# MATHEMATICS

## Subclass of:

## 434 - Education and demonstration

### Patent class list (only not empty are listed)

#### Deeper subclasses:

Class / Patent application number | Description | Number of patent applications / Date published |
---|---|---|

434188000 | MATHEMATICS | 85 |

20090269727 | NETWORK APPARATUS, SYSTEM AND METHOD FOR TEACHING MATH - A network for teaching mathematics having a teacher device for forming a mathematical query networked to a student device for receiving the input data from a student on a network is disclosed. The student device on the network may use a numerical key pad for entering mathematical solutions and a display for seeing the input. Additionally, a method for networking students and teachers for mathematics comprising forming a mathematical query on a teacher device and receiving data from a student device related to the formed query over a network with the teacher device is disclosed. | 10-29-2009 |

20090017427 | Intelligent Math Problem Generation - A problem generator that takes an input as a math problem, analyzes the math problem, and intelligently spawns similar example problem types. The output is a set of math problems based on the conditions set during analysis and customization. For example, if the original problem deals with linear equations, this will be detected during analysis and used to spawn other linear equations as problems. Moreover, if the answer to the original problem is in integer format, so will the answers to the spawned problems. A customizable UI is designed to allow further customization of problem conditions to generate an accurate set of problems based on the initial input. Problem generator templates can be created, shared and modified for distribution and/or future use. Additionally, problem generation APIs can be extended for external code to automate and consume generated math problems. | 01-15-2009 |

20120129137 | Video and Pictorial Mathematical Learning Kit and Method - A kit and method is described for introducing mathematical concepts to children through video tutorials and pictorial flash cards. The video tutorials include visual and auditory stimulation based on instructional and entertaining skits, cinematic representations and similar means to deliver and reinforce concepts. The flash cards correspond to the content of the videos tutorials, and are useful before, during and after the video tutorials for further reinforcement of the provided concepts. The kit and method utilize association and repetition as a basis to teach young children, and to provide physical meaning of basic mathematical concepts without requiring abstract thought or computational thinking therefrom. The kit may be tailored to a given audience by varying the chosen videos and flash cards based on a predefined lesson plan, allowing an instructor or parent to adjust the difficulty level to an appropriate level for a particular child or classroom of children. | 05-24-2012 |

20120189990 | Method and System for Training Number Sense - A system and method are disclosed for training number sense of a person by providing content which challenges the approximate number system in the context of an interactive video game. The training of non-verbal number sense is fostered through brain plasticity and learning associated with dynamic interactive video game environments. The present invention may provide tasks to a player through an interactive video game. Actions are received from the player, and a number sense acuity value is measured based on those actions. Feedback is provided to the player based on the number sense acuity value. | 07-26-2012 |

20120107779 | Object-field-based mathematics system - An apparatus includes a processor, a computer memory, a user interface, and computer-executable instructions which enable a user to formulate mathematical expressions via the user interface. The mathematical expression is composed from objects selected from a library of object types in the memory. The object types include primitive objects and non-primitive objects. Non-primitive objects contain at least one field which in turn can contain additional objects; primitive objects have no fields. The mathematical expression is defined by a computer-readable data structure in the memory, and each object and field has a mathematical significance assigned thereto. The data structure uniquely identifies each object and each field, and includes pointers to define nesting of the objects and fields in the mathematical expression. The computer-executable instructions include steps to identify user inputs with at least some of the objects, and to display the mathematical expression represented by the data structure via the display. | 05-03-2012 |

20110294098 | Times Table - Teaching accessories that will help children learn and love arithmetic. Using a table with chips and sectional slots on the table, the child will solve problems by themselves or with others. Starting at a young age will help boost mathematical skills in school, just like learning reading at a young age has helped boost reading skills for children. The parent will select the type of problem the child will solve. The problem is then given and the child will use the chips provided in the corner of the table to solve the problem. The table has ten slots that can hold up to 100 chips on their side alone. The child will move up in skill level and feel accomplishment that will make them want to learn more and do more problems. | 12-01-2011 |

20100285436 | System, method, and apparatus for a portable, combination incubator, dehydrater, and micropropgation science unit - The present invention is a system, method that uses a cost-effective, portable, combination unit that can function as an incubator, dehydrator, and micro-propagation apparatus in the school classroom, at home, in an industrial setting, in a homeland security setting, in a forensic environment, and in the field for culturing, growing, blooming, propagating, and micro-propagating of various plants. In addition, the combination science unit can be use with bio-tissue. | 11-11-2010 |

20120141960 | APPARATUS AND METHOD FOR TOOLS FOR MATHEMATICS INSTRUCTION - In a computer-implemented educational environment, four particular features are provided, which may be used separately or in combination, to drive the instruction of a particular curriculum, e.g. the instruction of fractions. In another implementation, educators and authors may use permutations and combinations of such features to construct in a graphical user interface a progression of interactive elements which help guide a student from visual concepts to procedures, such as equations and formulas. In a particular implementation, by using these features carefully, a curriculum author may design instructional sequences that provide careful, step-by-step sequences that help students progress from understanding the visual concepts, e.g. of fractions, to mastering procedures, e.g. fractions equations. | 06-07-2012 |

20080268406 | Word problem solving apparatus - The present invention provides an apparatus that assists a student with learning how to solve word problems, including cash flow type problems, by using the sense of touch to establish a greater pattern of formula recognition and usage. The word problems include a finite set of constant values for a predetermined number of variables. The apparatus includes a preliminary equation that is presolved for a particular set of values. A final equation is also presolved for the particular set of values. The preliminary equation and final equation are movably placed onto a work area which preferably includes a measurement line. | 10-30-2008 |

20140272828 | COMPONENTS FOR STEM EDUCATION - Provided herein are construction kits and methods of using the construction kits. The construction kit comprises one or more connector elements and one or more elongate members. Each connector element has a substantially regular prismatic shape and each face of each connector element has a substantially centrally-located opening located thereon to receive an end of an elongate member therein or therethrough. To assist with learning, each connector and rod of the kit can be assigned variable values depending on the educational level of a user. For example, a lower grade may have a coloured elongate member with an integer value, whereas that same coloured elongate member may have a fractional value for a higher grade. | 09-18-2014 |

