Mudalla Technology, Inc. Patent applications |
Patent application number | Title | Published |
20110195776 | REGULATED GAMING EXCHANGE - System architecture and methods for enabling (a) freelance game developers gather intelligence data such as to offer dazzling electronic games to the regulated casino gaming marketplace and receive compensation based on the success of their games, and (b) game operators gather intelligence data to enables them to tailor their regulated game offerings. Intelligence data for both the freelance game developers and the game operators are based on demand/popularity of identical trial games available to the public over a predetermined computer site, the trial games using simulated money only. In addition, players are provided with the location of the casinos offering their favorite game(s) for playing with real money, together with the promotions offered if any. Operators are provided with the contacts of the players and their list of favorite games such as to offer incentives to attract them to their casino. | 08-11-2011 |
20100304872 | Universal Game Download System For Legacy Gaming Machines With NVRAM Emulation - A universal method and system for downloading game software to ROM based legacy gaming machines, activating selected games and providing new services. The method includes a ROM emulator for replacing the game program image and an NVRAM emulator for swapping the game context and critical meters accordingly. The method includes detection of the state of the current game activity such as to activate a new game only at an authorized time, when no player is playing a game or is carded-in for example. The system includes emulation of the original peripherals fitted to the legacy gaming machine such as to offer extended functionality and services. The universal method and system therefore prolongs the useful life of legacy machines which otherwise would be prematurely retired. | 12-02-2010 |
20100299556 | GAMING MACHINE HAVING GAME PLAY SUSPENSION AND RESUMPTION FEATURES USING BIOMETRICALLY-BASED AUTHENTICATION AND METHOD OF OPERATING SAME - A gaming machine includes a processor adapted to execute a program of a game; a biometric reader configured to capture first biometric data from the player, and a trusted cache. The trusted cache includes a nonvolatile memory that is configured to store the first biometric data; a context data save engine configured to save the context of the program to the nonvolatile memory and to associate the stored first biometric data with the saved context of the program upon the processor receiving a request from the player to suspend game play, and a context data recovery engine configured to recover the saved context from the nonvolatile memory and to cause continued execution of the program from the recovered saved context upon the biometric reader capturing second biometric data from the player that matches the stored first biometric data and receiving a request from the player to resume game play. | 11-25-2010 |
20090074191 | GAMING MACHINE HAVING MULTI-STAGE FAILURE RECOVERY FEATURE AND METHOD OF OPERATING SAME - A gaming machine may include memory, a software program loaded into the memory and a trusted cache. The trusted cache may include a context data save engine, a context data recovery engine and a restart engine. The context data save engine may be configured to save the context and state of the gaming machine at least upon sensing a failure condition. The context data recovery engine may be configured to load the context and state from the context data save engine back into memory, and the restart engine may be configured to restart the gaming machine and restore execution of the software program, and may be further configured to carry out a multi-stage recovery process that may include a soft reboot, a hardware reset and a power-off and, after a predetermined delay, a power-on of the gaming machine, attempting to restart the software program between each stage of the process. | 03-19-2009 |