INSPIRED GAMING [UK] LIMITED Patent applications |
Patent application number | Title | Published |
20110136570 | CASHLESS GAMING - It is known for a gaining machine to issue a ticket or voucher having a value or an associated value as credit. It is a problem that such information carriers may become lost or stolen and subsequently redeemed by others. In the disclosed method, a player first registers and provides a first code to a gaming establishment and a value of credit available with which to play. A ticket is issued with a generated second code. On inserting the ticket in a gaming machine, prior to gaming being permitted, the gaming machine detects the second code and requires the player to enter the first code. The gaming machine validates the codes at the machine against corresponding codes stored elsewhere and permits gaming only when at least one of the codes matches. Thus, a ticket in accordance with the present invention will not be suitable for use other than by the player to whom the information carrier belongs since a third party will not have access to either the player provided code or the generated ticket code. | 06-09-2011 |
20100017326 | Credit Handler For Entertainment Device - Pay to play entertainment machines or devices for gaming, gambling and other entertainment functions used in public spaces such as bars, clubs etc are networked and centrally controlled. Each entertainment device has at least one payment mechanism such as a coin acceptor or a card reader. Content executables (e.g. games) are configured to use a set of generic payment instruction messages to communicate with the payment mechanisms. A credit handler module translates generic payment instruction messages to and from specific payment functionality messages as used by the different payment mechanisms and also applies any transaction processing logic that is required consequent on the particular domain of operation of the entertainment device, e.g. legal requirements. Thus, locally applicable requirements relating to credit handling operations in the real and virtual environment of the entertainment device can be implemented without modifying content executables. | 01-21-2010 |