20110244435 | METHOD AND APPARATUS FOR IMPROVING MATH SKILLS - A method and apparatus for improving math skills is provided. The method and apparatus present groups of problems to a student in a sequential manner, and award points to the student when the student enters a correct response. Statistics regard the student's performance are recorded and may be viewed in a variety of selectable formats so that parents, teachers, and other interested parties can track the students progress. | 10-06-2011 |

20110244434 | System and Method of Analyzing Freeform Mathematical Responses - A system and method are provided of analyzing a response expression in a freeform format as entered by a student in response to testing and practice questions presented by a computer system. The method can include parsing the response expression into tokens stored in a response expression tree. The system can determine whether the response expression tree is legal based on a defined grammar structure. Another operation is comparing a numerical evaluation of the response expression to a numerical evaluation of a reference expression. The similarity between the response expression and the reference expression can then be determined by comparing the response expression tree and a reference expression tree. Feedback can be supplied to the student regarding the overall correctness of the response expression as compared to the reference expression, based on correctness of each response expression element and the types of errors among response elements. | 10-06-2011 |

20110250571 | NUMBER LINE TOOL AND METHOD - A computer-implemented method for teaching math is disclosed. The method comprises displaying a number line graphic to indicate a relative order between numbers; generating a first problem comprising numbers at least some of which are indicated on the number line graphic; selectively providing guidance for solving the problem; and receiving a user's input as a solution to the first problem. | 10-13-2011 |

20110250572 | TILE TOOL AND SYSTEM FOR TEACHING MATH - A computer-implemented method for teaching math is disclosed. The method comprises displaying a challenge for a learner to solve; displaying in first area a plurality of moveable pieces; displaying a second area defining a receptacle to which the learner can move the moveable pieces in attempting to solve the challenge; and evaluating the learner's response to the challenge. | 10-13-2011 |

20110250574 | PICTURE GRID TOOL AND SYSTEM FOR TEACHING MATH - A computer-implemented method for teaching math is disclosed. The method comprises generating a problem for a user to solve; generating a graphical representation of a number associated with the problem; wherein the graphical representation is selected to facilitate subitizing of the number; and overlaying visual guidance on the graphical representation to guide a user as a means to drawing attention to a learning strategy for solving the problem; receiving and checking a user's input as a solution to the problem; and indicating to the user a correctness of the solution. | 10-13-2011 |

20110250573 | PACKING WORKSPACE TOOL AND METHOD FOR MATH LEARNING - A computer-implemented method for teaching math is disclosed. The method comprises generating a number; generating movable items corresponding to the number defining a number of place values for representing the number; graphically marking place value areas corresponding to the place values; allowing a user to move the movable items into the place value areas to represent the number in terms of its place values. | 10-13-2011 |

20100173270 | MATHEMATICS GAME - A mathematics game for playing by a plurality of players, includes a plurality of different types of dice. The dice include a first set of dice having a first predetermined number of faces with predetermined numeric values provided thereon; a second set of dice having the first predetermined number of faces with either “+” or “−” symbols provided on each of the faces (representing positive or negative); and a third set of dice having the first predetermined number of faces with different mathematical function symbols provided on the respective faces. The game also includes a score card provided for each of the plurality of players. The score card includes a first region for entering number values corresponding to a throw of the first type of dice; a second region for entering “+”/“−” values corresponding to a throw of the second type of dice; a third region for entering mathematical functions corresponding to a throw of the third type of dice; a fourth region for entering a mathematical equation based on information in the first, second and third regions; and a fifth region for entering a cumulative score of the respective player. | 07-08-2010 |

20110256514 | METHODS AND SYSTEMS FOR PSYCHOPHYSICAL ASSESSMENT OF NUMBER-SENSE ACUITY - Featured are methods and systems for psychophysical assessment of number-sense acuity. Such methods include determining at least a display time based on participant related information (e.g., age) and selecting images for viewing by the participant based on the participant related information, the selected images having a complexity appropriate for the participant. Such methods further include displaying each selected image to the participant for the determined display time, the participant providing a reply to an assessment question after viewing each selected image, and determining a parameter representative of the psychophysical assessment of number-sense acuity based on each reply by the participant. | 10-20-2011 |

20140287386 | Method and Apparatus for Teaching and Cognitive Enhancement - The present invention is a teaching and learning tool built on the principle that the human sense of touch makes a significant contribution in the visualization of objects. Sighted individuals can produce visual images inside the brain (commonly referred to as the “mind's eye”) via the sense of touch, where we use our minds, rather than our eyes, to visualize concrete objects allowing us to “get a picture” of that object. A “brain-sight” apparatus is disclosed that provides a box for containing object manipulatives and/or math manipulatives, two openings for receiving hands of a user, which openings are covered by a veil such that the user cannot see into the box. A user who places his hands into the box and manipulates the object manipulatives and/or math manipulatives in response to a posed problem, and then solves the posed problem in a traditional manner, benefits from cognitive enhancement provided by multi-modal stimulation of the somatosensory cortex and lateral occipital cortex. | 09-25-2014 |

20120208152 | Systems and Methods to Define and Monitor a Scenario of Conditions - Systems and methods to define a scenario of conditions comprising the steps of defining at least one condition for at least one educational objective, the at least one condition being represented by a constraint and scheduling the conditions into a scenario of conditions. In some embodiments, the scheduling is performed by analyzing the constraints using constraint programming. In some embodiments, the constraints comprise mathematical or computational constraints representing a range of variables. Also disclosed are systems and methods to monitor a scenario of conditions. | 08-16-2012 |

20110091844 | VIRTUAL BOOK - Computer-readable media, virtual books and methods are provided for teaching, learning and simulating mathematical principles. One or more pages of a plurality of pages of a virtual book that resembles a tangible book may be depicted on an electronic display. Data may be received on one or more of the pages. The data received may be dynamically charted in the virtual book to facilitate interactive learning and application with user data. | 04-21-2011 |

20100291516 | BRAIN-TRAINING PRESS BLOCK - A brain-training press block includes a casing, which has a partition panel suspending in an accommodation chamber thereof, through holes cut through the partition panel and protruding portions respectively perpendicularly protruded from two opposite sides of the partition panel, and two buttons respectively inserted into the accommodation chamber at two opposite sides relative to the partition panel, each button having a flat base, a plurality of push blocks respectively perpendicularly protruded from one side corresponding to the through holes of the partition panel and a plurality of through holes corresponding to the protruding portions of the casing. A user can alternatively press the two buttons to see a surface change of the flat bas of the button being pressed. | 11-18-2010 |

