Entries |
Document | Title | Date |
20080220852 | Gaming Machine with a Game Feature - A gaming machine having a display and a game controller arranged to control images displayed on the display. The game controller is arranged to play a game wherein symbols are randomly selected from a set of symbols, and selected symbols are displayed on the display and, if a winning combination of symbols results, the machine awards a prize. The range of symbols includes at least one first symbol and at least one second symbol. When the first and second symbols are displayed together a feature event is awarded by the game controller. The feature event when played results in one of a plurality of feature outcomes. The game controller is arranged during the feature event to animate the first and second symbols on the display to give the appearance of interaction between the first and second symbols, there being a plurality of different possible interactions which reflect the different feature outcomes. | 09-11-2008 |
20080227529 | Slot machine and playing method thereof - A stop control game which stops the symbols being scrolled by pressing a stop switch when a combination of the symbol “LOBSTER”s has come to a stop is executed in a unit game while the base game is being executed. When the player presses a stop switch to stop the symbols, a first payout table is selected if a combination of the symbol “CRAB”s has not come to a stop on the payline L, whereas a second payout table defining a larger amount of payout than the first payout table is selected if the combination of the symbol “CRAB”s has come to a stop on the payline. Then, if a winning combination is rearranged in the following game, payout occurs based on the selected payout table. | 09-18-2008 |
20080234034 | METHOD AND APPARATUS FOR PROVIDING AN ADVANTAGE TO A PLAYER IN A BONUS GAME - A gaming method includes receiving a wager from a player, displaying an image representative of a primary game, determining if a bonus event trigger has occurred, displaying an image representative of a bonus game, the bonus game including a representation associated with the player and a representation associated with an opponent, the representations each having at least one attribute associated with the bonus game, if the bonus event trigger occurs, and determining a payout associated with an outcome of the bonus game. The method also includes offering the player at least one advantage option, the at least one advantage option affecting at least one of the at least one attribute of the representation associated with the player and the at least one attribute of the representation associated with the opponent. A gaming machines and system may be provided to carry out such a method. | 09-25-2008 |
20080248863 | Method and Device for Providing a Game of Chance - The game may be played with game pieces, such as cards, e.g., in poker, balls or numbers, e.g., in Bingo or Keno, The game randomly draws a first set of game pieces for a programmed number of game pieces. In one aspect of the game, the player may be given an opportunity to purchase, for an additional wager, i.e., the cost of the opportunity, additional game pieces. The cost of the opportunity is based on the potential payout and the odds of winning. The cost to the player of an additional game piece or card is a function of the potential amount of the payout if the player achieves a winning combination, and the odds of the player achieving the winning results, which is a function of the game piece needed and the game pieces remaining in the programmed number of game pieces. | 10-09-2008 |
20080274790 | CLASS OF FEATURE EVENT GAMES SUITABLE FOR LINKING TO MULTIPLE GAMING MACHINES - A gaming method, apparatus and system for playing a game of chance is disclosed in which a plurality of gaming machines may be linked together for mutually competitive play. According to one embodiment, two or more gaming machines are linked to a centrally located display exhibiting a game board comprising one or more groups of earmarkable cells in one or more groups. Players on the gaming machines wager and attempt to achieve winning outcomes which earmark cells in the group with designators of their respective gaming machines. When a predetermined number or configuration of cells of a group are earmarked, an award may be distributed to those gaming machines having earmarked cells according to the number of designators within that group associated with each gaming machine. The game of chance may be configured for play on an individual gaming machine. | 11-06-2008 |
20080305851 | SLOT MACHINE AND PLAYING METHOD THEREOF - A slot machine of the present invention comprises: a display having a screen capable of displaying a symbol arrangement image in which a plurality of symbols are arranged and a valid area image having a shape capable of including one or more of the symbols; and a controller in communication with the display determining a size of the valid area image so that the number of symbols capable of being included increases as the number of BETs increases, displaying to said screen said symbol arrangement image in which the plurality of symbols are arranged and said valid area image of which size having been determined, so as to superpose said valid area image on said symbol arrangement image, in such a manner that said valid area image moves and then stops, and providing an award in accordance with a symbol included in the stopped valid area image. | 12-11-2008 |
20080318667 | Gaming Machine - A gaming environment is described. In a base game, if scatter symbols are displayed with a predetermined number and above, a game mode is shifted to a free game. In the free game, different reels are used between in a first reel display portion on which the scatter symbol was displayed and on in a second reel display portion on which the scatter symbol was not displayed. Also, expectation value of payout number can be changed without changing payout table. | 12-25-2008 |
20090005156 | Gaming Machine And Gaming Method Thereof - A gaming environment is described. If a predetermined condition is met, one of plural games is selected as a free game. Here, realizable winning combination and reel are different in each of selectable plural games. If the game is selected, symbols are variably displayed and stopped displayed using the reel corresponding to the selected game. And, if the combination of stopped displayed symbols is any of the winning combination corresponding to the selected game, the payout number corresponding to the realized winning combination is provided to a player. | 01-01-2009 |
20090111572 | Gaming system, gaming device and method for providing an outcome enhancing feature - An embodiment of a gaming device includes a game having at least three choices, wherein each of the choices either trumps or is trumped by one of the other choices, and a processor programmed to determine if an outcome enhancing condition is satisfied, enable a player to elect to enhance an outcome if an outcome enhancing condition is satisfied, enable the player to select one of said choices, select one of said choices, determine an outcome based on a comparison of the player's choice with the processor's choice, provide a win outcome if the player elected to enhance an outcome and the comparison of the player's choice with the processor's choice results in a draw determination, provide a draw outcome if the player elected to enhance an outcome and the comparison of the player's choice with the processor's choice results in a lose determination. | 04-30-2009 |
20090117991 | Slot Machine Characterized By Displayed Symbols And Control Method Thereof - A slot machine includes a display, and a controller. The controller is operable to execute a unit game for rearranging symbols arranged on the display, and in a case where symbols rearranged on a payline on the display is a combination formed by numerical symbols and a currency unit symbol, generate a prize of as much an amount as determined by the numerical symbols and the currency unit symbol. | 05-07-2009 |
20090124347 | GAMING SYSTEM, GAMING DEVICE AND GAMING METHOD PROVIDING STACKING SYMBOLS AND CONVERTIBLE REELS - The gaming system, gaming device and method provides a reel game that includes stacks of symbols configured on the reels to provide a large number of winning symbol combinations. The gaming device includes a plurality of reels wherein each reel includes a reel-strip and a plurality of symbols. Each of the plurality of reels is configured to include one or more stacks of symbols wherein a stack of symbols is formed by placing a plurality of identical symbols adjacent to each other on a single reel. If two non-adjacent reels each generated a stack of identical symbols and at least one reel positioned between the two non-adjacent reels generated symbols different from the symbols used to form the stack of identical symbols, at least one symbol on the at least one reel positioned between the two non-adjacent reels is modified into the symbol that forms the stacks of identical symbols. | 05-14-2009 |
20090149242 | GAMING DEVICE WITH CONFIGURABLE REEL LIGHTING - Provided in embodiments of the present invention is a configurable reel lighting apparatus for gaming devices. In one embodiment, a gaming device having a plurality of spinnable reels includes a molded frame visually separating the reels and having a plurality of openings. The gaming device also includes a plurality of individual light sources corresponding to at least a portion of the plurality of openings, where each light source is associated with one of the plurality of spinnable reels. | 06-11-2009 |
20090233695 | Slot Machine And Playing Method Thereof - A slot machine of the present invention includes: a display device on which plural types of symbols are arranged; at least one memory; and a controller. The controller is configured to: store at least one item of predetermined numeric range information in the memory; randomly determine a specific numeric value from among the predetermined numeric range information stored in the memory and store the determined specific numeric value in the memory; automatically rearrange the plural types of symbols arranged on the display device; judge whether or not a state of rearrangement of predetermined symbols is established on the symbol-rearranged display device; in a case where it is judged that the state of rearrangement of the predetermined symbols is established as a result of the above judgment; count the state of rearrangement of the predetermined symbols as one count and store the counted number of times in the memory; award prizes having predetermined values in a case where the stored number of times in establishing the state of rearrangement of the predetermined symbols reaches the specific numeric value as a result of repeating games. | 09-17-2009 |
