previously stored captured images and their respective speaker phone mode statuses. Other embodiments are also described. | 2012-06-21 |
20120157162 | Process for Computing a Frequency Offset for a UMTS Communication System Based on the CPICH Pilot Signals - Process for computing an estimation of the frequency offset in a receiver for a UMTS communication network said receiver receives the signal transmitted by two antennas and including two Common Pilot CHannels (CPICH), said process involving the steps of separating the two signals by means of computation and computing the frequency offset on the base of the two separated signals | 2012-06-21 |
20120157163 | Identity Module Device, Method & Computer Program Product | 2012-06-21 |
20120157164 | CELLULAR COMMUNICATION AUTO REDIAL FOR DROPPED CALL - A device and method include detecting signal strength received at a mobile cellular communication device. A dropped call is detected between the device and another device as a function of detected signal strength. The dropped call is reconnected when detected signal strength reaches a selected first threshold. | 2012-06-21 |
20120157165 | MOBILE TERMINAL AND METHOD OF CONTROLLING A MODE SWITCHING THEREIN - A mobile terminal including a communication unit configured to communicate with at least one external terminal; a memory configured to store at least first and second operating systems including at least first and second modes, respectively; and a controller configured to execute the first operating system and to activate the first mode corresponding to the first operating system, to display a first information screen on a display unit corresponding to the activated first mode, to receive a switching signal indicating the first mode is to be switched to the second mode, to attempt to switch to the second mode based on the received switching signal, and to restrict a specific application executing in the first mode when the second mode is not switched to. | 2012-06-21 |
20120157166 | MOBILE TERMINAL AND METHOD OF MANAGING INFORMATION THEREIN - A mobile terminal including a communication unit configured to communicate with at least one external terminal; a memory configured to store at least first and second operating systems including at least first and second modes, respectively; and a controller configured to execute the first operating system, to activate the first mode, to control a display unit of the mobile terminal to display a mode configuration screen including selectable options for designating a designated mode corresponding to at least one of the first and second modes to a particular information, and to selectively restrict assigning the particular information from the designated mode to a non-designated mode. | 2012-06-21 |
20120157167 | MULTI-TOUCH AUTO SCANNING - A system and method for autonomously scanning a sensor panel device, is disclosed. A sensor panel processor can be disabled after a first predetermined amount of time has elapsed without the sensor panel device sensing any events. One or more system clocks can also be disabled to conserve power. While the processor and one or more system clocks are disabled, the sensor panel device can periodically autonomously scan the sensor panel for touch activity. If one or more results from the autonomous scans exceed a threshold, the sensor panel device re-enables the processor and one or more clocks to actively scan the sensor panel. If the threshold is not exceeded, then the sensor panel device continues to periodically autonomously scan the sensor panel without intervention from the processor. The sensor panel device can periodically perform calibration functions to account for any drift that may be present in the system. | 2012-06-21 |
20120157168 | MOBILE TELEPHONE - The invention relates to mobile communication devices, and can be used in the designs of cell telephones, smart phones, satellite telephones, communicators, mobile control heads, etc. | 2012-06-21 |
20120157169 | PORTABLE ELECTRONIC EQUIPMENT WITH AUTOMATIC CONTROL TO KEEP DISPLAY TURNED ON AND METHOD - Apparatus and method provide a hold on function in a mobile phone or other portable electronic equipment keeps the display thereof turned on in spite of a screensaver or other power saving feature while a user is reading or watching the display and allows activating of power saving facilities of the mobile phone or equipment only when a user no longer is reading or watching the display. Also, a computer program product stored in a storage medium, includes a storage medium, a computer program including face recognition software to recognize whether an input image represents that of a human face, and a control program to control operation of portable electronic equipment depending on whether or not an input image represents a human face. | 2012-06-21 |
20120157170 | MOBILE DEVICE RADIO USE OPTIMIZATION BY BATCHING LOW PRIORITY REQUESTS - Systems and methods of context aware traffic management for network and device resource conservation are disclosed. In one aspect, embodiments of the present disclosure include a method, which may be implemented on a system, for using characteristics of user activity on the mobile device to locally adjust behavior of the mobile device to optimize battery consumption on the mobile device, using characteristics of user activity on the mobile device to locally adjust behavior of the mobile device to optimize battery consumption on the mobile device, and/or using characteristics of user activity on the mobile device to locally adjust behavior of the mobile device to optimize battery consumption on the mobile device. | 2012-06-21 |
20120157171 | DOUBLE-FOLDED FLEXIBLE PRINTED CIRCUIT BOARD FOR SLIDER DEVICES - A sliding mechanism comprising a double-folded flexible printed circuit board (FPC); a stiffener coupled to the double-folded FPC; first pins; second pins; and an opening defined by a first cover, wherein when the double-folded FPC and the stiffener move, within the opening, in synchronization along a first range of motion to an open position of the slider mechanism, the stiffener makes contact with the first pins at the open position, and when the double-folded FPC and the stiffener move, within the opening, in synchronization along a second range of motion to a closed position of the slider mechanism, the stiffener makes contact with the second pins at the closed position. | 2012-06-21 |
20120157172 | MOBILE TERMINAL - A mobile terminal includes first and second bodies slidably connected in a closed configuration and open configuration, a flexible circuit board electrically connecting the first and second bodies and passing through a gap formed between the first and second bodies, and one or more blocking units disposed in a spatial area formed between an opening face of the gap to the flexible circuit board and formed to be protruded to traverse the gap from the first body toward the second body, wherein the blocking units are disposed in the spatial area to cover at least a portion of the flexible circuit board. When the mobile terminal is changed from an open configuration to a closed configuration, the flexible circuit board can be prevented from being damaged by a structure. | 2012-06-21 |