20100216101 | Method and device for teaching and/or calculating mathematics - A device and method for teaching, solving, and/or illustrating mathematical principles and equations is disclosed. The device comprises a set of increasing numerical values arrayed on a spectrum, each numerical value represented by a length, each length comprising a visual marker representative of the numerical value; wherein the visual marker is repeatedly displayed on the spectrum in a pattern corresponding to or at intervals in accordance with the visual marker's numerical value. Alternatively, the device may comprise a set of increasing numerical values on a spectrum, each numerical value represented by a length, each length comprising distinct visual markers representative of mathematical factors of the numerical value. | 08-26-2010 |

20120077157 | METHODS AND DEVICES FOR EDUTAINMENT SPECIFICALLY DESIGNED TO ENHANCE MATH SCIENCE AND TECHNOLOGY LITERACY FOR GIRLS THROUGH GENDER-SPECIFIC DESIGN, SUBJECT INTEGRATION AND MULTIPLE LEARNING MODALITIES - Novel edutainment methods and devices designed by women for girls, based on learning and motivational psychology research, are provided. Further, the methods and devices provide a learning environment for math education that is integrated, multi-modal, and crafted to enhance the motivation, confidence, and math skills of girls in primary and secondary grades. | 03-29-2012 |

20140322680 | Educational System for Creating Mathematical Operations - A system for learning mathematics related to the abacus method for both performing mathematical operations and storing a tally for the result of the latest operation. A computer display comprises a series of cells that are populated during a mathematical operation by dragging a finger or stylus across a cell or cells. The direction in which the finger or stylus is dragged determines the operator, and the number of cells chosen is used with said operator. Operations include addition, subtraction, multiplication, division, and negative multiplication. | 10-30-2014 |

20130344462 | Methods And Devices For Edutainment Specifically Designed To Enhance Math Science And Technology Literacy For Girls Through Gender-Specific Design, Subject Integration And Multiple Learning Modalities - Novel edutainment methods and devices designed by women for girls, based on learning and motivational psychology research, are provided. Further, the methods and devices provide a learning environment for math education that is integrated, multi-modal, and crafted to enhance the motivation, confidence, and math skills of girls in primary and secondary grades. | 12-26-2013 |

20140329209 | Device for Early Teaching of Mathematics - A device for visual and tactile learning in mathematics. A set is comprised of twenty-two individual clear, square counters; eleven male ( | 11-06-2014 |

20130011817 | APPARATUS FOR IMPROVING AND/OR MAINTAINING NUMERICAL ABILITY - The invention relates to an apparatus for improving and/or maintaining the numerical ability of a subject, by modulating the subjects brain activity. The apparatus can be used for rehabilitation and intervention of subjects having mathematical learning difficulties, such as math dyslexia, dyscalculia or acalculia, to maintain the numerical ability, or for enhancing the numerical abilities or proficiency in normal subjects. The invention also extends to methods for improving numerical abilities and/or maintaining numerical ability. | 01-10-2013 |

20090023121 | Word problem solving apparatus - The present invention provides a method and apparatus which assists a student in their approach and understanding to solving algebraic word problems. The invention includes a predetermined set of word problems. The student solves the word problem by selecting appropriate rate bars which are responsive to a selected word problem and placing the selected rate bars in proper placement with respect to a measurement line. The student also selects the proper equation, which also includes pre-solved solutions for the selected word problem. The student thus solves the problem through the use of the rate bars alone or in conjunction with a parallel solution provided in the pre-solved equation. | 01-22-2009 |

20110275038 | Educational Math Game - An educational game for mathematics has a poly outline or spherical shape board with a continuous play path along its edge and is labeled with different mathematical strands. Strands include question cards, segments labeled as mathematical concepts, and a monetary amount. Game pieces are included but are not part of the game board itself. When a player tosses a positive integer with both dice (E.g. cube subtracted from decahedron) and lands on a segment, he/she will receive credit for correctly answering a strand card question. If the dice toss result is negative, he/she may not attempt a question. If segments are credited to other players, he/she must pay a penalty derived from a mathematical equation. Players will have opportunities to place desks/tables on their credited segments. Greater fees occur with desks/tables present. Players track losses/gains on a money tracking card. The player with the most amount of money after a set time, or a player who has made all other players forfeit wins the game. A means of playing the present game is also disclosed. | 11-10-2011 |

20110123968 | HAND-HELD EDUCATIONAL GAME - A hand-held educational game includes: a transparent container having an inner surface; a receptacle on the inner surface; a text message on the inner surface associated with the receptacle; and an object, moveable by the user, adapted to associate with the receptacle. The user views the device and text through the container and manipulates the container so as to associate the object with the receptacle. | 05-26-2011 |

20130295536 | APPARATUS AND METHOD FOR TOOLS FOR MATHEMATICS INSTRUCTION - An apparatus and method for computer-implemented tools for mathematics instruction are provided. These tools enable providing a context for a given problem, e.g. a mathematical problem. Such tools enable demonstrating understanding of the problem by enabling paraphrasing the context. The tools enable further understanding of the problem by enabling using models to depict the paraphrase. The tools further enable solving the problem. For example, a tool enables students to learn what it means to multiply fractions, to represent multiplication of fractions using visual models, and to use equations to compute answers. For example, students may be given a story problem as context. They paraphrase this context, choosing between two types of multiplication problems: groups of and part of. Students use one of two models to depict the paraphrase: the Two Number Line Model or the Double Area Model. Students solve the equation. | 11-07-2013 |

20130236863 | SYSTEM AND METHOD FOR PROVIDING TELEPHONY BASED MATHEMATIC TESTING - The present invention generally relates to testing methods. Specifically, the present invention relates to a computer implemented system and method for providing testing in one or more academic subjects over one or more telephone or audio/voice communication means. | 09-12-2013 |