20090325683 | Methods Employing Action Buttons - The claimed embodiments contemplate methods, systems and apparatuses directed to an active display button. In various embodiments, an active display button may generally be a button containing one or more elements that move when the button is engaged. By example, and not limitation, these elements may include one or more reels, be they mechanical or video, or perhaps a rotating indicator. The active display button may also include lights, vibratory motors and other experience-enhancing implements. The active display button may be installed on a gaming machine and operated in conjunction with the gaming device, separate from the gaming machine on which it is installed or perhaps as part of the operation of the gaming machine. | 12-31-2009 |
20090325684 | Systems Employing Action Buttons - The claimed embodiments contemplate methods, systems and apparatuses directed to an active display button. In various embodiments, an active display button may generally be a button containing one or more elements that move when the button is engaged. By example, and not limitation, these elements may include one or more reels, be they mechanical or video, or perhaps a rotating indicator. The active display button may also include lights, vibratory motors and other experience-enhancing implements. The active display button may be installed on a gaming machine and operated in conjunction with the gaming device, separate from the gaming machine on which it is installed or perhaps as part of the operation of the gaming machine. | 12-31-2009 |
20100004050 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING CASCADING SYMBOLS WITH WILD FEATURES - A cascading symbol game includes designated symbols such as wild symbols. In the cascading symbol game, a gaming device generates and displays a symbol from a plurality of symbols for each of a plurality of symbol positions. The gaming device removes at least one symbol from at least one of the plurality of symbol positions. The gaming device repositions at least one displayed symbol to another one of the symbol positions to create at least one empty symbol position. If a designated event occurred, the gaming device generates and displays at least one designated symbol, such as a wild symbol, in the at least one empty symbol position, wherein the at least one designated wild symbol is generated independent of the plurality of symbols. The gaming device displays any award associated with any winning symbol combination formed from the displayed symbols. | 01-07-2010 |
20100022297 | GAMING SYSTEM, GAMING DEVICE, AND METHOD FOR PROVIDING A CASCADING SYMBOLS GAME WITH WILD SYMBOLS USABLE FOR A DESIGNATED QUANTITY OF SYMBOL GENERATIONS - A plurality of columns each having a plurality of symbol positions are displayed. A gaming system generates and displays one of a plurality of symbols in each symbol position. At least one of the plurality of symbols is a designated symbol with an indicated quantity. The indicated quantity indicates whether the designated symbol is active or inactive. For each winning symbol combination containing at least one designated symbol, the indicated quantity associated with any designated symbol in the winning symbol combination is decremented and any non-designated symbols are removed from the display. Any designated symbols with an associated numeral of zero are inactive and are removed from each winning symbol combination. Any remaining symbols are shifted in a predetermined direction. For each empty symbol position, the gaming system generates and displays a new symbol and repeats the above steps until no winning symbol combinations remain. | 01-28-2010 |
20100113137 | DISPLAY IN CHANGE GAME SERIES - Embodiments related to conducting a wagering game according to the rules of a base game includes defining a finite set of game indicia. In some embodiments the player plays multiple sequential game hand by placing a wager, receiving game indicia from the finite set cumulatively excluding any game indicia previously dealt, playing the game hand to completion, collecting the game indicia from the player and excluding the dealt game indicia from further play, and displaying at least the excluded game indicia or any winning combinations precluded by the excluded game indicia. In some embodiments the game hands continue in sequence until a restoration event, which may include a manually triggered restoration or an automatic restoration event, that restores the excluded game indicia. Other embodiments are also described. | 05-06-2010 |
20100130281 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A gaming system, game controller and method of gaming implementing a game wherein one or more symbols are selected to be retained from a previous game outcome based on symbols which contribute to a winning symbol combination in the game outcome. One or more subsequent game outcomes can be generated including the retained symbols. The retained symbols from a previous game outcome can be selected from symbols which contribute to a winning symbols combination in the previous game outcome. In the subsequent game outcome, the retained symbols can contribute to further winning symbol combinations. | 05-27-2010 |
20100137056 | GAMING SYSTEM AND METHOD PROVIDING ADJUSTABLE ODDS FOR TRIGGERING A GROUP BONUS EVENT - The gaming system and method disclosed herein provides that the probability that a group bonus event will be triggered for a plurality of gaming devices in the gaming system is independent of the number of players that are currently playing such gaming devices. The gaming system and method disclosed herein further provides that different players that are wagering different amounts at different rates are provided different quantities of evaluation points such that if a group bonus event is triggered, different players are provided different group bonus event awards proportional to each individual player's wagering activity. | 06-03-2010 |
20100197379 | CLASS OF FEATURE EVENT GAMES SUITABLE FOR LINKING TO MULTIPLE GAMING MACHINES - A gaming method, apparatus and system for playing a game of chance is disclosed in which a plurality of gaming machines may be linked together for mutually competitive play. According to one embodiment, two or more gaming machines are linked to a centrally located display exhibiting a game board comprising one or more groups of earmarkable cells in one or more groups. Players on the gaming machines wager and attempt to achieve winning outcomes which earmark cells in the group with designators of their respective gaming machines. When a predetermined number or configuration of cells of a group are earmarked, an award may be distributed to those gaming machines having earmarked cells according to the number of designators within that group associated with each gaming machine. The game of chance may be configured for play on an individual gaming machine. | 08-05-2010 |
20110014969 | AWARD FREQUENCY ANALYSIS (AFA) SECURITY AUDITOR - An award frequency analysis auditor is employed in wager based gaming systems and reduces the time necessary to detect award frequency and return to player that is out of a desired range. User configurable thresholds may be set with the auditor and user configurable actions may also be configured to be performed when the thresholds are reached. Increased accuracy and reduction of false positives are achieved. | 01-20-2011 |
20110201406 | Wagering Game With Altered Probabilities Based On Reel Strip Configurations - A gaming system for playing a wagering game includes a display configured to displaying a wagering game outcome on a plurality of video reels and a controller in communication with the display. The controller is operative to randomly determine an outcome of the wagering game and to display the wagering game outcome on the plurality of reels. The wagering game outcome includes a plurality of symbols disposed on a first subset of the plurality of reels and further includes at least one meta-symbol disposed on a second subset of the plurality of reels. The controller is further operative to award an award if the displayed wagering game defines a winning wagering game outcome. | 08-18-2011 |
20120115578 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING CASCADING SYMBOLS WITH WILD FEATURES - A cascading symbol game includes designated symbols such as wild symbols. In the cascading symbol game, a gaming device generates and displays a symbol from a plurality of symbols for each of a plurality of symbol positions. The gaming device removes at least one symbol from at least one of the plurality of symbol positions. The gaming device repositions at least one displayed symbol to another one of the symbol positions to create at least one empty symbol position. If a designated event occurred, the gaming device generates and displays at least one designated symbol, such as a wild symbol, in the at least one empty symbol position, wherein the at least one designated wild symbol is generated independent of the plurality of symbols. The gaming device displays any award associated with any winning symbol combination formed from the displayed symbols. | 05-10-2012 |
20120238348 | GAMING SYSTEM WITH CASCADING SYMBOL FEATURE - A gaming system comprising an input device for receiving a wager to play a wagering game. The gaming system also includes a display for displaying an array of symbols that indicate a randomly selected outcome of the wagering game. In response to the randomly selected outcome including a winning symbol combination, at least one symbol that is not a part of the winning symbol combination is removed from the array and causes other symbols to move into a position of the array vacated by the at least one removed symbol. | 09-20-2012 |
20120244928 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method includes monitoring game outcomes generated for one or more players of a plurality of linked gaming machines. Instances of one or more special symbols occurring in the generated game outcome are identified. A counter for each of the one or more special symbols based on instances of one or more special symbols occurring in the game outcome, is incremented. In response to a trigger condition, one or more special symbols are allocated to one or more of the linked gaming machines for modifying a game outcome generated for a player of the linked gaming machine, to provide a new game outcome for each of the one or more players of linked gaming machines to which the special symbols are allocated. The number of special symbols allocated is based on a value of the accumulating counter. | 09-27-2012 |