20120157173 | MOBILE TERMINAL - A mobile terminal including a wireless communication unit configured to wirelessly communicate with at least one other terminal, a main body configured to receive a battery, and a cover body detachably covered to the main body. Further, the cover body includes a first cover part formed to cover the battery, a second cover part, and a sliding unit configured to slidably couple the second cover part to the first cover part and allow the second cover part to slide and tilt away from the first cover part. | 2012-06-21 |
20120157174 | SLIDING MODULE FOR SLIDING TYPE PORTABLE COMMUNICATION DEVICE - A sliding module for a sliding-type portable communication device, in which sliding members are integrally formed on both sides of a sliding housing. The sliding module for a sliding-type portable communication device preferably includes a body housing and a sliding housing sliding while facing the body housing, and a sliding guide portion provided in the body housing. The sliding guide portion includes guide members integrally formed on both sides of the guide portion and sliding members integrally formed on both sides of the sliding housing to be slidably coupled with the guide members. | 2012-06-21 |
20120157175 | Peripheral Electronic Device Housing Members with Gaps and Dielectric Coatings - An electronic device such as a handheld device may have a rectangular housing with a rectangular periphery. A conductive peripheral housing member may run along the rectangular periphery and may surround the rectangular housing. Radio-frequency transceiver circuitry within the electronic device may be coupled to antenna structures for transmitting and receiving radio-frequency signals. The conductive peripheral housing member may form part of the antenna structures. A gap in the conductive peripheral housing member may be filled with dielectric. The conductive peripheral housing member may be configured to form a recess. The recess may have the shape of a rectangle, oval, diamond, or other shape that overlaps and is bisected by the gap. The recess may also have the shape of a groove that extends around the entire periphery of the housing. The dielectric in the recess may include one or more different materials such as clear and opaque polymers. | 2012-06-21 |
20120157176 | ARTIFICIAL INTELLIGENCE FOR GAMES - A program for platform games using AI and make a computer to act including steps of: deciding a solution for platform game includes: initializing solutions (S | 2012-06-21 |
20120157177 | INTERNET CONTEST - In general, the invention relates to providing infrastructure, process controls, and software to design, advertise, and implement an on-line contest in which participants in the contest search the Internet for a target in order to earn a reward. Hints and/or hidden objects may provide clues as to where to look for the reward, how to claim the reward, and what the reward is. The reward is funded by participating web site owners who reserve, in some embodiments via an auction, the opportunity to “host” the target during a contest or a portion of a contest, and as a result, drive traffic to their respective web sites. | 2012-06-21 |
20120157178 | METHODOLOGY FOR EQUALIZING SYSTEMIC LATENCIES IN TELEVISION RECEPTION IN CONNECTION WITH GAMES OF SKILL PLAYED IN CONNECTION WITH LIVE TELEVISION PROGRAMMING - A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment. | 2012-06-21 |
20120157179 | Enhanced Reel Gaming System with Touch Controls - An enhanced gaming system utilizes a touch panel as a user control device for game play features which provides users with the enhanced flexibility and interactivity of a video gaming device in a gaming device environment. The enhanced gaming system includes a set of reels, a panel, and a user control device. The panel overlays a set of reels. The set of reels are visible through at least one portion of the panel. The user control interface includes a substantially transparent touch panel overlaying the reels. In one embodiment, the user control interface enables a user control of reel spin direction in correspondence with direction in which the touch panel is touched by the user. In another aspect, the user control interface enables a user control of reel spin speed in correspondence with the speed in which the user touches the touch panel. | 2012-06-21 |
20120157180 | GAMING DEVICE HAVING AN AWARD DISTRIBUTOR AND AN AWARD ACCUMULATOR BONUS GAME - A gaming device that enables players to accumulate awards by activating an award distributor having a plurality of award symbols and at least one selection group activator symbol. The gaming device provides the player with a plurality of activations where an award is associated with each award symbol indicated in each activation. When a selection group activator symbol is indicated, the gaming device displays at least one selection set having a plurality of selections associated with selection awards. The gaming device enables a player to select one selection and provides the associated selection award to the player. The number of available selections in the selection set decreases by one after the player picks a selection. If the selection group activator symbol is subsequently indicated, the player picks from the remaining available selections in the selection set. | 2012-06-21 |
20120157181 | GAMING DEVICE HAVING EXPANDING AND ROLLING WILD SYMBOLS - The gaming device and method disclosed herein have a plurality of reels and at least one expanding and roaming wild symbol. The wild symbol moves relative to the reels to provide additional award opportunities. When both the wild symbol and a designated trigger symbol appear on one of the reels, the wild symbol expands to form an expanded wild symbol set that includes a plurality of individual wild symbols. The designated trigger symbol determines the number of moves. For each move, the expanded wild symbol set moves to one of the reels. That is, the expanded wild symbol set enables a plurality of individual wild symbols to randomly move from reel to reel for a number of moves, wherein the number is determined based on the designated trigger symbol. After each move, the gaming device performs an award evaluation to determine whether a winning combination is displayed on the reels. | 2012-06-21 |
20120157182 | MULTI-LINE GAMING MACHINE WITH SINGLE WAGER OPTION - A gaming machine for playing a multi-line spinning reel game includes a display and a game controller arranged to control images of symbols displayed on the display. In the game at least one random event, in particular a spin of the reels, is caused to be displayed on the display. If a predefined winning event occurs, the machine awards a prize. The player is constrained to wager a single amount on each play of the game and may not vary the amount. This single wager amount provides eligibility to play all available lines of the game and eligibility to bonus features. No choice of other wagering options is provided. | 2012-06-21 |
20120157183 | GAMING SYSTEM HAVING DISPLAY DEVICE WITH CHANGEABLE WHEEL - A gaming device having a display device including one or more display screens and a blank physical mechanical rotatable wheel mounted behind the display screen(s). Each display screen is capable of showing one or more images in a coordinated manner with the blank mechanical wheel. The display device is particularly suited for a server based gaming environment as discussed below, where the symbols on the mechanical wheel may need to be different for different games caused to be displayed by a central server. | 2012-06-21 |
