REHCO LLC Patent applications |
Patent application number | Title | Published |
20150298016 | Assembly for Toy Entities - A toy assembly is provided which may include a chassis defining a cavity therein, a flywheel mounted for rotation to the chassis within the cavity, a first transfer gear secured to a central portion of the flywheel and sized to mesh with a gear rack, and a clutch secured to the first transfer gear to frictionally engage the chassis and flywheel. The toy assembly may also include a housing secured to the chassis and defining a channel aligned with the first transfer gear to receive the gear rack and a spin shaft mounted to the chassis for translation between at least two positions to selectively raise at least a portion of the chassis up off of a surface therebelow. An input for rotation may have a charge wheel and be in communication with the flywheel. | 10-22-2015 |
20140378021 | Flying Toy Doll Assembly - A flying toy figure is provided which may include a doll body extending in a longitudinal direction and may have a longitudinal axis which is substantially vertical. A first propeller assembly may be mounted to rotate in a first direction about the longitudinal axis of the doll body and may be positioned longitudinally along a mid-portion of the doll body. A second propeller assembly mechanically linked to the first propeller assembly may be mounted to rotate in a second direction about the longitudinal axis of the doll body and is positioned below the first propeller assembly. A rechargeable power source may be in communication with a motor to drive the first and second propeller assemblies. One or more sensors may be included with the figure to detect a surface external to the doll body and may be configured to provide a surface detection signal. A controller may be in communication with the motor and one or more sensors to adjust a speed of the motor in response to receiving the surface detection signal from the switch. Adjusting the motor speed adjusts a counter-rotational speed of the first and second propeller assemblies. | 12-25-2014 |
20140273728 | MOTORIZED AND NON-MOTORIZED INTERACTIVE CHARACTER - An illustrative interactive character is provided having a two section body with a first section and a second section rotatably attached at a pivot mechanism. The character may have the capability to move between a variety of positions. Four appendages may be rotatably attached to the two section body with one or more wheels in communication with a lower portion of the appendages. The character may be non-motorized or motorized. A power source may be in communication with a pivot motor, a drive motor and an integrated circuit. At least one sensor may be in communication with the integrated circuit to activate preprogrammed content and software instructions stored therein. A gear train may be configured to transfer power from the drive motor to one of the at least one wheels. The pivot motor may rotate the pivot mechanism to direct character movements and animations. | 09-18-2014 |
20140065926 | TOY VEHICLE WITH ROLLOVER STUNT MOVEMENTS - An illustrative toy vehicle is provided having a two-section chassis and a pivot mechanism rotatably attaching the two sections. The vehicle has the ability to move in multiple orientations and execute movements including a side rollover movement where the pivot mechanism assists in directing the vehicle to roll over from a first orientation to a second orientation about a central axis. A modified wheel design further assists in facilitating movements including the rollover movement. The vehicle may perform movements without user control where the vehicle responds to external factors, such as objects or terrain or the vehicle may use control systems such as radio or remote control with a transmitter/receiver pair, on vehicle switches or sensors utilizing interactive preprogrammed content. | 03-06-2014 |
20130310956 | Interactive Application Platform For A Motorized Toy Entity And Display - An illustrative application control system is provided having an entity and an electronic device with a display. The control system includes software operating instructions to direct movement of the entity and to direct display operation to interact with the entity. The entity may have the capability to move when positioned on the display and to detect pixels and pixel arrangements on the display. The electronic device may include the capability to generate and display the pixels and pixel arrangements in subsequent locations on the display to trigger entity responses. The software operating instructions may include content such as audio output and/or performance instructions to facilitate interaction between the entity and electronic device. | 11-21-2013 |
20130056929 | Spinning Toy Vehicle and Game - A toy vehicle which may have the capability to raise and lower a spin mechanism within the vehicle to lift the vehicle up off of a surface and spin the vehicle in a top-like manner when the spin mechanism is charged. The vehicle may further include a chassis with a cavity to house the spin mechanism and a release mechanism to direct the spin mechanism to lower a spin shaft below wheels on the vehicle. Energy may be generated in a power drive system and transferred to the vehicle via a transfer gear in the spin mechanism. Another embodiment of the vehicle may also transforms between multiple configurations, including a spinning top, and utilizes a launch mechanism to spin the vehicle in a top-like manner. This embodiment may further include a sliding front segment, a sliding rear segment, two sliding side segments and a receiving cavity. When the sliding front segment and rear segment move toward one another, the two side segments are pushed outward and direct a spin shaft downward to extend below the vehicle. Energy generated and stored in the power drive system may be transferred to the vehicle via the rotation of the launch shaft to spin the vehicle on the spin shaft. | 03-07-2013 |
20110212666 | TRANSFORMING AND SPINNING TOY VEHICLE AND GAME - A transforming vehicle and launch system where the vehicle transforms between multiple configurations including a spinning top. The vehicle includes sliding front and rear segments, two sliding side segments and a receiving cavity. The launch mechanism includes a rotating launch shaft in communication with a power system and a release button. The power system includes the capability to generate and store energy. When the front and rear segments move toward one another, the two side segments are pushed outward directing a central shaft downward below the vehicle. The receiving cavity receives the launch shaft and transfers energy from the power system to the vehicle when it rotates. Energy generated and stored in the power system is transferred to the second configuration via the rotation of the launch shaft when a release button is triggered such that the vehicle separates and spins on the central shaft. | 09-01-2011 |
20100120321 | VERTICAL TAKE OFF PLANE - In one embodiment of the present invention, a vertical take off aircraft is provided with an airframe having an aft section freely pivotally connected to the bow section. The airframe is substantially planar when the aft section is pivotally aligned with the bow section. A propeller system and a pair of wings are secured to the bow section of the airframe. When the bow section is pivoted to a vertical position and the aircraft is placed on a surface, the propeller system when activated will vertically lift the aircraft off of the surface. Furthermore, when the aircraft vertically lifts off of the surface, the aft section freely pivots to form the substantially planar airframe which creates larger lift forces in a horizontal direction than in a vertical direction causing the aircraft to fly in a more horizontal direction, whereby the aircraft automatically switches from a vertical take off to horizontal flight. | 05-13-2010 |
20090206549 | INTERACTIVE GAME AND METHOD OF PLAY - A multi-player interactive card game, preferably having character cards with images of people with different occupations and different types of animals. An oval face cutout is included on each of the character cards. Game play involves impersonations and guessing along with prompts for players to raise and position the character cards such that a player's face completes a visual image of the identity of the character card. | 08-20-2009 |
20090203291 | SYSTEM TO DIRECT MOVEMENT OF A DANCING FIGURE - The present invention provides for an interactive figure with several pivot regions in the ankles, knees and hips. Two drive mechanisms are housed within a base to drive movement of the lower portion of the figure while an additional drive mechanism is included within the torso of the doll to drive movement of the arms and head. Additionally, gear mechanisms are included within the base and the figure to transfer movement from the drive mechanisms to the figure along with various electronics. In response to a user's input or a preprogrammed play routine, the figure will respond with various movement and audio content. | 08-13-2009 |
20090005171 | INTERACTIVE MULTI-PLAYER AUDIO GAMING DEVICE - An interactive gaming system, preferably including multiple interactive storage medium devices, such as digital audio players. The interactive gaming system enables multiple users to link digital audio players to a central unit, whereby game play is structured around the selection of audio data in accordance to preprogrammed gaming content. The interactive gaming system further comprises a speaker and circuit board assembly operatively connected to buttons and lights, whereby multiple users may compete to answer questions and/or statements regarding audio data included in the users' digital audio players. | 01-01-2009 |