20140093847 | AUTOMATED TEACHING SYSTEM USING DECLARATIVE PROBLEM SOLVING APPROACH - A system for solving problems in mathematics, natural science, engineering and like disciplines, online or on a computing device. The system includes an interface which employs a declarative approach to solution representation. The interface allows users such as students to enter their solutions by declaring main steps of a solution (in various modes and levels of detail). The interface provides a list from which a student selects an appropriate action and fills out the details of the computations related to the action. The system helps students learn the process of solving problems by teaching them how to divide solutions into logical steps. | 04-03-2014 |

20140212851 | Titles of my related inventions are Binary Mixed Equations, Binary-School Cards, Binary Quads Puzzles and Binary Quads Games. - My Binary Mixed Equation is a new math equation format and my Binary Quads Puzzles, Binary Quads Games and Binary-School Cads are new math related instructional aids I created to introduce students to the world of Base Two numbers, while reinforcing their math kills. I used Binary Coded Decimal number sequences of ones (1) and zeros (0) to represent decimal numbers within a traditional equation format. I then created my Binary Quads Puzzles and Games by combining my Binary Mixed Equations and traditional equations into mathematically functional equation based puzzle designs. I developed a process of individually pivoting a group of equations from their traditional horizontal orientation and then rotating each of them to different angles from 0 to 360 degree before arranging each equation within a crisscrossing, intersecting and bisecting design to create multiple puzzle designs that are functional, instructive and recreational. | 07-31-2014 |

20130266916 | Systems and Methods Using Mathematical Reasoning Blocks - This invention supplies a method to make the abstract, step-by-step logic of math problems visible via the use of digitized mathematical reasoning blocks, which can be used to construct an interactive teaching program that allows a student to select problem sets from an index of problems, allows the student to view a brief instructional video pertaining to that skill if desired, allows the student to chose the mode of problem presentation (i.e., various learning or test modes), allows the student to work randomly generated problems from within the chosen mode and set by picking mathematical reasoning blocks that represent the various necessary/possible sub-steps in route to the solution of that problem. | 10-10-2013 |

20140106316 | Multiple Mathematical Operation Teaching Device - A teaching device used for teaching mathematical operations that includes: a support defining a fulcrum axis, a lever-like member, a plurality of objects and optionally a cradle. The lever-like member is pivotably supported about the fulcrum axis and has a surface facing upwardly with a plurality of weight stations equidistantly disposed along the length at measured intervals that are assigned numeric values. Each of the objects has a weight that is assigned a numerical value. One or more of the objects can be positioned on the weight stations on each of the first and second ends of the lever-like member. The moments for the first and second ends about the fulcrum are the sum of the products of the weight value and distance from the fulcrum axis for each weight. The lever-like member is in equilibrium when the first moment is equal to the second moment. | 04-17-2014 |

434190000 | Magnet included in teaching means | 1 |

20100062404 | EDUCATIONAL DEVICE - Apparatus for educational use, comprising a plurality of pieces and a regular array of indicia. The pieces are dimensioned and arranged, and the indicia are arrayed, to allow a plurality of the pieces to be juxtaposed adjacent to the indicia, covering a plurality of the indicia, such that each piece covers a single indicium or an integral number of indicia and each indicium covered by a piece is visible through that piece. | 03-11-2010 |

434191000 | Arithmetic | 41 |

20090047642 | Reversible arithmetic teaching device - A reversible arithmetic teaching device. In one embodiment, the device comprises a receptacle having on both sides a horizontal row of numbers with a corresponding arithmetic function below which is a window through which a reference number and arithmetically corresponding answers are visible. | 02-19-2009 |

20090142738 | Music and math teaching system - A music and math teaching system teaches fraction computations utilizing musical note names and note values in the form of blocks with varying lengths while simultaneously teaching rhythmic topics of time signatures, beats, and tempo. A rhythm board is used to mount note blocks and beat blocks in the process and a blind is used to block the vision of a student working with the blocks. | 06-04-2009 |

20090202965 | Methods and Machine-Readable Media for Interactive Educational Tools - An application teaches a student elementary mathematics. A specific embodiment contains | 08-13-2009 |

20110151417 | COMPUTER-BASED ABACUS TRAINING SYSTEM - A computer-based abacus training system is provided. The system can include a simulated abacus display, means for outputting problems to be solved by a user, means for accepting input from the user, and means for checking the user's solution. Display can be of a simulated abacus, simulated hand movements, or both. Conversion between text-form and abacus-form representations can be included. | 06-23-2011 |

20130137070 | APPARATUS AND METHOD OF MANIPULATING NUMERIC PANELS - An apparatus and method of manipulating numeric panels according to an evaluation of a division operation using a division token is provided. At step (1) of the method, a method participant uses a mathematical operator token to randomly select a mathematical operator from a plurality of mathematical operators one of which being a division operator. At step (2) of the method, upon the selected mathematical operator comprising the division operator, the method participant randomly selects a division operation from a plurality of predefined division operations using a division token and evaluating the selected division operation, the division token comprising a plurality of division indicia each associated with one of the predefined division operations, each of the division operations evaluating solely to an integer quotient. At step (3) of the method, the method participant manipulates a subset of available panels from an array of numeric panels. | 05-30-2013 |

20120003617 | Spin-It Bingo Math Game - A kit for a mathematical equation and concept learning game based upon traditional Bingo. The kit includes a plurality of boards, each with a 5 by 5 matrix of squares filled with equations in each block of the matrix. A row above the matrix of squares includes the letters S, P, I, N and T above each respective column. Further included is a wheel divided into 100 segments, the first twenty segments marked as S1 through S20, the second twenty segments marked as P21 through P40, the third twenty segments marked as I41 through I60, the fourth twenty segments marked as N61 through N80 and finally the fifth twenty segments marked as T81 through T100. A method is provided to play the game by which the wheel is spun and a letter/number combination is called. Players cover squares of their matrix if the number called is an answer to a labeled equation in the called number and column. The first player to fill five squares horizontally, vertically or diagonally calls out “Spin-It” and wins the game. | 01-05-2012 |

20090215013 | Educational Device and Method of Use - A method of counting in multiples uses an educational device comprising a base and a set of ten markers positioned on the base spaced apart from one another along a generally annular path. Each marker is associated with a respective one of a range of numbers 0 through 9 in a sequence about the annular path of the device. Elastic bands or some other visually indicating links are used to visually associate the marker having the number 0 associated therewith another one of the markers having the number associated therewith corresponding to the final digit of the next number in the sequence of numbers. Other numbers of the sequence when counting in multiples can similarly be visually indicated with links so that following the links indicates the final digit of each number in the sequence when counting in multiples. | 08-27-2009 |

