Gamesys Ltd. Patent applications |
Patent application number | Title | Published |
20160026461 | SYSTEMS AND METHODS FOR AUTOMATIC API DOCUMENTATION - Systems, methods, and articles of manufacture provide for automatic API documentation. | 01-28-2016 |
20140357342 | SYSTEMS AND METHODS FOR REPLACING LOWER VALUE SYMBOLS WITH HIGHER VALUE SYMBOLS IN A GAME - In accordance with some embodiments, systems, methods and articles of manufacture provide for facilitating a game by: (i) determining a plurality of symbols selected for use in at least one game event; (ii) identifying a symbol of the plurality of symbols which corresponds to a highest relative value, thereby determining a replacement symbol; (iii) designating as a default symbol at least one symbol of the plurality of symbols which is not the replacement symbol; (iv) determining an initial outcome for the at least one game event; (v) determining that the initial outcome include at least one default symbol; and (vi) replacing with the replacement symbol each of the at least one default symbols, thereby creating a revised outcome. In one embodiment, the default symbol is the symbol corresponding to the lowest relative value. In one embodiment, the game may be a gambling game (e.g., an online reeled slot machine game). | 12-04-2014 |
20140282453 | SYSTEMS AND METHODS FOR FACILITATING APPLICATION DEVELOPMENT UTILIZING PLUGINS - Systems, apparatus, methods, and articles of manufacture provide for determining at least one criterion for establishing an offer campaign based on a player's experience on gaming platform (e.g., via a gaming website) and/or determining whether a player qualifies for one or more offers based on the player's experience. | 09-18-2014 |
20140278977 | SYSTEMS AND METHODS FOR COMMUNICATION CHANNEL SELECTION - Systems, methods, and articles of manufacture provide for enhanced messaging services such as customized and/or dynamic communication channel selection. | 09-18-2014 |
20140274385 | SYSTEMS AND METHODS FOR PROMOTING GAME PLAY FREQUENCY - The present invention provides methods, systems and apparatus for promoting game play frequency of online games. Embodiments include displaying a plurality of positioned game elements, wherein each positioned game element is associated with a game time period; displaying a game indicia associated with a positioned game element if a player has acquired a game piece during the game time period associated with the positioned game element; selecting one or more positioned game elements after a game duration; and awarding one or more prizes if the selected positioned game elements are associated with a game indicia. Numerous additional aspects are disclosed. | 09-18-2014 |
20140274366 | SYSTEMS AND METHODS FOR MODIFYING SELECTIONS AVAILABLE IN A BONUS GAME - In at least one embodiment, systems, methods and articles of manufacture provide for a game comprising a primary game and a bonus round comprising a plurality of player selectable elements, in which game an outcome of the primary game may include an eliminator symbol which functions to render unavailable for selection at least one of the player selectable elements. In one embodiment, the lowest value player selectable element is removed or rendered unavailable, thus effectively increasing the player's chances of selecting a higher value player selectable element. | 09-18-2014 |
20140274316 | METHODS AND SYSTEMS FOR A BONUS ROUND OF A GAME WHICH PROVIDES FOR PLAYER INFLUENCE OF VOLATILITY - In some embodiments, a player may influence the volatility of a bonus round of a game by placing elements collected during a primary game onto symbol positions of the bonus round. In some embodiments, if a symbol position onto which a player placed one or more bonus round symbols is selected as an active symbol position for an event instance of the bonus round, the player wins a prize. Additionally, a multiplier may be applied to the value of the prize or other benefit may be provided to the player if the player placed more than one bonus round symbol element on the position. Thus, a player having a plurality of bonus round symbols to place may choose to increase the frequency of prizes won (e.g., by distributing the bonus round symbols over more positions) or increase the value of prizes (e.g., by grouping more symbols on fewer positions). | 09-18-2014 |