20120258787 | GAMING MACHINE WITH ENHANCED FEATURE INDICATOR - A gaming machine | 10-11-2012 |
20120276980 | GAMING MACHINE WITH FIXED WILD SYMBOLS AND MULTIPLIER - A method for use with a gaming machine arranged to provide a spinning reel game in which symbols are spun up on a plurality of reels to form at least one outcome and, if a winning outcome occurs, the gaming machine awards an award. The method includes (a) if at least one specified symbol is spun up and displayed in a resultant position on a reel, holding the specified symbol in the resultant position for at least one further game in which at least the reel carrying the specified symbol is re-spun; and (b) awarding the award if a winning outcome occurs, wherein a specified symbol comprising part of a winning outcome has the effect of increasing the award if the specified symbol is adjacent at least one other specified symbol. | 11-01-2012 |
20120282994 | Slot Machine Hybrid Pin and Ball Game - An electronic gaming console is illustrated having a console cabinet | 11-08-2012 |
20120289310 | GAMING DEVICE HAVING A RE-TRIGGERING SYMBOL BONUS SCHEME - A gaming device having a bonus scheme wherein a combination of bonus symbols trigger a bonus game and any one of the bonus symbols in the bonus game provides a player with an award. The award may be an extension of the bonus game by providing the player with additional spins or games. Also, the award may modify the combination and type of bonus symbols needed to enter the bonus game. Furthermore, the award may modify the award values in the bonus game. Therefore, a combination of bonus symbols triggers the bonus game and also triggers the gaming device to provide bonus awards in the bonus game. The re-triggering symbol award bonus scheme changes the probability of winning for the player and therefore creates a higher level of excitement and enjoyment of the game. | 11-15-2012 |
20120295691 | METHOD AND APPARATUS FOR FACILITATING FLAT RATE PLAY SESSIONS - In accordance with one embodiment, a video roulette flat rate play session is facilitated. The flat rate play session may be associated with at least one of a wagering restriction applied to one or more bets during the flat rate play session and a net maximum payout per spin applicable to one or more bets during the flat rate play session. In one embodiment, a player is provided with a plurality of wagering units at the beginning of the session. A monetary value of the plurality of wagering units may be greater than a monetary value of a flat rate price paid for the flat rate play session. | 11-22-2012 |
20120302318 | GAMING SYSTEM HAVING GAMING MACHINES WITH PROJECTED OR POLARIZED IMAGE REEL SYMBOLS - A system for providing a multi-game gaming machine having mechanical reel strips is displayed. The use of the projection devices onto blank mechanical reel strips transforms the multi-game gaming machine to a mechanical reel video game. These projection devices project the multi-game symbol images over the exposed portions of the mechanical reel strips. The projection devices are to be positioned such that its image projection covers one, two, or three reels of the available viewable area. The multi-game symbol projected images are theme based and can be easily changed or updated. The multi-game gaming machine has access to changing reel strips, and as such a number of sets of symbols can be displayed based on a game selection and corresponding image polarizer orientation. | 11-29-2012 |
20120309499 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING AN OUTCOME ENHANCING FEATURE - An embodiment of a gaming device includes a game having at least three choices, wherein each of the choices either trumps or is trumped by one of the other choices, and a processor programmed to determine if an outcome enhancing condition is satisfied, enable a player to elect to enhance an outcome if an outcome enhancing condition is satisfied, enable the player to select one of said choices, select one of said choices, determine an outcome based on a comparison of the player's choice with the processor's choice, provide a win outcome if the player elected to enhance an outcome and the comparison of the player's choice with the processor's choice results in a draw determination, provide a draw outcome if the player elected to enhance an outcome and the comparison of the player's choice with the processor's choice results in a lose determination. | 12-06-2012 |
20120329548 | Jackpot Awards on a Gaming Machine - A method for use with a gaming system that provides a game in which a plurality of symbols are selected and presented on a display to form one or more combinations includes: providing a base game, providing a feature game on the occurrence of a first event during play of the base game, awarding a jackpot on the occurrence of a second event during play of the feature game, and varying the probability of both the first and the second events dependent on at least an aspect of a wager placed by a player to play the base game, wherein said variation maintains at least an approximately constant probability of the jackpot being won despite variations in said aspect of the wager. | 12-27-2012 |
20130023333 | System and Method for Gaming - A method of gaming comprises providing a jackpot game in addition to a main game, the jackpot game being displayed independently of the main game. Play of the jackpot game affects at least one of the awarding of a jackpot prize and value of a jackpot prize pool from which the jackpot prize is awarded. | 01-24-2013 |
20130023334 | GAMING MACHINE WITH A FIXED WILD SYMBOL - A gaming machine has a display and a game controller arranged to control images displayed on the display. The game controller is arranged to play a spinning reel game wherein one or more random events are caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. When at least one special symbol appears on the display, the special symbol is held in a superimposed representation in that position for at least one further game while at least that reel carrying the special symbol is re-spun for the at least one further game. | 01-24-2013 |
20130035154 | GAMING SYSTEM, METHOD, AND PROGRAM PRODUCT WITH PAYTABLE ENHANCEMENTS - A method includes displaying a number of enhancement symbols concurrently on a display device included at a gaming machine through which a wagering game may be played. The wagering game has a paytable providing at least one award level correlated to a payout value. Each of the displayed enhancement symbols is correlated to a payout modification. At least one of these enhancement symbols is selected and shown on the display device as being selected for a given play of the wagering game. The payout modification correlated to the selected enhancement symbol is used to identify a modified payout value for the outcome generated and displayed graphically for play of the game. This modified payout value is awarded for the given play of the game in lieu of or in addition to the payout value shown in the paytable for the outcome. | 02-07-2013 |
20130040726 | Gaming Machine With Random Symbol Selection - A gaming machine includes a display and a game controller that provides a wagering game in which a plurality of symbol display positions are provided on the display. When a player stakes a wager on the outcome of the wagering game the game controller selects symbols for display sequentially. The set of symbols is dynamic, wherein at least two symbols from the symbol set are changed between at least certain symbol selections depending on a characteristic of a symbol selected in a previous selection. The display positions may be arranged in rows and columns. | 02-14-2013 |
20130040727 | GAME MACHINE, METHOD OF CONTROLLING COMPUTER, AND STORAGE MEDIUM - A gaming machine provides a game opportunity in which at least one prize winning can be generated, determines whether or not the prize winning is present in the game opportunity, and provides prize winning advantage when the prize winning is generated based on a result of determination. And the gaming machine determines whether or not a number of prize winnings in a predetermined range is equal to or more than a predetermined number of the prize winnings, and provides favorable condition when the number of the prize winnings is equal to or more than the predetermined number of the prize winnings. | 02-14-2013 |
20130079106 | Gaming Machine Displaying Special Symbol Having Randomly Selected Functions - Disclosed herein is a game played on a gaming device that displays a randomly selected array of symbols, where the symbols across one or more pay lines are evaluated by circuitry to determine an award to be granted. One of the possible symbols is a special symbol that offers various special functions. The special symbol switches between two or more states, where each state provides a different function. The switching is stopped randomly or by the player, and the resulting function is carried out. In another embodiment, the special symbol allows symbols to be moved in the array or provides other functions. | 03-28-2013 |
20130084946 | SYSTEMS, METHODS, AND DEVICES FOR PLAYING WAGERING GAMES WITH SYMBOL-DRIVEN EXPECTED VALUE ENHANCEMENTS AND ELIMINATIONS - Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are disclosed. A gaming system for conducting a wagering game includes an input device, a display device, a processor, and a memory device. The memory device stores instructions which cause the processor to operate with the display device to: randomly determine an outcome of the wagering game; display symbols indicative of the wagering-game outcome; determine if the displayed symbols include to an expected-value (EV) enhancement symbol combination or an EV-elimination symbol combination, the EV-enhancement and EV-elimination symbol combinations both including a common symbol arranged in a common manner; activate, responsive to the displayed symbols including the EV-enhancement symbol combination, an EV-increasing opportunity that modifies a wagering-game parameter thereby increasing the EV of the wagering game; and deactivate, responsive to the displayed symbol-combination corresponding to the EV-elimination symbol combination, one or more EV-increasing opportunities. | 04-04-2013 |
20130095908 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming comprising: selecting a plurality of symbols and displaying the selected symbols at respective ones of a plurality of display positions arranged in a grid having a plurality of display positions arranged between a plurality of pairs of opposing sides, each symbol being selected from a symbol set; determining whether a line of contiguous symbols is formed by one or more designated symbols between a pair of opposing sides of the grid; and making an award in response to a positive determination. | 04-18-2013 |
