| Aristocrat Technologies Australia PTY Limited Patent applications |
| Patent application number | Title | Published |
| 20120115561 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system providing a progressive link includes a game controller arranged to facilitate play of a game by a player in association with a progressive link, the progressive link including a progressive award; and an incremental award stored in a memory, the incremental award associated with and funded apart from the progressive award associated with the progressive link. The game controller is to award the progressive award plus the incremental award to a player based on a criterion established by an operator associated with the progressive link. | 05-10-2012 |
| 20120108316 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming method, game controller, gaming system, and computer program code are disclosed where play can be conducted in a game having a plurality of symbols for use during play. Game win outcomes are determined by one or more symbols occurring according to game play rules. When a particular game play event occurs involving one or more of the symbols, an adjusted pay scale is provided. In an example the particular event is when one or more symbols occur at a particular location in an image depicting game play. In an example, the one or more symbols for the events are different to the one or more symbols for game win outcomes. | 05-03-2012 |
| 20120094771 | GAMING MANAGEMENT SYSTEM AND GAMING MANAGEMENT METHOD - A gaming management system including: a plurality of gaming management clients each associated with at least one of a plurality of venues; and a gaming management server adapted to store gaming management data for each venue and including a data access module arranged to control access to the data by each gaming management client so that a gaming management client can only access gaming management of a venue with which the gaming management client is associated. | 04-19-2012 |
| 20120094747 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming comprising: displaying a plurality of objects as moving relative to one or more stopping places on a display; conducting an evaluation in respect of at least some of the objects to determine whether the at least some objects contribute to an award event; and stopping each object that contributes to an event at a stopping place of one or more stopping places. | 04-19-2012 |
| 20120088569 | GAMING MACHINE WITH FEATURE TRIGGER - A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random even is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. If in the game, a plurality of die symbols are present on the display, the die symbols reveal outcomes, at least one of which results in the awarding of a feature. | 04-12-2012 |
| 20120088566 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - Certain examples provide systems, methods, and articles of manufacture for gaming. An example method includes displaying columns of symbol display positions, at least some of the columns having differing numbers of symbol display positions; defining winning combinations of symbol display positions having at least one symbol display position from each of said columns; facilitating selection of at least one of said columns by a player for selection of winning combinations to be played in a game, the selected winning combinations to be played comprising all possible winning combinations derivable from all symbol display positions of said selected at least one column and a designated symbol display position from each of said columns which the player did not select; selecting symbols for display in said symbol display positions; and determining a game outcome based on symbols displayed in said selected winning combinations. | 04-12-2012 |
| 20120079472 | GAMING MACHINE - A method of conducting a software update of a gaming machine, including: starting a boot process of the gaming machine; determining during the boot process that a memory device potentially containing at least one software component more recent than a corresponding software component currently stored in gaming machine memory is in data communication with the gaming machine; determining that the memory device contains at least one authentic, more recent software component; and updating gaming machine memory with each more recent software component. | 03-29-2012 |
| 20120077567 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which includes a symbol selector arranged to select a plurality of symbols which correspond to at least one winning symbol combination when the symbol combination coincides with a win line, and to display the symbols at a plurality of display positions. The system also includes a win line selector arranged to automatically select at least one win line from a plurality of available win lines, and an outcome evaluator arranged to determine that a winning outcome exists when a selected symbol combination coincides with a selected win line. A corresponding method is also disclosed. | 03-29-2012 |