20120157184 | Gaming System and Method With Wager Variability - A gaming machine that provides a wagering game, including a user interface in communication with a game controller, through the operation of which a player selects one of a plurality of wager options that determine a number of symbols to be active and inactive in the wagering game. For at least one said wager option at least one, but not all of the plurality of symbols that define a possible said winning combination are rendered inactive for forming the winning combination. | 2012-06-21 |
20120157185 | SYSTEM FOR ANIMATING MECHANICAL REELS ON A GAMING MACHINE - A system for providing animation on mechanical reels games is disclosed. A gaming machine includes a plurality of mechanical reels each having symbols provided on an outer surface of each of the reels. A lighting system is configured to illuminate a selected symbol on at least one mechanical reel. A game controller generates a game outcome. One or more stepper motors is operatively coupled to the mechanical reels and independently spins each reel. A reel control unit determines the timing of illuminating of the selected symbol on the position of the symbol on the reel when it is illuminated. | 2012-06-21 |
20120157186 | Gaming Apparatus With Persistent Game Attributes - A method is described of providing a game for use with a gaming machine that is arranged to select symbols, present the selected symbols on a display and award an award if a winning outcome occurs. The method comprises receiving identification data for a player and displaying representations of game play of the game, wherein at least one character is depicted as one or more graphic objects. At least one attribute of the character may be amended if a triggering event occurs during game play. The amended attribute may be stored for retrieval in a subsequent game session by the player, wherein the stored amended attribute is associated with the identification data for the player. | 2012-06-21 |
20120157187 | Wager Games with Restricted Prizes - Wagering systems with a payout percentage that exceeds 100% of wagers are presented. The payouts of these wagering systems may include unrestricted credits and/or restricted credits. Players may cash out unrestricted credits at virtually any point, but may be limited in when and/or how they can cash out or play restricted credits. By providing payouts in the form of unrestricted credits and/or restricted credits, players may find their experience with the wagering systems to be more engaging, enjoyable, and longer-lasting. Moreover, the limitations on the use of restricted credits may allow the casino operator to maintain a reasonable profit margin despite the increased duration of play. | 2012-06-21 |
20120157188 | FIXED POOL BONUS METHOD AND APPARATUS - A gaming system that uses centrally determined game outcomes to generate both a simulated primary game and a multiplicity of bonus games are revealed. The predetermined outcome bonus games are designed to mimic actual Nevada-style bonus games using novel methods to both create the look-and-feel of the actual bonus games as well as being able to use existing central determination game system protocols, which have severe limitations in their message fields. | 2012-06-21 |
20120157189 | SYSTEMS AND METHODS FOR PROVIDING AWARDS AND ADVERTISEMENT CONTENT WITHIN A GAMING ENVIRONMENT - Computer-implemented methods for proving awards and advertisement content within a gaming environment are described. In one example embodiment, a method comprises receiving predetermined advertisement content selection criteria for selecting the advertisement content, selecting the advertisement content from an advertisement database based on the predetermined advertisement content selection criteria, and selectively providing the advertisement content for a surface of a virtual object within the game. In another example embodiment, a method comprises receiving a request to provide the award to a player playing a game, receiving predetermined award selection criteria for selecting the award, selecting the award from an award database based on the predetermined award selection criteria, and selectively providing the award to the player. The predetermined selection criteria include personal preferences, social network data, third party data, geographical locations, and demographical data. | 2012-06-21 |
20120157190 | SYSTEMS AND METHODS FOR PROVIDING AWARDS AND ADVERTISEMENT CONTENT WITHIN A GAMING ENVIRONMENT - Computer-implemented methods for proving awards and advertisement content within a gaming environment are described. In one example embodiment, a method comprises receiving predetermined advertisement content selection criteria for selecting the advertisement content, selecting the advertisement content from an advertisement database based on the predetermined advertisement content selection criteria, and selectively providing the advertisement content for a surface of a virtual object within the game. In another example embodiment, a method comprises receiving a request to provide the award to a player playing a game, receiving predetermined award selection criteria for selecting the award, selecting the award from an award database based on the predetermined award selection criteria, and selectively providing the award to the player. The predetermined selection criteria include personal preferences, social network data, third party data, geographical locations, and demographical data. | 2012-06-21 |
20120157191 | WAGERING GAME ESTABLISHMENT OFFER TAILORING - A system determines that current wagering game establishment activity data of a user satisfies wagering game establishment offer evaluation criteria ( | 2012-06-21 |
20120157192 | AWARD FEATURE FOR A GAMING MACHINE - A method for providing an award feature on a gaming machine is provided. The method includes providing a sequential series of games, each game producing a game outcome which can be a winning or losing outcome. A winning outcome results in an award value to be added to a player's award total. The highest single award value is determined from all award values resulting from all the games of the series of games. Prior to adding the highest single award value to the player's award total, a multiplier is applied to the highest single award value to obtain a multiplied value. The multiplied value is added to the player's award total in place of the highest award value. | 2012-06-21 |
20120157193 | MULTI-PLAYER, MULTI-TOUCH TABLE FOR USE IN WAGERING GAME SYSTEMS - A multi-player gaming system sensing multiple simultaneous contacts on a surface of a gaming table, differentiating contacts by different players. Privacy controls selectively display private information visible to only one of the players on or near the display surface of the gaming table. The gaming system also detects physical objects placed on the surface of the gaming table, causing wagering game functions or peripheral functions to be performed as a result of the placement of the object on the display surface. | 2012-06-21 |
20120157194 | GAMING MACHINE WITH A DYNAMIC BONUS MODIFIER - There is disclosed a game feature forming part of a gaming machine apparatus ( | 2012-06-21 |
20120157195 | Selectable Bonus Round - An electronic gaming machine that offers the player a selection of bonus rounds from among a quick pick mystery prize, a standard bonus round having a theme similar to the base game, or a choice of bonus round themes selected from a bonus game archive. | 2012-06-21 |
