Razer (Asia-Pacific) Pte Ltd Patent applications |
Patent application number | Title | Published |
20150346842 | KEYS DEACTIVATION SYSTEM AND METHOD - Personal computer (PC) and online gaming are gaining popularity around the world. Typically players use human interface devices (HIDs) such as keyboards and mice for playing PC games. Many of the modern PC games use a control scheme commonly known as the “WASD/Mouse” which is a combination of the “WASD” keyboard keys and the mouse as means for interacting with the PC games. Additionally, for expansion on existing game control functions, modifier keys are used in conjunction with other keyboard keys to serve as shortcut keys for activating such game control functions. However, due to close positioning of the “WINDOWS” key with the modifier keys on the keyboards, the “WINDOWS” menu might be activated accidentally during normal PC game play especially when players frequently access the shortcut keys. An embodiment of the invention describes a system and method for deactivating keys selectable on human interface devices. | 12-03-2015 |
20150293655 | METHOD FOR OUTPUTTING A MODIFIED AUDIO SIGNAL AND GRAPHICAL USER INTERFACES PRODUCED BY AN APPLICATION PROGRAM - According to various embodiments, a method for outputting a modified audio signal may be provided. The method may include: receiving from a user an input indicating an angle; determining a parameter for a head-related transfer function based on the received input indicating the angle; modifying an audio signal in accordance with the head-related transfer function based on the determined parameter; and outputting the modified audio signal. | 10-15-2015 |
20150106475 | HEADSET DEVICE AND A DEVICE PROFILE MANAGEMENT SYSTEM AND METHOD THEREOF - Most computer operating systems are able to automatically configure the coupled computer peripheral audio device for use with the computer operating system without the need for installation of a specific driver. However, when these computer peripheral audio devices are detected by the computing system, a generic audio device control configuration is often assigned to them and whatever customised settings previously configured by the user will be lost and replaced with a new set of unfamiliar setting. This poses much inconvenience and hassle to gamers when they use a different computing system or machine. Described according to an embodiment of the invention is a headset device and a device profile management method, operating on a computing cloud, comprising steps for receiving client data provided by a computing system detecting coupling of an audio device thereto and for retrieving configuration data corresponding to the client data for use in configuring the audio device by the computing system. | 04-16-2015 |
20150021155 | OPTICALLY TRANSMISSIVE KEY SWITCH MECHANISM FOR DISPLAY-CAPABLE KEYBOARDS, KEYPADS, OR OTHER USER INPUT DEVICES - Key switch mechanisms are typically used for mediating user input to computing devices. A key switch mechanism provides immediate tactile feedback to a user upon user-actuation thereof. Unlike touchscreen interfaces, existing key switch mechanisms of conventional keyboards do not provide a user with a dynamically changeable interface. Described is a key switch mechanism that comprises a circuit module, a key cap and a linkage mechanism for guiding travel of the key cap substantially along a travel axis. The linkage mechanism comprises a positioning board and a main link pivotably inter-coupling the positioning board and the key cap. The main link substantially impedes tilt of the key cap away from the travel axis during travel of the key cap therealong from a released position, whereat the key cap is biased, to a depressed position whereat a control signal is generated. | 01-22-2015 |
20140143676 | Systems and Methods for Managing, Selecting, and Updating Visual Interface Content Using Display-Enabled Keyboards, Keypads, and/or Other User Input Devices - A system for managing visual interface content encompassing primary visual interface content and adjunct visual interface content includes a processing unit, a primary display apparatus, a memory, and a set of display-enabled user input apparatuses. The system can be configured to direct or perform visual interface content management operations including selectively establishing associations or mappings between particular adjunct visual interface content and portions of a display-enabled user input apparatus and possibly portions of the primary display apparatus in response to user input; displaying primary visual interface content using the primary display apparatus; displaying adjunct visual interface content using a display-enabled input apparatus, where the first adjunct visual interface content includes visual information that corresponds to a portion of a visual environment absent from the primary display apparatus and which indicates an in-application event; and progressively displaying updated adjunct visual interface content on an automatic basis and/or in response to user input during application program execution using a display-enabled user input apparatus. | 05-22-2014 |
20130222273 | Systems and Methods For Presenting Visual Interface Content - A method for presenting visual interface content comprising adjunct visual interface content during application program execution, and the adjunct visual interface content provides visual information associated with application program execution. The method comprising displaying the adjunct visual interface content using a first interface, displaying the adjunct visual interface content using a second interface, and displaying the updated adjunct visual interface content on the at least one of the first and second interfaces based on actuation of the first and second interfaces. | 08-29-2013 |
20120144319 | Collaboration Management System - Known computer peripheral devices are typically interchangeable and can be used with different computers systems and platforms. Most computer operating systems are able to automatically configure the coupled computer peripheral device for use with the computer operating system without the need for installation of a specific driver. However, when these peripheral devices are detected by the computer system, a generic UI control configuration is often assigned to them and whatever customised settings previously configured by the user will be lost and replaced with a new set of unfamiliar settings. Described according to an embodiment of the invention is a collaboration management system initiating a collaboration session for a plurality of computing systems having user-interfaces (UIs) coupled thereto. The collaboration management system discovers the device profiles corresponding to the UIs for extracting corresponding configuration specific to each of the UIs for configuring interactions between the UIs and an application operating during the collaboration session. | 06-07-2012 |