20140274280 | SYSTEMS, METHODS, AND APPARATUS FOR A BINGO GAME HAVING SPECIAL BALL FUNCTIONS - Systems, apparatus, methods and articles of manufacture provide for a bingo game including at least one special ball having an associated special function. In one embodiment, one or more special functions may have persistent effects on one or more bingo spaces (e.g., of a bingo card) and/or may be combined with the effects one or more other special functions. | 09-18-2014 |
20140274279 | SYSTEMS, METHODS, AND APPARATUS FOR PROVIDING A BINGO GAME HAVING A SHARING FEATURE - Systems, apparatus, methods, and articles of manufacture provide for a bingo game including at least one initial ball call and an option for a player to receive at least one additional ball call. In one example, the at least one additional ball call includes one or more of: (i) a ball call locked until a player accepts an option to unlock the locked ball call, and (ii) a ball call provided by another member of a social network (e.g., a friend of the player). | 09-18-2014 |
20140274278 | SYSTEMS, METHODS, AND APPARATUS FOR BINGO GAMES HAVING A VISIBLE BALL QUEUE - Systems, apparatus, methods, and articles of manufacture provide for a bingo game including a representation of a ball queue. In one example, a display for a bingo game represents a queue of one or more upcoming ball calls for the bingo game. In some embodiments, a ball queue may include partial information about an upcoming ball call (e.g., an indication of a corresponding bingo card column but not a bingo number). | 09-18-2014 |
20140179406 | SYSTEMS AND METHODS FOR OUTPUTTING A REPRESENTATION OF BETTING EVENT INFORMATION FOR A CARD GAME - In accordance with some embodiments, systems, methods and articles of manufacture (e.g., non-transitory computer readable medium) provide for outputting a status (or progress in) betting for a hand (or round of a hand) of an electronic card game. For example, a betting progress indicator may comprise a visual indicator of betting for the hand and may progress from player to player during a hand (or round of a hand) as players Call or Fold but may be reset once a player Raises, thus efficiently indicating to all players that the player who Raised has re-opened betting for the hand (or round of a hand) and that any player after that player who has not previously Folded will need to make another betting decision in the current hand (or round of a hand). | 06-26-2014 |
20140057705 | Methods and Systems for Rewarding Friends of a Player Based on Bonus Qualifying Condition Triggered by Player - In accordance with some embodiments, provided herein are systems, methods and articles of manufacture for providing bonuses to player of games (e.g., online wagering games) based on the achievement of a qualifying event by another player (e.g., a friend of the players who are provided the bonuses). In accordance with some embodiments, such bonuses are funded out of respective bonus funding accounts maintained and managed for the players (which may be game-specific). In accordance with some embodiments, such bonus funding accounts may be maintained for players without the player's knowledge or control and may be funded based on gaming activity of the players (e.g., a portion of each wager made by a player may be contributed to the balance of the player's bonus funding account). | 02-27-2014 |
20130331968 | SYSTEMS AND METHODS FOR TOURNAMENT MODIFIERS - Systems, methods, and articles of manufacture provide for online tournament leader boards (and/or other rankings) that may be modified by tournament modifiers obtained by individual players (or groups of players). Systems, methods and articles of manufacture may also or alternatively provide for win or loss streaks that trigger bonus games, where a tournament modifier from the bonus game may be utilized to alter the primary game. | 12-12-2013 |
20130331181 | SYSTEMS AND METHODS FOR TOURNAMENT MODIFIERS - Systems, methods, and articles of manufacture provide for online tournament leader boards (and/or other rankings) that may be modified by tournament modifiers obtained by individual players (or groups of players). Systems, methods and articles of manufacture may also or alternatively provide for win or loss streaks that trigger bonus games, where a tournament modifier from the bonus game may be utilized to alter the primary game. | 12-12-2013 |
20130296060 | SYSTEMS AND METHODS FOR REFERRAL BENEFITS - Systems, methods, and articles of manufacture provide for games that may be adjusted to provide bonuses to players playing together, such as when one player has referred the other to the system. Game win amounts may be adjusted to account for bonuses that may be provided to Refer-A-Friend (RAF) players. | 11-07-2013 |