20090136908 | MATHEMATICS TEACHING METHOD - A method for teaching mathematics that includes presenting one or more mnemonic tools that are non-arbitrarily associated with a module or “chunk” of information that covers a particular mathematics concept. | 05-28-2009 |

20140335484 | Method Of Teaching Multiplication To Mathematics Students - A method of teaching multiplication comprises the steps of providing a pair of multi-digit numbers to be multiplied and diagrammatically arranging the numbers on a work area. The work area includes a Multiplication Zone, an Addition Zone and an Answer Zone. In the Multiplication Zone, the numbers are arranged such that the digits of one number are vertically aligned with the digits of the other number. The Addition Zone has a top row, a bottom row and a plurality of middle rows, with the rows divided into a number of columns. The Answer Zone consists of a row divided into a number of cells. The products of multiplication and cross-multiplication of the aligned digits can be placed in a designated columns and cells in the Addition Zone and Answer Zone such that the sequence of digits in the Answer Zone is the product of the multiplication of the pair of multi-digit numbers. | 11-13-2014 |

20110311953 | Apparatus for Converting Feeling Weights into a Representation of Numbers and Mathematical Relationships - An apparatus includes a plurality of hand manipulative objects including containers with exteriors having substantially identical textures and colors. Each of the hand manipulative objects has a different weight equivalent to an integer multiple of a first weight. Contents of the containers substantially determine the weights. The weights include a consecutive series of weights including increments of one first weight. A user, manipulating the hand manipulative objects, can discern between different hand manipulative objects, thus enabling the user to convert feeling the weights into a representation of numbers and mathematical relationships. | 12-22-2011 |

20140080105 | LEARNING SUPPORT DEVICE, LEARNING SUPPORT METHOD AND STORAGE MEDIUM CONTAINING LEARNING SUPPORT PROGRAM - A learning support device includes a storage unit, first display control unit, detecting unit and second display control unit. The storage unit stores identifying items to identify the type of a word problem which are detectable in the text of the word problem, and stores at least one relation between variables in the identified-type word problem, for each type of the word problem. The first display control unit displays the word problem requiring calculation of an unknown variable from known variables in the text. The detecting unit detects each identifying item in the text of the displayed word problem. The second display control unit reads out a relation about the unknown variable among the relation(s) for the identified-type word problem, and displays the read-out relation as a corresponding relation. | 03-20-2014 |

20130273512 | Checkerboard Math/Dora's Grid Math - A mathematical teaching aid based on a grid system. There are multiple grid based modules meant to teach math concepts from preK thru college level math. There are modules for teaching how to count, addition, subtraction, multiplication, division, and fraction manipulation (addition, subtraction, multiplication, division, equivalencies and LCD.) The system provides a physical, and visual model of math and lends itself to self-discovery/self-assistance by the student. The system is attractive to the student because coloring by the student is a part of the learning process, so the student is having fun while learning. This system exceeds the criteria for an ideal math model. These criteria are discussed in the definitive article (Murata, Aki (2008) ‘Mathematics Teaching and Learning as a Mediating Process: The Case of Tape Diagrams’, Mathematical Thinking and Learning, 10:4, 374-406.) This system is easy to use, inexpensive, and puts the student on math learning auto-pilot. | 10-17-2013 |

20140106317 | TEACHING RESOURCES FOR STUDYING MATHEMATICS HAVING THE EFFECT OF LEARNING BY REPETITION - The present invention relates to a teaching resource for studying mathematics, and more specifically relates to a teaching resource for studying mathematics having the effect of learning by repetition, wherein the teaching resource comprises: a cardinal-number sheet constituted by repeatedly laying out a plurality of unit numbers on a layer of cardboard; and number-display inducing sheets each of which has at least one transparent window and is placed over the cardinal-number sheet so as to induce pre-determined study; being constituted in such a way that a plurality of the unit numbers laid out on the cardinal-number sheet are ex-posed in a limited fashion through the transparent windows of the number-display including sheets, such that children engaged in such study calculate problems by themselves following the basic rules of calculation, and, more particularly, such that said children can continuously and repeatedly study numerical problems of the same type while moving the transparent windows of the number-display inducing sheets. | 04-17-2014 |

434193000 | Manually manipulated numeral shaped elements | 2 |

20140272829 | EDUCATIONAL TOY NUMBER STACKING BLOCKS - The present invention includes a set of stacking blocks designed to resemble the Arabic numerals 1-10. Each number block is height proportional to its value, and they can be stacked vertically. This feature allows students to see the relationship between numbers, and discover math concepts as they stack or play. | 09-18-2014 |

20130177881 | Didactic tool for learning multiplication - A tool, for teaching and learning multiplication includes two strips. The first strip has numbers set down in sequence from left to right in order of increasing value with each subsequent number increasing in value by adding the first number to the immediately preceding number in the sequence. The second strip is a filter, which when overlain on the first strip blocks out a repeating fixed quantity of the numbers to leave a visible second sequence such that any visible number in the visible second sequence is a fixed number additive to an immediately preceding blocked-out number. This arrangement means that any selected number in the visible second sequence is the product of the filter number times a counted position from the left of the selected number. The tool is preferably assembled so that there are numerous strips in a set that have a pivotal connection. | 07-11-2013 |

434195000 | Manually manipulated elements having size proportional to numeric value | 1 |

20080268407 | Method and system for teaching math - A method and device for teaching mathematics comprises a plurality of elongated members used to teach mathematics concepts. Each of the plurality of elongated members represent an associated numerical value. At least some of the plurality of elongated members are of different lengths, wherein the length of each of the plurality of elongated members is proportional to the numerical value represented by the elongated member. A plurality of retention members configured to receive the elongated members. Each of the plurality of retention members is configured to receive at least two of the plurality of elongated members. The device also comprises a numberline associated with the plurality of retention members. When the elongated members are placed on the retention member, various mathematical concepts may be shown. | 10-30-2008 |

434200000 | Manually manipulated pin or peg | 1 |

20110059424 | Visual Mathematical Learning Device - A visual mathematical learning aid of numbers and their increasing values as they increase from left to right and from bottom to upward direction through the use of a container with lid for vertically maintaining a plurality of calibrated rods representing the units 1-10 in ascending order from right to left. | 03-10-2011 |

