| ATELLIS, INC. Patent applications |
| Patent application number | Title | Published |
| 20120102231 | APPARATUS, METHOD AND COMPUTER READABLE MEDIUM FOR SIMULATION INTEGRATION - A method and a system of standardizing data from devices such as medical simulators. The method includes receiving data from a device, determining by a computer type of information provided in the received data, converting the information into a predetermined format based on the determined type and generating a message based on the determined type, the message comprising the converted information in the predetermined format. In this method, type of the information is different based on a stage of a process in which the received data was provided. | 04-26-2012 |
| 20110119317 | APPARATUS, METHOD AND COMPUTER READABLE MEDIUM FOR SIMULATION INTEGRATION - A method and a system of standardizing data from devices such as medical simulators. The method includes receiving data from a device, determining by a computer type of information provided in the received data, converting the information into a predetermined format based on the determined type and generating a message based on the determined type, the message comprising the converted information in the predetermined format. In this method, type of the information is different based on a stage of a process in which the received data was provided. | 05-19-2011 |
| 20080261192 | SYNCHRONOUS MULTI-MEDIA RECORDING AND PLAYBACK WITH END USER CONTROL OF TIME, DATA, AND EVENT VISUALIZATION FOR PLAYBACK CONTROL OVER A NETWORK - A system and system are provided for providing synchronous multimedia recording and playback. Aspects the exemplary embodiment include in response to a training session is being conducted, synchronously recording in real-time simulator data from a simulator captured by a simulator capture tool, and video of the training session captured by a plurality of A/V sources; encoding each of the videos captured by the plurality of A/V sources as respective digital media files formatted as streaming media; and transmitting both the simulator data and the video media files from a server to a client over a network, such that when the client receives the simulator data and the stream, the respective videos are synchronously played back with the simulator data on the client | 10-23-2008 |