20130102377 | GAMING DEVICE HAVING ADDITIONAL PLAY OPPORTUNITIES FROM AN INITIAL WAGER - Embodiments of the present invention relate to a slot machine having a variety of methods of play to provide opportunities for receiving additional spins from the same initial wager. In one embodiment of the present invention, a game device comprises: a display device; an input device; and a processor for accessing a plurality of instructions which cause the processor to provide a game comprising: a plurality of reels, each of the reels including a plurality of symbol positions; a plurality of symbols at the plurality of symbol positions on the reels; and at least one predetermined winning symbol combination of a plurality of winning symbol combinations, wherein the predetermined winning symbol combination is associated with an award; wherein the award comprises at least a plurality of credits issued to a player, and at least a free subsequent game. | 04-25-2013 |
20130102378 | GAMING SYSTEM, GAMING DEVICE AND GAMING METHOD PROVIDING ADDITIONAL AWARD OPPORTUNITIES FOR AN ACTIVATION OF A SYMBOL GENERATOR BASED ON AN OCCURRENCE OF A TRIGGERING EVENT - A gaming system, gaming device, and gaming method including a symbol generator, where a number of awards available to the player in a single activation of the symbol generator and/or which awards are available to a player in a single activation of the symbol generator are based on an occurrence of one or more triggering events. | 04-25-2013 |
20130130775 | GAMING MACHINE AND CONTROL METHOD THEREOF - To provide a gaming machine and a control method therefor, having a new entertainment characteristics, a slot machine | 05-23-2013 |
20130150147 | GAMING DEVICE INCLUDING PLAYER SELECTABLE WILD SYMBOLS - A gaming system configured to operate a game associated with a plurality of symbols. For a play of the game, the gaming system displays a plurality of reels, each of the reels including a plurality of the symbols and being associated with a plurality of symbol display areas. For an activation of the reels, the gaming system randomly generates and causes each of the reels to display one of the symbols on that reel at each of the symbol display areas associated with that reel. Upon an occurrence of a triggering event, the gaming system: adds one or more wild symbols to one or more of the reels and provides a plurality of additional activations of the reels. If a removal condition is satisfied prior to a final one of the additional activations of the reels, the gaming system removes a remaining wild symbol from one of the reels. | 06-13-2013 |
20130157744 | GAMING DEVICE HAVING A DESIGNATED ACTIVATOR SYMBOL THEREIN AND METHODS THEREOF - Embodiments of the present invention relate to a slot machine gaming device providing players additional opportunities to obtain awards in a game. In one embodiment, a game comprises: a plurality of reels, each of the reels including a plurality of symbol positions; a first plurality of symbols at the plurality of symbol positions on the reel, the first plurality of symbols comprising at least one predetermined activator symbol; a second plurality of symbols activated by the activator symbol, the second plurality of symbols replacing a subset of the first plurality of symbols, the second plurality of symbols comprising a plurality of replicator symbols, wherein each replicator symbol includes at least two of the same symbols at one of the symbol positions; at least one predetermined winning symbol combination of a plurality of winning symbol combinations; and an award associated with the predetermined winning symbol combination. | 06-20-2013 |
20130157745 | GAMING SYSTEM AND METHOD OF GAMING - A gaming system is provided including a game controller arranged to control play of a game, and a display arranged to display a representation of play of the game. The game controller is arranged to select a plurality of symbols from a set of symbols for play of the game, and to control the display to display a plurality of the selected symbols. The game controller is arranged to control the appearance of at least one of the symbols of the set of symbols so that the appearance of the at least one of the symbols is indicative of a probability of winning a prize based on the at least one of the symbols. | 06-20-2013 |
20130184057 | GAMING SYSTEM AND METHOD OF GAMING - A method of gaming, game controller and gaming system wherein an amount wagered on a game is determined and symbols selected from a symbol set to display in designated symbol positions, the resulting symbols used to determine a first game outcome. Symbols are re-selected for at least one of the designated symbol positions a number of times depending on the amount wagered, to provide a corresponding number of further game outcomes in which a jackpot prize is eligible to be awarded. | 07-18-2013 |
20130184058 | GAMING MACHINE WITH A FIXED WILD SYMBOL - A gaming machine has a display and a game controller arranged to control images displayed on the display. The game controller is arranged to play a spinning reel game wherein one or more random events are caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. When at least one special symbol appears on the display, the special symbol is held in a superimposed representation in that position for at least one further game while at least that reel carrying the special symbol is re-spun for the at least one further game. | 07-18-2013 |
20130196741 | GAMING MACHINE CONDUCTING INDICATION EFFECT - A gaming machine randomly determines symbols to be rearranged on a reel unit in a game in a normal mode, based on a predetermined probability. The gaming machine determines whether the determined symbols include a chance symbol. When it is determined that the symbols include a chance symbol, the gaming machine randomly determines an expecting degree and conducts the shifting to a chance mode. In the game in the chance mode, the gaming machine randomly determines the symbols to be rearranged on the reel unit based on the probability corresponding to the determined expecting degree. When the game is run for a predetermined number of times, the gaming machine ends the chance mode. | 08-01-2013 |
20130196742 | GAMING MACHINE CONDUCTING INDICATION EFFECT - A gaming machine stores movement patterns of the scroll of the reel unit that has a plurality of paylines and displays a game result by scrolling arranged symbols in a predetermined direction and then rearranging the symbols in a matrix manner. The gaming machine randomly determines the symbols to be rearranged on the reel unit. The gaming machine determines a combination formed by the determined symbols. The gaming machine | 08-01-2013 |
20130217472 | GAMING MACHINE CAPABLE OF IMPROVING AMUSINGNESS - The present invention provides a gaming machine capable of improving amusingness of a game by varying the continuity of the main game. According to the present invention, a normal mode game in the normal mode is started based on an input of the bet information from the bet input device; the mode is entered from the normal mode to the chance mode when an enter condition is satisfied as a result of referring to the predetermined symbol determination table in the normal mode; a free game is started as a chance mode game in the chance mode; and the mode is returned from the chance mode to the normal mode when an end condition is satisfied as a result of referring to the specific symbol determination table in the chance mode. | 08-22-2013 |
20130252710 | GAMING DEVICE FOR DETERMINING A RE-DRAWING GROUP FOR FOLLOWING GAMES - To display a plurality of symbols in a plurality of display regions, upon starting a game, and in a case where trigger symbols are stop displayed in any of the plurality of display regions, to draw for specific display regions where trigger symbols are displayed, from a plurality of types of symbols so that the symbols are displayed having a predetermined relationship among the symbols in at least game units, and at the same time, to draw for general display regions that have symbols other than the trigger symbol displayed, from a plurality of types of symbols so that arbitrary symbols are independently displayed. | 09-26-2013 |
20130252711 | GAMING SYSTEM, GAMING CONTROLLER, AND A PRIZE TRIGGERING METHOD - A triggering method for a win outcome on a gaming device includes determining an amount of credit on commencement of game play. A number of symbols displayed in the game is adjusted as a function of the amount bet, to thereby affect the probability of a win outcome being generated. | 09-26-2013 |
20130273997 | SYSTEMS, METHODS AND DEVICES FOR PLAYING WAGERING GAMES WITH PLAYER-CONTROLLED VOLATILITY-CHANGING MECHANISMS - Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are disclosed. A gaming system for conducting a wagering game is disclosed which includes memory device(s) which stores instructions which cause processor(s) to operate with display device(s) and input device(s) to: receive a wager to play the wagering game, which includes numerous symbol-bearing reels; display various player-selectable volatility-changing reel modifiers, each of which is associated with one of the symbol-bearing reels and configured to modify the volatility of the subsequent play of the wagering game in a distinct manner; receive a player's selection from the displayed volatility-changing reel modifiers; modify the volatility of the subsequent play of the wagering game in the manner associated with the selected volatility-changing reel modifier; display a randomly determined outcome of the subsequent play of the wagering game; and, determine if the subsequent-play outcome includes any winning symbol combinations. | 10-17-2013 |
20130303260 | WAGERING GAME HAVING SYMBOL TRANSFER FROM FEEDER ARRAY TO PRIMARY ARRAY - A primary array of symbol positions arranged in a plurality of columns and a feeder array of symbol positions arranged in one or more columns are displayed. A plurality of symbols including a special symbol is randomly distributed such that (i) each of the symbol positions of the primary and feeder arrays is associated with one of the plurality of symbols thereby forming a first outcome. In response to one of the symbol positions of the primary array being associated with the special symbol, one or more of the symbols associated with the feeder array is visually transferred to the primary array of symbol positions. The first outcome is modified with the one or more transferred symbols thereby forming a second outcome. | 11-14-2013 |
