| Entries |
| Document | Title | Date |
| 20130085585 | Method for processing Board Game Move Record Information - The present invention comprises a method for processing move information obtained from a board game move-recording device in order to produce an accurate record of the moves of the game. In particular, the present invention is intended for use with board games such as chess in which the game pieces move between fixed locations. Further, the present invention is intended for use with a simpler and less expensive class of board game move-recording devices that are capable of detecting the presence or absence of a game piece on any one of the game board's fixed locations, but which are not further capable of determining the identity of the detected piece. The objective of the present invention is to resolve any ambiguities found in the move information produced by those devices and, thereby, enable those devices to produce complete and accurate game records. | 04-04-2013 |
| 20130079906 | MONITORING OF PHYSICAL TRAINING EVENTS - A computer-implemented method is disclosed that includes instructing a human player to perform a plurality of different actions in a determined order with a physical basketball, including actions of bouncing the physical basketball, and obtaining, with one or more electronic sensors, data that characterizes motion of the physical basketball being handled by the human player who is performing the instructed actions at a location. The method also includes communicating the data from the sensors to a console videogame system that is proximate to the location, and graphically representing, in a videogame displayed on a display device, performance by the human player, the performance being affected by the captured data, the representation of performance by the human player being compared against a standard of performance. | 03-28-2013 |
| 20130079907 | GOLF ATHLETICISM RATING SYSTEM - Aspects of this disclosure relate to systems and methods for rating the performance of an athlete, particularly a golf athlete. The systems and method may include instructing the user to perform multiple golf-relevant athleticism drills or tests such as a stepping exercise, a broad jump, a wood-chop bounce, a countermovement lateral hop and/or a side-sling object launch. One or more drills or tests may be performed in a hip-neutral manner so as to simulate a golfer's stance. The performance data collected from each of these tests may be input into a processing system to generate an athleticism rank and score for each test as well as an overall, multi-factorial rating of golf athleticism. | 03-28-2013 |
| 20130035775 | ATHLETICISM RATING AND PERFORMANCE MEASURING SYSTEM - A universal athleticism rating system and related athletic performance measuring systems for accurately detecting and recording athletic performance are disclosed. The athleticism rating system evaluates individual athletes against a common, standardized, set of athletic performance tests. Each athlete performs the athletic tests and his or her scores in the individual tests are entered into a standardized calculation to produce a single athletic performance score. The related performance measuring system is preferably a timing system that ensures quick, easy, and accurate collection of athletic event timing related data without the need for the athlete to wear any special detection devices or the like. In a preferred embodiment, the performance measuring system integrates with the rating system to provide seamless athletic data collection and rating of athletes. | 02-07-2013 |
| 20130041487 | GOLF IMPROVEMENT AID - The invention provides a golf improvement aid having a plurality of inputs, a golf improvement aid having at least one input for receiving inputted data of a real game of golf of a user, a collator for receiving and automatically collating the input from the input means on a plurality of holes in the game of golf; a determinator for determining a model for the particular user based on the collated input for a plurality of holes in one or more games of golf of the user; and one or more outputs for out-putting results or information based on results from the determined model. | 02-14-2013 |
| 20100106266 | ENABLING COMMUNITY TOURNAMENTS - Systems, apparatus, methods and computer-readable mediums as set forth herein are directed to accessing a plurality of proposals for consideration and generating and enabling a tournament, the tournament having at least one tier, the at least one tier having at least one match. Generating and enabling the tournament may include a) selecting at least one pair of proposals from the accessed plurality of proposals for consideration, each selected pair of proposals being assigned to at most one match per tier; b) scheduling the at least one match; c) accessing a plurality of registered voters; d) assigning the plurality of registered voters to one match per tier; e) receiving information from the assigned registered voters; f) determining a winner and a loser of each match based on information provided by the registered voters of the respective matches; g) removing the loser of each match from consideration in generating matches in subsequent tiers of the tournament; h) determining if only one proposal remains for consideration; i) repeating a)-h) if more than one proposal remains; and j) identifying the one remaining proposal for consideration as the winner of the tournament. | 04-29-2010 |
| 20120185066 | SYSTEMS AND METHODS FOR GENERATING ENHANCED SCREENSHOTS - Systems and methods for generating and providing enhanced screenshots may include executing instructions stored in memory to evaluate at least a portion of a viewing frustum generated by the instructions to determine one or more objects included therein, obtain metadata associated with the one or more objects, and generate at least one enhanced screenshot indicative of the at least a portion of the viewing frustum by associating the metadata of each of the one or more objects with a location of each of the one or more objects within the at least one enhanced screenshot to create hotspots indicative of each of the one or more objects such that selection at least one hotspot by a computing system causes at least a portion of the metadata associated with the at least one hotspot to be displayed on a display device of a computing system. | 07-19-2012 |
| 20130090749 | Increasing User Engagement with Health - A health-program system and method provides health programs for users to select, receives data related to users' progress in a selected health program and determines users' status in the program which is provided for display to the users. | 04-11-2013 |
| 20100100204 | FANTASY SPORTS CONFIDENCE SCORES - Methods, systems, and interfaces are provided for enabling a user to adjust confidence rankings of predictions of outcomes of fantasy sports games. The methods include causing display in a graphical user interface of an ordered list of at least two confidence score indicators, receiving selection of a first confidence score indicator and a second confidence score indicator selected from a first position and a second position, respectively, in the ordered list, moving the first confidence score indicator to the second position, moving the second confidence score indicator by at least one rank in the direction toward the first position to a third position, wherein the third position is adjacent to the second position, and moving one or more confidence score indicators located between the first position and the second position toward the first position, wherein the one or more confidence score indicators include a third confidence score indicator that moves from a position adjacent the first position to the first position. | 04-22-2010 |
| 20120191229 | Footwork Training System and Method - A system and method for evaluating an activity includes an article of clothing provided with a sensor capable of detecting the impact of the article of clothing, such as a shoe, on a surface. A system receives and interprets the pattern of impacts made during the performance of the activity. The system compares these impacts with those of a target routine. Iterations of the same performance may be stored in the system so that ongoing progress may be measured. The system may be used to enhance class teaching, in the home, or for Internet competition. The activity may include dance, yoga, martial arts, or similar activities. | 07-26-2012 |
| 20120191228 | STORAGE MEDIUM, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD AND INFORMATION PROCESSING SYSTEM - A game apparatus as an information processing apparatus includes a CPU, and the CPU generates data for generation from information specific to the game apparatus and random numbers, and calculates hash value data by using the data for generation. On the other hand, the CPU extracts the apparatus-specific information from the taken data for generation, and determines whether it is correct or not. In a case that it is determined that the apparatus-specific information is correct, hash value data is calculated by using the taken data for generation. Then, the CPU executes game processing regarding the hash value data as a parameter in a case that the taken hash value data and the calculated hash value data are coincident with each other. In a case that the apparatus-specific information is not correct or in a case that the two hash value data is not coincident with each other, the communication game is not started. | 07-26-2012 |
| 20120191227 | SYSTEM FOR SOFTWARE WORK EVENTS - Challenge events and competition events are created and communicated to potential participants. The events are priced using a calculator that bases the price on the results of previous events and a catalog of reusable code assets using an analytics engine. One or more participants are chosen for the event by a selector subsystem. A solution is submitted by the chosen participant. The submission is evaluated, and scored in a challenge server layer. A payment application rewards the participant according to the event specifications and the scoring results. | 07-26-2012 |
| 20130073064 | PHYSICAL INTERACTION DEVICE FOR PERSONAL ELECTRONICS AND METHOD FOR USE - The present disclosure describes, among other things, a device that may include an exterior shell including at least one of an open cell foam, a closed cell foam, a foamed resin, and an inflatable bladder. The device may include a personal electronic device receptacle configured to removably receive a personal electronic device. The device may be configured to substantially enclose and protect the personal electronic device within the personal electronic device receptacle during physical activity including at least one of rolling the device, throwing the device, kicking the device, and striking the device against another object, and enable interaction with the personal electronic device while the personal electronic device is substantially enclosed within the device. | 03-21-2013 |
| 20130060361 | FANTASY LEAGUE MANAGEMENT - One or more techniques and/or systems for managing a fantasy league are disclosed to incorporate one or more reality factors, equity lines, luxury tax, and/or revenue sharing policies into administration of the fantasy league. A reality factor may influence real life scenarios between at least one of a real player, a real team, and/or a real league, for example. Accordingly, the reality factor may be applied to at least one of a corresponding fantasy player, fantasy team, and/or fantasy league to create a fantasy rule configured to enable a fantasy environment (e.g., the fantasy player, fantasy team, fantasy league, and/or relationships thereof) to more closely emulate the real player, real team, real league, and/or corresponding relationships. | 03-07-2013 |
| 20130096704 | Systems for Activating Electronic Devices for Operation with Athletic Equipment - Articles of clothing or pieces of athletic equipment include modules, e.g., for sensing physical and/or physiological characteristics associated with use of the clothing or athletic equipment or for performing other functions. Such systems and methods may use physical or other interaction(s) between the module and the article of clothing or piece of athletic equipment for activating and/or deactivating the module and/or sensing devices included with the module, for confirming whether the module and clothing or piece of athletic equipment are authorized for use with one another, and/or for automatic data algorithm selection methods. Additionally, such systems and methods also may use the activation and/or authentication systems for data input to the module. Some examples of such systems and methods may utilize magnets and magnetic sensing systems and/or light (or other radiation) sources and sensing systems for activation, authentication, data input, and/or algorithm selection. | 04-18-2013 |
| 20130066448 | SPORTS TELEMETRY SYSTEM FOR COLLECTING PERFORMANCE METRICS AND DATA - Systems and methods for collecting sports data include measuring, at one or more sensor modules mounted, affixed, or embedded on at least one sports participant, data corresponding to identification, movement, position, or condition of the at least one sports participant; measuring, at one or more sensor modules mounted, affixed, or embedded in a sports object, data corresponding to identification, movement, position, or condition of the sports object; and broadcasting, from one or more telemetry modules mounted, affixed, or embedded on the sports object or on the at least one sports participant, signals carrying the data corresponding to identification, movement, position, or condition of the sports object or signals carrying the data corresponding to identification, movement, position, or condition of the at least one sports participant. In one embodiment, predictive action cameras are controlled to aim at an anticipated or predicted position of a sports participant or sports object. | 03-14-2013 |
