|IdentityMine, Inc. Patent applications|
|Patent application number||Title||Published|
|20100241973||Gesture Engine - Techniques for manipulating graphic objects in response to gestures provided with a user interface device are disclosed. The technique includes indicating when a gesture associated with the graphics objects is to use a determined action. Others gestures are locked out from using the determined action with other graphic objects. Graphic objects are manipulated on the display based on the indication that the gesture associated with one of the graphics objects is to use the determined action.||09-23-2010|
|20090210816||SWITCHABLE PANEL LAYOUT EXTENSION - Techniques for arraigning elements on a panel are disclosed. The technique includes defining attributes for user interface elements in a switch panel, defining a layout algorithm in switchable panels, and calling the layout algorithm in each of the switchable panels from the switch panel. The user interface elements are repositioned using the algorithm in the called switchable panel.||08-20-2009|
|20080266290||Container3D Control - A Container3D control generates three dimensional (3D) models within a WPF scene. The control collects the objects supplied either explicitly through an Items property or via data binding a data collection to an ItemSource property. Once the objects are collected, 3D models for each of the collected objects are dynamically generated along with a 3D transform indicating the position of the generated 3D models. The 3D transform is used to determine positions in the WPF scene for each 3D model.||10-30-2008|
|20080266288||ElementSnapshot Control - An ElementSnapshot control receives an element from windows presentation foundation (WPF) that is used to render a bitmap image. A determination is made by the control whether or not the bitmap image has been previously generated. If the bitmap image has been previously generated, the control retrieves the generated bitmap. If the image has not been previously generated, the control supplies the element to a native WPF class in order to generate the bitmap of the element. The generated bitmap is then rendered into a WPF scene.||10-30-2008|
Patent applications by IdentityMine, Inc.