R2Z Innovations, Inc. Patent applications |
Patent application number | Title | Published |
20150347794 | SYSTEM FOR STORING INFORMATION RELATED TO OBJECTS AND FURTHER TRANSMITTING THE OBJECT INFORMATION TO USERS - Disclosed is a system for storing information related to one or more objects and transmitting the object information to one or more users. The system includes first electronic circuitry, second electronic circuitry and third electronic circuitry. The first electronic circuitry interacts with one or more users and one or more objects. The second electronic circuitry capacitvely coupled with first electronic circuitry and transmits the object information to the users via capacitive coupling. The third electronic circuitry capacitvely coupled with first electronic circuitry via one or more users. The system further transmits the user related object information to one or more output devices. | 12-03-2015 |
20150271624 | SYSTEM FOR COMMUNICATING WITH COMPUTING DEVICES IN AN ALTERNATING ELECTRIC FIELD ENVIRONMENT - The present invention provides an electronic circuitry system receiving the modulated alternating electric field from a computing device, the electronic circuitry is attached to the body of the user and further the electronic circuitry system communicates with the computing device. The electronic circuitry system includes a first electrode capacitively coupled with the modulated alternating electric field, an electronic sub-circuit for receiving and processing the modulated alternating electric field from the first electrode and a second electrode connected to said electronic sub-circuit to float the modulated alternating electric field through the body of the user with respect to the ground. The electronic circuitry further includes a hub device for communicating with said communication unit. The hub device includes housing, a generator for generating alternating electric field, a micro-controller for generating modulated commands and electric field bidirectional communication unit for communicating generated modulated commands through the alternating electric field and a power source. | 09-24-2015 |
20150231487 | METHOD AND A GAMING APPARATUS FOR INTERACTING WITH AT LEAST ONE PLAYER FOR PLAYING A GAME - A gaming apparatus for interacting with at least one player for playing a game is provided. The gaming apparatus includes a gaming surface and a playing item interacts with the gaming surface through the capacitive coupling. The gaming surface receives power from a battery source and includes a generator for generating AC power, a conducting surface generates alternating electric field, a converter for converting AC power into DC power and a computing element for storing the game instructions. The playing item includes a non-conductive casing positioned on the conducting surface, one or more electrodes connected to at least each side of the non-conductive casing for coupling the electric field with the conducting surface, one or more pulse generators to generate orientation of each surface, a first logic circuit for receiving information of the surface and a second logic circuit sends the information to the converter for decoding and further to the computing element and the computing element further controls the LED based on the orientation of the surface of the playing element. | 08-20-2015 |
20150180934 | SYSTEM AND A METHOD FOR REMOTELY INTERACTING WITH ITEMS IN AN ELECTRICAL FIELD AFFECTED ENVIRONMENT - A method and a system for remotely interacting with items in an electric field affected environment for communicating with a computing device is provided. The system includes a host for receiving commands from a computing device and a client for receiving and performing the signals received from the host. The host sends signals via modulated electric field. The client interacts with the items in the environment to determine their presence and location. The client further includes sensing devices and acting devices for sensing the condition of the items and manipulating the items respectively. | 06-25-2015 |
20150138131 | METHOD, A DEVICE AND A SYSTEM FOR INTERACTING WITH THE TOUCH-SENSITIVE ELECTRONIC DISPLAY OF A COMPUTER - A method, system and an interactive device for interaction with the electric field of touch-sensitive electronic display of a computing device is provided. The interactive device includes a housing for positioning on the top of the touch-sensitive electronic display, a first electrode determines the touch position, an energy harvester for receiving the electrical energy and transforming the received electrical energy into a DC voltage, a controller generates a serial identification number for identifying the housing through the touch-sensitive electronic display of the computer, an electronic switch transmitting the serial identification number, a second electrode forms a close electrical circuit from the electric field generated by the touch-sensitive electronic display to operate the energy harvester, the controller and the electronic switch; and a third electrode for receiving the serial identification number and the processor of the computer determines the distance and angle in between the first electrode and the third electrode. | 05-21-2015 |