| 20120077563 | METHOD OF DISPLAYING SELECTED SYMBOLS TO A PLAYER - There is disclosed a gaming system including: a display for displaying a plurality of rows of display positions; a representation display controller arranged to control the display to display a representation of changing symbols in each display position of the plurality of rows of display positions; a symbol selector arranged to select a plurality of symbols from a set of symbols for display in a first row of the plurality of rows of display positions; and a symbol display controller arranged to control the display to simultaneously display the selected symbols in the display positions of the first row of display positions while representations of changing symbols are being displayed in display positions other than the display positions of the first row of display positions. | 03-29-2012 |
| 20120040737 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: (a) conducting a game round in which a plurality of symbols are selected; (b) determining a current number of available game rounds based at least on whether or not the selected symbols include at least one designated symbol subsequent to the symbol selection of the game round; and (c) repeating steps (a) and (b) until an end condition is met, wherein there are one or more end conditions and at least one end condition is that the current number of available game rounds is determined to be an end value. | 02-16-2012 |
| 20120040736 | METHOD OF GAMING, A GAMING SYSTEM, AND A GAME CONTROLLER - Certain examples disclose a gaming system comprising a display, a symbol selector, a symbol evaluator and a symbol modifier. The example symbol selector is arranged to select a plurality of sets of symbols for display on the display. The example symbol evaluator is arranged to determine whether the displayed symbols include any winning symbol combination. The example symbol modifier is arranged to, upon a determination that the displayed symbols include any winning symbol combination, repeatedly apply a modification rule to at least one of the plurality of sets of symbols until the displayed symbols do not include any winning symbol combination. | 02-16-2012 |
| 20120021831 | GAMING SYSTEM, METHOD OF GAMING AND A SOUND CONTROLLER - A method of providing sound to accompany a game, the method comprising: outputting a game accompanying sound derived from a plurality of sounds associated with respective ones of a plurality of objects to compete in a competition; and modifying the contribution of sounds to the game accompanying sound based on the relative positions in the competition of the objects with which the sounds are associated. | 01-26-2012 |
| 20120021817 | GAMING MACHINE WITH INTERACTIVE BONUSING - A gaming machine has a display and a game controller arranged to control images on the display. The game controller is arranged to playa game wherein one or more random events are caused to be displayed on the display and, if a predefined winning event of combination of events results, the machine awards a prize. A predetermined symbol from a set of symbols of the game is selected as a bonus symbol. The display is an interactive display means such that, when at least one of the bonus symbols appears then, by a player touching a part of the display overlying the, or each, occurrence of the bonus symbol, a bonus prize is revealed in respect of the, or each, bonus symbol. | 01-26-2012 |
| 20120015710 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: conducting a plurality of game rounds by generating a game outcome for each game round; determining whether the game round satisfies at least one criterion for at least each game round prior to a final of the game rounds; requiring the player to make a choice prior to the next game round in relation to the game outcome if the game outcome of a respective game round satisfies the at least one criterion; and carrying out any subsequent game rounds based on a received player choice, whereby any choices determine an overall outcome of the plurality of game rounds. | 01-19-2012 |
| 20120009989 | GAMING SYSTEM AND METHOD OF GAMING - A method of gaming comprises a first step of selecting symbols appearing in a game event. The selected symbols are stored in a symbol store arranged to store a plurality of symbols. The symbol store is arranged such that, once a maximum number of symbols is reached, storage of a further symbol in the symbol store results in the removal of a stored symbol from the symbol store in accordance with a removal rule. A final step involves determining whether the stored symbols meet an award criterion. | 01-12-2012 |
| 20120004021 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which comprises a display, a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions on the display, and a display modifier arranged to modify the displayed symbols such that after modification of the symbols the locations of the symbols in the display positions are a mirror image of the locations of the symbols before modification of the symbols. The gaming system also comprises an outcome evaluator arranged to determine whether symbol combinations defined by the displayed symbols after modification correspond to one or more winning outcomes. A corresponding method is also disclosed. | 01-05-2012 |
