Class / Patent application number | Description | Number of patent applications / Date published |
700093000 | Probability determination or handicapping | 25 |
20080300699 | Golf handicap and statistics display unit - An apparatus for calculating a golfer's handicap and other statistics for determining such golfer's strengths and weaknesses. The apparatus comprises a portable unit containing software for recording, storing and analyzing pertinent data. A keyboard is disposed on one side of the portable unit for entering data, such keyboard having an alphanumeric keypad and function keys. There is a means disposed in the apparatus for outputting the analyzed data that had been previously inputted into the portable unit. A power means is disposed in the portable unit for providing power to such portable unit. | 12-04-2008 |
20100298958 | BASEBALL EVENT OUTCOME PREDICTION METHOD AND APPARATUS - A computer-implemented method of predicting outcomes of hypothetical events which can occur during a game of baseball, includes: accumulating and storing in a computer memory a statistical database of the cumulative effects of latency and engrams specific to an individual batter having individual batter capabilities and an individual pitcher having individual pitcher capabilities; selecting a pitch, by a user, from amongst pitches compatible with the individual pitcher capabilities; selecting a swing, by a user, from amongst swings compatible with the individual batter capabilities; computing in a computer processor a statistical performance of the individual pitcher of the selected pitch; computing in a computer processor a statistical performance of the individual batter of the selected swing; and matching in a computer processor the statistical performance of the individual pitcher with the statistical performance of the individual batter so as to compute an outcome. | 11-25-2010 |
20110060429 | Method of Displaying Product and Service Performance Data - An entertaining and informative method of displaying competitive product performance data is disclosed. The various embodiments include a method for displaying product performance data by use of animated contests between animated representatives of competing products. The contest results are relative to selected product test results. The relationship between the test results and the contest results is a mathematical approximation. Thus, a gross disparity in the displayed animated contest is indicative of a gross disparity in the performance of the products on the test. Likewise, a closely fought contest in the displayed animated contest is indicative of close performance of the products on the test. | 03-10-2011 |
20110112663 | Methods, systems, and devices for conducting a competitive sporting event - Methods, systems, and devices for conducting a competitive sporting event in which males and females concurrently compete as “equals” utilize a handicap system that reduces or eliminates any gender associated advantages. | 05-12-2011 |
20110190912 | REAL TIME PITCH CLASSIFICATION - A method for performing pitch classification includes receiving, at a computing device, one or more pitch properties corresponding to a ball thrown by a pitcher. Pitcher information corresponding to the pitcher is also received. The pitcher information includes at least an identification of one or more pitches that are in a repertoire of the pitcher. A classification of the pitch is determined using at least a pitch classification algorithm, where the classification of the pitch is based at least in part on the one or more pitch properties and at least in part on the pitcher information. | 08-04-2011 |
20110208328 | STRATIFICATION-BASED AND CATEGORIZATION-BASED SYSTEM AND METHOD FOR HARNESSING COLLECTIVE INTELLIGENCE TO PREDICT SPORTS OUTCOMES - A system and method for stratifying and categorizing individuals based on their ability to predict the outcome of sporting events and crowd sourcing the individual's sporting event predictions according to the system and method to generate improved prediction regarding specific sporting events. | 08-25-2011 |
20110230986 | Systems and Methods for Storing and Analyzing Golf Data, Including Community and Individual Golf Data Collection and Storage at a Central Hub - Systems and methods are described for providing coaching, training, or equipment specification information to individual golfers based on data generated during their individual golf swings. Additionally, data hubs are described that provide information and services to individuals based on data collected for a community of multiple golfers. Such community data hub systems and methods may provide one or more of the following: (a) storage of scoring data, swing data, ball flight data, and/or equipment data for multiple golfers; (b) at least some level of individual access to the stored data for the community; and/or (c) electronic interaction between golfers within the community. | 09-22-2011 |
20110264247 | STRATIFICATION-BASED AND CATEGORIZATION-BASED SYSTEM AND METHOD FOR HARNESSING COLLECTIVE INTELLIGENCE OF BETBOTS TO PREDICT SPORTS OUTCOMES - The present invention provides methods for predicting the outcomes of sporting events by crowd sourcing BetBots though a stratification-based and categorization-based system that improves the probability of prediction correct outcomes to sporting events. | 10-27-2011 |
20120041578 | AMUSEMENT DEVICES AND GAMES INCLUDING MEANS FOR PROCESSING ELECTRONIC DATA WHERE ULTIMATE OUTCOME OF THE GAME IS DEPENDENT ON RELATIVE ODDS OF A CARD COMBINATION AND/OR WHERE CHANCE IS A FACTOR: EXPECTED BIASES - Games related to the provision of information are described. Games may be formulated to exploit biases such as long shot bias and favorite bias. Games related to the provision of information are described. Games may be formulated to exploit biases relating to the Monty Hall paradox. Games related to the provision of information are described. Games may include wagering on hands of cards, e.g., poker wagering games. | 02-16-2012 |