| 20130066449 | ATHLETE TRAINING SYSTEM - A system for training an athlete during a training period includes a digital system that is programmed to: receive a plurality of inputs regarding a current state of the athlete and a training goal for the athlete; employ an expert system to generate a training prescription for the athlete; and generate a plurality of control outputs that correspond to the listing of training activities. An exercise apparatus includes at least one activity device that is configured to: facilitate the athlete performing a predetermined exercise; receive the control output from the digital system and to adjust an exercise parameter so as to correspond to the training parameter indicated by the control output; and generate an electronic result output indicative of use by the athlete of the activity device wherein the result output is transmitted to the digital system. | 03-14-2013 |
| 20130066450 | DEVICE FOR REMOVING A PROTECTIVE FILM OFF A SHEET AND THE RELATED PROCESS FOR AUTOMATIC READING OF THE TICKET'S DATA - In a device for removing a protective film off a sheet such as game tickets or the like is described. The device has scraping means of the protective film and drawing means of the sheet, together with automatic reading means from which a winning ticket can be detected. The device also includes a recognition unit of the data read by the automatic reading means and warning or displaying means to signal or visualize information relating to a possible win of the ticket. | 03-14-2013 |
| 20130103170 | Multi-Mode Acceleration-Based Athleticism Measurement System - A multi-mode athleticism movement measurement system includes an athlete-borne acceleration sensor and an athleticism processing device to determine athleticism information based upon one or more timing measurements from the athlete-borne acceleration sensor, the athleticism information corresponding to any of multiple athleticism measurement modes available on athleticism processing device and selectable by a user. A data link between the athlete-borne acceleration sensor and the athleticism rating processing device transmits the one or more timing measurements from the athlete-borne acceleration sensor to the athleticism rating processing device. | 04-25-2013 |
| 20130123955 | VIRTUAL EXERCISER DEVICE - Disclosed herein is a device which detects repetitive movement of a user's body part. The device has a sensor which detects G forces along at least two axes when the user repeatedly moves the body part; a memory, which stores reference data corresponding to ideal reference data; a processor/computing unit, which communicates with the sensor and the memory, and receives data associated with the G forces. The processing/computing unit compares the ideal reference data with the data associated with the detected G forces. A feedback component is connected to the processor/computing unit to provide the user with a signal when a target has been achieved. Also disclosed is a method of computing data received by the device and an exerciser device that simulates the movement of a hula hoop. | 05-16-2013 |
| 20130123957 | APP RATING SYSTEM - A technique to automatically provide assistance with the selection of an app for an electronic game is described. An apparatus may comprise an app rating application arranged to receive as input game performance information representing gameplay of an electronic game. The app rating application may process the game performance information and output an app rating indicator of an app corresponding to the app identifier parameter based on the performance information to assist a user in selecting the app. Other embodiments are described and claimed. | 05-16-2013 |
| 20130123958 | INFORMATION TYPES FOR AN APP RATING SYSTEM - A technique to automatically provide assistance with the selection of an app for an electronic game is described. An apparatus may comprise an app rating application arranged to receive as input game performance information representing gameplay of an electronic game. The app rating application may process the game performance information and output an app rating indicator of an app corresponding to the app identifier parameter based on the performance information to assist a user in selecting the app. Other embodiments are described and claimed. | 05-16-2013 |
| 20130123959 | EXERCISE DETECTION APPARATUS AND CONTROL METHOD FOR EXERCISE DETECTION APPARATUS - An exercise detection apparatus determines body movements based on data detected by a detection unit, judges movement states for each body movement based on data detected by the detection unit, corrects the movement states based on a predetermined rule, calculates an exercise state of a user based on a result of the judgment, and stores the calculated exercise state in a storage unit. Accordingly, it is possible to provide an exercise detection apparatus capable of reducing erroneous judgments of the exercise states of the user. | 05-16-2013 |
| 20130123956 | INFORMATION TYPES FOR AN APP RATING SYSTEM - A technique to automatically provide assistance with the selection of an app for an electronic game is described. An apparatus may comprise an app rating application arranged to receive as input game performance information representing gameplay of an electronic game. The app rating application may process the game performance information and output an app rating indicator of an app corresponding to the app identifier parameter based on the performance information to assist a user in selecting the app. Other embodiments are described and claimed. | 05-16-2013 |
| 20130131846 | DISEASE THERAPY GAME TECHNOLOGY - A video game in possession of and/or in the proximity of a patient. The patient computing system receives an indication that it is to begin a game, and executes the game using identified game parameters that are associated with the patient by a clinician as part of a disease therapy program. As the game executes, game state progresses in response to physical activity of the patient, causing the patient to exercise. The physical activity is received as input into the patient computing system. Such input causes game state to be progressed dependent on the identified game parameters that are associated with the game. Thus, the game is tailored for the patient by a clinician in order to motivate physical activity that is medically beneficial to the patient in order to advance through the disease therapy program. | 05-23-2013 |
| 20130131847 | DEVICE, METHOD AND PROGRAM FOR ORGANIZING A CELEBRITY SPORTING EVENT - Event organization devices, methods, and programs for organizing a competitive event including at least one sponsor, a plurality of participants and at least one celebrity are provided. The devices, methods, and programs plan the sale of a right to play in a competitive event to the participants and match the participants with the celebrity for only a portion of the competitive event such that each of the participants plays in the competitive event alongside the celebrity during the portion of the competitive event. The devices, methods, and programs calculates revenue to be distributed from the competitive event to at least one of one or more of the participants, the sponsor, and the celebrity. | 05-23-2013 |
| 20130131848 | SKILL NORMALIZED HYBRID GAME - Systems and methods in accordance with embodiments of the invention operate a skill normalized hybrid game. One embodiment includes a skill normalized hybrid game, including: a gambling game; an entertainment game; a game world engine constructed to manage the entertainment game and communicate gameplay gambling event occurrences based upon a player's skillful execution of the entertainment game that trigger randomly generated payouts for the gambling game to the gambling game; and a skill normalization module constructed to: receive player performance measurements for at least one player from the game world engine; assign a handicap to the at least one player based at least in part upon the performance measurements for the at least one player from the game world engine; and send information concerning handicaps to the game world engine that configures the game world engine to implement each assigned handicap within the skill normalized hybrid game. | 05-23-2013 |
| 20120116557 | SYSTEMS AND/OR METHODS FOR STOCK PORTFOLIO BASED COMPETITIVE SIMULATIONS - The exemplary embodiments described herein relate to systems and/or methods for competitive simulations and, more particularly, to systems and/or methods in which users build stock portfolios that compete against each other, with the performance of each user's stock portfolio being based on one or more stock market related metrics (e.g., price per share, market capitalization, volume of trade, etc.). A user's portfolio may be formed and/or reformed so as to comply with certain predefined criteria (e.g., company traded on a particular exchange, company belonging to a particular market sector, etc.). The performance of each team/portfolio may be depicted using sports-related imagery (e.g., as teams on a football field, a basketball court, around a baseball diamond, etc.). | 05-10-2012 |
| 20120253486 | Method for Calibrating Exercise Apparatus - A procedure for calibrating walking and/or running measurements in an exercise-related apparatus are provided. As a result of a user running and walking a given distance which may be the same or different for running and walking, respective running and walking motion metrics are obtained during a calibration phase. A relation between the obtained running and walking motion metrics are then used to compute a calibration value applied to calibrate one of running and walking measurements during an exercise. | 10-04-2012 |
| 20100249958 | SYSTEM FOR SPORTS ACTIVITY - A system for a sports activity, which system is adapted to detect potential game contacts that include contacts between games equipment ( | 09-30-2010 |
| 20110301726 | COMPUTERIZED BOWLING SYSTEM - A computerized bowling system having an approach and an adjustable length bowling lane with a lane sensor arrangement in communication with a pin sensor area that collectively provide data on the release, spin and travel of the bowling ball down the lane is disclosed. The far end of the bowling lane includes a backstop area having a display as well as a ball return for returning the ball along a return gutter that runs adjacent the bowling lane. A processor communicates with the lane sensor arrangement and pin sensor area to collect and analyze data for providing corrective feedback to the user. | 12-08-2011 |
| 20080281443 | Chip Referee - This invention is an RFID system and method to determine the physical outer edges or perimeters of athletic objects of play in relationship to the outside edges or perimeters and relevant scoring or rules of play zones contained on an athletic field of play. It contemplates the electro magnetic tracking of objects of play and the adjudication of the rules of play as they relate to professional athletic competitions. This invention is designed as a replacement for, or adjunct to, a video referee or instant replay judge. This invention contemplates embedding an RFID transponder into an object of play and tracking it from interrogator controlled antennas embedded into the boundaries of play. A back end computer host system calibrates the electro magnetic digital data regarding the physical location of the object of play in relationship to its physical location on the field of play which electro magnetic data is interpreted and then displayed on the scoreboard at the field of play. The calibration is made through algorithms programmed into the middleware. This invention contemplates sensors encompassing the objects of play and laser guided interrogation beams to assist in precise measurements of the boundaries of play and relevant scoring or rules of play areas. | 11-13-2008 |
| 20110288666 | PROVIDING OFFERS TO COMPUTER GAME PLAYERS - A method of rewarding a game player of a game can target particular types of offers to a player. A usage profile is determined for the player, which can be based on interaction between the player and items or goals in a game. Player information is identified, such as player statistics or categorization of the player. A category is selected for the player, based on the usage profile and the player information for the player. An offer is then selected from a group of offers, wherein the offer is for a real world object, service or event. | 11-24-2011 |
| 20090149974 | METHOD OF EVALUATING THE PERFORMANCE OF A RELIEF PITCHER IN INSTANCES WITH INHERITED BASE RUNNERS - A method of evaluating the performance of a relief pitcher in instances with inherited base runners factors through storage and processing of data as to when a pitcher inherits at least one player on base. The following steps of the method are disclosed: first, establishing the number of runs Ri scored by such inherited runners; second, establishing the number of appearances A in instances with inherited runners; third, establishing the number of outs; and, finally, evaluating the Relief Quotient “RQ” according to the formula: RQ=k(Ri+E)/A) | 06-11-2009 |
| 20090149975 | Systems for Predicting Sporting Success Conditions - A hand held or portable device ( | 06-11-2009 |
| 20110054645 | SYSTEM AND METHOD FOR LATE REGISTRATION IN A POKER TOURNAMENT - A system and method for late registration for poker tournaments provides for seating late registrants at existing tables if possible, preferably each at a different table. When the existing tables run out of room, a new table is added, and the new late registrant sat there, as well as players from other tables, attempting to evenly distribute players over all tables. More late registrants are sat at the seats vacated by moving players to a new table. Late registration may be closed after a certain prespecified time, blind level, or number of late registrants are added. | 03-03-2011 |