| 20110294559 | GAMING MACHINE AND A METHOD OF GAMING - A gaming machine arranged to implement a base game and associated method are described. The gaming machine includes a game implementer arranged to implement a game and to generate game state information indicative of the current state of the game as the game is played by a player; and a data storage device arranged to store the game state information as the game is played by the player; the game implementer being arranged to retrieve game state information and to recommence play of the game by the player when the game state information is retrieved. | 12-01-2011 |
| 20110287825 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming, game controller and gaming system are provided, wherein a symbol set is populated based on game outcomes generated for one or more of a group of gaming machines being played by players, and a bonus game outcome generated by selecting a set of symbols from the populated symbol set. | 11-24-2011 |
| 20110275429 | GAMING SYSTEM AND METHOD OF GAMING - An example method of providing a multi-stage game on a gaming machine includes, in a first stage: displaying a plurality of selectable objects on a display screen, each selectable object being associated with a symbol randomly selected from a symbol set; selecting two or more of the plurality of selectable objects to reveal the symbols associated with the selected objects and evaluating the revealed symbols to determine a first outcome; and in response to determining that the first outcome meets a continuation criterion, initiating a second stage including: selecting at least one further selectable object displayed on the display screen to reveal a corresponding number of further associated symbols and evaluating the further associated symbols to determine a second outcome; and in response to determining that second determined outcome meets a first prize winning criterion awarding a first prize, otherwise awarding a second prize of lesser value than the first prize. | 11-10-2011 |
| 20110256917 | GAMING SYSTEM SERVER - An example gaming system server is arranged to receive terminal data from a player operable terminal and determine whether the terminal data includes at least one of game play data and lottery data. The server includes a game module which operates in response to a determination that the terminal data includes game play data to generate server game data based on the game play data for transmission to the player operable terminal; a lottery module which operates in response to a determination that the terminal data includes lottery data to generate a lottery entry; and a communication module arranged to communicate the lottery entry to an independent lottery system in a form compatible with the lottery system, receive a receipt from the lottery system for the lottery entry, and associate the receipt with the terminal. | 10-20-2011 |
| 20110255300 | OPTICAL DISPLAY - Certain embodiments may be set to reside in an optical display. The optical display includes a plurality of strands arranged in spaced apart relationship. Each strand has a plurality of waveguides, and each waveguide has an output at a different position along the length of the respective strand. Each waveguide has an input end. The optical display also includes a light driver for supplying light to the input end of each waveguide so light can propagate along the waveguide and exit at the outputs. | 10-20-2011 |
| 20110250946 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed that includes a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions, at least some of the symbols including indicia indicative of respective prizes available to a player, and a prize selector arranged to facilitate selection of at least one of the displayed symbols by a player and thereby selection of a prize sought by the player. The system is arranged to hold the or each player selected symbol at the or each respective display position for at least one subsequent selection of symbols by the symbol selector. The system also includes an outcome evaluator arranged to determine whether a winning combination including the at least one player selected symbol exists after at least one subsequent selection of symbols by the symbol selector, and a prize allocator arranged to allocate the selected prize to the player when a winning combination including the at least one player selected symbol exists. | 10-13-2011 |
| 20110244943 | GAMING MACHINE AND A METHOD OF GAMING - A method of gaming includes rotating a plurality of mechanical reels mounted to a cabinet to a stopping position, each mechanical reel carrying a plurality of symbols at a plurality of symbol display positions arranged around the outer periphery of the mechanical reel, such that a selected subset of the symbol display positions of each mechanical reel are viewable by a player when the reels are stopped; controlling at least one video display adjacent to the mechanical reels to display at least one additional symbol of the symbols of at least one reel as a video symbol at a video symbol display position adjacent one of the viewable symbol display positions of the respective mechanical reel; and evaluating the symbols of the subsets and the at least one video symbol to determine whether to make an award. | 10-06-2011 |