20120123571 | ENHANCED PARIMUTUEL WAGERING - A wagering system and method may include a processor that presents indicative odds in a parimutuel wagering system to the user such that the user may place a bet of one of the presented bets, besides for a win bet and an exacta bet. | 05-17-2012 |
20120221130 | SHORT TIME INTERVAL BETTING SYSTEM - A betting system for handling betting events, comprising means for determining natural probability values assigned to the events based on a statistical method; and transformation means for applying a transformation function to the natural probability values to get transformed probability values; and means for providing the transformed probability values to betting clients of the betting system. The betting system may provide real-time betting events in comparable short time intervals. | 08-30-2012 |
20120239174 | Predicting Joint Positions - Predicting joint positions is described, for example, to find joint positions of humans or animals (or parts thereof) in an image to control a computer game or for other applications. In an embodiment image elements of a depth image make joint position votes so that for example, an image element depicting part of a torso may vote for a position of a neck joint, a left knee joint and a right knee joint. A random decision forest may be trained to enable image elements to vote for the positions of one or more joints and the training process may use training images of bodies with specified joint positions. In an example a joint position vote is expressed as a vector representing a distance and a direction of a joint position from an image element making the vote. The random decision forest may be trained using a mixture of objectives. | 09-20-2012 |
20120283857 | On a mathematical formulation of the concept of changing coalitions in many person differential games - A differential game is interpreted as a many person game where two coalitions are formed. A coalition change is defined and the time this happens, called c-time, is introduced. Various methods are introduced to obtain optimal c-times. The above are generalized to an arbitrary number of coalition changes, cases where players change values of parameters of a differential game and cases where players choose different strategies in a differential game than those obtained by the Isaacs solution. A broader coalition is introduced that allows players to cooperate though they might be opponents in a particular differential game. | 11-08-2012 |
20120283858 | COMPUTERIZED SYSTEM AND METHOD FOR MANAGING FANTASY SPORTS TEAM - The present invention is a computerized system and method for managing a fantasy sports team. The system and method includes a computer for processing league and player information, devices for inputting information, such as Internet connections for league and player information, devices for a user to add or modify league and player information and to initiate tasks for the system to perform such as a keyboard and mouse, and a display device or e-mail generation for conveying information as a result of the tasks. The system and method is able to measure and generate all possible team management decisions based on the impact to the probability of winning the league championship. | 11-08-2012 |
20120296456 | GOLF HANDICAP APPLICATION FOR MOBILE DEVICES - Technology is described for tracking golf handicaps. The technology receives an identification of one of at least two golf handicap rating agencies a user is affiliated with; receives a golf score for the user; and electronically provides the received golf score to the identified rating agency. | 11-22-2012 |
20130030556 | METHODS AND SYSTEMS TO RECOGNIZE QUANTITATIVE MISPRICING OF GAMING MARKERS - Systems and methods for recognizing and evaluating the quantitative mispricing of gaming markers. One method includes the steps of defining at least two entities, defining a measured marker, defining a cumulative period of events of the two entities, each event having the measured marker, assigning a value to the measured marker based on the at least two entities achievement or failure to obtain the measured marker for each event during the cumulative period, measuring the divergence of the value of the measured marker during the cumulative period, and quantifying the divergence. One such system accepts information from a user via an interface, calculates a divergence value and/or graph(s) for upcoming event(s) based upon the information input by the user, and provides the divergence value and/or graph(s) to a user. The divergence value may be compared to a scale of divergence values to evaluate a strength of such value. | 01-31-2013 |
20130053991 | PREDICTING OUTCOMES OF FUTURE SPORTS EVENTS BASED ON USER-SELECTED INPUTS - A system and method for event outcome prediction may include a processor configured to receive via a user interface a user-selection of a subset of a plurality of listed statistical categories, and rank participants of the event based selectively on analysis of the statistical information concerning the selected subset of categories. The system may output the ranked list as a predicted outcome, and may further output a user interface via which to place a bet on the predicted outcome. | 02-28-2013 |