20120157196 | GAME APPARATUS, STORAGE MEDIUM, GAME SYSTEM, AND GAME METHOD - A first display section is caused to perform stereoscopic display, and a second display section is caused to perform non-stereoscopic display. A pointed position within an image displayed on the second display section is detected on the basis of an input of a player, it is determined that a second object within the image displayed on the second display section is operated, on the basis of a result of the detection, and a first object displayed on the first display section is changed on the basis of the determination. | 2012-06-21 |
20120157197 | SYSTEMS AND METHODS OF CHANGING STORYLINE BASED ON PLAYER LOCATION - A method is provided for enabling virtual gameplay with a character in a game environment. A game environment is provided in which a player can play a game via a character. The player's geographic location is detected and stored. In response to the detected geographic location, a storyline is retrieved for the character to interact with. The retrieved storyline is related to the geographic location of the player. | 2012-06-21 |
20120157198 | DRIVING SIMULATOR CONTROL WITH VIRTUAL SKELETON - Depth-image analysis is performed with a device that analyzes a human target within an observed scene by capturing depth-images that include depth information from the observed scene. The human target is modeled with a virtual skeleton including a plurality of joints. The virtual skeleton is used as an input for controlling a driving simulation. | 2012-06-21 |
20120157199 | Methods, Devices, Systems, Platforms, and Products for Enhancing Game Play in a Computerized Network - Provided are methods, devices, systems, products, and platforms for updating content displayed to at least a first user of a gaming network without requiring the refreshing of the user's display page that comprises the step of updating partition content with a corresponding server content if the corresponding server content is flagged for update for that particular user. | 2012-06-21 |
20120157200 | INTELLIGENT GAMEPLAY PHOTO CAPTURE - Implementations for identifying, capturing, and presenting high-quality photo-representations of acts occurring during play of a game that employs motion tracking input technology are disclosed. As one example, a method is disclosed that includes capturing via an optical interface, a plurality of photographs of a player in a capture volume during play of the electronic game. The method further includes for each captured photograph of the plurality of captured photographs, comparing an event-based scoring parameter to an event depicted by or corresponding to the captured photograph. The method further includes assigning respective scores to the plurality of captured photographs based, at least in part, on the comparison to the even-based scoring parameter. The method further includes associating the captured photographs at an electronic storage media with the respective scores assigned to the captured photographs. | 2012-06-21 |
20120157201 | Game Device - A frame image acquiring unit acquires a captured image of an input device that is provided with an illuminator. A device information deriving unit derives position information of the input device from the captured image. An input receiving unit acquires attitude information of the input device. An operation object control unit controls the motion of an operation object in accordance with the position information and the attitude information of the input device. A non-operation object control unit controls the motion of a non-operation object. A collision control unit determines the motion of at least one of the operation object and the non-operation object in accordance with a collision mode for the collision between the operation object and the non-operation object. | 2012-06-21 |
20120157202 | MULTI SESSION GAMING - Example methods and devices are set forth for playing a game. In some embodiments, an inventory of game indicia is arranged in a random but established, serial order. In some embodiments, for each hand of play the player makes a wager and game indicia are displayed in order from the inventory to define a winning or losing outcome. In some embodiments, a display, as hands are played, displays the remaining constituency of the inventory and the player, before any game, can order re-shuffling and re-constitute of the inventory. Other embodiments are described. | 2012-06-21 |
20120157203 | SKELETAL CONTROL OF THREE-DIMENSIONAL VIRTUAL WORLD - A virtual skeleton includes a plurality of joints and provides a machine readable representation of a human target observed with a three-dimensional depth camera. A relative position of a hand joint of the virtual skeleton is translated as a gestured control, and a three-dimensional virtual world is controlled responsive to the gestured control. | 2012-06-21 |
20120157204 | USER-CONTROLLED PROJECTOR-BASED GAMES - Projector-based amusement games are defined which detect the location attributes, such as position, motion, angle of direction, orientation, direction of aiming, and the like, imparted on the controller or controllers by a user. Signals representative of the detected location attributes are then used to determine the next states of the game. Visual images and animations representing a portion of the next states associated with the location attributes are generated and sent to be projected onto a projection surface. The one or more projectors used to project the visual images and animations may be embedded into the user controller or external to the user controller. | 2012-06-21 |
20120157205 | Banning verbal communication to and from a selected party in a game playing system - Voice communication between players using one or more multiplayer game console is selectively controlled. A player may selectively block voice communications with another player during a current and any future games. In addition, an authorized party (e.g., a parent) can selectively preclude voice communication by a minor child by setting an option that is uploaded to an online game service service; the minor child is then precluded from voice communication on any voice console via the online game service. Also, a player may be temporarily or permanently banned from voice communication during games played through an online game service in response to complaints made by other players concerning the player's behavior in voice communication while playing games, e.g., excessive use of profanity. When a player signs on to the online game service, data are downloaded to the game console that indicate any applicable restraints on voice communication. | 2012-06-21 |
20120157206 | COMPANION OBJECT CUSTOMIZATION - A game-interactive customizable companion object includes a body, a communication subsystem housed within the body, and a behavior subsystem configured to control movement of the body. The behavior subsystem may include an initiation module configured to set initial behavioral characteristics of the companion object in accordance with the companion object profile, and an update module configured to change behavioral characteristics of the companion object responsive to control commands received from the entertainment system via the communication subsystem. | 2012-06-21 |