20130303261 | GAMING SYSTEM AND METHOD CONFIGURED TO CHANGE THE ODDS OF A PLAYER OBTAINING A WINNING GAME OUTCOME OR A DESIGNATED GAME OUTCOME FOR A PLAY OF A GAME WITHOUT CHANGING THE PAYTABLE OF THE GAME - A gaming system and method that enables the odds of obtaining a winning outcome or a designated outcome for a play of a game to change without modifying the paytable of the game. The gaming system makes a first determination using a first processor based on a paytable of a game. The gaming system makes a second determination using a second processor, where the second determination may be based, at least in part, on the wager amount. The gaming system displays a single game outcome to the player and either provides the player with the highest award resulting from the determinations or any awards resulting from the determinations. | 11-14-2013 |
20130310148 | GAMING MACHINE AND GAMING METHOD - A gaming machine selects a control data corresponding to a type of a game result among a plurality of control data for controlling a door. Each control data includes at least one position data for determining a position of the door, and the at least one position data corresponds to at least one of a position data for fully closing the door, a position data for fully opening the door, or at least one position data for partially opening the door. The gaming machine selects a display data corresponding to the selected control data among a plurality of display data, displays on the display panel an image according to the selected display data, controls the door using at least one position data of the selected control data; and displays the game result on the first display. | 11-21-2013 |
20130310149 | Electronic Gaming Machine and Gaming Method - An electronic gaming machine includes a display and an electronic game controller. A first game, second game and third game are playable on the display, the second game being triggered during play of the first game and the third game being triggered during play of the second game. A player must make an additional wager to play one of the second and third games and does not need to make a further bet to play the other of the second and third games. A gaming method is also provided. | 11-21-2013 |
20130316791 | GAMING SYSTEM AND METHOD OF GAMING - The present invention relates to a gaming system and to a method of gaming A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection. | 11-28-2013 |
20130331173 | WAGERING GAME APPARATUS AND METHOD WITH ENHANCEMENT PARAMETER DICTATED BY PRIOR PLAY - A gaming system for conducting a wagering game includes a display device configured to portray wagering game outcomes indicated by symbols populated in symbol arrays. The gaming system receives a first wager and displays a first symbol array to indicate the outcome for the first wager. The gaming system receives a second wager and displays a second symbol array to indicate the outcome for the second wager. During portrayal of the second outcome, the first symbol array is displayed simultaneously with the second symbol array, and the first symbol array is modified according to one or more symbols in the second symbol array. The gaming system provides an award according to the improvement, if any, in the second symbol array resulting from the modification. | 12-12-2013 |
20130344939 | Wagering Game Having Adjacent-Reel Functionality Enhancements - According to one aspect of the present invention, a method of conducting a wagering game on a gaming system includes receiving a wager in response to an input via at least one input device. The method also includes displaying, on at least one display device, a randomly selected outcome of a wagering game in a display area. The display area includes a plurality of reels with a plurality of symbols forming an array. The plurality of symbols includes at least one special symbol. In response to the randomly selected outcome including a special symbol on adjacent ones of the plurality of reels, the method includes changing the functionality of the special symbols on the adjacent ones of the plurality of reels to create a modified array. | 12-26-2013 |
20140045578 | ELECTRONIC GAMING DEVICE WITH SCRAPE AWAY FEATURE - Examples disclosed herein relate to systems and methods, which may receive wagers. The systems and methods may include scrape away functionality. | 02-13-2014 |
20140051496 | Electronic Gaming Machine and Gaming Method - An electronic gaming machine has special symbols associated with numerical values appearing on a display in a game are associated with predetermined portions of an array for subsequent plays of the game. Predetermined winning combinations including a designated game symbol in one of the predetermined portions may increase the value of the prize by the numerical value associated with the special symbol. Where two special symbols appear in the same predetermined portion, the prize value may increase by a combination of the numerical values associated with the special symbols. Gaming methods are also provided. | 02-20-2014 |
20140057699 | WILD SYMBOL BONUS GAME CONFIGURATION - A bonus game is initiated, with a processor, based upon a predetermined criteria in a base game being met, the bonus game having a plurality of bonus game reels. Further, an initial random spinning is performed, with the processor, of the plurality of bonus game reels to obtain an initial plurality of bonus game symbols on each of the plurality of bonus game reels. In addition, the process provides a prize distribution based upon the initial plurality of bonus game symbols matching at least one of a plurality of predetermined paylines. A random determination, for each of the initial plurality of bonus game symbols that is not a wild symbol, is performed to determine a wild transformation status based upon the initial plurality of bonus game symbols not matching the at least one of the plurality of predetermined paylines. | 02-27-2014 |
20140094268 | GAMING SYSTEM AND METHOD INCORPORATING WINNING ENHANCEMENTS - A computer implemented method is provided for integrating winning enhancements with a video game performed by a video gaming computer device comprising: selecting on a random basis a first set of chance elements, that determine a first gaming outcome; retrieving one or more rules for generating and displaying video gaming output based on the first set of chance elements, the video gaming output including a first set of gaming elements organized in a first array; displaying the first set of gaming elements; selecting on a random basis a second set of chance elements that determine a second gaming outcome; retrieving one or more rules for generating and displaying video gaming output based on the second set of chance elements as a second set of gaming elements that produce winning enhancements, the second set of gaming elements being organized in a second array; and displaying the winning enhancements in way that simulates the second set of gaming elements interacting physically with the first set of gaming elements. In another aspect, the second set of gaming elements interact with the first set of gaming elements via a grid overlay. A gaming device, gaming computer system, and gaming computer program that incorporates the wining enhancements is also provided. | 04-03-2014 |
20140094269 | SYSTEM AND METHOD FOR PROVIDING A GAME WITH DYNAMIC SYMBOL STACKING - A gaming machine that includes a game of chance operable upon a wager by a player, a display, and a plurality of reels associated with the game of chance, wherein each of the plurality of reels include a defined plurality of positions to generate a symbol on the display. The gaming machine further including a processor programmed to provide the game of chance on the gaming machine, determine that at least two symbols generated on one of the plurality of reels are a designated symbol, and based on the determining, lock a position of the one of the plurality of reels for at least one additional generation of symbols on the other of the plurality of reels. | 04-03-2014 |
20140094270 | SYSTEM AND METHOD FOR PROVIDING A GAME WITH DYNAMIC SYMBOL STACKING - A method for playing a game of chance on a gaming machine that includes a display and a plurality of reel positions associated with the game of chance. The plurality of reel positions are configured to be populated with predefined reel strips selected from a reel strip database. The method includes providing the game of chance on the gaming machine, selecting a plurality of predefined reel strips from the reel strip database, populating the plurality of reel positions with the selected plurality of predefined reel strips, and displaying a result of spinning the selected plurality of predefined reel strips. | 04-03-2014 |
20140135100 | ELECTRONIC GAMING DEVICE WITH SCRAPE AWAY FEATURE - Examples disclosed herein relate to systems and methods, which may receive wagers. The systems and methods may include scrape away functionality. The system, device, and/or method may include a plurality of reels with one or more paylines formed on at least a portion of the plurality of reels. The system, device, and/or method may include a memory which may include a plurality of scrape away structures. The system, device, and/or method may include a processor which may generate one or more areas where each area may cover one or more symbols. Further, the processor may remove the one or more areas to reveal one or more covered symbols based on a selected tool and a selected area. | 05-15-2014 |
20140141860 | Electronic Gaming Machine and Gaming Method - An electronic gaming machine includes an electronic game controller and a display where game symbols are arranged in an array of predetermined game positions. The appearance of at least one special symbol in a first play of a game causes the electronic game controller to increase the value of a prize awarded for a predetermined winning combination, the increase being associated with a numerical value associated with the special symbol. Also, the numerical value associated with the special symbol sequentially increases for one or more subsequent plays of the game. A gaming method is also provided. | 05-22-2014 |
20140221079 | GAMING MACHINE AND METHODS OF ALLOWING A PLAYER TO PLAY GAMING MACHINES HAVING REPLACEMENT SYMBOLS - A method of allowing a player to play a gaming machine is described herein. The method includes the steps of displaying a game including a plurality of reels including a reel strip having a plurality of normal symbols positions and a plurality of special symbol positions. The method includes randomly generating a first outcome of a game, responsively awarding a first award to the player based on the first game outcome, and determining if a triggering condition occurs in the first game outcome, wherein the triggering condition including a plurality of adjacent special symbol positions being displayed in at least one reel within the display area. The method includes randomly selecting a special symbol and replacing the symbols being displayed in each adjacent special symbol position with the selected special symbol to generate a subsequent second game outcome including the selected special symbol. | 08-07-2014 |