| 20110222269 | LIGHTING APPARATUS FOR A GAMING MACHINE CABINET - A lighting apparatus for a gaming machine cabinet comprising: a spot light source which emits light relative to a central emission axis; and a translucent diffuser spaced from the spot light source, the diffuser comprising an inner portion located so as to intercept light emitted along the emission axis and an outer portion spaced from the emission axis, the inner and outer portions arranged such that the diffuser prevents transmission of more light in the region of the inner portion than in the region of the outer portion. | 09-15-2011 |
| 20110207527 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming in a gaming system comprising: generating a game outcome for a game round of a game having a plurality of winning outcomes associated with respective ones of a plurality of designated initial prize amounts; evaluating the game outcome to determine whether to make an award for one or more winning outcomes such that if no award is made there is a non-winning outcome; and making a contribution towards an increase of a prize amount associated with at least one of the winning outcomes in response to a non-winning game outcome, whereby an increased amount may be won in a subsequent game round. | 08-25-2011 |
| 20110183744 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - Certain examples provide systems, methods, and apparatus for gaming. An example method includes initiating a wagering game comprising an initial expected time duration at which the wagering game will terminate if no time duration altering events occur in the wagering game; altering the time duration of the wagering game in response to a duration altering event occurring in the wagering game to derive a current expected time duration; and terminating the wagering game when the initial or current expected time duration expires. | 07-28-2011 |
| 20110183743 | GAMING SYSTEM AND A METHOD OF GAMING - Certain examples provide gaming systems and methods. An example gaming system includes a display and a game controller arranged to: cause the display to display a plurality of game displays in which a plurality of games will be carried out; receive a player selection of a game of the plurality of games; carry out the plurality of games in their respective game displays; and make an award upon a comparison of an outcome of the player selected game with an outcome of a non-selected game or games satisfying an award criteria. | 07-28-2011 |
| 20110177860 | GAMING MACHINE WITH REELS - Certain embodiments of the present invention relate to gaming machines having mechanical reels. The machine is adapted so that the reels to some extent protrude from the front face of the machine to enhance the user's awareness that the reels are genuine and, optionally, the reels may have side walls having matching indicia to the symbols on the periphery of the reels. The reels may also be observed from front and rear sides of the machine or alternatively, rotated about an upright axis to enable a player to observe front and rear outcomes from one point. | 07-21-2011 |
| 20110177859 | PERSISTENT ROTATION - A gaming system is disclosed. An award is made in respect to a winning outcome, and an additional award is made if the winning outcome corresponds to one of a set of active conditions displayed on a display area. | 07-21-2011 |
| 20110151979 | METHOD OF ENABLING RESTORATION OF GAMES AND A METHOD OF RESTORING GAMES - There is disclosed a method for enabling restoration of games. The method comprises receiving a request for subsequent restoration of a game at a gaming device, selecting one of a plurality of game state identifiers associated with respective ones of a plurality of game states based on a current game state presented at the gaming device, and issuing the game state identifier. There is also disclosed a method for restoring games. The method comprises receiving a game state identifier, and restoring a game at a gaming device to one of a plurality of game states associated with respective ones of a plurality of game state identifiers based on the game state identifier. | 06-23-2011 |
| 20110143831 | GAMING SYSTEM AND A METHOD OF GAMING - Certain examples provide gaming systems and methods. An example gaming system includes a display and a game controller arranged to: cause the display to display a plurality of game displays in which a plurality of games will be carried out; receive a player selection of a game of the plurality of games; carry out the plurality of games in their respective game displays; and make an award upon a comparison of an outcome of the player selected game with an outcome of a non-selected game or games satisfying an award criteria. | 06-16-2011 |
| 20110117993 | METHOD OF GAMING AND A GAMING MACHINE WITH DOUBLE HIGH SYMBOLS - An example game controller includes a symbol generator to provide a plurality of symbols based on one or more random numbers generated by a random number generator. The plurality of symbols have varying sizes and include a first symbol occupying one symbol position and a second symbol occupying multiple symbol positions. The second symbol includes a plurality of portions, each portion corresponding to one of the multiple symbol positions occupied by the second symbol. A comparator is to determine one or more game outcomes in the plurality of symbols. each of the plurality of portions of the second symbol is evaluated individually to determine whether a winning combination has been formed with the first symbol and a portion of the second symbol. Each of the plurality of portions of the second symbol corresponds to a different award. | 05-19-2011 |