20130060362 | Predictive gaming - A predictive game, and its method of play, include an input device utilizable for other purposes than in the predictive game (such as a mobile touch screen device having Internet and texting, phone, and/or email capability) and for inputting predictions of individual events of a sporting contest substantially immediately before the event occurs, and application software for the input device. The input device is connectable to a remote host computer which tracks inputs into the device and ultimately whether or not the predictive inputs are correct. The application software may display screens relating to prediction of football plays during a live football game, the screens displayed before each football play is run, and includes at least “Run” and “Pass” touch boxes. Other touch boxes may be provided by pictorial representations of football players. | 03-07-2013 |
20130204412 | OPTIMAL POLICY DETERMINATION USING REPEATED STACKELBERG GAMES WITH UNKNOWN PLAYER PREFERENCES - A system, method and computer program product for planning actions in a repeated Stackelberg Game, played for a fixed number of rounds, where the payoffs or preferences of the follower are initially unknown to the leader, and a prior probability distribution over follower types is available. In repeated Bayesian Stackelberg games, the objective is to maximize the leader's cumulative expected payoff over the rounds of the game. The optimal plans in such games make intelligent tradeoffs between actions that reveal information regarding the unknown follower preferences, and actions that aim for high immediate payoff. The method solves for such optimal plans according to a Monte Carlo Tree Search method wherein simulation trials draw instances of followers from said prior probability distribution. Some embodiments additionally implement a method for pruning dominated leader strategies. | 08-08-2013 |
20130218312 | BASEBALL EVENT OUTCOME PREDICTION METHOD AND APPARATUS - A computer-implemented method of predicting outcomes of hypothetical events which can occur during a game of baseball, includes: accumulating and storing in a computer memory a statistical database of the cumulative effects of latency and engrams specific to an individual batter having individual batter capabilities and an individual pitcher having individual pitcher capabilities; selecting a pitch, by a user, from amongst pitches compatible with the individual pitcher capabilities; selecting a swing, by a user, from amongst swings compatible with the individual batter capabilities; computing in a computer processor a statistical performance of the individual pitcher of the selected pitch; computing in a computer processor a statistical performance of the individual batter of the selected swing; and matching in a computer processor the statistical performance of the individual pitcher with the statistical performance of the individual batter so as to compute an outcome. | 08-22-2013 |
20130338803 | ONLINE REAL TIME (ORT) COMPUTER BASED PREDICTION SYSTEM - An online real-time (ORT) system and method implementing such system for real-time prediction of one of two actions or classes of action are described. Such actions are detected by corresponding transducers configured to translate the actions to time varying amplitude signals. | 12-19-2013 |
20140107819 | Inverse Probability Bracket - The Inverse Probability Bracket method is a technique of making and scoring “Pick-Em” bracket competitions by using weighted scores in a way that awards correctly predicting unlikely events. The system “weights” the correct picks in the competition according to the unlikelihood of those selections. Points are awarded based on the inverse of the likelihood of the event occurring. | 04-17-2014 |
20140135961 | Theory of ac-games, a simple generalization of the theory of c-games - This is a simple generalization of the theory of c-games. A differential game is interpreted as a many person game where two or more coalitions are formed. A coalition change is defined in this case and the time this happens, also called c-time, is introduced. The quantities used to formulate the c-games and the methods introduced to obtain optimal c-times and optimal variables in general, apply in the present case without modification or with some very minor and obvious changes of the definitions used in c-games. | 05-15-2014 |
20140236331 | REAL-TIME DECISION MAKING IN SPORTS - The present disclosure involves systems, software, and computer implemented methods for calculating a proposed strategy for a sport. One example method includes identifying a set of historical data associated with prior performances of a sport, the set of historical data identifying a plurality of historical parameters associated with the prior performances; identifying a set of real-time situational data associated with a current performance of the sport in a game, the set of real-time situational data identifying a plurality of real-time parameters associated with the current performance; receiving a request to identify a proposed strategy associated with the current performance; calculating at least one proposed strategy associated with the current performance based at least in part on the set of historical data and the set of real-time situational data; and providing the at least one proposed strategy associated with the current performance in response to the received request. | 08-21-2014 |
20150039107 | SYSTEM AND METHOD FOR RANKING A GROUP OF ATHLETES - A scorebook system and related methods for receiving optimal performance and weight classification data for wrestlers of any age and background, creating brackets for a tournament event, providing live scoring and real-time statistical data at a wrestling meet and thereafter, analyzing and reporting statistical information about the meets, teams and wrestlers, and compiling and providing media information about a wrestling meet. | 02-05-2015 |