| 20080269924 | METHOD OF SUMMARIZING SPORTS VIDEO AND APPARATUS THEREOF - The present invention discloses a method of summarizing a sports video. The method includes the following steps: selecting at least a summarization style, wherein the summarization style is defined with at least an event; analyzing the sports video to extract at least a scene segment from the sports video corresponding to the at least one event defined in the summarization style; and summarizing the sports video based on the at least one scene segment to generate a summarized video corresponds to the summarization style. | 10-30-2008 |
| 20110202152 | APPARATUS, SYSTEM AND METHOD EMPLOYING ACCELERATION DATA - In one aspect, a performance of a group of athletes is analyzed by locating at least one acceleration sensor on at least one member of the group, collecting acceleration-sensor output data during performance of an athletic event with the electronic apparatus, and comparing information provided by the acceleration-sensor output data to at least one predetermined threshold. In one embodiment, a plurality of acceleration sensors can be included on each member of the group of athletes, respectively, and the performance of the team in aggregate can be analyzed with the information provided by the acceleration-sensor output data from the plurality of acceleration sensors. | 08-18-2011 |
| 20120290109 | Methods and Systems for Encouraging Athletic Activity - Individuals may be encouraged to perform athletic activity based on punishments or adverse effects that may be applied if the individual loses an athletic activity competition. For example, a user's device may be adversely affected by visual or functional effects configured to obscure or obstruct one or more functions of the user's device. The punishment or adverse effect might not be removed or deactivated until a user has completed a new competition without losing. In some arrangements, the user may be required to win in order to have the adverse effect removed. | 11-15-2012 |
| 20120296453 | METHOD AND APPARATUS FOR USING PROXIMITY SENSING FOR AUGMENTED REALITY GAMING - Apparatuses for wireless communication is disclosed that includes a receiver configured to receive ranging information from at least one of one or more sensors arranged with an object and one or more sensors remote from the object; and a processing system configured to track the object with respect to the one or more sensors remote from the object based on the ranging information. A method for wireless communication is disclosed that includes receiving ranging information from at least one of one or more sensors arranged with an object and one or more sensors remote from the object; and tracking the object with respect to the one or more sensors remote from the object based on the ranging information. | 11-22-2012 |
| 20120296455 | OPTICAL DATA CAPTURE OF EXERCISE DATA IN FURTHERANCE OF A HEALTH SCORE COMPUTATION - A computer implemented method for managing health-related data captures an image from a display of an exercise machine using a camera, has the images processed to extract the text data from the captured images, and analyzes the text data to identify information relating to extrinsic physical activity performed by a person at the exercise machine. The results are stored in memory and a profile specific to the person is updated. The profile comprises a log of past exercise activity that allows the person to track his or her activity and progress and overall health. The profile can be accessed by the person through a portal such as using a smart phone or a computer program or web browser. The results can be combined with other data to arrive at a health score which can be published through the portal while personal data remains masked from public inspection. | 11-22-2012 |
| 20120296454 | SYSTEM AND METHOD FOR ANALYZING POSTURES - A posture analyzing system has a collecting apparatus disposed on a handle of a sports apparatus and is configured to collect and transmit data of the sports apparatus. A mobile terminal is configured to read the data and to draw a moving path of the sports apparatus according to the data and shape of the sports apparatus. Further, a posture analyzing system collects and sends data of the sports apparatus by a collecting apparatus disposed on a handle of the sports apparatus and receives the data and draws a moving path of the sports apparatus according to the data and shape of the sports apparatus by a mobile terminal. | 11-22-2012 |
| 20080275579 | Dynamic derby draw - A method, system and apparatus is disclosed for scheduling matches in a pool or billiards tournament, or any other competitive event, in a way that allows the next round of competition to begin before the previous round completes when the pairings in the next round depend on the results of the previous round. The present invention ensures that match pairings are done in a fair and random way across all contestants even before the full list of contestants is entirely known. Conventional scheduling methods require all previous round matches to be complete and their full results known before the next round can be scheduled, and consequently, the entire tournament is delayed if even a single match extends beyond a round's desired completion time. The present invention obviates the need for these unknowns to be resolved before scheduling successive rounds, and thereby permits the tournament to proceed on schedule in an orderly, fair and predictable manner. | 11-06-2008 |
| 20090143882 | Machine and Method for Caddying and Golf Instruction - The present invention relates to a machine and method used to capture, analyze, score, archive, track and communicate real-time relevant golf data specific to individual golfers: 1) during practice/lessons; or 2) for every shot on every hole of an entire recreational golf round; and 3) archive all such practice sessions or rounds during which the invention is in use. Additionally it could be used to support a foursome or an entire tournament for those participants using the invention. | 06-04-2009 |
| 20090326688 | Systems and Methods for Fitting Golfers with Golf Clubs - Golf club fitting systems and methods include: (a) receiving input data indicating a golfer's driver loft angle and shaft flexibility characteristic; (b) determining initial candidate fairway wood clubs based on this data; and (c) identifying the initial candidate fairway wood clubs. Such systems and methods further may include: (d) receiving launch monitor data generated when the golfer hits balls using the initial candidate fairway wood clubs; (e) determining and identifying additional candidate fairway wood clubs for testing; (f) receiving launch monitor data generated when the golfer hits balls using the additional candidate fairway wood clubs; and (g) determining and identifying a recommendation for a final first fairway wood club based on the data. Other clubs in the fitted set also may be determined by these fitting systems and methods. | 12-31-2009 |
| 20090210078 | ELECTRONIC ANALYSIS OF ATHLETIC PERFORMANCE - The subject matter of this specification can be embodied in, among other things, a computer-implemented athletic performance analysis method that includes obtaining, at a computer system, first motion data reflecting motion of a sporting device during one or more drills performed by an athlete. The method also includes creating and storing action data by identifying a plurality of portions of the motion data, where each of the portions correspond to one or more actions by the athlete; comparing the action data for the athlete, with the computer system, to corresponding aggregated action data for a plurality of other athletes to determine a relative skill level for the athlete with respect to the one or more actions; and generating data for a report that reflects the relative development level of the athlete. | 08-20-2009 |
| 20120095578 | Interactive Athletic Equipment System - Systems and techniques for the collection and display of athletic information. Athletic data relating to a single person or group of people is collected at a central location, and subsequently displayed at a desired remote location so that the person or people can review and critique their performance. In addition, athletic data for multiple persons can be collected at a central location, and subsequently displayed to a user at a desired remote location, so that the user can compare his or her athletic activities to others. | 04-19-2012 |
| 20120197418 | Portable Impact Assessment Device - The present invention generally relates to impact type training equipment for sports. More particularly, the present invention provides a portable impact assessment device that can be utilized across a broad variety of sports equipment to allow an athlete to measure various aspects of impact training. The apparatus generally includes an impact module constructed of a flexible material. The impact module is constructed and arranged to be sufficiently thin and compact to be placed within an impact type training aid within the impact target area of the device. The impact module is fluidly connected to an electronics module so that, upon impacting the training aid, the impact module is compressed to send a fluid signal to the electronics module. A pressure sensor within the electronics module receives the fluid signal generating an electric output that is displayed on a multi digit digital display. | 08-02-2012 |
| 20110230985 | Systems and Methods for Storing and Analyzing Golf Data, Including Community and Individual Golf Data Collection and Storage at a Central Hub - Systems and methods are described for providing coaching, training, or equipment specification information to individual golfers based on data generated during their individual golf swings. Additionally, data hubs are described that provide information and services to individuals based on data collected for a community of multiple golfers. Such community data hub systems and methods may provide one or more of the following: (a) storage of scoring data, swing data, ball flight data, and/or equipment data for multiple golfers; (b) at least some level of individual access to the stored data for the community; and/or (c) electronic interaction between golfers within the community. | 09-22-2011 |
| 20120078396 | Multi-Sensor Monitoring of Athletic Performance - Athletic performance monitoring systems and methods, many of which utilize, in some manner, global positioning satellite (“GPS”) data, provide data and information to athletes and/or to equipment used by athletes during an athletic event. Such systems and methods may provide route information to athletes and/or their trainers, e.g., for pre-event planning, goal setting, and calibration purposes. Such systems and methods optionally may provide real time information to the athlete while the event takes place, e.g., to assist in reaching the pre-set goals. Additionally, data and information collected by such systems and methods may assist in post-event analysis for athletes and their trainers, e.g., to evaluate past performances and to assist in improving future performances. | 03-29-2012 |
| 20120078395 | APPARATUSES, METHODS AND SYSTEMS FOR A VIRTUAL SECURITY CAMERA - A method for detecting suspicious behavior in an online gaming application is provided. The method initiates with providing an online gaming application to a user. Current gaming activity and social network activity of the user is analyzed. Prior gaming activity and social network activity of the user is also analyzed. A suspicious activity is detected based on the analyzed current gaming activity and social network activity and the analyzed prior gaming activity and social network activity. A constraint of service order is generated which defines an action to be taken in response to the detected suspicious activity. | 03-29-2012 |
| 20120078394 | APPARATUSES, METHODS AND SYSTEMS FOR A VIRTUAL SECURITY CAMERA - A method for detecting suspicious behavior in an online gaming application is provided. The method initiates with providing an online gaming application to a user. Gaming activity and social network activity of the user is analyzed. In response to detecting a suspicious activity based on the analyzed gaming activity and social network activity, a constraint of service order is generated which defines an action to be taken in response to the detected suspicious activity. | 03-29-2012 |
| 20090254204 | Waggle weight and other preparatory period equimpent measurements - A pre-swing waggle weight rotation point location and a waggle weight specification measurement are disclosed that are provided about a golf club. A process that may be computer implemented and may include a specialized test device establishes the waggle weight point location. A waggle weight scale with a fulcrum set to the waggle weight point may be utilized to determine the waggle weight. Disclosed is fitting the waggle weight specification to at least one golfer and producing golf clubs with the waggle weight measurement. Also disclosed is fitting other golf club specifications via a pre-swing and producing golf clubs with said specifications. Fitting equipment measurements during preparatory periods of performers in activities other than golf and producing equipment utilizing the determined measurements is additionally disclosed. | 10-08-2009 |
