ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD. Patent applications |
Patent application number | Title | Published |
20140094282 | GAMING MACHINE WITH BUY FEATURE GAMES - A gaming machine including a display, a game controller, and a selector. A player operates the selector to enable the player to place one of a plurality of possible wagers on a play of the game comprising at least a first wager consisting of a base wager, and second and third wagers each consisting of a base wager portion and an additional wager portion. There is no guarantee that the at least one added feature will eventuate in a specific play of the game as a result of the player having staked the additional wager portion. | 04-03-2014 |
20140087835 | Gaming System and Method With Wager Variability - A gaming machine that provides a wagering game, including a user interface in communication with a game controller, through the operation of which a player selects one of a plurality of wager options that determine a number of symbols to be active and inactive in the wagering game. For at least one said wager option at least one, but not all of the plurality of symbols that define a possible said winning combination are rendered inactive for forming the winning combination. | 03-27-2014 |
20140073411 | GAMING SYSTEM - A method of operating a gaming system including a plurality of gaming machines and at least one server system. The method includes providing at least a first gaming service to each gaming machine by way of one or more first software processes and providing at least one second service common to a subset of the plurality of gaming machines, the second service implemented by one or more second software processes. The method also includes enabling inter-process interaction between at least one software process of the first service and at least one software process of the second service to enable interaction between the services. A server system, gaming machine and gaming system is also disclosed. | 03-13-2014 |
20140066175 | GAMING MACHINE DISPLAY WITH A PLURALITY OF ZONES INDEPENDENTLY ADDRESSABLE TO SELECTIVELY OPERATE IN ONE OF TWO MODES - A gaming machine display ( | 03-06-2014 |
20130012284 | GAMING MACHINE WITH LOYALTY BONUS - A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines participate with control of the game being provided by a central game controller, while the communications network is controlled by a network controller. A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points. | 01-10-2013 |
20120094742 | Gaming Machine With Wagering Features - A gaming machine | 04-19-2012 |
20120004024 | GAMING MACHINE WITH BUY FEATURE GAMES - A gaming machine including a display, a game controller, and a selector. A player operates the selector to enable the player to place one of a plurality of possible wagers on a play of the game comprising at least a first wager consisting of a base wager, and second and third wagers each consisting of a base wager portion and an additional wager portion. There is no guarantee that the at least one added feature will eventuate in a specific play of the game as a result of the player having staked the additional wager portion. | 01-05-2012 |
20110237323 | GAMING MACHINE WITH BONUS FEATURE - A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display. If a predefined winning event occurs, the machine awards a prize. The game includes a bonus feature which, when triggered, results in the display of a plurality of devices, each of which animates to reveal a number, a prize awarded being a product of the numbers displayed by the devices. | 09-29-2011 |
20110237320 | GAMING MACHINE WITH CHALLENGE FEATURE - A gaming system ( | 09-29-2011 |
20110218031 | GAMING MACHINE WITH LOYALTY BONUS - A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines ( | 09-08-2011 |
20110212771 | GAMING APPARATUS WITH CUSTOMISED FEATURES - A gaming machine, a gaming system and associated methods are described in which a player provides a player identifier (PID) and that identifier is used to configure the gaming machine. The identifier may include biometric data. The configuration information may include information on one or more limits on game play and an award may be provided if the limits are not exceeded. In other embodiments, limits on game play may be enforced, for example by terminating game play. | 09-01-2011 |
20110159946 | GAMING MACHINE WITH IMPROVED DISPLAY - A method for use with a gaming machine. The gaming machine presents symbols on a display in an array of symbol positions and evaluates the selected symbols for winning combinations in pay lines in the array. The symbols are selected for the display positions independently and at least one line in the array is selected by a player using a player interface by selecting individual symbol display positions. One pay line may only trigger feature games and/or the feature game that is awarded may be determined dependent on the symbols presented in another pay line. The game played by the gaming machine may also present first and second game symbols in the same display position and the presented first and second symbols are evaluated for the occurrence of a winning combination. | 06-30-2011 |
20110136576 | GAMING SYSTEM FOR TRACKING PLAYER ACTIVITY DURING VIRTUAL SESSIONS AT A GAMING MACHINE - A gaming system has a central authority connected to a plurality of gaming machines. Player activity is tracked at the gaming machines during regular gaming sessions and during virtual gaming sessions. Such data is transmitted to the central authority for providing player points in a player account file of a central database. Regular gaming sessions occur between player card insertion and player card removal. Virtual gaming sessions may occur prior to player card insertion as well as after player card insertion. For example, a coin-in event prior to player card insertion will establish a virtual session, and credits remaining on the credit meter at a card-out event will establish a virtual gaming session. | 06-09-2011 |
20110118005 | GAMING MACHINE WITH BUY FEATURE GAMES - A gaming machine including a display. The display includes a plurality of display positions for displaying combinations of symbols. A controller controls operation of the machine. The controller includes a processor for processing data and displaying selected data on the display. A selector is operable by the player of the machine for enabling the player to select at least one feature which can be added to a base game played on the machine. | 05-19-2011 |