434201000 | Electric component included in teaching means | 9 |

20090155752 | Non-right justification display system and method for displaying arithmetic equations - Display system and method for visually displaying arithmetic equations in a non-right justified manner. A first set of one or more arrays displays a first operand, a second set displays a second operand, and a third set displays a numeral. The numeral typically represents an answer to the equation. The display of at least one of the first operand, the second operand, or the numeral can be non-right justified. When non-right justification occurs, the array set corresponding to the non-right justified operand or numeral includes at least one more array than is required to display the operand or numeral, and at least one array to the right of that operand or numeral is left inactive. | 06-18-2009 |

20120189991 | FREEFORM MATHEMATICAL PARSING AND GRADING METHOD AND SYSTEM - Described herein are embodiments of systems, methods, apparatus and computer program products that accept student input and use a computer to process its mathematical meaning. The input can then be algorithmically tested for certain mathematical criteria. Those test results then allow the system to output immediate assessment, grades, and feedback. | 07-26-2012 |

20100209896 | VIRTUAL MANIPULATIVES TO FACILITATE LEARNING - Embodiments of the invention disclose a virtual manipulative to facilitate math learning. The virtual manipulative comprises a user interface to progressively form one on more columns to hold partial sums or number decompositions to assist a learner in computing a sum. | 08-19-2010 |

20090087823 | Monetary skills game - An apparatus for a monetary skills game is presented. The apparatus includes a display for presenting animation and video of different coins and bills and their respective values to a child. The display further presents questions, having a monetary theme, to the child for teaching monetary information and skills to the child. A keypad is provided by which the child responds to the questions where, when the child properly responds to the questions, the child earns money in a pretend bank, accumulating interest at a set interest rate. The child may choose to spend the money by purchasing simulated items presented on the display. The child thereby learns the respective value of coins and bills, as well as saving and spending concepts, enabling parents of the child to encourage their child to learn financial responsibility. | 04-02-2009 |

20080311548 | Math educational apparatus - A math educational apparatus is disclosed, which comprises a first and second storage unit coupled to at least one number generator, a third storage unit coupled to an arithmetic operation selection device, an arithmetic unit for performing a correct arithmetic operation on contents of the first and second storage unit, the arithmetic operation being determined by a content of the third storage unit, a fourth storage unit coupled to a number input device, a comparator for comparing an output of the arithmetic unit and a content of the fourth storage unit, and a display device coupled to outputs of the first, second, third and fourth storage unit for displaying contents thereof, wherein displayed contents of the first, second and third storage unit represents a math question and a displayed content of the fourth storage unit represents an answer to the math question. | 12-18-2008 |

20130164719 | DIGITAL MATH TUTORIAL FOR STUDENTS - Computer-implemented methods and systems for teaching students how to solve mathematical problems are provided. An example method may comprise providing a question description to one or more student terminals, with the question description representing a mathematical problem. The method may further comprise aggregating subsequent statements from the one or more student terminals, wherein the subsequent statements represent steps in the solution of the mathematical problem, and matching the statements against a database of mathematical rules associated with the mathematical problem. The method may further comprise storing information on the step and the particular student who provided the incorrect statement in a control database if a statement provided by a particular student does not match a corresponding mathematical rule associated with the mathematical problem. The method may further comprise providing aggregated information of the control database for displaying on a teacher terminal. | 06-27-2013 |

20140322681 | APPARATUS AND METHOD FOR TOOLS FOR MATHEMATICS INSTRUCTION - In a computer-implemented educational environment, four particular features are provided, which may be used separately or in combination, to drive the instruction of a particular curriculum, e.g. the instruction of fractions. In another implementation, educators and authors may use permutations and combinations of such features to construct in a graphical user interface a progression of interactive elements which help guide a student from visual concepts to procedures, such as equations and formulas. In a particular implementation, by using these features carefully, a curriculum author may design instructional sequences that provide careful, step-by-step sequences that help students progress from understanding the visual concepts, e.g. of fractions, to mastering procedures, e.g. fractions equations. | 10-30-2014 |

20130295537 | MATHEMATICS EDUCATION SERVICE SYSTEM, SERVICE METHOD THEREOF, APPARATUS FOR ANALYZING AND GENERATING MATHEMATICAL PROBLEMS, AND METHOD THEREOF - The present disclosure provides a mathematics education service system includes a problem storing unit to store at least one mathematical problem; a transform method executing unit to execute a plurality of problem transform methods; a problem separating unit to collect equations used in the mathematical problem, separate one or more terms from the collected equations by parsing the collected equations, and separate a constant and a variable from each of the separated one or more terms; and a problem generating unit to generate another applied problem of the mathematical problem by applying at least one of the problem transform methods (i) to the collected equations, and (ii) to the constant and the variable of each of the separated one or more terms, wherein the system is configured to provide the mathematical problem and the generated another problem are provided to a learner terminal. | 11-07-2013 |

20140045153 | METHODS FOR TEACHING READING AND MATH SKILLS TO INDIVIDUALS WITH DYSLEXIA, DYSCALCULIA, AND OTHER NEUROLOGICAL IMPAIRMENTS - The present invention includes mathematical symbols for teaching math skills to individuals with dyslexia, dyscalculia, and other neurological impairments when unique geometric shapes are arranged to form numbers of a base | 02-13-2014 |

434203000 | Apertured elements threaded on elongate means (e.g., abacus, etc.) | 7 |

20080280273 | Multipurpose Abacus - A multipurpose abacus is disclosed. The multipurpose abacus of the present invention includes an abacus frame, which is closed at the bottom thereof and has upper, lower, left and right frame walls ( | 11-13-2008 |

20130052617 | Use of beads on a rope, with a parallel printed sequence - This invention is designed to help students learn to: count, add, subtract, multiply, divide, and learn the multiplication tables, by the use of a rope attached to a narrow board, where this rope contains a variable number of beads of the same size, that can be shifted back and forth. | 02-28-2013 |