| 20090132071 | Rating System for Identifying Exciting Sporting Events and Notifying Users - Systems and methods for determining interest levels for sporting events and notifying users when the sporting events' interest levels reach threshold levels. One embodiment is a system that includes a processing engine that receives data associated with sporting events and, based on this data, determines interest levels associated with the sporting events. The system also includes a notification engine is coupled to the processing engine. When the processing engine determines that the interest level associated with a particular sporting event has reached a threshold, the notification engine provides notifications to users indicating that the threshold level has been reached. | 05-21-2009 |
| 20120035751 | METHODS AND A SYSTEM FOR DETECTING FRAUD IN BETTING AND LOTTERY GAMES - In one embodiment of the invention, a method to detect fraud includes a) receiving by the computer system from a source information regarding a plurality of played coupons for at least one game, wherein the plurality of played coupons comprises at least one first coupon; b) populating by the computer system a two-dimensional array for each played game from the received information, wherein the at least one two-dimensional array holds aggregated game statistics, c) storing by the computer system the at least one two-dimensional array with in a data structure; d) scanning, using the received information for the at least one first coupon, by the computer system the at least one data structure to identify at least one abnormal pattern; and e) generating, when the at least one abnormal pattern is identified, by the computer system an alert prior to a payout on the at least one first coupon. | 02-09-2012 |
| 20080215168 | TRANSACTION AND ADMINISTRATION MANAGEMENT SYSTEM, SUCH AS FOR FANTASY SPORTS - A transaction system is described herein for managing league decisions and the collection and payment of assets related to fantasy sports transactions. The transaction system may be accessible to transaction participants, such as league commissioners and team owners, through a hosted service on the Internet that provides a user interface for viewing transaction information and an authorization method determined by the participants for completing transactions. In this way, the transaction system provides a structured environment in which fantasy sports transactions are completed. The transaction system stores the assets associated with the transaction in a league account until conditions are satisfied for the assets to be distributed at the end of the season to owners' accounts based on an agreed-upon process. Payments can be issued from each owner's account to the owner. Thus, the transaction system allows transactions to be completed even in conditions where the commissioner is unavailable or team owners do not unanimously agree on the disposition of the transaction. | 09-04-2008 |
| 20100222903 | METHOD AND SYSTEM FOR ANALYZING COMPETITION RESULT - A method and system for analyzing competition results is disclosed, the method comprising providing a probability model to analyze competition results including both information about options used for a competition process, and rank information of competition participants; and determining a first parameter about a pure ability of each competition participant, and a second parameter about advantages and disadvantages of the option used for the competition process by analyzing the competition results using the probability model, wherein the first and second parameters are determined by calculating a prior distribution of the second random variable, calculating a likelihood function of the second random variable, and estimating the first and second parameter through the use of the prior distribution of the second random variable and the likelihood function. This method and system can estimate the advantages and disadvantages of the options used for the process of competition, whereby the estimated advantages and disadvantages of the options are reflected on the design of competition or the adjustment of options when designing the competition such as the game, to thereby maximize the interest in competition. | 09-02-2010 |
| 20100228366 | System And Method For Analyzing Golfer Driving Accuracy - In a method for analyzing the driving accuracy of a golfer, the number of fairway hits and the severity level of the number of fairway misses is adjusted based on a course rating and slope rating of the current and average courses in a database. An adjusted total stroke cost is applied to a driving accuracy handicap lookup table to produce a driving accuracy handicap. This handicap is graphically displayed to the user by itself, or compared to the driving accuracy handicap of users of the same or similar skill level. Finally, a hole-by-hole analysis can be graphically displayed to give a graphic representation of where the golfer needs improvement. | 09-09-2010 |
| 20120245714 | SYSTEM AND METHOD FOR COUNTING SWIMMING LAPS - The invention can be worn by the swimmer and comprises a sensor module, preferably with a digital compass and accelerometer, preferably worn under a swim cap or attached to goggles, and a human interaction device, preferably integrated into or worn as wrist watch, for displaying laps. The sensor module and the human interaction device are in communication with each other, preferably via wireless communication. A microprocessor with software is included in either the sensor module, watch or both. The microprocessor/software interprets data from a digital compass and digital accelerometer within the sensor to determine when the swimmer has changed directions and thereby count the number of laps. The watch can then display the number of laps. | 09-27-2012 |
| 20120123569 | Multi-Mode Acceleration-Based Athleticism Measurement System - A multi-mode athleticism movement measurement system includes an athlete-borne acceleration sensor and an athleticism processing device to determine athleticism information based upon one or more timing measurements from the athlete-borne acceleration sensor, the athleticism information corresponding to any of multiple athleticism measurement modes available on athleticism processing device and selectable by a user. A data link between the athlete-borne acceleration sensor and the athleticism rating processing device transmits the one or more timing measurements from the athlete-borne acceleration sensor to the athleticism rating processing device. | 05-17-2012 |
| 20090069908 | METHODS FOR SELECTING GOLF CLUB HEAD CONFIGURATION - Methods for fitting a golf club to a golfer are described. An optimum club head configuration is determined based on the golfer's swing characteristics, ball flight trajectory tendency information, course and weather conditions, golf ball dynamic flight characteristics and personal preferences. Lookup tables or mathematical algorithms, such as impact and trajectory simulations, may be used in determining the optimum head configuration. | 03-12-2009 |
| 20110112662 | SYSTEM AND METHOD FOR PROVIDING REAL WORLD VALUE IN A VIRTUAL WORLD ENVIRONMENT - A system and a method is provided wherein real world monetary or cash values are placed on virtual world avatars, avatar possessed or avatar purchasable virtual world items, environmental virtual world items and virtual world computer generated non-player characters (NPCs), such as slayable beasts, monsters, creatures, or humanoids. These NPCs or other avatars (i.e., other players' avatars) have the ability to defeat and collect the cash value of avatars and their gear, thus gaining cash value for the NPC or the avatars. This cash value is then winnable by any avatar with the skill to best the NPC or other avatar. In this system and method, a real world cash value of an avatar is established and can be increased or decreased based upon the avatar's interaction with other avatars, the virtual world environment and/or a player's investment of real world cash value. | 05-12-2011 |
| 20100249959 | Method and system for soccer sports training and management - A method of providing integral soccer sports training for youth comprising providing an age-specific training program; an age specific neuropsicomotor development program; and a computer-based sports management system. The computer-based sports management system incorporates a database, administrative functions, and use of mobile field devices by coaches and referees for field data gathering and reporting. | 09-30-2010 |
| 20090062941 | HEAT INDEX - The system generates a heat index for each player in a sporting event. Historical data is maintained over time and is available for display by a user. In one embodiment, the heat index is provided via a network such as the internet. In another embodiment, the heat index is displayed as part of an event or game broadcast. The heat index represents the current level of performance of a player pursuant to a calculation algorithm that includes objective and subjective information. The objective information includes statistical data from a game or contest. The subjective information may include references from announcers and input from viewers. | 03-05-2009 |
| 20110245943 | CONTROLLING AND CONFIGURING RESPONSIBLE GAMING DATA - A wagering game system and its operations are described herein. In embodiments, the operations can include determining a player account that is logged in to a wagering game session and presenting a wagering game during the wagering game session. The operations can further include determining accounting transaction data that relates to an amount of money that the player account has spent on gambling during a time period. The operations can further include presenting the accounting transaction data during the wagering game session so that the accounting transaction data and the wagering game are both perceptible to the player account. The operations can also include indicating the amount of money that the player account has spent on gambling in the time period. | 10-06-2011 |
| 20110245942 | INFORMATION STORAGE MEDIUM, TERMINAL, IMAGE GENERATION METHOD, AND NETWORK SYSTEM - A terminal sets a search range that includes a player object and is smaller than a radar map range in an object space based on the position of the player object, and generates a radar map image that indicates the position of the player object and the position of an enemy object within the search range. | 10-06-2011 |
| 20110213473 | SYSTEM AND METHOD FOR PREDICTING ATHLETIC ABILITY - A system for predicting athletic ability is disclosed. The system includes at least one device for measuring at least a first athletic parameter and a second athletic parameter, and a computer for calculating a performance score based upon the first athletic parameter and the second athletic parameter. The performance score is predictive of athletic ability. Methods of predicting athletic ability based upon a plurality of athletic parameters are also disclosed. | 09-01-2011 |
| 20100211198 | Tools and Methods for Collecting and Analyzing Sports Statistics - An application executed on a computer running Windows or Vista, for example, allows the coach to take whatever sports statistics his heart desires and then provides the coach with the tools to analyze those statistics. Data entry of statistics is easy and specific embodiments contemplate voice recognition data entry and analysis and tagged video associated with one or more statistical event. The application runs as a desktop application but also synchs with an online database on a server for online access and synchs a particular statistic to a video clip of the event that created the statistic. | 08-19-2010 |
| 20120245715 | In-Game Contextual Telemetry Systems and Methods - A gaming analysis engine is presented. The analysis engine acquires gaming telemetry data representative of a game player's interactions with a game. The engine can compare the acquired telemetry data against known gaming contexts comprising disparate telemetry data sets or marketing performance data to determine if the telemetry data satisfies triggering criteria. When the triggering criteria are satisfies, the engine can trigger an event representing a signal that desirable information is available to a user or an action is to be taken. | 09-27-2012 |
| 20120245716 | Activity Monitoring Device and Method - A physical activity monitoring method and system in one embodiment includes a communications network, a wearable sensor device configured to generate physiologic data associated with a sensed physiologic condition of a wearer, and to generate audio context data associated with a sensed audio context of the wearer, and to form a communication link with the communications network, a memory for storing the physiologic data and the audio context data, a computer and a computer program executed by the computer, wherein the computer program comprises computer instructions for rendering activity data associated with the physiologic data and the audio context data, and a user interface operably connected to the computer for rendering the activity data. | 09-27-2012 |
| 20100063607 | SPORTING EVENT STATISTICS TRACKING AND COMPUTATION SYSTEM AND METHOD - A computerized tracking system including hardware, software and data collection devices used to deduce events and accumulate statistics about a sporting event. Events and statistics are accumulated based on tracking possession of the ball, or primary object of play. In addition to gathering statistics based on the possession of the ball, the system will also include a method of accumulating additional game statistics by logging specific game events. | 03-11-2010 |
| 20100070056 | Method for conducting a tournament of games of chance - A method for conducting a tournament and event consisting of a plurality of tournaments includes conducting at least one game of chance and tracking at least one chance event that may occur in the game of chance. A tournament outcome based on at least one chance event is generated independent of the game outcome. Optionally, the tournament outcome is generated by ranking the players relative to one another based on tracked chance events. Optionally, a plurality of chance events are tracked for each player and the tournament outcome may be generated by defining a weighting for each chance event and calculating a ranking for each player in the tournament based on a weighted score of the tracked chance events and the defined weighting. A tournament reward is issued to at least one of the players based on the tournament outcome independent of the game outcome. | 03-18-2010 |