20120144307 | Profile Management Method - Most computer operating systems are able to automatically configure the coupled computer peripheral device for use with the computer operating system without the need for installation of a specific driver. However, when these peripheral devices are detected by the computing system, a generic UI control configuration is often assigned to them and whatever customised settings previously configured by the user will be lost and replaced with a new set of unfamiliar setting. This poses much inconvenience and hassle to gamers when they use a different computing system or machine. Described according to an embodiment of the invention is a profile management method, operating on a computing cloud, comprising steps for receiving client data provided by a computing system detecting coupling of a user-interface (UI) thereto and for retrieving configuration data corresponding to the client data for use in configuring the UI by the computing system. | 06-07-2012 |
20110303043 | Module For Controlling A Force Required To Actuate An Electromechanical Actuator - A force control module, assembly, or device for controlling a force required to actuate an electromechanical actuator or a set of electromechanical actuators. The electromechanical actuator is for example a computer mouse button, a keypad, or a joystick button. The force control module includes a lever element that is couplable to the electromechanical actuator, and a fulcrum element that is engageable with the lever element at a pivot point or fulcrum point. A displacement of the fulcrum element relative to the lever element varies a position of the fulcrum point. The force required for actuating the electromechanical actuator is at least partially dependent upon the position of the fulcrum point. By displacing the fulcrum element relative to the lever element, and hence varying the position of the fulcrum point, a user can vary the force required for actuating the electromechanical actuator. | 12-15-2011 |
20110172009 | System and method for visually indicating actions per minute information using illumination - A visual indication of user proficiency at interacting with an application program such as a computer game can be provided through a system and/or method configured to determine an actions count corresponding to a number of input device signals generated and/or application program actions initiated during application program execution; normalize the actions count to determine an actions per minute value; and output illumination signals during application program execution using a set of illumination devices such as LEDs carried by an input or output device, where the illumination signals indicate a user performance level relative to a set of actions per minute thresholds. Actions per minute thresholds and/or particular illumination devices corresponding thereto can be selected or programmably specified in response to user input received by way of an illumination control GUI. | 07-14-2011 |
20110061889 | Braided cable - A cable including a number of cords of wires. The cords of wires are braided together in a predetermined braiding pattern. Each cord of wires includes a number of wires. The wires of each cord of wires are braided together in a predetermined braiding pattern. The cable further includes a cable insulator that collectively encapsulates the cords of wires. The cable further includes cord insulators. Each cord insulator collectively encapsulates the wires of each cord of wires. Each wire is encapsulated within a wire insulator. At least one of the cable insulator, the cord insulator, and the wire insulator is braided in a predetermined braiding pattern. The braiding of the cords of wires, the wires of each cord of wires, the cable insulator, the cord insulator, and the wire insulator, enhances at least one of flexibility and tensile strength of the cable. The braiding of the cords of wires, the wires of each cord of wires, the cable insulator, the cord insulator, and the wire insulator preferably decreases propensity of kink formation in the cable. A method for manufacturing cables is also provided by the present disclosure. | 03-17-2011 |
20110028194 | System and method for unified-context mapping of physical input device controls to application program actions - Disclosed are single or unified execution context systems and processes for managing relationships between physical input device controls and application program actions in a manner that automatically accommodates firmware and/or device driver configuration operations. A process involves establishing an application program execution context; establishing a relationship (e.g., graphically) between a first physical input device control element and a first user-selectable action; and automatically maintaining the relationship between the first physical control element and the first user-selectable action such that the first user-selectable action is consistently initiated in response to user interaction with the first physical control element independent of an input device firmware or device driver reconfiguration that may change a control element signal generated by the first physical control element. Input device control element—application program action relationships can be established and/or maintained within an application program's execution context. | 02-03-2011 |
20100328351 | User interface - A user interface including a display screen and an input device. The input device is for example a touchscreen, a touch pad, and one or more proximity sensors. The input device detects an input event, more specifically a pointing object placed in proximity therewith. Parameters of the input event include distance of the pointing object from the input device, speed of displacement of the pointing object towards the input device, direction of displacement of the pointing object towards the input device, and direction of displacement of the pointing object relative a plane of the input device. The display screen effects output events or magnification events. A field of view on the display screen (i.e. an area on the display screen) is magnified. At least one of scale of magnification, size of field of view to be magnified and size of resultant magnified field of view is dependent on at least one of the parameters of the input event. A user interface method for controlling magnification events effected by the display screen in response to signals generated by the input device is also provided by the present disclosure. | 12-30-2010 |