20150027383 | DEVICE TO AVOID ATTACKS FROM ELECTRO-SENSITIVE ANIMALS - A system for protecting user's body from the attacks of electro-sensitive animals is provided. The system includes a frequency generator, a modulator, a controller, a level shifter, plurality of electrodes and a power source to provide power to the controller. The controller generates pattern for the modulator and further the controller controls the frequency generator and the level shifter. The frequency generator generates waveforms and frequencies on the instructions programmed by the user in the controller. The modulator then mixes the pattern with waveforms or frequencies. The level shifter shifts results of the modulator to a higher voltage level and further transmits the polarized waveforms and frequencies to the plurality of electrodes. At least one of the electrodes emits the alternating electric field around the user's body as per the pattern, waveforms and frequencies from the level shifter and the another electrode to couple the electric field floating to ground and resulting in creating an aura of electric field around the user's body and further facilitating in protecting the user's body from the attack of electro-sensitive animals. | 01-29-2015 |
20140243102 | SYSTEM AND METHODS FOR TELE-INTERACTIVE PLAY ITEMS - An interactive gaming system for a user is provided. The interactive gaming system includes a one or more play items, a function control unit and a personal assistant portal. The one or more play items releases one or more action signals of the user under the influence of alternating electrical field produced from the function control unit. The function control unit receives the action signals from the user and then further transmits the one or more action signals to the personal assistant portal through an input server. The personal assistant portal processes and transmits the one or more action signals received from the function control unit to the one or more feedback unit. The feedback unit further plays the action signals received from the personal assistant portal. | 08-28-2014 |
20140155168 | ELECTRONIC BOARD GAME CREATOR - The electronic-supported game system for interactive game plays for one or more users is provided. The electronic-supported game system includes a contactless communication unit, one or more boards contactlessly capacitive coupled to the contactless communication unit and one or more play items to be placed on the one or more boards. The one or more boards to be operated under the influence of alternating electric field and are contactlessly capacitive coupled to the contactless communication unit. The one or more play items to form a closed electrical circuit with the one or more users under the influence of alternating electric field. The one or more play items to release a signal, the signal to be processed and further communicated by the feedback unit. | 06-05-2014 |
20120295684 | Electronic board game creator - This invention fills the gap between traditional board games played on cardboard with pawns, playing cards, and dice and electronic game consoles and PC games. The invention introduces the possibility to create a board game on the fly with the invention of underlying systems and methods and hard and software. With a contactless communication unit (CCU) at the heart of the system, it allows players to play board games on cardboard, stationery, touch screen device on the go (mobile), or online with users across the globe or at least one virtual player (software). | 11-22-2012 |
20120225604 | Systems and Methods for Tele-Interactive Toys and Games - This invention shows it is possible to use broadcast media to significantly enhance interactive learning or to entertain users while they play with toys or other games or play components. Signal sequences broadcast via the Internet, cable, satellite, or other media can invoke functions in toys while they are being used. These media broadcasts include shows, quizzes, educational or training movies, entertaining or scientific footages, and even broadcasts from radio stations. | 09-06-2012 |
20120112828 | Systems and methods for self powered electronic devices - The innovation teaches methods how electronic circuits can power themselves by detecting and converting the energy of electric field lines provided from the surrounding environment. | 05-10-2012 |
20120004523 | System and methods for self-powered, contactless, self-communicating sensor devices - The innovation introduces a new kind of smart biological-sensing controller, based on silicon and/or flexible polymer printed electronics. The purpose of the device is to monitor and/or control biological signals of living organisms (for example, microbes, bacteria, insects, plants, animals, and people). Embedded in a system, the innovation can work contactless and battery-free since it is self-powered, wirelessly self-communicating without the use of electromagnetic waves like radio frequencies (RF), infrared or other electromagnetic technologies. Instead, the innovation uses alternating electric fields for powering, measuring and communicating, and introduces an innovative new method of mobile vital signs monitoring. | 01-05-2012 |
20110296735 | System and methods to avoid insect attacks - The invention teaches at least one system and/or methods to protect humans and/or animals or plants (as targets) from bloodsucking or parasitic purposes by a variety of insects. Mosquitoes spread malaria that annually affects two hundred million people and results in two million deaths every year. This innovation will show a new and environmentally defensive approach against such attacks by using generated alternating electric fields, which create a kind of synthetic aura around a subject like an invisible shield. Combined means of frequencies, voltage levels or modulations influence the nervous system of attacking organisms to avoid or ignore the target or force them to escape. | 12-08-2011 |