| Konami Gaming, Inc. Patent applications |
| Patent application number | Title | Published |
| 20120122568 | GAMING MACHINE AND SYSTEM HAVING SECONDARY GAME - A gaming system comprises a plurality of gaming machines (EGMs) and a secondary game control section. The secondary game control section is provided with a plurality of data sets having different target investment amount between two triggerings of the secondary game. The secondary game control section is adapted to receive a bet contribution from each of the EGMs and calculate an average bet amount from the received bet contributions. The secondary game control section selects one of the data sets depending on the calculated average bet amount, and determines whether the secondary game is triggered for each bet contribution from the EGMs using the target investment amount associated with the selected one of the data sets and a random number, and if it is determined that the secondary game is triggered, pays out a secondary game award to an EGM of which bet contribution triggered the secondary game. | 05-17-2012 |
| 20120083341 | GAMING MACHINE WITH PROXIMITY SENSING TOUCHLESS DISPLAY - A device for providing a proximity sensing touchless display to a gaming machine is provided. The device includes a processor, a display coupled to the processor, and a touchless input interface coupled to the processor and being implemented by the display for receiving input from the player. The input interface employs proximity sensing technology, such as but not limited to proximity button activation. For example, the display can be operable to sense a player's approaching finger entering an electrical field (e.g., corresponding to one or more electrodes) such that a particular button or function on the interface can be activated without the player's finger having to ever physically contact a button, push pad, keypad, touch screen, and/or the like. | 04-05-2012 |
| 20120046089 | VIDEO SLOT GAMING MACHINE - A gaming machine and method are provided which provide a slot game to a player. The slot game includes a plurality of cells arranged in a grid. The grid has a plurality of rows and columns. The game is played and an initial outcome is established and any payouts based on a winning outcome are paid. If a catalyst symbol appears in the initial outcome, any reactant symbols which appear in the outcome in a predetermined relationship with the catalyst symbol may be changed into a resultant symbol which is treated as wild. The resultant symbols and the other symbols form a secondary outcome. The player may be awarded an award or payout based on the secondary outcome. | 02-23-2012 |
| 20120040734 | VIDEO SLOT GAMING MACHINE - A gaming machine and method are provided which provide a video slot game to a player. The video slot game includes a plurality of cells arranged in a grid. The grid has a plurality of rows and columns. The machine and method display a first instance of the video slot game and in response to occurrence of a triggering event, video slot game is split and second and third instances of the video slot game are displayed and played. | 02-16-2012 |
| 20110207526 | Gaming machine management controller for progressive game - A gaming machine management controller including at least a gaming machine, which receives a bet for a game, performs a plurality of games in a first session and a second session, and performs a payout, a bonus pool device, which accumulates a bonus pool amount from each of a plurality of games performed during the first session, and a bonus controller, which recognizes a bet amount and a payout amount of a player from each of the plurality of games, and determines a bonus pool amount to be accumulated into the bonus pool device, wherein the bonus controller controls the bonus pool device to stop accumulating the bonus pool amount in the case that a predetermined condition associated with the bonus pool device is satisfied, and starts paying out a predetermined bonus award amount every time when the player wins the game performed in the second session. | 08-25-2011 |
| 20110105215 | Gaming machine - The gaming machine includes a display and a controller. The display shows symbols that are placed in cells. The symbols contain a specific type of symbol that is placed in a specific cell. The controller controls movements of the symbols and the cells. The specific cell has a gauge. A value indicated by the gauge represents a count of how many times the specific cell appears in the display. The controller compares the value of the gauge with a threshold value. And, a favorable condition to a player is arranged to be initiated when the value of the gauge has reached the threshold value. | 05-05-2011 |
| 20110053678 | Gaming machine, method and computer program for controlling the same, and computer-readable storage medium having the program stored therein - A gaming machine including a display, a plurality of reels displayed on the display, each reel being arranged side by side so as to independently rotate in a vertical direction, a plurality of display areas forming the reel, each display area having a hexagonal shape for displaying an indicium, each display area being connected with each other in the vertical direction via a horizontal side of the hexagonal shape, and a controller, which determines a win occurrence in a case where an identical kind of indicium is stationarily displayed on at least two of the display areas which are adjacently arranged via an upwardly-sloping direction slope or a downwardly-sloping side of the hexagonal shape of the display area. | 03-03-2011 |
| 20100317422 | Gaming machine - The present invention is a gaming machine including a controller, which a) executes a primary game on a display, b) executes a secondary game in which a plurality of areas are defined on the display such that an award is allocated to at least one of the plurality of areas and when an area to which the award has been allocated is selected, a process according to the award is executed by the controller, and c) stores a result of the secondary game inclusive of information regarding the selected area so that the stored result of the secondary game is used in a next secondary game. | 12-16-2010 |