20140221080 | ASYNCHRONOUS SYMBOL REPLACEMENT SYSTEM AND METHOD FOR GAME SYSTEMS - An asynchronous game action system and method. Some embodiments provide a simulated client-server simulated action game in which displayed action leads to a game outcome. In some simulated reel game embodiments, user initiation of game play causes simulated reel spinning and client issuance of a request to the server provide a game outcome. While the simulated reel spinning takes place, the client awaits receipt of information from the server allowing the client to provide simulated stopped reels showing the game outcome with game outcome symbols displayed on the simulated reels. In some embodiments, one or more symbols can be substituted on the simulated spinning reels while reel spinning takes place or afterward. | 08-07-2014 |
20140235324 | ELECTRONIC GAMING DEVICE WITH SCRAPE AWAY FEATURE - Examples disclosed herein relate to systems and methods, which may receive wagers. The systems and methods may include scrape away functionality. The system, device, and/or method may include a plurality of reels with one or more paylines formed on at least a portion of the plurality of reels. The system, device, and/or method may include a memory which may include a plurality of scrape away structures. The system, device, and/or method may include a processor which may generate one or more areas where each area may cover one or more symbols. Further, the processor may remove the one or more areas to reveal one or more covered symbols based on a selected tool and a selected area. | 08-21-2014 |
20140364193 | Electronic Gaming Device With Smart Wild Functionality - Examples disclosed herein relate to an electronic gaming device including a memory, a processor, and a plurality of reels. The electronic gaming device may include a plurality of reels. The plurality of reels may include one or more areas. The memory may include one or more smart wild feature structures. The processor may generate one or more symbols to be located in the one or more areas. The processor may move a first smart wild to a first replacement location based on the first replacement location having a top award amount. | 12-11-2014 |
20150038214 | GAMING MACHINE CAPABLE OF IMPROVING AMUSINGNESS - The present invention provides a gaming machine capable of improving amusingness of a game by varying the continuity of the main game. According to the present invention, a normal mode game in the normal mode is started based on an input of the bet information from the bet input device; the mode is entered from the normal mode to the chance mode when an enter condition is satisfied as a result of referring to the predetermined symbol determination table in the normal mode; a free game is started as a chance mode game in the chance mode; and the mode is returned from the chance mode to the normal mode when an end condition is satisfied as a result of referring to the specific symbol determination table in the chance mode. | 02-05-2015 |
20150332547 | GAMING SYSTEM AND METHOD FOR PROVIDING A GAME INCLUDING ROAMING WILD SYMBOLS - In various embodiments, the present disclosure relates generally to gaming systems and methods for providing one or more games employing roaming wild symbols. | 11-19-2015 |
20150364002 | GAMING SYSTEM INCLUDING WILD SYMBOLS - A gaming system configured to operate a game associated with a plurality of symbols. For a play of the game, the gaming system displays a plurality of reels, each of the reels including a plurality of the symbols and being associated with a plurality of symbol display areas. For an activation of the reels, the gaming system randomly generates and causes each of the reels to display one of the symbols on that reel at each of the symbol display areas associated with that reel. Upon an occurrence of a triggering event, the gaming system: adds one or more wild symbols to one or more of the reels and provides a plurality of additional activations of the reels. If a removal condition is satisfied prior to a final one of the additional activations of the reels, the gaming system removes a remaining wild symbol from one of the reels. | 12-17-2015 |
20160012669 | GAMING DEVICE HAVING RESULTANT WILD SYMBOLS | 01-14-2016 |
20160027240 | GAMING METHOD AND APPARATUS FOR PORTIONING A PLAY AREA - A method and apparatus for use in gaming activities, such as in a slot machine. A first grid comprising a plurality of elements overlayed a second grid comprising a plurality of elements is presented. At least some of the elements of the first grid and the second grid are marked. Marked elements of first grid are then used to form a subportion, the subportion boundary enclosing an area and having a correspondingly marked element of the first grid at each corner. Payouts are issued for marked elements and element combinations of the second grid within the subportion. The payouts may be administered according to a pay table. | 01-28-2016 |
20160035180 | GAMING SYSTEM, GAMING DEVICE, AND METHOD FOR PROVIDING A CASCADING SYMBOL GAME INCLUDING SHIFTING SYMBOLS ACCORDING TO DIRECTIONAL INDICATORS - The disclosed gaming system displays an arrangement of symbols including a plurality of symbol positions. For a play of the game, the gaming system displays a randomly generated symbol in each symbol position. One or more of the symbols are displayed as associated with a directional indicator indicating a shift direction for that symbol. If any winning symbol combination is displayed, the gaming system shifts at least one symbol within the symbol matrix according to the directional indicator associated with that symbol, such as by shifting the symbol as designated distance in the shift direction indicated by the symbol's directional indicator. In one embodiment, the gaming system removes one or more symbols in the shift path of a shifting symbol. In one embodiment, the gaming system generates and displays new symbols in the then-empty symbol positions of the symbol matrix and repeats the determination, shifting, and generation. | 02-04-2016 |
20160035181 | GAMING SYSTEM AND METHOD PROVIDING A SLOT GAME INCLUDING A SYMBOL GENERATOR MODIFICATION EVENT - Various embodiments of the present disclosure are directed to a gaming system and method providing a slot game including a symbol generator modification event. In various embodiments, the gaming system is configured to provide a slot game, each play of which employs a subset of a plurality of symbol generators. If a symbol generator modification event occurs in association with a first play that employs a first subset of the symbol generators, the gaming system removes one of the symbol generators from the first subset and adds another one of the plurality of symbol generators to the first subset to form a second subset, and employs the second subset for a second play. The gaming system removes and adds the symbol generators to form the second subset such that the average expected payback percentage of the second play is greater than the average expected payback percentage of the first play. | 02-04-2016 |
20160035191 | GAMING SYSTEM AND METHOD FOR PROVIDING AN INCREMENTAL WAGERING GAME - Various embodiments of the present disclosure provide a gaming device which enables a player to purchase the game in stages. The gaming device enables the player to place a first wager for a play of the game. After receiving the first wager, the gaming device randomly generates and displays a first outcome, determines whether the displayed first outcome includes any winning symbol combinations, and provides any awards associated with any displayed winning symbol combinations. Thereafter, the gaming device offers the player the opportunity to make a second wager for the play of the game. If the second wager is placed, the gaming device generates and displays the second outcome while the first outcome remains displayed. The gaming device evaluates the displayed second outcome in combination with the displayed first outcome to determine whether any winning symbol combinations are displayed and provides any awards associated with any displayed winning symbol combinations. | 02-04-2016 |
20160042588 | Method of Gaming, a Gaming System and a Game Controller - An electronic method of gaming comprises an electronic game controller forming a game outcome by selecting a plurality of symbols for display at respective ones of a plurality of symbol display positions of a symbol display, evaluating the game outcome to determine whether to a) make an award in respect of the game outcome, and b) remove one or more symbols from the symbol display, and upon removing one or more symbols, making an additional award upon the removal of the one or more symbols corresponding to one or more removal outcomes. | 02-11-2016 |
20160042590 | SLOTS GAME WITH IMPROVING BONUS-WINNING ODDS - Methods, systems, and computer programs are presented for adjusting bonus winning odds while playing an online slots game. One method includes an operation for receiving user input during a session of an online slots game, where the user input is defined to spin wheels of the online slots game. In addition, the method includes an operation for defining an initial tier and one or more additional tiers for play of the online slots game during the session, each tier being assigned an odds value that changes with each assigned tier, and each tier being defined to have a set of spins. Further, the method includes operations for assigning tiers with changed odds when an option to play a bonus game is not presented during the predefined set of spins for each tier, and for assigning the initial tier upon determining that the bonus game was played during the session. | 02-11-2016 |
20160042595 | Method of Gaming, a Gaming System and a Game Controller - A method of gaming in a gaming system comprising; generating a game outcome by spinning a plurality of reels to respective stop positions at which a plurality of symbols of each reel are displayed at respective ones of a plurality of symbol display positions; controlling spinning of the reels prior to the reels reaching their respective stop positions to include a first mode in which all of the reels spin independently of each other, and a second mode in which at least two adjacent reels are synchronized to spin together; evaluating the game outcome to determine whether to make an award in respect of the game outcome; and making any determined award. | 02-11-2016 |