| 20110153042 | PERFORMANCE METRICS - A method and system relates to locating or otherwise generating positional information for an object, such as but not limited generating positional coordinates for an object attached to an athlete engaging in an athletic event. The positional coordinates may be processed with other telemetry and biometrical information to provide real-time performance metrics while the athlete engages in the athletic event. | 06-23-2011 |
| 20090018678 | ARTIFICIAL CONTESTS AMONG TEMPORAL SEQUENCES - A method for arranging a primary contest including a primary computer system in communication with a data feed to a source of data including sequences, wherein the sequences are discrete functions of time, the method including selecting sequences as contestants in the contest, providing a definition of a contest outcome as a measure relating to either a contestant's performance independently of other contestants or a joint performance of interacting contestants, receiving data from the data feed, wherein the data relates to the sequences selected, and determining an outcome of the contest according to the definition. | 01-15-2009 |
| 20120277892 | Sensing Systems for Sports, and Associated Methods - A system determines athletic performance. A pressure sensor senses change in elevation. A microprocessor processes signals from the pressure sensor to determine speed corresponding to the change in elevation. A display reports the speed to a user. | 11-01-2012 |
| 20120123570 | USING BOTS IN A WAGERING GAME SYSTEM - A wagering game system and its operations are described herein. In some embodiments, the operations can include generating game history for each of a plurality of wagering games, associated with a first wagering game title, played by a first player via a wagering game system. The operations can also include randomly selecting, from the game history, a subset of the plurality of wagering games previously played by the first player, and generating a computer bot for the first player, based on the subset of the plurality of wagering games, to be used during a multiplayer wagering game competition to play for the first player. The operations can further include initiating, via the wagering game system, the multiplayer wagering game competition, replaying, during the multiplayer wagering game competition, the subset of the plurality of wagering games using the computer bot, and determining results of the multiplayer wagering game competition. | 05-17-2012 |
| 20080281444 | PREDICTIVE MODELING SYSTEM AND METHOD FOR FANTASY SPORTS - A prediction engine for use in predictive modeling associated with fantasy sports leagues is provided. The prediction engine can have a database module for storing criteria associated with players; and an information modeling module in communication with the database module for generating relationships among the criteria and providing player projections based at least in part on the relationships. The relationships can be adjusted based at least in part on changes to a scoring system of the fantasy sports league. | 11-13-2008 |
| 20110257770 | ATHLETICISM RATING AND PERFORMANCE MEASURING SYSTEM - A universal athleticism rating system and related athletic performance measuring systems for accurately detecting and recording athletic performance are disclosed. The athleticism rating system evaluates individual athletes against a common, standardized, set of athletic performance tests. Each athlete performs the athletic tests and his or her scores in the individual tests are entered into a standardized calculation to produce a single athletic performance score. The related performance measuring system is preferably a timing system that ensures quick, easy, and accurate collection of athletic event timing related data without the need for the athlete to wear any special detection devices or the like. In a preferred embodiment, the performance measuring system integrates with the rating system to provide seamless athletic data collection and rating of athletes. | 10-20-2011 |
| 20120203360 | COLLECTION AND DISPLAY OF ATHLETIC INFORMATION - Systems and techniques for the collection and display of athletic information. Athletic data relating to a single person or group of people is collected at a central location, and subsequently displayed at a desired remote location so that the person or people can review and critique their performance. In addition, athletic data for multiple persons can be collected at a central location, and subsequently displayed to a user at a desired remote location, so that the user can compare his or her athletic activities to others. | 08-09-2012 |
| 20120150326 | METHOD FOR REFRESHING A RUNNING TIME FOR A SPORTS COMPETITION IN PROGRESS - A method for refreshing of a running time for a sports competition in progress in a receiver device, on the basis of data signals. Data signals are transmitted from a transmitter as the sports competition is taking place. These data signals include data about the starting time of a competitor, one or several intermediate times and a final finish time. A receiver receives the data signals in succession. The receiver is thus provided for refreshing the running time of the sports competition after a determined temporal lag in the receiver, and following the indication of a starting time in the received data signals. The running time is then stopped in the receiver, once the time counted in the receiver matches the final time in the received data signals. | 06-14-2012 |
| 20100030350 | System and Method for Analyzing Data From Athletic Events - Embodiments of this invention relate to generating information from an athletic event. In an embodiment, a method includes receiving an aspect of a first object and an aspect of a second object in an athletic event. In some cases, objects may be athletes, balls, pucks, game officials, goals, defined areas, time periods or other sports related objects. Aspects may include but are not limited to, a location, motion, pose, shape or size. The method further includes determining a data representation based on the aspect of the first object relative to the aspect of the second object. In some cases, data representations may be stored in a data server. In other cases, data representations may be displayed. In another embodiment, a system includes an object tracker and a data manager. Aspects may be recorded using a sensor system. | 02-04-2010 |
| 20120150327 | SYSTEM, METHOD, APPARATUS, OR COMPUTER PROGRAM PRODUCT FOR EXERCISE AND PERSONAL SECURITY - A method and system for tracking exercise and personal security includes providing hardware for a portable computing device that allows the device to be worn on a person. The method includes receiving a selection of an exercise option with the portable computing device and receiving a selection of an automated alert option for personal security with the portable computing device while a person trains or competes. The portable computing device that is worn may display one or more biological outputs on a display and it may provide a user interface which has one or more selectable instant alert options. The user interface may also support two-way audio communications. | 06-14-2012 |
| 20110313550 | SELECTION SYSTEM FOR GAMING - A system and method in which one or more components from a game may be selected and then automatically detected during game play. The components may optionally be detected automatically according to one or more predefined criteria. Alternatively, the components may optionally be detected through analysis of saved game playing data, such that optionally and more preferably, the extraction process may be performed according to one or more criteria that are set after game play has occurred. | 12-22-2011 |
| 20110313552 | Golf Free Swing Measurement and Analysis System - The presented invention relates to a method for determining the effectiveness of a golfer's swing without the requirement of the club head making contact with a golf ball. More specifically, the present invention relates to a measurement and analysis system comprising a first module that attaches to the club head and captures measurement data and relative position data during the entire swing, further first module wirelessly communicates bi-directionally with a second module that is further connected to a user interface device and computational engine where feedback results are calculated and conveyed to the golfer. The system provides comprehensive feedback for swing characterization including detailed swing timing metrics, dynamic club head orientation and motion metrics and dynamics shaft action metrics all referenced to the spatial domain. | 12-22-2011 |
| 20110313551 | GAMING MACHINE HAVING A FUNCTION OF THE NUMBER OF FREE GAMES ACCORDING TO THE RESULT OF A GAME IN WHICH A PLAYER SELECTS A CHOICE FROM AMONG MULTIPLE CHOICES - A controller is provided which includes: a function whereby, in a case that the game mode has been switched to the free game mode, a mini game is executed; a function whereby, each time the mini game is executed, selection data is received from a first input device, and determination is made based upon the received selection data as to whether accumulated points are to be updated; a function whereby, in a case that determination has been made that the accumulated points are to be updated, the points that correspond to the received selection data are added to the accumulated points, thereby updating the accumulated points; and a function whereby, after the mini game has been executed a predetermined number of times, the number of extra free games, which are extra games provided in addition to the free game, is determined according to the updated accumulated points. | 12-22-2011 |
| 20120310390 | FIGHT ANALYSIS SYSTEM - A fight analysis system to objectively determine the quality and quantity of strikes in a fight. In one exemplary embodiment, one fighter wears a receiving module having a plurality of passive RFID tags at different locations that are read by a striking module (e.g., a knife) when the striking module lands on, or comes in proximity to, the receiving module, to provide the location of a strike. Force sensors in the striking module enable determination of the type and force of a landed strike. A graphical user interface module displays information gathered by the fight analysis system. | 12-06-2012 |
| 20120310389 | System and Method For Providing an Athlete with a Performance Profile - A web-based platform and method for providing access to information regarding athletic events and personal training information. The platform may include an events calendar that may be personalized, a training log, a media portal containing photographs of a participant in an athletic event, and a rankings generator configured to rank a user against other users within given set of parameters. | 12-06-2012 |
| 20120046767 | INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD - The present invention provides an information processing apparatus, an information processing system, and an information processing method that that are capable of always obtaining information even while any application is not being executed, and effectively using the obtained information. To achieve this, a state of the environment in a place where the information processing apparatus is present is detected; detection data indicating the state of the environment detected by the detection section is stored; an operation mode is switched at least between a normal mode in which power is being supplied to the application execution section and the predetermined application can be executed, and a power saving mode in which at least supply of power to the application execution section is restricted and the predetermined application cannot be executed; and at least in the power saving mode, a state of the environment is detected, and detection data indicating the state of the environment detected is stored in the first storage section at predetermined time intervals. | 02-23-2012 |
| 20120004746 | SYSTEM GAMING - A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 01-05-2012 |
| 20120004747 | SYSTEM GAMING - A method provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 01-05-2012 |
| 20120010733 | STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREON AND GAME APPARATUS - A moving start coordinate set associated with an object is calculated based on motion data output from a motion sensor for outputting the motion data in accordance with a motion of an input device, and a first difference coordinate set, as a difference between the moving start coordinate set and a reference trajectory, is calculated. A target coordinate set associated with the object is calculated, and a second difference coordinate set, as a difference between the target coordinate set and a reference trajectory, is calculated. A change difference coordinate set changing from the first difference coordinate set to the second difference coordinate set in accordance with time is calculated. The change difference coordinate set is added to the reference trajectory to calculate a correction coordinate set. The object is located at a position corresponding to the correction coordinate set in the virtual game space and displayed on the display device. | 01-12-2012 |