20110039617 | GAMING MACHINE WITH LOYALTY BONUS - A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines ( | 02-17-2011 |
20110009184 | GAMING SYSTEM - A method of operating a gaming system including a plurality of gaming machines and at least one server system. The method includes providing at least a first gaming service to each gaming machine by way of one or more first software processes and providing at least one second service common to a subset of the plurality of gaming machines, the second service implemented by one or more second software processes. The method also includes enabling inter-process interaction between at least one software process of the first service and at least one software process of the second service to enable interaction between the services. A server system, gaming machine and gaming system is also disclosed. | 01-13-2011 |
20100304861 | MODULAR VISUAL OUTPUT COMPONENT - In a first aspect there is provided a modular visual output component for a gaming machine, including a housing, at least one visual output device, an input connector electrically coupled to the visual output device, and an output connector electrically coupled to the input connector. The input and output connectors being arranged relative to the housing and shaped such that the output connector can be connected to an input connector of a further modular visual output component having the same configuration with the modular visual output components abutting one another, whereby two or more modular visual output components can be joined to one another and supplied from a common power source. | 12-02-2010 |
20100016057 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming comprising: distributing a plurality of image parts of an image across a set of display positions for display to a player; activating a bonus award if the image parts are arranged across the display positions so as to form the image; selecting a set of symbols for display to the player in the display positions; and determining a game round outcome based on the selected symbols and the bonus award. | 01-21-2010 |
20090069082 | GAMING MACHINE - Certain embodiments provide an electronic gaming component including an audio visual (A/V) device having an A/V output; an A/V input arranged to obtain a signal indicative of an A/V output of at least one peer electronic gaming component; and a controller in communication with the A/V input and arranged to control the A/V output of the A/V device based on the obtained signal. Certain embodiments provide a method of controlling an audio visual (A/V) device of an electronic gaming component including obtaining a signal indicative of the A/V output of at least one peer gaming machine; and controlling the output of the A/V device of the electronic gaming component based on the obtained signal. | 03-12-2009 |
20080293481 | GAMING SYSTEM WITH ELIMINATION FEATURE - A method is described for running a feature on a gaming system comprising a plurality of gaming consoles linked by a communication network. The method comprises running at least one elimination round of the feature. A set of participating gaming consoles are determined for the elimination round and a group of options is displayed on the participating gaming consoles. Selections of options from the group are entered by players at the participating gaming consoles and a winning option is displayed from the group of options. Consoles are eliminated from the set of participating consoles unless the winning option was selected at the respective console; and further elimination rounds are commenced unless termination criteria are met. A flashing sequence of lights and sounds may be exhibited to reveal the winning option. | 11-27-2008 |
20080287184 | GAMING SYSTEM AND A METHOD OF GAMING - Certain embodiments provide a gaming system including a first player interface operable by a player to input at least one first game instruction to play a first game. The gaming system also includes a second player interface independent of the first player interface and operable by the player to play a second game. The gaming system further includes a game control module arranged to process the at least one first game instruction to determine a game outcome of the first game and control play of the second game based at least in part on the game outcome of the first game. | 11-20-2008 |
20080274801 | GAMING MACHINE WITH LOYALTY BONUS - A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines ( | 11-06-2008 |
20080274800 | GAMING MACHINE WITH LOYALTY BONUS - A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the fist or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines ( | 11-06-2008 |
20080268948 | GAMING MACHINE WITH TOUCH SCREEN - A method of reconfiguring the touch screen of a gaming machine having a touch screen and associated display, and a tracking input device, the method comprising: providing a predetermined authorization sequence to the tracking input device; and in response to receipt by the tracking input device of the predetermined authorization sequence, initiating a reconfiguration process for the touch screen display. | 10-30-2008 |
20080268945 | GAMING MACHINE WITH LOYALTY BONUS - A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines ( | 10-30-2008 |
20080268937 | GAMING MACHINE WITH LOYALTY BONUS - A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines ( | 10-30-2008 |
20080261690 | SYSTEM, METHOD AND DISPLAY FOR A TABLE GAME - Systems, methods, and displays are disclosed for logging a player at a gaming table having a plurality of player positions for the purpose of tracking the play of the player. System can include a processor; a data structure storing account data for each player, the data including at least player identification data; a display configured to display a depiction of the gaming table, a plurality of player positions and a position locator, the locator positioned apart from the depicted player positions; a data input device to input data to position the locator to identify a player position; and a device to access the player account data, the processor associating player identification data with the identified player position. The locator can be configured as a pointer, e.g., a pointer and slide. The processor can be configured to highlight the position identified by the locator. Related methods and apparatus are also disclosed. | 10-23-2008 |