20120157207 | POSE TRACKING PIPELINE - A method of tracking a target includes receiving from a source a depth image of a scene including the human subject. The depth image includes a depth for each of a plurality of pixels. The method further includes identifying pixels of the depth image that belong to the human subject and deriving from the identified pixels of the depth image one or more machine readable data structures representing the human subject as a body model including a plurality of shapes. | 2012-06-21 |
20120157208 | PERSISTENT HANDLES FOR INTERFACE GUIDES - A computing system translates a world space position of a hand of a human target to a screen space position of a user interface and locks the hand to a handle of the user interface if world space parameters of the hand overcome a grab threshold of the handle. When the hand is locked to the handle, the computing system translates a world space position of the hand to a screen space handle position that is constrained along one or more interface guides. The hand is unlocked from the handle at a release position of the handle if world space parameters of the hand overcome a release threshold of the handle. The handle is retained at the release position after the hand is unlocked from the handle. | 2012-06-21 |
20120157209 | INFORMATION PROCESSING SYSTEM AND INFORMATION PROCESSING METHOD - A handheld terminal | 2012-06-21 |
20120157210 | GEOGAME FOR MOBILE DEVICE - In a geographic location based game (geogame), players (actual persons) utilize mobile communications devices to play a game in which players catch virtual “good” objects and/or avoid virtual “bad” objects. Virtual objects can be stationary, move in accordance with deterministic pattern, move in accordance with non-predetermined patterns, and/or move randomly. Players acquire points by capturing a virtual good object. Players capture virtual good objects by physically moving to the geographic location of a virtual object. If a player comes in contact with a “bad” virtual object, the player loses points. Captured virtual objects can be used to attack other players and/or virtual objects. | 2012-06-21 |
20120157211 | INCORPORATING TEAM CHALLENGES INTO VIRAL MARKETING OF A GAME - In a method of incorporating team challenges into viral marketing of a game, an initiator of a team challenge of an online social game is prompted to select a friend of the initiator based on an online social network of the initiator to become a helper of the initiator in completing the team challenge. Based on a detecting of the friend of the initiator agreeing to become the helper of the initiator in completing the team challenge, the helper of the initiator is prompted to select a friend of the helper of the initiator based on an online social network of the helper to become an additional helper of the initiator in completing the team challenge. A completion of the team challenge is detected. A reward is provided to the initiator of the team challenge based on the detecting of the completion of the team challenge. | 2012-06-21 |
20120157212 | REWARDING PLAYERS FOR COMPLETING TEAM CHALLENGES - In a method of rewarding players for completing a team challenge, an initiation of a team challenge by a player of an online social game is detected. Based on an online social network of the player, an option for the friend of the player to participate in the team challenge is generated. A completion of the team challenge by the player and the friend of the player is detected. A reward is provided to at least one of the player and the friend of the player based on the detecting of the completion of the team challenge. | 2012-06-21 |
20120157213 | DOWNLOAD PROGRESS MANAGEMENT GAMING SYSTEM - A modified form of the UDP multicast protocol is disclosed to implement a one-way download progress notification system between a server and one or more clients. The UDP multicast download progress notification system enables UDP messages to be sent only to registered clients, not broadcasted to all clients. This architecture minimizes network traffic and enhances system security, since only registered clients receive the UDP message. The configuration of the UDP multicast download progress notification system does not require the configuration of network devices in order to support a UDP multicast. Furthermore, any number of the clients may be on a different network domain than the DCM engine. | 2012-06-21 |
20120157214 | GAMING NETWORK - A gaming network is disclosed which includes point to point cabling infrastructure connectable to at least one first gaming machine and connectable to at least one second gaming machine. Each first gaming machine is arranged to communicate using a master/slave protocol, and each second gaming machine is arranged to communicate using a point to point protocol. The gaming network also includes an interface device having a communications bus connectable to a master/slave control device and to the point to point cabling infrastructure such that each first gaming machine is connected to the communications bus and is controllable by the master/slave control device through the point to point cabling infrastructure. The point to point cabling infrastructure is also connectable to a point to point control device such that at least one second gaming machine is controllable by the point to point control device through the point to point cabling infrastructure. | 2012-06-21 |
20120157215 | HIGH JOINT ANGLE TRIPOD CONSTANT VELOCITY JOINT - Provided is a high joint angle tripod type constant velocity joint, which can increase a maximum joint angle amount and can make an outer roller have a relatively small width by forming a protrusion on a circumferential outer surface at a top end of an inner roller, thereby maximizing a vertical movement range of the inner roller while preventing the outer roller from being released, and which can reduce the manufacturing cost by reducing the number of components. | 2012-06-21 |
20120157216 | SLIDING TYPE TRIPOD CONSTANT VELOCITY JOINT - A sliding-type tripod constant velocity joint that includes needle units, each of which is able to prevent rolling elements from falling off in a state where the rolling elements are introduced in a cage, is provided. Each cage ( | 2012-06-21 |
20120157217 | FRP DRIVE SHAFT - An FRP drive shaft is achieved in which the joint strength between the FRP cylinder and the metal joint fixed at each end thereof can be enhanced, thereby capable of achieving a high transfer torque. The FRP drive shaft, according to the present invention, is formed by joining metal end-joints to each end of an FRP cylinder, wherein each of the metal end-joints includes a press-fitting joint having a serrated portion which is press-fitted into the FRP cylinder, and a cylindrical outer collar which is fixed to an outer periphery of the FRP cylinder, and non-circular engaging portions which are engaged with each other to transfer rotation are formed on the press-fitting joint and the cylindrical outer collar, respectively. | 2012-06-21 |
20120157218 | Putting Stroke Training System - A putting stroke training system includes a putting board with a putting section and a hole, a light sensitive or touch sensitive screen positioned in the putting section of the putting board, where the light sensitive or touch sensitive screen records stroke paths of a putter head, and a processor that correlates successful strokes with respective ones of the stroke paths. The processor generates a preferred stroke path based on an average of the successful strokes. | 2012-06-21 |
