BANG ZOOM design, Ltd.
|BANG ZOOM design, Ltd. Patent applications|
|Patent application number||Title||Published|
|20150087200||Spinning Vehicle Apparatus and Assembly - A vehicle includes a platform having first and second sides and upper and lower surfaces. First and second wheels are operatively coupled to the platform and disposed proximate the first side of the platform. The first and second wheels each have a support surface contact patch that lies in a first plane. The vehicle also includes a disk rotatably coupled to the lower surface of the platform. The disk has first and second regions associated with respective first and second sides of the platform and an inner ring. The disk lies in a second plane disposed at an angle to the first plane, such that when the contact patches of the first and second wheels are in contact with the support surface the first region is further away from the support surface than the second region and the inner ring contacts the support surface.||03-26-2015|
|20140273724||SHAPE CHANGING APPARATUS AND METHOD - A shape changing apparatus includes a body portion and first and second appendages pivotally attached to respective first and second opposing sides of the body portion so as to be rotatable about respective first and second axes of rotation. The first and second appendages are moveable between an open position and a closed position. Each appendage has a generally arcuate shape. The shape changing apparatus further includes a biasing mechanism coupled to the first and second appendages. The biasing mechanism is configured to bias the first and second appendages to the open position. The shape changing apparatus further includes a release mechanism operatively coupled to one of the first or second appendages. Upon activating the release mechanism the biasing mechanism pivots the first and second appendages to the open position.||09-18-2014|
|20130084979||Handheld electronic gesture game device and method - An electronic handheld gesture game device includes a game housing with a speaker and a plurality of lights to provide commands, feedback, and other information to a player. In one type of game play experience, the game device issues one or more commands that indicate a desired movement or gesture to perform, and the player must respond by moving the game housing to simulate the desired movement or gesture. The game device is self-contained and does not require outside computing devices or visual displays to perform the game play experiences.||04-04-2013|
|20100216370||MOTORIZED DOLL - A motorized doll includes an upper body portion and a lower body portion. The upper body portion may include a torso and a pair of arms. The lower body portion may include a pelvis connected to the torso at a universal joint, a pair of legs, and a pair of feet rotatable with respect to the legs. The doll is actuated to walk by a torso motor which drives the torso to tilt and rotate about the universal joint, which causes the doll to shift from foot to foot and repeatedly rotate forwards in a realistic walking motion. The doll includes a shoulder motor for rotating the pair of arms and a pelvis motor for driving the legs between a standing position and one of a crawling position or sitting position depending on the position of the pair of arms when the doll is tipped forward.||08-26-2010|
Patent applications by BANG ZOOM design, Ltd.