20120251986 | Abacus-type math teaching device and method - The device disclosed in the present application is a compact and convenient mathematical manipulative that can be used to assist students who have varied modalities or learning styles (auditory, visual, tactile, vocal). The device essentially comprises two parallel, co-planar U-shaped “storage” and “operational” rods, with one prong of each U-shape connected to a support handle, and the remaining prong of each rod joined to each other via a short-segmented undulated horizontal segment. Each “operational” rod supports an even-numbered quantity of through-drilled beads which may be slidably positioned along the lengths of the storage and operational rods. The beads may be of a first color on one pair of rods and a second color on the opposite pair of rods and further, each rod is designated as either a negative (−) or (+) calculator. By manipulating the beads, a learner can readily understand concepts and operations such as whole number calculations, algebraic concepts, equations, and organizing thought processes. | 10-04-2012 |

20120028229 | Augmented simple abacus with an underlying grid of numbers or a blank sheet - This invention is about adding additional parts (augmentations) to a simple abacus to enhance its effectiveness when used by beginning learners in: learning to count numbers from one to one hundred; to learn addition and subtraction; and to later learn other math processes. And these (augmentations) are of four main types: 1.) blank sheets to be written on by the student, parent or teacher; 2.) larger blank sheets to hide unneeded rows of beads and unneeded numbers. 3.) printed grids of numbers where these numbers are in a are sequence of numbers from # | 02-02-2012 |

20130236864 | Use of colored beads in an augmented simple abacus - The use of colored beads with an augmented simple abacus, adds an addition or expansion to the previous augmentations described in my previous patent which has the title: Augmented Simple Abacus With an Underlying Grid of Numbers or a Blank Sheet. And this invention has been given Publication No. US-2012-0028229-A1, and a Publication Date of: Feb. 1, 2012. | 09-12-2013 |

20130273513 | MATH MANIPULATIVES FOR TEACHING ROUNDING - A math manipulative for assisting students with rounding skills includes a number line has ends attached to each of two slides. Windows on the ends of the number line highlight a starting number (on the left hand of the number line) and an ending number (on the right hand of the number line), where the starting and ending numbers straddle the number to be rounded. The math manipulative provides the student with a visual representation of the number to be rounded, allowing the student to choose the starting or ending number to perform the rounding task and solve the rounding problem. | 10-17-2013 |

434204000 | Elements manually placed on or removed from elongate means during use | 1 |

20110111378 | SYSTEM AND METHOD OF TEACHING AND LEARNING MATHEMATICS - Numero Cubes and the Whole Number System are disclosed. In one embodiment, the system may comprise cubes, pegs, magnets, dividers, shafts, and a number placement panel. The shafts may comprise individual marks representing the base ten number system. The system may provide a method of learning mathematics through a cognitively authentic learning experience in constructing and building numbers. | 05-12-2011 |

434205000 | Means having number of marks (e.g., dots, etc.) or associated physical units (e.g., sticks, indentations, etc.) corresponding to numeric value | 1 |

20120003618 | Geo-meter graph reader learning system - The Geo-Meter Graph Reader Learning System comprises a set of physical tools and methods of usage and instruction that aid in the construction and interpretation of graphs, lines, arcs, circles and angles. The physical aspect of the system consists of three components. A first component encompasses customary and metric scales so that the system can be used with all standard graph paper. A second component may be used alone or with the first component when aligning a value on one axis with a value on another axis. A third component, used alone or with the first component, measures angles, constructs arcs and circles, and determines trigonometric values of angles. The Geo-Meter Graph Reader Learning System aids students in, a) constructing and interpreting coordinate, bar, line and circle graphs, b) expressing and determining linear relationships graphically, c) determination of increment size and value, and d) determining the slope and of lines. | 01-05-2012 |

434207000 | Color used in teaching means | 2 |

20100285437 | DIDACTIC TOOLS FOR LEARNING MATHEMATICS - Didactic tools for learning mathematics contain a set of jigsaws, inserters, abacuses, three-dimensional arrangeable and separable models, mental maps, arranging pads, Multiplication tables without numbers, cylinders, and other spatially situated mathematical sizes and open the possibility of many combinations for arranging and displaying mathematical contents. These contents range from mathematical basis (relations, numbers and spaces, shapes and quantities) to theorems and rules of higher mathematical levels (multiplication, division, squaring, cubing, Pitagora's and binomial theorem, sum of square sequences and other regularities, some of which are new and unknown). With their inner consistency and coherence, they enable numerous combinations and research, and every tools can function independently in a clear and unambiguous way, based on natural mental abilities of logics and perception, close even to the earliest pre-school age. There is no need for additional instructions and lessons, or the knowledge of mathematical language, because the rules and relations are not proved by formulas, but are shown in a visible and tangible way. All this is achieved with a realistic display of quantities and their relations, the shape, position and colour, with the help of squares and cubeletes. It all enables arranging, categorizing, equalizing, joining, sequencing etc., so that adding or mere counting is sufficient for checking the visible quantities and their relations. They vividly enable discovery and understanding of mathematical laws by direct noting, by themselves. In that way they provide the joy of cognition, which enables more pleasurable, faster and easier understanding, practicing and memorizing. | 11-11-2010 |

20100203485 | Method for teaching multiplication and factorization - A method includes the steps of providing at least one whole number displayed in a discrete area and at least one factor from 1 to 10 for each at least one whole number. Each at least one factor is displayed in the discrete area occupied by the at least one whole number. Each factor from 1 to 10 is positioned in a unique horizontal and a unique vertical position relative to the other factors from 1 to 10 in the discrete area of the at least one whole number. Each factor from 1 to 10 is assigned with a unique indicia distinguishing that factor from each other factor from 1 to 10 that is not the same factor. The method can be used to teach skip counting, multiplication, division, multiples, fractions, factorization, and the like. | 08-12-2010 |

434208000 | Ball, block, or disk | 1 |

20100003651 | COMMUNICATION BLOCKS AND ASSOCIATED METHOD OF CONVEYING INFORMATION BASED ON THEIR ARRANGEMENT - An apparatus is provided that includes a display, a communication interface, a processor, and a detection component configured to detect proximity of the apparatus with respect to one or more of the other apparatuses. The apparatus and other apparatuses may be formed into an arranged group of apparatuses, and in such instances, the processor is configured to receive corresponding indications from the detection component, and data from the other apparatuses in the group via the communication interface. The processor is configured to determine the number of apparatuses in the group, and the arrangement of one or more apparatuses in the group, including the arrangement of one or more other apparatuses not immediately adjacent the respective apparatus. The processor is also configured to calculate an output as a function of the number of apparatuses and arrangement, and configured to communicate the calculated output via the display. | 01-07-2010 |