| 20120116554 | System and Method for Processing Information - A system and method for receiving biological information and integrating the biological information into a virtual environment, wherein the system includes a monitoring device configured to receive biological data responsive to a living being, a data transfer device, configured to receive the biological data and communicate the biological data to a processing device for processing, wherein the processing device generates an avatar for use in a virtual environment and wherein the avatar is generated responsive to the biological data. The system further includes a computing environment configured to facilitate user interaction with the avatar in the virtual environment, wherein actions by the avatar are at least partially responsive to the biological data. | 05-10-2012 |
| 20120116556 | GAMING MACHINE WITH VIRTUAL USER INTERFACE - Methods for receiving and processing input on a gaming machine using a virtual user interface are disclosed herein. Gaming machines having a virtual user interface are also disclosed herein. According to one embodiment, the gaming machine includes a game display for presenting a game. The gaming machine also includes a virtual interface controller for generating and presenting a virtual user interface on a surface of the gaming machine where the virtual user interface receives user input for gaming or non-gaming functions. The gaming machine also includes a game controller in communication with the game display and the virtual interface controller. | 05-10-2012 |
| 20120116555 | System and Method for Processing Information - A method for processing biological information is provided, wherein the method includes receiving biological information from a monitoring device responsive to a first party and responsive to an exercise regime and processing the biological information to generate resultant information responsive to at least one physical characteristic of the first party. | 05-10-2012 |
| 20120116552 | EXTENDED AND EDITABLE GAMER PROFILE - A user profile for an online gaming service is created. The user profile contains user gaming information received from a first location. The user profile is stored in a database, and the user is permitted to access the user profile from a second location. | 05-10-2012 |
| 20120116551 | DATA MANAGEMENT APPARATUS AND DATA DISTRIBUTION SYSTEM - Ghost data used for reproducing a game process executed by user operations are transmitted from game apparatuses to a data management apparatus. The data management apparatus stores the received ghost data, according to a definition of a database in which score sections are defined based on a value represented by score data, and a maximum registration allowable number of users for which the ghost data are registered is defined for each of the score sections, or is defined so as to be the same among the score sections. The data management apparatus transmits, when a ghost data distribution request is received, the ghost data for at least one user for which the ghost data is registered so as to be associated with one of the score sections, the scores section being associated with the score data included in the ghost data distribution request, to the one of the game apparatuses. | 05-10-2012 |
| 20120116550 | MONITORING FITNESS USING A MOBILE DEVICE - Athletic performance monitoring and tracking may provide multiple ways in which to track athletic movement and activity. In one example, an athletic monitoring device may include or be associated with multiple types of movement sensors and switch between the sensors or use both depending on various factors including type of workout. Workouts may also be tagged with various parameters including mood, weather, terrain, athletic equipment used and the like. In one or more examples, the parameters may be automatically determined based on location. User workouts and accomplishments may also be celebrated through messages from celebrities, family, friends and other users. In some cases, the messages may be triggered by various conditions. Coaching may also be provided to the user to help improve workouts and overall athletic performance. Running routes may also be automatically tracked, stored and shared. | 05-10-2012 |
| 20120116549 | SYSTEM AND METHOD FOR CONDUCTING A COMPETITION - This invention relates to system and method for conducting a competition. Specifically, the invention relates to a computer-implemented peer-to-peer anonymous evaluation to determine a winner of a competition. | 05-10-2012 |
| 20130013093 | PHYSICAL CHARACTERISTICS BASED USER IDENTIFICATION FOR MATCHMAKING - One or more physical characteristics of each of multiple users are detected. These physical characteristics of a user can include physical attributes of the user (e.g., the user's height, length of the user's legs) and/or physical skills of the user (e.g., how high the user can jump). Based on these detected one or more physical characteristics of the users, two or more of the multiple users to share an online experience (e.g., play a multi-player game) are identified. | 01-10-2013 |
| 20120029666 | MONITORING OF PHYSICAL TRAINING EVENTS - A computer-implemented athletic performance analysis method includes obtaining, at a computer system, first motion data generated by a test subject moving a test ball containing motion sensors through a predetermined exercise; analyzing in the first motion data, with the computer system, the data from the inertial sensors; and providing to a remote computer at a location of the subject a report regarding the first motion data, the report reflecting a comparison of the first motion data with corresponding motion data of other users who have performed the predetermined exercise. | 02-02-2012 |
| 20120116553 | EXTENDED AND EDITABLE GAMER PROFILE - A user profile for an online gaming service is created. The user profile contains user gaming information received from a first location. The user profile is stored in a database, and the user is permitted to access the user profile from a second location. | 05-10-2012 |
| 20120123566 | SYSTEMS AND METHODS FOR RECORDING AND DISPLAYING GAMING METRICS FOR PLAYERS AND PRODUCTS INCORPORATING THE SAME - Systems and methods for recording and displaying gaming metrics for poker players are provided herein. According to some embodiments, the methods may include receiving, via a gaming server, a signal that a felting event has occurred, the felting event including a first player successfully winning an all in bet against at least one additional player during a hand of poker, storing information indicative of the felting event in a player record, and providing the information indicative of the felting event to the client device. | 05-17-2012 |
| 20120123567 | SYSTEM AND METHOD FOR ANALYZING AND PREDICTING CASINO KEY PLAY INDICATORS - A gaming system and method is set forth which provides for the predictive analysis of gaming machine performance. In one embodiment, a user may obtain useful predictions of gaming asset performance and may determine assets which should be replaced by using Microsoft® Analysis Services as a component of a predictive. | 05-17-2012 |
| 20110087344 | Smart golf software - A system that wirelessly integrates actual golf equipment with a computer and the internet to allow players remotely located from one another to play a competitive simulated game of golf. An individual player may opt to play solo or practice to improve basic golfing techniques. The system includes smart golf clubs, a golf ball receptacle and a golf club motion sensing device, all containing circuits and contact or motion sensors coupled with signal processing and radio frequency transmitter circuitry, to thereby wirelessly communicate game performance information to a remote receiver-computer. The computer displays player information and visually simulates and controls a golf game between two players, via the internet, having similar equipment and remotely located from each other. Standard golf clubs may be retrofitted with the sensors and associated circuitry to convert such clubs into “smart clubs” for use with the system. The system employs specially developed computer software to process player performance data, control game play, communicate game information between players, generate and control visual simulations and display player performance information. | 04-14-2011 |
| 20120123568 | Game Apparatus for Combined Play Including a First Play and Web Site Play - A game for a plurality of players includes a set of instant win tickets and a programmed computer system creating a web site associated with the tickets to be accessed by the player to play second games. The system provides a ticket validation program for prize redemption at a retailer and provides entry of the player into the second game such that the player who is a winner of prize on the first game can select to accept the prize redemption or to enter the site to use the prize to play said at least one second game. Additional credit can be purchased and applied by a certificate or smart card to the site. The validation data base is maintained separate from the site to prevent access by the players through the site to avoid encryption. | 05-17-2012 |
| 20120109344 | SYSTEM GAMING - A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 05-03-2012 |
| 20120316659 | Coaching Strategies in Fantasy Sports - The present invention allows fantasy sports team owners to have more of an impact on the performance of their fantasy sports team. Fantasy owners set “coaching strategies” for their individual teams that give different bonuses/penalties depending on which strategy or counter-strategy is selected. | 12-13-2012 |
| 20120221128 | ATHLETE SERVICE PLATFORM SUPPORTING AUGMENTED VIEWS - An athlete service platform implemented by a server system receives a request for athletic performance information from a client computing device via a communications network. The request is initiated at an athlete-user interface of the client computing device. The server system attributes an athlete-user account of the plurality of athlete-user accounts to the request for the athletic performance information. The server system generates an augmented view of the athletic performance information based on the athlete-user account. The augmented view includes a first indicator defining a first sub-set of the performance information associated with the athlete-user account. The augmented view further includes a second indicator defining a second sub-set of the performance information associated with one or more related athlete-user accounts of the plurality of athlete user accounts. The one or more related athlete user accounts have a predefined relationship to the athlete-user account attributed to the request. | 08-30-2012 |
| 20100087936 | GOLF PERFORMANCE ASSESSMENT - A system for assessing the performance of a golfer is disclosed. The system allocates a score to a particular shot based on the point from which the shot has been played, and the accessibility of the target from the point at which the ball has come to a halt. Allocated scores are then assembled and correlated, and may be recorded and/or analysed at a central database. They can be compared to reference figures as appropriate to provide an indication of the golfer's relative performance, and may take account of the golfer's handicap. The system can use wireless technology to enable performance material to be transmitted to a remote database from the golf course. The data generated can be useful both in analysis and as a teaching aid. | 04-08-2010 |
| 20120130515 | ATHLETIC PERFORMANCE RATING SYSTEM - In one embodiment, the present invention is directed to an athleticism rating method for normalizing and more accurately comparing overall athletic performance of at least two athletes. Each athlete completes at least two different athletic performance tests. Each test is designed to measure a different athletic skill that is needed to compete effectively in a defined sport. The results from each test for a given athlete are normalized by comparing the test results to a database providing the distribution of test results among a similar class of athletes and then assigning each test result a point number based on that test result's percentile among the distribution of test results. Combining the point numbers derived from the at least two different athletic performance tests for an athlete produces an athleticism rating score representing the overall athleticism of each athlete. | 05-24-2012 |
| 20120083908 | CONVERTIBLE IN-REVENUE AND OUT-OF-REVENUE GAMING SYSTEM AND METHOD WITH A REAL-TIME PLAYER DASHBOARD DISPLAY - A convertible in-revenue and out-of-revenue gaming system is disclosed that includes a server connected to automatically convert operating modes and control in-revenue and out-of-revenue operation of one or more banks of gaming machines wherein each of the gaming machines includes a video camera connected to capture live player video feed during competition or tournament operating mode, and each of the gaming machines is operable to display a tournament game presentation simultaneously with a player dashboard. The player dashboard includes a display of the live player video, the player position, the player score, and remaining time in the competition or tournament. | 04-05-2012 |
| 20120215327 | NETWORKED GAMING SYSTEM AND METHOD FOR TRACKING COMMUNITY ACTIVITIES - System and method for tracking player community activities that support student success. The method enables players to select community activities that the player has performed, calculates a total numerical value for the player and determines an award for players. | 08-23-2012 |