20120157219 | GOLF TRAINING AND PRACTICE METHOD AND AID - A training and practice aid for golfers may include extendable arms which may be attached to a shaft of a golf club. A golfer may look down at the arms and visualize an imaginary line on the ground. The imaginary line may be used to aim a club and provide a guide for foot positioning of the golfer. | 2012-06-21 |
20120157220 | GOLF CLUB SHAFT SELECTION DEVICE - A golf club shaft selection device includes: a plurality of synthetic resin or metallic tube members which are adapted to be wound individually around a plurality of areas of a golf club shaft which result when the golf club shaft is so divided along the length thereof, wherein one or two tube members in the plurality of tube members are fixed around the shaft so as to change a stiffness value and kick point of the shaft at the areas around which the tube members are wound. | 2012-06-21 |
20120157221 | GOLF MAT FOR GOLF PRACTICE - The present invention provides a golf mat for a golf practice which makes it possible to allow a player to have a correct posture when in an indoor golf practice, while giving a chance to practice a correct posture. The golf mat for a golf practice comprises a base member placed on a flat floor surface for a golf practice; and a plurality of absorption members which are secured on a lower surface of the base member and are absorbed on a flat floor surface, thus fixing the base member, so the base member does not move. | 2012-06-21 |
20120157222 | IRON GOLF CLUB SET - An iron golf club set | 2012-06-21 |
20120157223 | GOLF CLUBS and GOLF CLUB HEADS - A set of golf clubs in accordance with at least some examples of this disclosure may include one or more iron-type golf club heads with a slot, or pocket cavity, behind the ball striking face of the golf club head. Further, one or more of the golf clubs in the set may include iron-type golf club heads with a split cavity or half cavity configuration. Additionally, one or more of the golf clubs in the set may include iron-type golf club heads of the blade-type. Also, one or more of the golf clubs in the set may include a hybrid-type golf club head with a cavity, or compression channel, extending through the bottom surface of the club head behind the ball striking face of the golf club head and one or more additional cavities extending through a bottom surface of the club head. | 2012-06-21 |
20120157224 | GOLF CLUBS and GOLF CLUB HEADS - A set of golf clubs in accordance with at least some examples of this disclosure may include one or more of the golf clubs which include an iron-type golf club head with a 3-piece configuration which may include a ball striking face; a golf club head body including a rear surface opposite the ball striking face, which may include a perimeter weighting member extending in a direction rearward from the ball striking face and along at least a portion of a circumferential area of the golf club head body; and an insert engaged with the golf club head body and positioned behind the ball striking face of the golf club head. Further, one or more of the golf clubs in the set may include iron-type golf club heads with a 2-piece configuration which may include a golf club head body and an insert engaged with the golf club head body. Additionally, one or more of the golf clubs in the set may include iron-type golf club heads with a 1-piece configuration. | 2012-06-21 |
20120157225 | Golf Club Having Hydrophobic And Hydrophilic Portions - A golf club or component thereof has a surface, wherein at least one area of the surface has a level of hydrophilicity which is less than the level of hydrophilicity in at least one surrounding portion, causing moisture to be preferentially attracted to the surrounding portion. In one aspect, the surface is a striking face and the surrounding portion is one or more grooves formed in the striking face. In another aspect, the surface is a grip and the surrounding portion is one or more channels formed in the grip. In some examples, hydrophobic or superhydrophobic surfaces on golf club components repel water and, in some instances, also offer self-cleaning functionality. | 2012-06-21 |
20120157226 | PUTTER HEAD - This invention provides a putter head comprising a head body and a face insert mounted on a face surface of the head body. Slits are vertically aligned in multiple stages so as to extend in the face insert in a toe-to-heel direction. A depending portion is provided in the slit on a side of the face surface so as to reduce a vertical dimension of the slit. The slit is filled with a viscoelastic material. | 2012-06-21 |
20120157227 | STRIKING FACE OF A GOLF CLUB HEAD - A golf club head with improved striking face performance is disclosed herein. More specifically, the present invention discloses a golf club head having a thickened central region surrounded by an internal and an external transition region; wherein the thickened central region has an inner perimeter that takes on a shape that substantially resembles the shape of an outer perimeter of the striking face of the golf club head. | 2012-06-21 |
20120157228 | Golf Club Having Hydrophobic And Hydrophilic Portions - A golf club or component thereof has a surface, wherein at least one area of the surface has a level of hydrophilicity which is less than the level of hydrophilicity in at least one surrounding portion, causing moisture to be preferentially attracted to the surrounding portion. In one aspect, the surface is a striking face and the surrounding portion is one or more grooves formed in the striking face. In another aspect, the surface is a grip and the surrounding portion is one or more channels formed in the grip. In some examples, hydrophobic or superhydrophobic surfaces on golf club components repel water and, in some instances, also offer self-cleaning functionality. | 2012-06-21 |
20120157229 | GOLF CLUB HEAD AND METHOD OF MANUFACTURING THEREOF - A clubhead of a golf club which is a metallic hollow clubhead includes: a face portion; a crown portion; a hosel portion; and a lower part including a sole portion and side portions, wherein: the hosel portion and the crown portion are welded to the lower part; and the lower part is pressed out of a material plate and is thereafter subjected to a chemical polishing so that a thickness of the lower part varies by position. | 2012-06-21 |
20120157230 | GOLF BALL LAYERS BASED ON POLYALKENAMER / IONOMER / POLYAMIDE BLENDS - Multi-piece golf balls containing a core of at least one layer and cover of at least one layer are provided. At least one component is formed from a rubber composition comprising: i) about 10 to about 65 weight percent of a cycloalkene rubber having a trans-content of about 55% or greater and a melting point of 30° C. or greater; ii) about 30 to about 80 weight percent of an ionomeric resin; and 3) about 5 to about 40 weight percent of a polyamide. The rubber composition may further include other thermoplastic and thermosetting materials such as, for example, polybutadiene, polyisoprene, ethylene propylene rubber, ethylene propylene diene rubber, and styrene-butadiene rubber. The rubber composition helps improve resiliency, durability, scuff-resistance, and feel of the ball. | 2012-06-21 |