434209000 | Division or multiplication | 4 |

20100279259 | MULTIPLICATION TEACHING AID - A teaching aid for facilitating in the learning and comprehension of multiplication tables is provided. The teaching aid includes a plurality of generally flat tabs including a front surface and a rear surface. At least one of the front surface or the rear surface is capable of having indicia displayed thereon. The tabs include a first end and a second end, the second end including an aperture. A retaining member extends through the aperture of the second end of each of the plurality of tabs for resiliently holding the plurality of tabs together while permitting each of the tabs to rotate with respect to the other. A plurality of indicia are displayed on at least one of the front or rear surface. Wherein, the indicia correspond to a graphical representation of the product of a first number and a second number to be multiplied. | 11-04-2010 |

20090081625 | MATHEMATICS TEACHING AID - An apparatus and method for teaching involving teaching manipulatives. The teaching manipulative comprises a longitudinal rod having a plurality of multi-faced objects disposed upon its surface which are capable of substantially sliding along the length of the rod and have a unique object identifier disposed on each face. On either end of the rod is a stop member having a row identifier substantially in alignment with the unique identifiers on the faces of the multi-faced object. | 03-26-2009 |

20100291517 | MATH GAME FOR TEACHING MULTIPLICATION - A math game for teaching multiplication tables is disclosed. The math game will teach multiplication of the numbers 6-10 and will also help to provide a review of the multiplication of numbers 0-4. The math game uses visual implements to assist with the learning process. | 11-18-2010 |

20140199668 | MULTIPLICATION TABLE TRAINING TOOL AND METHOD - A visual tool and method used to learn the multiplication tables of two single digit numbers, 1-9. The tool is a graphic grid divided into eighty-one equal size squares by nine vertical columns and nine vertical rows. The grid lines around each set of three columns and three rows are highlighted and form nine subset boxes each containing 9 squares. The entire grid or individual rows, columns or subset boxes are associated with at least one multiple from the set of integers 1-9. The squares in each row, column and each subset box are randomly associated with a known or unknown numeral value equal to the product of the multiple associated with the row, column or subset box and a published or unpublished multiplicand. Some of the squares in the rows, columns and subset boxes contain randomly distributed unique product clues and most are empty. In some levels, the multiplicands are determined from the product clues. By examining the product clue, its location in the row, column or subset box, identifying a multiplicand with a suitable range value that has not been previously used in the row, column, and subset box, the products are determined and imputed into the empty squares. | 07-17-2014 |

434211000 | Geometry, trigonometry, or physical mathematic model structure | 6 |

20110053125 | Polygonal Device for Kinesthetic Learners - A polygonal device for teaching students who prefer kinesthetic learning methods is presented in which the polygonal device can represent two-dimensional polygons of varying shapes and sizes. One or more of the sides, or legs, of the polygonal device are extendable, and the angles of the polygonal device may be manipulated to a desired angle. The devices presented include, but are not limited to, triangles, quadrilaterals, parallelograms, rectangles, squares, trapezoids, and kites. In each of these devices, the legs of the device are non-detachable, i.e. the device does not come apart during normal manipulation and operation. | 03-03-2011 |

20100291518 | INTERACTIVE DIGITAL LEARNING SYSTEM AND METHOD USING MULTIPLE REPRESENTATIONS TO ASSIST IN GEOMETRY PROOFS - The present invention discloses an interactive digital learning system and method using multiple representations to assist in geometry proofs. The system of the present invention links to a computer and comprises a database, a problem representation unit, a proof representation unit and a visual representation unit. The database respectively links to the computer, problem representation unit, proof representation unit and visual representation unit and has a geometry proof problem containing a given condition, a prove statement, a static geometric figure and a solution. The problem representation unit displays the geometry proof problem. The solution is presented in a formal proof unit and a proof tree unit in form of short-answer questions, multi-choice questions and logic arrangement tests to train students. The visual representation unit presents the static geometric figure and a dynamic geometric figure to deepen the students' comprehension on geometry proof problem. | 11-18-2010 |

20090162819 | TEACHING AID DEVICE AND METHOD OF TEACHING - A method for instructing mathematics includes providing a work surface to a visually impaired student; providing a plurality of movable elements for use in connection with the work surface, each of the movable elements comprising on a front surface thereof at least a portion of a visible mathematical symbol readable via eyesight, each of the movable elements further comprising Braille indicia on the front surface thereof corresponding to the at least a portion of the visible mathematical symbol, each of the moveable elements being movable to any position on the work surface; and having the student arrange a plurality of the moveable element on the work surface to form a standard mathematical expression wherein the mathematical expression comprises multiple lines set forth in a vertical arrangement. | 06-25-2009 |

20130183644 | POLYGONAL DEVICE FOR KINESTHETIC LEARNERS - A polygonal device for teaching students who prefer kinesthetic learning methods is presented in which the polygonal device can represent two-dimensional polygons of varying shapes and sizes. One or more of the sides, or legs, of the polygonal device are extendable, and the angles of the polygonal device may be manipulated to a desired angle. The devices presented include, but are not limited to, triangles, quadrilaterals, parallelograms, rectangles, squares, trapezoids, and kites. In each of these devices, the legs of the device are non-detachable, i.e. the device does not come apart during normal manipulation and operation. | 07-18-2013 |

434212000 | Pythagorean theorem | 1 |

20110300521 | PYTHAGOREAN DIDACTIC SET - The present invention refers to a new didactic Pythagorean set, being in the field of didactic material, which enables the students of college and university levels, to work in an implicit way the Pythagoras theorem; this is possible since this didactic material sets out in an arithmetic, geometric and algebraic way such famous result. Also, it enables the students of high school and college levels to be introduced to the trigonometric functions subject. Besides the present invention provides the user with a didactic tool whereby he could design and implement additional activities with the students, and incorporate such activities in any of the levels of study, as appropriate. | 12-08-2011 |

434215000 | Demonstration means using relatively turnable elements | 1 |

20100316981 | Trigonometry teaching aid system - The present invention provides a teaching aid system ( | 12-16-2010 |