| 20120215328 | PHYSICAL ACTIVITY MONITORING AND RECORDING SYSTEM AND DEVICE - This disclosure describes systems, methods, and apparatus for monitoring motion or other activity and using the successful completion of a goal to unlock or lock functionality or features of an electronic device or applications running on a computing system. In particular, media devices and the features within can be disabled unless a proof of completion of a physical activity goal or other challenge is provided to the media device or a server controlling features of the media device. Alternatively, features can be unlocked on the media device when proof of completion of a physical activity goal or other challenge is provided. | 08-23-2012 |
| 20120136463 | Method for Quantifying the Productivity of Basketball Players, Teams and Coaches - A method for determining objective basketball productivity ratings for players, teams and coaches that includes using nine of the twenty-four statistics tracked in basketball. Each of the selected statistics is assigned a parity constant value based on the overall impact the statistic has on the outcome of the basketball game. Through a series of calculations, the offensive basketball productivity rating and the defensive productivity rating of an individual, team and/or coach are combined to determine the overall basketball productivity. | 05-31-2012 |
| 20120136464 | GOLF SWING CLASSIFICATION METHOD, SYSTEM, DEVICE, AND PROGRAM - An object of the present invention is to provide a golf club classification method capable of classifying a golf swing precisely. Specifically, the present invention provides a classification method comprising steps of: partitioning the golf swing of the golfer into golf swing trajectories of a back swing, a down swing, and a follow through so as to determine a stable point in the golf swing trajectories as an origin for any two of the trajectories and to assign a two dimensional coordinate to the two golf swing trajectories; determining straight lines connecting each of one point selected within each of the two golf swing trajectories and the origin; calculating angles between each of the determined straight lines and the horizontal line respectively for the two golf swing trajectories; and classifying the golf swing based on a difference between the calculated angles. | 05-31-2012 |
| 20120221127 | TARGETING ADVERTISEMENTS TO ATHLETES - An athlete service platform implemented at a server system obtains athletic performance information and selectively stores that information in a plurality of athlete-user accounts in which each athlete-user account is associated with a respective athlete competing in one or more athletic events. The server system obtains a set of advertisement parameters from an advertiser which specify how and whether to direct one or more advertisement messages to one or more of the plurality of athlete-user accounts. The set of advertisement parameters includes at least one performance parameter. The server system identifies, with reference to the plurality of athlete-user accounts and the athletic performance information stored in those athlete-user accounts, a target athlete-user account associated with an athlete that has achieved the performance parameter as indicated by the athletic performance information. The server system directs the advertisement message to the target athlete-user account. | 08-30-2012 |
| 20120253485 | Wearable Device Having Athletic Functionality - A wearable device assembly has a housing supporting a controller, display and indicator system thereon. The controller has at least one sensor wherein activity of a user wearing the device is detected. The controller selectively illuminates the indicator system to indicate a level of activity of the user. | 10-04-2012 |
| 20120179278 | Athletic Performance Sensing and/or Tracking Systems and Methods - Athletic performance sensing and/or tracking systems include components for measuring or sensing athletic performance data and/or for storing and/or displaying desired information associated with the athletic performance to the user (or others). Such systems can allow users a wide variety of options in creating workouts, selecting and presenting media content during the athletic performance, etc., e.g., to help keep users entertained and motivated. In some instances, user feedback may be used, optionally in combination with objective data relating to a workout, to control features of the workout routine, to control the music or other media content selected and/or presented, and/or to control features of future workout routines and/or the presented media content. | 07-12-2012 |
| 20120179277 | ATHLETIC RANKING SYSTEM - An athletic performance testing system comprises a controlled athletic performance testing environment, a host server for receiving athletic performance test data obtained using the controlled environment, and a website for displaying the athletic performance test data. The website includes a web page for displaying the rankings of the athletic performance test data. A method of ranking athletic performance test data comprises obtaining information about an athlete; setting up a controlled athletic performance testing environment; recording the athletic performance of the athlete performing under the controlled athletic performance testing environment; inputting the athletic performance test results of the athlete into a host server; and displaying and/or causing the athletic performance test results to be displayed on a website that automatically ranks the athletic performance test results. | 07-12-2012 |
| 20120253489 | SYSTEMS AND METHODS FOR FITNESS AND VIDEO GAMES - In some aspects, an application is provided that is adapted to execute on at least a first mobile device. The application is adapted to (a) track information regarding a user of the mobile device; (b) create an avatar based on the tracked information; and (c) employ the avatar to provide pre-emptive warnings to assist in avoidance of unwanted behavior by the user. Numerous other aspects are provided. | 10-04-2012 |
| 20120253488 | PROVIDING REAL-TIME SEGMENT PERFORMANCE INFORMATION - Providing real-time segment performance information is disclosed. In some embodiments, a segment associated with a user's current activity is determined based at least in part on at least a portion of location information recorded so far. In some embodiments, real-time segment performance information associated with the user's current activity on the segment is communicated. | 10-04-2012 |
| 20120253487 | SYSTEMS AND METHODS FOR FITNESS AND VIDEO GAMES - In some aspects, a system is provided that includes (1) a plurality of mobile devices; and (2) an application on each mobile device, the application adapted to (a) allow exercisers to form an exercise group; (b) track position or change in position of each exerciser in the exerciser group; and (c) display an avatar having a position that is controlled by a position or change in position of one or more member of the exercise group. Numerous other aspects are provided. | 10-04-2012 |
| 20120253484 | Group Performance Monitoring System And Method - The present invention provides group performance monitoring systems and methods. In one exemplary embodiment, a group monitoring device includes a display configured to display, during an athletic activity, a plurality of individual performance metrics relating to a plurality of individuals engaged in the athletic activity, each individual performance metric relating to one of the plurality of individuals; and an input to manipulate the display. | 10-04-2012 |
| 20120226369 | GAME DEVICE, SERVER DEVICE, GAME SYSTEM, GAME CONTROL METHOD, AND INFORMATION RECORDING MEDIUM STORING PROGRAM - The supervising part supervises information on fish objects in a virtual space. The control part moves, for example, a fish object on the hook. The display displays a position of a moving fish as a fish shadow. The calculation part calculates a catching area defined based on the position of the fish shadow and, the catching area being changed in shape and/or size according to a parameter of the fish object. The detection part detects indication operation indicating a position on the screen. The modification part increases/decreases the parameter of the fish object on the hook based on the positional relationship between the position of the indication operation and the calculated catching area while the indication operation is detected. | 09-06-2012 |
| 20120232680 | PROVIDING ATHLETIC TRAINING INFORMATION - An audible playback device that allows an athlete, such as a runner, to conveniently listen to audible content and receive athletic performance information. A device may be employed to both playback audible content and provide monitored performance information to a user. The performance information may be provided to a user audibly, so that the user does not need to move the monitoring device's user interface to a viewable position, or visually. For example, if the user does not wish to interrupt the audible content, the user may elect to view athletic information visually on a display. | 09-13-2012 |
| 20120239173 | PHYSICAL ACTIVITY-BASED DEVICE CONTROL - A method for controlling the configuration, such as access and/or one or more other features, of an application in an electronic device from the standpoint of a particular user, comprising obtaining an indication of the identity of the user determined based on sensor data associated with physical activity by the user, obtaining an indication of the physical activity identified based on the sensor data, and modifying or at least providing information enabling to modify the identified user's configuration of an application logic based on the identified activity and optionally other activity information derived utilizing the sensor data. Related mobile device, electronic arrangement and system are presented. | 09-20-2012 |
| 20120265326 | ADAPTIVE WATCH - A watch or other type of portable electronic console that employs a number of different functions in order to improve its usability. The watch may, for example, allow a user to connect the watch to one or more remote electronic devices, such as an electronic performance sensor or MP3 player. The watch then displays information related to the connected electronic devices. Still further, the watch may allow a user to control the operation of one or more connected remote electronic devices. Thus, if the watch is connected to a remote speed/distance monitor employing a calibration variable, then the watch may allow the user to adjust the calibration variable. | 10-18-2012 |
| 20120330443 | METHOD AND DEVICE FOR FANTASY SPORTS PLAYER RECOMMENDATIONS - A method and device generates a fantasy sports recommendation. The method includes receiving a plurality of ranking values associated with a sport player, each of the ranking values being generated from a respective source. The method includes assigning a weight value to each of the ranking values, the weight value being associated with the respective source. The method includes generating a recommendation value for the sport player as a function of the ranking values and the corresponding weight values. The method includes receiving a selection value for the sport player. The method includes determining a further weight value for each of the sources as a function of the selection value, the recommendation value, and the weight value for the corresponding source. | 12-27-2012 |
| 20120323346 | Portable Physical Activity Sensing System - A portable system retrieves one or more exercise programs from a remote communication system that provides motivational content for a user exercising upon an exercise mechanism. The exercise program further includes at least one control signal that controls one or more operating parameters of the exercise mechanism. The portable system includes a control device configured to retrieve the exercise program and deliver the motivational content to the user by way of an audio delivery device, while delivering the control signals to the exercise mechanism. A sensor communicates with the control device and tracks one or more measurable parameters of the user during the user's performance of the exercise program. Data representative of the one or more measurable parameters can be delivered to the control device for delivery to the remote communication system. | 12-20-2012 |
| 20120271440 | System For Acquiring and Processing Data Pertaining to a Shot of an Object, Such As A Puck or a Ball, On A Goal on a Playing Field - According to the present inventive concept there is provided a system for acquiring and processing data pertaining to a shot of an object, such as a puck or a ball, on a goal on a playing field, the goal being guarded by a goalkeeper, the system comprising: an acquisition device configured to acquire position data of the object during a time interval ΔT | 10-25-2012 |
| 20120130514 | ATHLETIC PERFORMANCE RATING SYSTEM - In one embodiment, the present invention is directed to an athleticism rating method for normalizing and more accurately comparing overall athletic performance of at least two athletes. Each athlete completes at least two different athletic performance tests. Each test is designed to measure a different athletic skill that is needed to compete effectively in a defined sport. The results from each test for a given athlete are normalized by comparing the test results to a database providing the distribution of test results among a similar class of athletes and then assigning each test result a point number based on that test result's percentile among the distribution of test results. Combining the point numbers derived from the at least two different athletic performance tests for an athlete produces an athleticism rating score representing the overall athleticism of each athlete. | 05-24-2012 |