20120157231 | GOLF BALL LAYERS BASED ON IONOMERS MADE WITH POLYALKENAMER CARRIERS - Golf balls containing a core having at least one layer and cover having at least one layer are provided. A thermoplastic ionomeric composition is used to form at least one layer of the ball. The composition is prepared by providing a masterbatch comprising cycloalkene (polyalkenamer) rubber and neutralizing agent and mixing the masterbatch with ethylene acid copolymer. The acid groups are neutralized to 30 weight percent or greater, preferably 50% or greater, and more preferably 70% or greater. The resulting ball has high resiliency and rebounding properties along with a soft feel. | 2012-06-21 |
20120157232 | MODIFICATION OF ACIDIC POLYMERS USING AMINOALCOHOLS - In one embodiment, there is disclosed a golf ball comprising a core and at least one layer, wherein at least the core or the layer includes a reaction product of an acidic polymer and an aminoalcohol. In another embodiment, there is disclosed a golf ball comprising a core and at least one layer, wherein at least the core or the layer includes a polyurethane ionomer made by reacting a hydroxyl-functional acidic polymer with an isocyanate, wherein the hydroxyl-functional acidic polymer is a reaction product of an acidic polymer and an aminoalcohol. In a further embodiment, there is disclosed a golf ball comprising a core and at least one layer, wherein at least the core or the layer includes a composition made from: (a) a reaction product of an acidic polymer and an aminoalcohol; and (b) at least one additional material. | 2012-06-21 |
20120157233 | MULTI-PIECE SOLID GOLF BALL - A multi-piece solid golf ball has a core, an envelope layer encasing the core, an intermediate layer encasing the envelope layer, and an outer layer which encases the envelope layer and has formed on a surface thereof a plurality of dimples. The core is made of an elastomer. The envelope layer is formed of an inner envelope layer and an outer envelope layer, and the intermediate layer is formed of an inner intermediate layer and an outer intermediate layer. Letting the average hardness of the core be expressed by the following formula: | 2012-06-21 |
20120157234 | MULTI-PIECE SOLID GOLF BALL - A multi-piece solid golf ball has a core, at least one intermediate layer encasing the core, and a cover of at least one layer encasing the intermediate layer. The core is formed of a base rubber, and the intermediate layer and cover are each formed of a resin material. The intermediate layer has a thickness (a) and the cover has a thickness (b) such that the ratio a/b is from 0.7 to 1.9, and the core has a diameter (c) such that the ratio c/a with the intermediate layer thickness (a) is from 23 to 38. The intermediate layer has a material hardness (Shore D) of from 54 to 76, and the cover has a material hardness (Shore D) of from 47 to 69. The ball satisfies the following relationship: cover material hardnesscore surface hardness. This golf ball has an improved flight performance and a good, solid feel on impact. | 2012-06-21 |
20120157235 | MULTI-PIECE SOLID GOLF BALL - A multi-piece solid golf ball has a core, at least one intermediate layer encasing the core, and a cover of at least one layer encasing the intermediate layer. The core is formed of a base rubber, and the intermediate layer and cover are each formed of a resin material. The intermediate layer has a thickness (a) and the cover has a thickness (b) such that the ratio a/b is from 0.7 to 1.9, and the core has a diameter (c) such that the ratio c/a with the intermediate layer thickness (a) is from 23 to 38. The intermediate layer has a material hardness (Shore D) of from 42 to 76, and the cover has a material hardness (Shore D) of from 41 to 69. The ball satisfies the following relationship: cover material hardnesscore surface hardness, and wherein a Shore D hardness at the core surface minus a Shore D hardness at the core center is not more than 17 units. This golf ball has an improved flight performance and a good, solid feel on impact. | 2012-06-21 |
20120157236 | GOLF BALL CORES BASED ON POLYALKENAMER AND POLYBUTADIENE RUBBER BLENDS - Golf balls containing a core comprising a blend of: a) about 1 to about 49 weight percent of a polybutadiene rubber having a relatively high Mooney viscosity, and b) about 51 to about 99 weight percent of a polyalkenamer rubber having a relatively low Mooney viscosity are provided. Single or multi-layered cores may be prepared. In addition, the golf ball includes a cover that may be single or multi-layered. The cover is preferably made of polyurethanes, polyureas, or blends thereof. The polyalkenamer/polybutadiene rubber composition helps provide the ball with high resiliency along with a soft feel. | 2012-06-21 |
20120157237 | MULTILAYER GOLF BALL WITH A THIN THERMOSET OUTER LAYER - The present invention is directed towards a method of forming a multilayer golf ball which comprises a core, an inner cover layer and an outer cover layer. The steps include forming a golf ball core; molding an inner cover layer around said golf ball core with a material having a first shore D hardness; and casting an outer cover layer around said inner cover layer and golf ball core with a thermoset material having a second shore D hardness less than the first. The core is comprised of a center made from a first rubber based material and an outer layer formed from a second rubber based material. Preferably, the first rubber based material has about 15 to 25 parts of a crosslinking agent per hundred parts of rubber and the second rubber based material has about 20 to 40 parts of a crosslinking agent per hundred parts of rubber. | 2012-06-21 |
20120157238 | GOLF BALL PARTING LINE CONFIGURATION AND MOLD - A golf ball comprises two generally hemispherical portions joined together at a parting line and comprising dimples on respective outer surfaces thereof. The parting line comprises a repeating pattern of curved segments alternating with straight segments. The parting line crosses a geometric equator of the golf ball, and wherein the parting line intersects at least one dimple bordering the equator. A mold for producing a golf ball is also described. | 2012-06-21 |
20120157239 | MULTI SPORTS NET WITH REBOUNDER - A ball sports practice device is disclosed having a forward facing ball capture enclosure and a rear facing rebound structure. The angle between the ball capture enclosure and the rebound structure may be adjusted to support the device to a plurality of use positions on a support surface. An optional support arm may be included to maintain or limit the angle between the capture enclosure and the rebound structure. | 2012-06-21 |
20120157240 | Swing Release Aid - One embodiment includes a swing aid to help athletes (e.g., golfers, batters, or tennis players) learn how to properly hinge their wrists during a swing of a golf club, bat, or racquet. A device comprises a plurality of weights (e.g., balls) included in a conduit. In a low first swing position the balls are located together at a distal end of the conduit. In a high second swing position the balls are located together at a proximal end of the conduit. When transferring from the second position to the first position the balls make a first sound (which indicates improper wrist action) or a second plurality of sounds (which indicates proper wrist action) based on when the user rotates the device about the proximal end of the conduit (e.g., unhinges the wrist). Other embodiments are described herein. | 2012-06-21 |