20160042596 | Method of Gaming, a Game Controller and a Gaming System - An electronic method of gaming comprising an electronic game controller: selecting, for each of at least one display area of a symbol display, a plurality of symbols for display at respective ones of a plurality of display positions arranged in the display area; evaluating the selected symbols to determine whether or not the selected symbols for display at at least two designated display positions are the same; upon determining that the selected symbols for display at at least two designated display positions are the same, applying a modification to each of the selected symbols for display at the at least two designated display positions to form a modified symbol display; and evaluating the modified symbol display to make an award. | 02-11-2016 |
20160042597 | System and Method for Providing a Feature Game - A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display. During the feature game, the symbol selector is further configured to 1) hold the selected configurable symbols that comprise the trigger event on the display; 2) remove at least one of the selected non-configurable symbols from the display; and 3) replace any removed non-configurable symbol with another symbol selected from the set of symbols. | 02-11-2016 |
20160042610 | Gaming Machine - There are provided highly entertaining games. A gaming machine | 02-11-2016 |
20160049038 | GAMING MACHINE, METHOD AND PROGRAM FOR PROVIDING A GAME - To provide a gaming machine, method and program for providing a game that can achieve a game progression more rich in variation than a conventional gaming machine and provide a player with more entertainment value. Providing, on a reel of the gaming machine | 02-18-2016 |
20160049040 | Method and Machine of Enhancing Play of a Slot-Type Game with Expanding Top Symbols - A gaming machine and method of play providing a predetermined top game symbol that can replace adjacent symbols to expand possible winning outcomes and payouts for winning outcomes in connection with a “ways to win” game format. The machine and method defining an expanding property applicable to the top symbol, and where the top symbol and expanding property are displayed together in the same game position, the top symbol being propagated to replace other symbols presented on the same reel. A configuration of identical game symbols on displayable game positions of adjacent reels establishing winning outcomes and payouts. | 02-18-2016 |
20160049041 | GAMING DEVICE HAVING MULTIPLE SPINS FOR WINNING OUTCOMES - Embodiments of the present invention set forth systems, apparatuses and methods for providing multiple spins during gaming events to provide increased opportunities to receive winning outcomes. Accordingly, a gaming device can be configured to have a plurality of reels with multiple symbols on each reel. A portion of the symbols on each reel are displayed on a game grid having a number of symbol positions. During a gaming event, the symbols are randomly arranged via a first spin on game grid to generate a first configuration and a determination is made as to whether the first condition satisfies a predetermined condition. When the predetermined condition is satisfied, the reels or symbols in the symbol positions associated with the predetermined condition are held while the remaining reels or symbol positions are subjected to a second spin to randomly generate a second configuration. | 02-18-2016 |
20160055706 | GAMING METHOD AND APPARATUS FOR FACILITATING A GAME INVOLVING SPECIALTY FUNCTIONALITY - Various embodiments concern a method for facilitating a gaming activity having specialty functionality comprising providing a grid formed by a plurality of elements and marking elements of the plurality with markings selected from a plurality of marking-types, the plurality of marking-types including a feature marking-type. A plurality of feature indicators can be positioned in the grid. Then, for each element of the plurality that is marked with the feature marking-type and positionally associated with a feature indicator of the plurality, the feature marking-type can be re-marked to a respective element of the plurality that is adjacent to the element marked with the feature marking-type and positionally associated with the feature indicator. An outcome can then be determined based on one or more combinations of the markings. | 02-25-2016 |
20160063806 | SYSTEMS, METHODS AND DEVICES FOR PLAYING WAGERING GAMES WITH RANDOMIZED CLUMPING OF SYMBOLS - Gaming devices, gaming systems, methods of conducting a wagering game, and computer programs for initiating a wagering game are presented herein. A gaming system is presented that includes a wager input device, a display, and a controller. The wager input device receives wagers from players to play the wagering game. The display displays outcomes of the wagering game. Prior to displaying the outcome of the wagering game, the controller determines whether to add at least one symbol clump to at least one of a plurality of reels. A symbol clump comprises one or more identical symbols occupying two or more symbol positions located immediately adjacent one another on one reel. In response to a determination to add at least one symbol clump, the controller instructs the display to visually indicate the addition of the symbol clump to the reel, and to display the outcome of the wagering game. | 03-03-2016 |
20160071360 | Electronic Gaming Machine And Gaming Method - An electronic gaming machine has an electronic game controller and a display where game symbols are arranged in an array of predetermined game positions. The appearance of a first special symbol causes a group of predetermined game positions to be selected where each game symbol occupying a predetermined game position in said group is changed into a second special symbol either during a play of a game or at the completion of said play, said change into said second special symbol being visible to said player. A gaming method is also provided. | 03-10-2016 |
20160078711 | GAMING MACHINE AND METHODS OF ALLOWING A PLAYER TO PLAY GAMING MACHINES HAVING REPLACEABLE REELS - A gaming device for providing an award to a player is described. The gaming device includes a controller that is configured to display a game including a plurality of reels being displayed within a grid. Each of the plurality of reels includes a plurality of symbol positions that are each being displayed with a corresponding symbol. The controller randomly generates a first outcome and spins and stops the plurality of reels to display the first outcome. The controller also detects a triggering condition and responsively selects a reel and replaces the selected reel with a replacement reel. The replacement reel includes a number of symbol positions being displayed in the grid that is less than a number of symbol positions included with the selected reel. The controller randomly generates a second outcome, spins and stops the plurality of reels including the replacement reel. | 03-17-2016 |
20160086427 | GAMING MACHINE, METHOD FOR PROVIDING A GAME, AND A PROGRAM - To provide a gaming machine that can provide a novel game in which the game progression is varied, a method, and a program for providing a game. In the gaming machine | 03-24-2016 |
20160086428 | GAMING MACHINE, METHOD AND PROGRAM FOR PROVIDING A GAME - To provide a gaming machine that can provide a new type of game that maintains or improves the interest of a player, and a method and program for providing a game. In the gaming machine | 03-24-2016 |
20160086430 | GAMING SYSTEM - Gaming machines execute processes of: determining the symbols to be rearranged by symbol random determination in which random determination probabilities of the symbols are different between the gaming machines; based on the symbols rearranged by the symbol random determination, awarding the special payout; and awarding the special payout by second random determination in which random determination is executed at a predetermined probability, which is different from the symbol random determination. | 03-24-2016 |
20160086431 | GENERATING MYSTERY AWARDS BASED ON VIRTUAL GAME PLAY IN GAMING DEVICES - Embodiments of the present invention set forth systems, apparatuses and methods for generating mystery awards based on virtual game play in gaming devices. Accordingly, a gaming device can be configured to generate and present a mystery award option to a player based on virtual game play of the gaming device in a primary or bonus mode. The amount of the mystery award option may be generated within a dynamic range of values and correspond to an expected outcome value of a secondary play option. This mystery award option amount remains hidden from the player until a selection between options is made. As such, the player may select to play in a secondary play option or select the unknown mystery award option while receiving a substantially similar expected outcome value. | 03-24-2016 |
20160093136 | SYSTEM AND METHOD FOR AUTOMATIC EYE TRACKING CALIBRATION - A system and method is disclosed for calibrating the location of a player's gaze at a video display of a gaming machine. The system and method includes capturing images of the player's gaze with a camera while displaying a plurality of reference symbols at locations on the display during serial display of game video content. Also, a processor creates control signals that represent the direction of the player's gaze relative to the location of the plurality of symbols on the display of the gaming machine. The processor develops a data set based on the control signals and the locations of the plurality of reference symbols to develop a data set. Further, the system and method includes calibrating the location of the player's gaze using the data set with the location s of the plurality of reference symbols on the display. | 03-31-2016 |
20160093146 | GAMING MACHINE THAT SHOWS CONSECUTIVE SYMBOLS OF SPECIFIC KIND - Provided is a gaming machine capable of changing a symbol when a predetermined condition is satisfied even though the gaming machine is a type of gaming machine that mechanically drives real reels. The gaming machine drives the reels to show a second symbol and drives the reels to show consecutive first symbols when the second symbol is shown. | 03-31-2016 |
20160093150 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - An electronic gaming machine comprising a video display and a game controller arranged to select a plurality of symbols from a symbol set for display on the video display, evaluate the symbols displayed on the display to determine whether to initiate a symbol lock event, and upon initiating a symbol lock event, identify symbols which contribute to an award configuration, control the display to lock identified symbols, and updating remaining symbols in the display. | 03-31-2016 |
