20160050250 | MEMORY MANAGEMENT OF DIGITAL AUDIO DATA - A system, method and computer-readable code for the management of digital media on a device with memory and storage restrictions. As with any device, memory and storage is limited. With the ultimate goal of providing a user with a hands-off literary experience involving multiple media types, it is necessary to automate the clean-up of unneeded content that has previously been transferred to the device. Utilizing bookmark information that describes various positions in one or more media streams, time information that describes the various media streams and related content used to integrate various types of content for each media stream, content and storage can be managed such that the user never has to interact directly with stored content beyond the controls provided with a basic media player. The user still experiences a completely automated and seamless literary experience regardless of the number of open media streams, bookmarks and various related content the user has. The result is a fully automated context aware memory and content manager. | 02-18-2016 |
20140304374 | TRANSMISSION OF DIGITAL AUDIO DATA - A system, method and computer-readable code for segmenting an audio stream into a plurality of small digital audio files using gaps in the natural language of the audio stream is provided. The small digital audio files are transmitted, loaded, and played in a specific order, such that from the user's perspective, the audio stream is reproduced in an apparently seamless manner. This is done without reassembling the audio stream, either in whole or in part. The small digital audio files are created using natural language gaps, and are generally small enough to ensure that a first small digital audio file can be downloaded and played without significant delay, while successive small digital audio files are downloaded to be played in the future. Accordingly, the user receives audio-on-demand in a timely manner. | 10-09-2014 |