20120157241 | SWING ANALYZING APPARATUS - A swing analyzing apparatus includes at least an angular velocity sensor, an impact detection section, an angular velocity information calculation section, and an impact state judgment section. The impact detection section detects the timing of impact in a swing of a sporting good. The angular velocity information calculation section calculates at least one of the amount of change in angular velocity with respect to a predetermined axis in a predetermined period after the impact timing and the greatest value of the angular velocity based on data outputted form the angular velocity sensor. The impact state judgment section judges the state of impact based on the result calculated by the angular velocity information calculation section. | 2012-06-21 |
20120157242 | SPORT RELATED TRAINING APPARATUS - A training apparatus for use on a training surface is disclosed. The training apparatus includes a sport-projectile stopping member and an elongated body substantially transverse to the sport-projectile stopping member. The elongated body has a first section, a second section, and a transition section between the first and second sections. A portion of the first section is positioned on the sport-projectile stopping member, and the first section is sized such that the sport-projection stopping member, the first section, the training surface and the transition section define an orifice through which a sport-projectile can pass through. | 2012-06-21 |
20120157243 | FOOTBALL TRAINING AID AND METHOD - A training aid is attached to the rear region of a user's helmet and alerts the player with an audible beep when the player's head drops into a downward unsafe or improper position. A printed circuit board containing a horn, battery and tilt switch is located within a protective housing attached by an adhesive to the rear region of the player's helmet. An external switch enables the player to manually turn the circuit ON or OFF. | 2012-06-21 |
20120157244 | FOOTBALL SLED WITH BLOCKER PAD RANGE OF MOTION - A blocking sled includes a sled frame, an arm mounted to said sled frame and a blocking pad having at least one handhold mounted to the arm. | 2012-06-21 |
20120157245 | NOVEL METHOD AND FORMAT OF PLAYING CRICKET - The invention presents a novel method of playing cricket in which, two teams play each other in a game with each team playing two innings in one match, with a total specified maximum number of overs from about thirty overs to about sixty overs for each team across both their innings. Further, each team can choose to play any number of overs between a specified number of minimum and maximum overs for its first innings and the balance of the total number of overs as its second innings. These and other variations and preferred embodiments of the invention are explained in the detailed application and the claims thereof The new method will enable a much more tactically complex and well balanced form of the game to be played, yet within a time period of up to a day adding to spectator and player interest and commercial value. | 2012-06-21 |
20120157246 | FOOTBALL COUNTING DEVICE - The present invention is a football counting device that utilizes a microcomputer so that a proper count can be given for backyard or sandlot football games as to when the defense can rush the passer. A push-button switch will start the sequence and the microcomputer (1) controls an audio sound that counts “1 Mississippi”, “2 Mississippi” and (2) gives a visual display as to when the quarterback can be rushed. The length of time delay and the voice utilized can be selected by the players. The sequence repeats for each new down. | 2012-06-21 |
20120157247 | ARROW SHAFT - An arrow includes an elongate shaft, a plurality of vanes located proximate a proximal end of the shaft, and a point located proximate a distal end of the shaft. The shaft may have a dimpled outer surface. The shaft may also or alternatively have an internal supporting structure. | 2012-06-21 |
20120157248 | SHUTTLECOCK - A shuttlecock includes a ball head, a pinnae supporter and some pinnae. The pinnae supporter and the ball head can be made integrally or connected after being made respectively. The pinnae are inserted into the tubes of the pinnae supporter. | 2012-06-21 |
20120157249 | BALL WITH AN INFLATION DEVICE - A ball with an inflation device includes a ball body and an inflation unit disposed in the ball body. The ball body has a reinforcement cavity on an inner wall thereof to accommodate the inflation unit and communicate with the inflation unit for air inflation. The inflation unit has an inflation body coupled to the reinforcement cavity of the ball body. An air chamber is formed between the ball body and the inflation body. The inflation body has an air inlet, an inflation inlet and leakage-proof members respectively coupled to the air inlet and the inflation inlet. The inflation inlet communicates with the inside of the ball body. When in use, the user presses down the air inlet of the press portion with his/her finger, the air in the air chamber will pass the leakage-proof member into the ball body. When the user releases his/her finger, the leakage-proof member is used to stop the air in the inner space of the ball body from leakage. Outer air enters the air chamber through the air inlet. The operation is repeated to inflate the ball body, without using other tools | 2012-06-21 |
20120157250 | Bicycle Derailleur and Method - A front derailleur for use on devices such as bicycles is movable about a yaw axis while it moves laterally. The front derailleur may include a linkage in between a mount and a cage, with the linkage pivoting about two non-parallel axes. The front derailleur may include a linkage in between the mount and the cage that has links of different effective lengths. The front derailleur may include a single link and a cam. | 2012-06-21 |
20120157251 | TOOTHED BELT AND USE OF A TOOTHED BELT IN OIL - There is described a belt comprising a body made of a first elastomeric material, in which a plurality of longitudinal filiform resistant inserts is embedded, and a working surface coated by a coating fabric, advantageously the working surface consists of a toothing. The first elastomeric material comprises fibres which extend in a direction substantially perpendicular to the resistant inserts and substantially parallel to a surface defined by the axes of the resistant inserts. | 2012-06-21 |
20120157252 | SILENT CHAIN - To provide a silent chain which makes it possible to further reduce friction loss during operation and to enhance operating efficiency, while also making it possible to reliably prevent assembly errors. A silent chain | 2012-06-21 |
20120157253 | Control arrangement and method of controlling a transmission in a machine - The disclosure is directed to a method for use in a machine having a transmission having an operational mode, and including first and second power source paths, and a combined power output. The first power source path includes a variator. The method of controlling the transmission includes operating the first power source path, providing a signal indicative of the operational mode of the transmission to a controller, and at least partially neutralizing the variator if the signal indicates that the transmission is in neutral for at least a preset period of time. | 2012-06-21 |
20120157254 | DEVICE FOR TRANSMISSION - The present invention relates to a device for a transmission, comprising a summing planetary gear set ( | 2012-06-21 |