20080261685 | GAMING APPARATUS AND METHOD INVOLVING SECONDARY DISPLAY - A gaming machine arranged to play at least one game in which symbols are selected, presented on a game display, and evaluated for a winning outcome. The gaming machine includes a player tracking module having a controller, and a player tracking module display separate from the game display. The controller operates to control the player tracking module display and to present information relating to a different game. The determination of information to be presented is dependent on a player identifier read from a player tracking card inserted into the player tracking module. The gaming machine is configured to detect a predefined player input and to initiate a process to provide a game relating to the information presented on the secondary display when the predefined player input was detected. | 10-23-2008 |
20080261682 | SYSTEMS AND METHODS FOR ADDITIONAL TABLE GAME WAGERING - Certain embodiments provide systems and methods for additional table game wagering. Certain embodiments provide a method for table game wagering including allowing a player place a wager on an outcome of a table game, monitoring the performance of the play of said table game and awarding a prize based on said wager upon occurrence of the outcome. Certain embodiments provide a system including a terminal allowing a player to place a wager on a table game outcome, a device for determining an outcome of the table game and a processor for resolving the table game wager. | 10-23-2008 |
20080244160 | Storage Method for a Gaming Machine - In a first aspect the invention provides a storage method for a gaming machine, including allocating program code to one of at least two program categories including a first category of program code that is expected to be modified more frequently than a second category of program code and storing program code from the first and second categories in logically separate storage areas. | 10-02-2008 |
20080242411 | GAMING MACHINE WITH SOUND EFFECTS - A gaming machine comprising a display operable to display a sequence of gaming events in a wagering game, each gaming event in the sequence being displayed at a respective location on the display; and a plurality of speakers operable to play gaming sounds to accompany the sequence of gaming events, wherein a relative volume of each gaming sound in each speaker depends on the location of the corresponding displayed gaming event. | 10-02-2008 |
20080242408 | Modular Visual Output Component - In a first aspect there is provided a modular visual output component for a gaming machine, including a housing, at least one visual output device, an input connector electrically coupled to the visual output device, and an output connector electrically coupled to the input connector. The input and output connectors being arranged relative to the housing and shaped such that the output connector can be connected to an input connector of a further modular visual output component having the same configuration with the modular visual output components abutting one another, whereby two or more modular visual output components can be joined to one another and supplied from a common power source. | 10-02-2008 |
20080234045 | GAMING SYSTEM AND METHOD OF GAMING - Certain embodiments provide a gaming system including a touch screen display and a display controller arranged to control the touch screen display to display at least one player moveable object to a player of a game. The gaming system also includes a contact monitor arranged to monitor an output of the touch screen display to determine that a contact has been detected by the touch screen display at a first position corresponding to the current location of a moveable object and that the contact has been maintained with the touch screen display while moving to a second position. The display controller is further configured to control the display to display the moveable object at a new location derived from the second position. | 09-25-2008 |
20080234040 | GAMING SYSTEM WITH PROMOTIONAL FEATURE - A method is described for running a feature on a gaming system comprising a plurality of gaming consoles linked by a communication network. The method includes defining a spatial sequence for the plurality of gaming consoles and running a feature in which at least one of the gaming consoles is selected as a terminus. The gaming consoles are activated in turn to emit a predefined output, the activation cycling through the gaming consoles according to the spatial sequence. The cycle of activation halts at the terminus. | 09-25-2008 |
20080214292 | GAMING MACHINE WITH BUY FEATURE GAMES - A gaming machine including a display. The display includes a plurality of display positions for displaying combinations of symbols. A controller controls operation of the machine. The controller includes a processor for processing data and displaying selected data on the display. A selector is operable by the player of the machine for enabling the player to select at least one feature which can be added to a base game played on the machine. | 09-04-2008 |
20080214266 | Systems And Methods For Nudge Roulette - Certain embodiments of the present invention provide a roulette gaming system including a roulette wheel including a plurality of numbers, a plurality of indicators associated with the plurality of numbers, and a game control component adapted to determine an additional winning number. A winning number is selected from the plurality of numbers. The game control component is further adapted to indicate the additional winning number with at least one of the plurality of indicators. | 09-04-2008 |
20080214262 | Systems and Methods for an Improved Electronic Table Game - Certain embodiments of the present invention provide a gaming device including a display adapted to provide a dealer representation to a player at a player position, a sensor adapted to sense at least one of a location and an orientation of the player at the player position, and a processor adapted to generate the dealer representation to interact with the player based at least in part on the sensed at least one of the location and the orientation. | 09-04-2008 |