| 20100304831 | Gaming machine - The present invention is a gaming machine including a display, which shows a plurality of cells indicating a plurality of symbols, and a controller, which selects a cell in a cell-selecting stage provided between a primary game and a secondary game on the display, controls the plurality of symbols in the secondary game and gives a predetermined function to the selected cell in the secondary game. | 12-02-2010 |
| 20100279760 | Gaming machine and method of providing a game - The present invention is a gaming machine that realizes an exciting game typically in a slot machine format. The gaming machine includes a controller and a display. The controller runs games, accepts a bet of credit and returns a certain amount of credit as a payout. This payout amount is determined by multiplying a winning amount and a certain value of multiplier. The controller runs a primary game and a secondary game. When the secondary game is triggered, the controller displays a choice for acceptance or decline of an extra bet to the player on the display. When the player chooses to accept the extra bet, the value of multiplier is set larger than a default value of multiplier. After the value of multiplier is changed, the changed value of multiplier is shown on the display in a different area where the symbols are shown during the secondary game. | 11-04-2010 |
| 20100248807 | Gaming machine - The present invention is a gaming machine that realizes an exciting game in a video slot format. The gaming machine includes a display and a controller. The display shows reels and gauges. The reel comprises symbols. The gauges are provided so that each of them corresponds to at least one of the reels. The controller controls the movement of the symbols. One of the symbols is a specific type of symbol. The controller counts the number of how many times the specific type of symbol appears in the display reel by reel and reflects the counted numbers in the gauges. When the counted number reaches a threshold, the controller is arranged to initiate a feature on the reel whose gauge's value reaches the threshold. | 09-30-2010 |
| 20100190542 | Gaming machine having multiplying symbol ability - The present invention is a gaming machine including a reel display, which is configured with a plurality of reel lines displaying a plurality of symbols arranged to rotate along the reel lines, a controller, which shows a substantially-stationary symbol on a reel line while the symbols are rotating along the reel line, an evaluator, which recognizes a pass of a symbol related to the substantially-stationary symbol by the substantially-stationary symbol on the reel line, and a processor, which changes a function of the substantially-stationary symbol when the evaluator detects the symbol related to the substantially-stationary symbol passing by the substantially-stationary symbol on the reel line. | 07-29-2010 |
| 20100113130 | Gaming machine with extensive symbols - The present invention is a gaming machine for providing a display and paying out award, including a storage device which stores a game data to implement at least two games of the same type, an extended device which adds a game element to the two games and a game device which implements the two games of the same type, wherein the extended device works independently of the game device. | 05-06-2010 |
| 20100105474 | SYMBOL DISPLAY DEVICE FOR GAME MACHINE - A symbol display device for a game machine includes a reel unit having a plurality of reels, each having a peripheral surface with a plurality of peripheral symbols. A reel supporting member that supports the reels rotatably and independently includes a lateral wall having a plurality of lateral symbols arranged around the rotational axis of the end reel, whereby any one of the lateral symbols may be indicated by a pointer that rotates about the rotational axis of the end reel. A pivoting unit pivots the reel unit to a first angular position at which the peripheral surfaces of the reels are observable and to a second angular position at which the pointer and the lateral symbols on the lateral wall of the reel supporting member are observable. A controller for controlling the pivoting unit causes the pivoting unit to vibrate the reel unit near the first angular position and near the second angular position. | 04-29-2010 |
| 20100102508 | SYMBOL DISPLAY DEVICE FOR GAME MACHINE - A symbol display device for a game machine includes a reel unit having a plurality of reels, each having a peripheral surface with a plurality of peripheral symbols. A reel supporting member that supports the reels rotatably and independently includes a lateral wall having a plurality of lateral symbols arranged around the rotational axis of the end reel, whereby any one of the lateral symbols is indicated by a pointer that rotates about the rotational axis of the end reel. A pivoting unit pivots the reel unit to a first angular position where the peripheral surfaces of the reels are observable and to a second angular position where the pointer and the lateral symbols on the lateral wall of the reel supporting member are observable. The pivoting unit is located above the reel unit. | 04-29-2010 |
| 20100087259 | Gaming machine cabinet - A gaming machine, including a first cabinet including a first display for displaying a first game or information for the gaming machine, a second cabinet including a second display for displaying a second game, and a third cabinet including an input device for playing the game, wherein an area of a top surface of the third cabinet is wider than an area of a bottom surface of the second cabinet or a bottom surface of the first cabinet. | 04-08-2010 |
| 20100081493 | Gaming machine with extensive symbols - The present invention is a gaming machine for providing a game play and a payout according to a game result, including a storage device which stores a game using a symbol with a function, an executor which executes the game and an extended device which adds other function to the symbol, wherein the extended device works independently of the executor. | 04-01-2010 |
| 20100075740 | Gaming machine displaying selected symbols in cells - The present invention is a gaming machine, including a display which displays a plurality of cells for presenting a plurality of symbols in a game, a processor which executes the game, chooses at least two cells from the plurality of cells and a symbol from the plurality of symbols and presents the chosen symbol in the chosen cells, and a payout device which awards a reward according to an symbol arrangement on the cells, wherein each of the plurality of cells displays a symbol independently from each other. | 03-25-2010 |