20100302161 | Keys Deactivation System and Method - Personal computer (PC) and online gaming are gaining popularity around the world. Typically players use human interface devices (HIDs) such as keyboards and mice for playing PC games. Many of the modern PC games use a control scheme commonly known as the “WASD/Mouse” which is a combination of the “WASD” keyboard keys and the mouse as means for interacting with the PC games. Additionally, for expansion on existing game control functions, modifier keys are used in conjunction with other keyboard keys to serve as shortcut keys for activating such game control functions. However, due to close positioning of the “WINDOWS” key with the modifier keys on the keyboards, the “WINDOWS” menu might be activated accidentally during normal PC game play especially when players frequently access the shortcut keys. An embodiment of the invention describes a system and method for deactivating keys selectable on human interface devices. | 12-02-2010 |
20100283405 | Device Lighting Apparatus and Method - In accordance with embodiments of the invention, an apparatus and method for device lighting is disclosed. The apparatus and method comprises a key operable for communicating with a computing device. The apparatus further comprises a light emitting device for lighting the key and a selector operable for selecting between a plurality of lighting schemes. More specifically, each of the plurality of lighting schemes defines at least one of colour, intensity and duration of the lighting of the key. | 11-11-2010 |
20100245249 | Ergonomic Mouse Device with Multi-Programmable Buttons - Pointing devices such as computer mouse are commonly used for making selections on computer screens. However, prolong or frequent use of such pointing devices might result in users suffering from repetitive stress disorder. Further, due to the widespread use of personal computers (PC), this problem is made more even pronounced. In addition, users increasingly require additional buttons to be provided on the computer mouse for purposes such as PC gaming. Although device manufacturers have started building more buttons on existing computer mice, the buttons are typically not ergonomically positioned. An embodiment of the invention describes an ergonomic input device with multi-programmable buttons. | 09-30-2010 |
20100241959 | Enhanced 3D Sound - A system and method are disclosed for providing improved 3D sound experience to a user. The sound generation layer is customizable to allow the user and/or application provider to modify the internal rules the sound generation layer uses to render sounds, to amplify sounds that fall below a pre-set or user-set volume level, and to specifically amplify/soften certain sounds (such as game specific sounds like gunfire or footsteps), or specific frequencies of sounds. A graphical user interface can communicates with the sound generation layer to handle any or all the above, so that a lay user can easily adjust these settings without having to understand the underlying algorithms. | 09-23-2010 |
20100201624 | Unintended Displacement Identification and Correction Method and System - Substantially elevated movement sensitivity of a mouse enables improved control and finer manipulation of an object, for example a pointer, displayed on a display device. However, the elevated movement sensitivity also results in unintended movement of the mouse, generated when a button of the mouse is operated, being translated into displacement of the pointer on the display device. An embodiment of the invention describes a method for transducing movement occurring during an interval into signals in response to the button being operated. The signals are for use in manipulating the object. The method is further for comparing properties of the displacement with pre-defined reference properties to determined whether the movement is intended or unintended. The signals are subsequently terminated to impede manipulation of the object when the movement is determined to be unintended to thereby correct the unintended movement. | 08-12-2010 |
20090259790 | ERGONOMIC SLIDER-BASED SELECTOR - A device connectable to a computer is disclosed. The device comprises a selector defining a pathway and a plurality of positions along the pathway, the selector having a terminal displaceable along the pathway and positionable at one of the plurality of positions, the pathway being substantially straight, each of the plurality of positions having a process associated therewith. The device further comprises a sensor being operable for generating instruction signals. More specifically, the instruction signals are communicable to the computing device for executing thereon the process associated with one of the plurality of positions along the pathway whereat the terminal is positioned. | 10-15-2009 |
20090215402 | POWER USAGE MANAGEMENT OF WIRELESS INPUT DEVICES - Input devices such as computer mice are commonly used for interacting with personal computers (PCs). Increasingly, wireless computer mice are becoming popular with users due to their ability to provide cordless accessibility for interaction with the PCs. The wireless computer mice are usually powered using batteries and uses radio frequencies (RF) for transmitting the users' input to the PCs. The wireless computer mice usually have a fixed transmission power, thus resulting in a fixed transmission range. Notably, the battery life and transmission range of the wireless mice share an inversely proportional relationship. Hence, a long battery life cannot be obtained without decreasing the transmission range and vice versa. However, existing wireless computer mice typically do not have provisions for making such adjustments. An embodiment of the invention describes an apparatus and a method for managing power usage of wireless input devices. | 08-27-2009 |
20090197095 | SURFACE COATING METHOD - A method for forming a multilayer structure on a surface is disclosed. The method comprises forming a body having a surface, the body being substantially light permeable. The method further comprises forming a first layer on the surface of the body, the first layer being substantially light absorbing and having a mark formed therein for permeating light therethrough, and forming a second layer on the first layer, the second layer being substantially light permeable. More specifically, the first layer has a mark formed thereon and light is permeable through the multilayer structure for illuminating the mark. | 08-06-2009 |