20160093151 | GAMING MACHINE AND A METHOD OF GAMING THEREON - Described herein is a gaming machine and, a method of gaming thereon, comprising: a symbol selector for selecting a plurality of symbols from a set of symbols during play of a game, the set of symbols including a plurality of function symbols; a display having at least a game area, the selected symbols being displayed in said game area; an outcome evaluator for determining that at least one predefined triggering criterion is satisfied; and a game area expander for expanding said game area in response to said at least one predefined triggering criterion being satisfied, such that at least one additional symbol of the set of symbols is displayed in an expanded game area. | 03-31-2016 |
20160093152 | GAMING MACHINES, METHODS OF GAMING AND GAMING SYSTEMS - The present invention relates to a gaming machine, methods of gaming systems. In particular, a gaming machine which provides a spinning reel game of chance is provided. Certain symbols are controlled to expand to cover other symbols of virtual spinning reels, in order to provide the player with a dynamic visual game appearance. | 03-31-2016 |
20160110947 | ELECTRONIC GAMING DEVICE WITH ADDITIONAL REEL FUNCTIONALITY - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may utilize one or more additional reel game functionality. The systems and methods may determine one or more payouts based on the one or more additional reel game functionality. The systems and methods may display one or more presentations based on the one or more additional reel game functionality. | 04-21-2016 |
20160110949 | CONTROLLING AUTOSTEREOSCOPIC GAME SYMBOL SETS - A gaming system and its operations include, for example presenting, via an autostereoscopic display device, symbols for an electronic wagering game, determining a game event value for a game event for the wagering game, determining a first symbol significance value for a first set of the symbols based on the game event value, and determining a second symbol significance value for a second set of the symbols based on the game event value. The operations can further include presenting, via the autostereoscopic display device, the first set of the symbols with a first autostereoscopic three-dimensional depth value corresponding to the first symbol significance value. The operations can further include presenting, via the autostereoscopic display device, the second set of the symbols with a second autostereoscopic three-dimensional depth value corresponding to the second symbol significance value. The first autostereoscopic three-dimensional depth value is greater than the second autostereoscopic three-dimensional depth value. | 04-21-2016 |
20160110951 | System and Method for Synchronising Electronic Gaming Machines - The present invention provides a system for synchronising a plurality of electronic gaming machines in electronic communication with each other. Each electronic gaming machine has a lighting device for displaying a light presentation on the electronic gaming machine and a lighting controller in electronic communication with the lighting device for controlling the display of the light presentation by the lighting device. The lighting controllers of the electronic gaming machines are in electronic communication with each other. A master lighting controller for controlling the lighting controllers transmits one or more signals to the lighting controllers so that the lighting devices of the electronic gaming machines ( | 04-21-2016 |
20160125687 | GAMING DEVICE UTILIZING MULTIPLE SYMBOL REPLACEMENT - Embodiments of the present invention set forth systems, apparatuses, and methods for involve or otherwise facilitate a multiple symbol replacement process. Accordingly, a gaming device includes a display having a first game grid and a second game grid, and can be configured to replace at least two symbols in the second game grid, with each of the replaced symbols being in separate game reels that form columns in the second grid, when a predetermined symbol appears in the first game grid as part of a determined game outcome. Alternatively, the gaming device may be configured to replace symbols in the second game grid when a predetermined symbol appears in the first game grid, and replace symbols in the first game grid when a predetermined symbol appears in the second game grid. | 05-05-2016 |
20160125693 | INCREMENTING FEATURE IN GAMING DEVICE - Embodiments of the present invention set forth systems, apparatuses and methods for implementing an incrementing feature in gaming devices. Accordingly, a gaming device can be configured to generate a game outcome in response a wager and determine if an incrementing symbol is present on a game grid when the generated game outcome is shown on a display of the gaming device. When the incrementing symbol is present, a processor is further operable to increment the incrementing symbol while maintaining at least the initial position of the incrementing symbol in the game grid during a subsequent game event. | 05-05-2016 |
20160140793 | Gaming System and Method of Gaming - A gaming system is disclosed that comprises a symbol selector configured to select a plurality of base symbols from a set of base symbols for display in a display area; and at least one set of additional symbols, each set of additional symbols including a plurality of additional symbols. The gaming system is configured to incorporate the additional symbols of an additional symbol set into the base symbol set so as to define a combined symbol set, and the gaming system is configured to select and display a plurality of base and/or additional symbols from the combined symbol set. The gaming system further comprises an outcome evaluator configured to determine a game outcome based on the selected base and/or additional symbols. | 05-19-2016 |
20160140795 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - An electronic gaming system comprises a first video display, a second video display, and a game controller to select a plurality of symbols from a symbol set for display at respective ones of a plurality of symbol display positions on the first video display. Upon a trigger condition being met, the game controller awards one or more wild symbols to be incorporated into the symbol display independently of selection of the symbols from the symbol set, controls the second video display to display a first portion of a wild symbol awarding animation, and controls the first video display to display a second portion of the wild symbol awarding animation during which one or more animated objects shown in the first portion of the wild symbol awarding animation move to the first video display. | 05-19-2016 |
20160140799 | REPLACEMENT REEL GAMING DEVICE AND METHOD - Apparatuses and methods for facilitating participation in a gaming activity. A reel configuration of a plurality of reels is presented, where each of the reels includes one or more associated gaming symbols. The presentation of the gaming symbols is modified on the plurality of reels, such as by spinning the reels or otherwise changing which symbols are presented on the reels. A replacement reel is presented, to supersede or otherwise supplant at least one of the gaming symbols of the reel configuration. Results of the gaming activity are established using the gaming symbols of the plurality of reels and the replacement reel. The result is thereby based on a resulting presentation of symbols that includes both the symbols of the primary reel configuration and the symbol(s) of the replacement reel(s). | 05-19-2016 |
20160140805 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING ACCUMULATION GAME - A gaming system and method enables a player to assign at least one amplifier to at least one accumulator. In one embodiment, the amplifier causes an increase in the rate of advancement for the accumulator. In one embodiment, the gaming system provides the player any awards associated with the level of one or more of the accumulators. | 05-19-2016 |
20160140810 | GAMING DEVICE HAVING A SELECTIVELY ACCESSIBLE BONUS SCHEME - A gaming device having a bonus scheme, wherein the player may choose when to play a bonus scheme, so long as the player is qualified to do so. The method of qualifying the player to enter the bonus round connects or links the base game operation of the gaming device with the bonus scheme. The reels of the base game contain symbols which alone or in combination with other symbols yield one or more bonus awards to a player. The bonus awards are escrowed and displayed a bonus award escrow display. Once the player obtains a single bonus award, the player becomes eligible or qualified to play the bonus round and the player may choose to do so at any time. The player can accumulate bonus awards and use multiple bonus awards at one time. | 05-19-2016 |
20160155289 | GAMING SYSTEM AND METHOD FOR PROVIDING A MULTIPLE DIMENSION CASCADING SYMBOLS GAME | 06-02-2016 |
20160155290 | GAMING SYSTEM, GAMING DEVICE, AND METHOD FOR PROVIDING A CASCADING SYMBOLS GAME HAVING MAGNETIC SYMBOLS AND TARGET SYMBOLS | 06-02-2016 |
20160171817 | Method of Gaming, a Gaming System and a Game Controller | 06-16-2016 |
20160180650 | Electronic Gaming Machine and Gaming Method | 06-23-2016 |
20160379439 | Games and Gaming Machines Having Game Symbol Replacement Feature - A slot-type game and a gaming machine configured to present a slot-type game include a symbol replacement feature. A first set of game symbols is displayed. If a replacement symbol triggering event occurs, such as the appearance of at least one replacement symbol, the symbol replacement is triggered. At least two symbols of the first set of symbols, such as two symbols adjacent to the replacement symbol, are evaluated to determine a highest ranking and a lowest ranking symbol. A second set of symbols is then displayed, the second set of symbols comprising the first set of symbols with occurrences of the lowest ranking symbol replaced with the highest ranking symbol. | 12-29-2016 |
20160379451 | GAMING SYSTEM, A METHOD OF GAMING AND A LINKED GAME CONTROLLER - A gaming system includes a plurality of gaming devices and a linked game controller in data communication with the plurality of gaming devices. The linked game controller is arranged to conduct a linked game in which eligible ones of the gaming devices participate and any award is shared between the participating gaming devices. The linked game controller is arranged to conduct the linked game by generating at least one game outcome, and evaluating each game outcome to determine any award associated with the linked game to share based on the number of participating gaming devices. | 12-29-2016 |
20180025590 | GAMING DEVICE HAVING COPYCAT SYMBOLS WITHIN A PLAY MATRIX | 01-25-2018 |