| 20120277890 | Method of Ball Game Motion Recognition, Apparatus for the same, and motion assisting device - The invention provides a method of ball game motion recognition, an apparatus for the same, and a motion assisting device. The method comprises: obtaining motion parameters corresponding to each sampling time for a motion; extracting feature points according to predetermined feature point recognition tactics utilizing the motion parameters obtained, in which the feature point recognition tactics comprise recognition tactics of at least three types of the feature points, comprising: power-assisting path early stage corresponding feature point, motion top point corresponding feature point, and ball hitting time corresponding feature point; and recognizing the motion as a predetermined ball game type if the feature points extracted satisfy feature point requirements of the predetermined ball game type. | 11-01-2012 |
| 20120277891 | Method and System for Automated Personal Training that Includes Training Programs - Systems and methods for creating personalized exercise programs are disclosed. An image capture device and a computer device are used to capture images of a user while the user performs athletic movements. The images may then be evaluated to create a human movement screen score. The human movement screen score, goal and time commitment information may then be used to create a personalized exercise program tailored to the specific user. | 11-01-2012 |
| 20110276154 | GAME CONTROL PROGRAM AND GAME DEVICE - Damages include ineffective damage (scratch damage) and effective damage (fixed damage). When scratch damage occurs, an amount Ds corresponding to the scratch damage is stored into a memory. When fixed damage occurs, a vitality parameter Lp is decreased by an amount Df corresponding to the fixed damage. Scratch damage decreases over time. If fixed damage Df occurs in the presence of scratch damage, the vitality parameter Lp is decreased by a total amount of the scratch damage and the fixed damage. Such controls on the vitality parameter diversify the game progress. | 11-10-2011 |
| 20110276153 | METHOD AND SYSTEM FOR FACILITATING GOLF SWING INSTRUCTION - A method for teaching golf based upon comparing a commonality of personal characteristics of a student and the personal characteristics of a group of high-level golfers is contemplated herein. Data mining is used to determine clusters of golfers with common physical characteristics and commonality of swings, based upon real-time measurements. A canonical swing is developed for each desired cluster. Prospective students have their respective personal characteristics determined and used to place them in a cluster. The canonical swing of that cluster is assigned to the student. Subcomponents of performing a canonical swing are determined for instructional purposes. Biomechanical and Newtonian mechanics are used to measure the ball flight's sensitivity to each subcomponents' accurate performance and a scoring system is produced to provide a simple measure of students' state of mastering their respective canonical swings. | 11-10-2011 |
| 20120283856 | SYSTEM AND METHOD FOR COUNTING THE CHANGES IN DIRECTION OF A PERSON - A system for counting a basic displacement of a person includes a housing (BT) and a fixing device (EF) for securely mounting the housing (BT) on the person. Within the housing are a magnetometer for measuring the direction of the terrestrial magnetic field in the reference frame of the housing, a device for determining a quantity representative of the inclination of the measured magnetic field with respect to the vertical, and a device for detecting a change of orientation of an orthogonal projection of the direction of the terrestrial magnetic field in a horizontal planar reference frame having axes of constant directions and tied in translation to the person, on the basis of the measured direction of the magnetic field and of the quantity representative of the inclination of the magnetic field with respect to the vertical. | 11-08-2012 |
| 20120283855 | MONITORING FITNESS USING A MOBILE DEVICE - Athletic performance monitoring and tracking may provide multiple ways in which to track athletic movement and activity. Workouts may also be tagged with various parameters including mood, weather, terrain, athletic equipment, friends used and the like. Workout information may be shared to social messaging and networking outlets. Workout information shared may include map information including images of maps, interactive maps, links to maps, route information and the like and/or combinations thereof. Additionally or alternatively, an application may be configured to execute within a context of a social networking system to facilitate athletic activity data transfer and generation of workout entries in the social networking site. | 11-08-2012 |
| 20120283854 | METHOD, SYSTEM AND COMPUTER PROGRAM PRODUCT FOR MANAGEMENT OF ROPING CONTESTANT ENTRIES - A method is disclosed for collecting fees from, managing, and remunerating contestants in a livestock roping and/or rodeo competition. Contestants in a competition are remunerated after being eliminated in successive runs of the competition in accordance with a predetermined criteria. The remuneration may be monetary and based on total revenue generated, based on the entry price, based on the costs of travel, or in the form of commercial products, such as hardware, music productions, software and the like, as disclosed herein. The object of the present invention is to provide contestants with a way of mitigating the inherent risk of being eliminated from most roping competitions after one, two, or a short amount of runs and having to bear the complete loss of entry fees, travel, board and other incidental expenses. A further object of the present invention is to provide a way of recognizing the membership of contestants from multiple organizations in a single event provided they announce the intention of competing in an event open to all memberships before entering and winning qualifying competitions. | 11-08-2012 |
| 20120095577 | Real Time Fantasy Game Engine - A system inputs predictions about plays in athletic competitions or other live or recorded events before the events are broadcast or viewed. A related system inputs information about the plays or events in real time. The system uses the predictions by the users to award points to correct predictions in a predetermined manner. The result is a game of skill that can be played using a computer or mobile computing device. Alternatively, the game can be played without computers, but rather by players manually signaling predictions on a board and one or more operators awarding the points, or a hybrid of the computer and non-computer modes of play. | 04-19-2012 |
| 20120095576 | System and Method for Implementing a Game for Financial Data Extraction - A system and method of implementing a financial data extraction process including receiving information associated with a user, providing the user a game to play, the game being associated with a financial service environment, acquiring one or more responses from the user during game play, and determining one or more characteristics associated with the user based on the one or more responses acquired from the user during game play. | 04-19-2012 |
| 20110288665 | System And Method For Casino Management - A casino resort management system collects patron data, manages patron data in a high performance data warehouse, shares patron data with other systems and reports vital patron information. The system particularly tracks machine history, including changes in location, configuration and performance, and tracks the location history, including game type and denomination, and allows for placards to be moved from one gaming machine to another without losing historical machine or location information. In addition, the system provides two particularly useful graphical displays that simplify visual analysis of the large amounts of data within a casino. One display method depicts tables of thin bar graphs that compactly allow side-by-side comparison of different groupings of machines and another display method depicts machines in three dimensions so that each dimension can provide visual information to a viewer. | 11-24-2011 |
| 20110320018 | SYSTEM AND METHOD FOR CONFIGURING GAME DATA ABOUT PLAYERS - Information is shared among users in a system by the use of a service. The service receives information from at least two different game applications that each have a configuration file (defined with a common schema) that defines information from the game application to share with a service. An intermediary program executing on a computer that is also executing one of said game applications receives information from the application as defined by said configuration files and stores at least a portion of the information received from the application. At least a portion of the information is sent to the service when the intermediary is in communication with the service over a network wherein the service provides information about a user of said at least two game applications based on information received by said service. | 12-29-2011 |
| 20120101603 | SYSTEM AND METHOD FOR DRAFT SELECTION AND PARTICIPATION THEREIN - A fan-based draft is disclosed whereby fans select an 8 | 04-26-2012 |
| 20120101602 | Wearable Device Assembly Having Athletic Functionality - A wearable device has a carrier having an aperture. A device has a USB connection and a protrusion wherein the protrusion is received in the aperture to connect the device to the carrier. The device is a USB type device having athletic functionality. | 04-26-2012 |
| 20130013092 | FANTASY SPORTS TRADE DEBATE SYSTEMS - A fantasy sports trade evaluation and advisory system comprising a trade debate website hosted on a computer server comprising a central database. Fantasy team managers participating in a variety of fantasy sports leagues may freely register an account on the trade debate website and may post a fantasy sports trade for other users to review and vote on via an online poll. The poll may comprise options for voting for either manager who the website user believes to be receiving the benefit of the bargain along with an option for indicating that the trade is perceived to be even. The results may be posted for the website user to see once the vote has been placed. The fantasy sports trade evaluation and advisory system may provide a social, online, global community for fantasy sports competitors of all fantasy sports types and leagues. | 01-10-2013 |
| 20130018494 | SYSTEM AND METHOD FOR MOTION ANALYSIS AND FEEDBACK WITH ONGOING DYNAMIC TRAINING ORIENTATION DETERMINATIONAANM Amini; Alexander AndreAACO USAAGP Amini; Alexander Andre US - A physical skills training system in which motion sensor data is collected and analyzed under dynamic training conditions, for the purpose of automatically identifying the type of motion being attempted, assessing said motion, and providing real-time feedback to the user so the user may adjust their subsequent orientations and movements without interruption of normal game play. The system operates under ongoing, dynamic training sessions wherein the user may continuously move about a field of play and select from a variety of positions and motion types, in addition to stationary practice scenarios. The system provides a calibration mode, in which a user may create optimum, user-specific reference profiles, which are stored in the computer, and a measured play mode in which user movements and orientations are continuously assessed against the reference motions and feedback is provided in real-time. | 01-17-2013 |
| 20130018493 | SYSTEM AND METHOD FOR ADAPTIVE DELIVERY OF GAME BALLS BASED ON PLAYER-SPECIFIC PERFORMANCE DATA ANALYSISAANM Amini; Alexander AndreAACI Yorktown HeightsAAST NYAACO USAAGP Amini; Alexander Andre Yorktown Heights NY US - A game ball delivery apparatus that adjusts the delivery of game balls to the actual practice needs of the player returning the delivered game balls, based on a computer analysis of player performance data, including but not limited to data collected from inertial and physiological sensors. The parameters of delivery, such as trajectory, speed, and interval of successive balls, are modified in real-time, as the player is training. One or more highly miniaturized sensors for collecting performance data are worn by the player without affecting the player's motions. A computer capable of analyzing said sensor data, selects delivery parameters for subsequently delivered balls, and transmits said delivery parameters to the ball ejector controller. Further, the system may optionally include a means for generating a feedback signal to the player to indicate deviations of the measured motion of the player from reference performances of the motion. | 01-17-2013 |
| 20130018492 | FANTASY SPORTS TRADE EVALUATOR SYSTEM AND METHODAANM Trdinich; JoeAACI San JoseAAST CAAACO USAAGP Trdinich; Joe San Jose CA USAANM Graben; MichaelAACI San JoseAAST CAAACO USAAGP Graben; Michael San Jose CA USAANM Belmarch; RonAACI Los AngelesAAST CAAACO USAAGP Belmarch; Ron Los Angeles CA USAANM Kao; ShaneAACI Santa ClaraAAST CAAACO USAAGP Kao; Shane Santa Clara CA USAANM Francis; JoeAACI Santa ClaraAAST CAAACO USAAGP Francis; Joe Santa Clara CA US - Disclosed is a trade evaluator for evaluating trades based on statistics of players to be traded, statistics of other players on each fantasy team, and settings of a fantasy league. A computer receives a request to analyze a trade of one or more players for one or more other players. The computer determines league settings and player statistics. For each player on the teams, the computer determines a position in a roster. The computer determines a highest value player for each position. If there is only one slot that can hold the highest ranked player still available to place, the computer fills the slot with that player. If there are multiple slots left, and each of those slots can also hold other player positions, the computer places the player in a slot with a lowest opportunity cost. The computer determines a point total for the teams with and without execution of the trade. | 01-17-2013 |