| 20090316436 | Gaming machine - The present invention is a gaming display using a gaming display including a light guide plate having at least two flat surfaces, and a light emit member for emitting light to the light guide plates, wherein the light guide plate is sectioned by a groove for avoiding interference of light from the light emit member. Besides, the present invention is a gaming display including a light guide plate having at least two flat surfaces, and a light emit member for emitting light to the light guide plates, wherein the light guide plate is sectioned by a light shielding member for blocking light to enter another section of the light guide plate. | 12-24-2009 |
| 20090247289 | Gaming machine having various functions - The present invention is a gaming machine for providing a game after betting and for paying out an award according to a play result, including an initiator which executes the game, an assistant unit which helps a play in the game and a storage device which preserves the award as credits over 60. | 10-01-2009 |
| 20090247284 | Gaming machine changing the volatility of the game - The present invention is a gaming machine for playing a game and paying out an award according to play results, comprising a detector which recognizes a play history of a player, an analyzer which analyzes the play history, a controller which changes a volatility of the game according to the play history, and an initiator which initiates the game with changed volatility. | 10-01-2009 |
| 20090176548 | Secondary roulette game - A plurality of gaming machines for paying out award corresponding to a play, comprising an executor for starting a primary game and a secondary roulette game, a controller for manipulating a secondary roulette to determine a winning gaming machine in the secondary game, a display for representing a winning odds of the secondary roulette game on the roulette, and a decision unit for determining the winning odds corresponding to wager. | 07-09-2009 |
| 20090124331 | Gaming machine with plural gaming styles - The present invention relates to a gaming machine having of a display screen, a plurality of grids displayed on the display screen, one or more pay-lines equipped on the plurality of grids, a symbol equipped in each of the grids, and a payout for paying back awards according to results of play, wherein a plurality of symbols change in case that the symbols are in a winning condition, and the changed symbols are compared with one or more symbols existing around the changed symbols on the one or more pay-lines to change again. | 05-14-2009 |
| 20090117973 | Gaming machine with various game styles - The present invention relates to a plurality of gaming machines connected to each other, each gaming machine has a display screen and one type or a plurality of types of features provided on the display screen, wherein a play result of at least one or more gaming machines out of the plurality of gaming machines affect the operation of other gaming machines other than the gaming machine. Further, the plurality of gaming machines according to the present invention may be configured such that a plurality of players belong to the plurality of gaming machines compete against each other, or the plurality of players cooperate with each other. | 05-07-2009 |
| 20090111571 | Gaming machine arranging two symbol columns in the same order - The present invention may be gaming machine, including a mechanical reel which is configured with a plurality of rotatable reels, each reel indicating indicia on a circumferential surface of the reel, a display which shows a part of the circumferential surface and a controller which stops two reels to indicate the same kinds of indicia with the same arrangement on the circumferential surface of each of the two reels shown on the display, the two reels being installed contrastively to a vertical axis dividing a plurality of the rotatable reels. | 04-30-2009 |
| 20090111565 | Gaming machine with various game styles - The present invention relates to a gaming machine which has a display screen or physical reel mechanism and one or a plurality of types of features provided on said display screen, wherein said one or more features are activated when an extra bet wager is made separately of the initial wager amount, and can be adjusted independently. Also, the gaming machine of the present invention has one or more bonus games, and a player can change a bet amount at any time during the course of said bonus game. | 04-30-2009 |
| 20090082109 | MULTIPURPOSE EGM/PLAYER TRACKING DEVICE AND SYSTEM - A system and method provides gaming related and player/gaming attendant related services to a plurality EGM. Each EGM has an associated multipurpose EGM/player tracking device. Each multipurpose EMG/player tracking device has first and second ports. The first port couples the respective multipurpose EGM/player tracking device to the respective EGM using a communications link. The first port of one of the multipurpose EGM/player tracking devices may utilize a different communications protocol than another one of the advance player tracking device. A server computer is coupled the multipurpose EGM/player tracking devices using a system communications protocol through system communications links. The server computer provides gaming and player/gaming attendant services to users of the EGMs. | 03-26-2009 |
| 20080248855 | Gaming machine and method for gaming machine - The present invention provides a gaming machine that includes a slot machine, a bonus device and a device controller. The device controller remotely operates the bonus device and the bonus device provides a bonus award independently from the slot machine. The bonus device describes a bonus display information upon receiving from the device controller with a condition independent from a game result of the slot machine. Also, the device controller can collect a wager from one or more slot machines, determine a bonus content based on the collected wager, remotely operate one or more bonus devices, and transmit same or different bonus display information for each bonus device. | 10-09-2008 |