| 20110115156 | MECHANICAL SLOT MACHINE REEL HAVING FOUR VIEWABLE FRONT SYMBOL POSITIONS - An example gaming machine includes a reel including plurality of symbol positions located around a circumference of the reel. Each symbol occupies a defined viewing angle. The gaming machine includes a motor to drive the reel to spin in a gaming machine housing. The gaming machine includes a controller controlling the motor to stop and start to drive the reel. The gaming machine includes a viewing window providing visual access to the reel through the viewing window, the viewing window configured to allow a user to view at least four symbol positions on the reel through the viewing window so that at least four symbol positions on the reel are active and available for game play. | 05-19-2011 |
| 20110098100 | SLOT MACHINE WITH MECHANICAL REELS AND VIDEO DISPLAY - A gaming system is disclosed. The gaming system has a mechanical reel and an electronic display. | 04-28-2011 |
| 20110098098 | MULTIPLE SIMULTANEOUS SYMBOLS - An example method of gaming includes determining a presence of a multiple element symbol in a player combination of symbols to be generated and displayed to a player at a gaming display. The method also includes randomly generating a first element of the multiple element symbol. The method further includes randomly generating a second element of the multiple element symbol, wherein the second element is different from the first element. Additionally, the method includes determining one or more game outcomes in the player combination of symbols, wherein each element of the multiple element symbol is evaluated for contribution to a winning pattern in the player combination of symbols enabling a plurality of different winning patterns including the multiple element symbol. The method includes outputting the player combination of symbols and an indication of the one or more game outcomes to the gaming display for player view. | 04-28-2011 |
| 20110053682 | GAMING SYSTEM AND A METHOD OF GAMING - An example gaming system includes a plurality of gaming devices. The gaming devices interconnected within the gaming system in such a manner that, when a first award is made in respect of one of the gaming devices, the gaming system conducts an independent determination for each eligible gaming device of the one or more other gaming devices of the plurality of gaming devices to determine whether to provide a corresponding award to one or more eligible gaming devices. | 03-03-2011 |
| 20110045901 | INPUT/OUTPUT INTERFACE AND DEVICE ABSTRACTION - An electronic Input/Output Interface and device abstraction system used in gaming machines includes: a game central processing unit (game “CPU”); an intelligent input/output controller board (“IOCB”); an Industry Standard Architecture PC bus (“ISA” bus); and a framed message transport protocol. The IOCB facilitates communications between the game CPU and virtual device services, which are peripheral devices associated with the gaming system. The game CPU communicates to gaming peripherals by sending virtual device messages across the ISA bus to the IOCB. The IOCB routes virtual device messages to appropriate virtual device services. Virtual device services are responsible for handling specific hardware, and include virtual device drivers on the game CPU that communicate with virtual devices on the IOCB. Use of the IOCB and the high speed interface enables the game CPU to use more of its available functions for controlling gaming functions rather than one operation of its associated peripheral devices. | 02-24-2011 |
| 20110045896 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system including: a plurality of credit meters arranged to store different types of credits including a first credit meter for storing first credits; a currency converter arranged to convert from currency to first credits and from first credits to currency at a fixed rate; a game controller arranged to implement a game in which wagers are placed by a player in first credits, the gaming system arranged to enable a player to establish a balance of second credits on a second credit meter of the plurality of credit meters; and an exchange rate controller arranged to control an effective exchange rate between first credits and second credits to vary over time. | 02-24-2011 |
| 20100317426 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming in a gaming system includes conducting a plurality of game rounds, determining as part of each game round whether a designated game event has occurred, each designated game event conferring a benefit on the player in at least one game round, increasing a count in response to the designated game event occurring in a game round, and ending the series of game rounds in response to the count reaching a designated number, whereby the number of game rounds is determined by occurrence of the designated game event in plural game rounds to thereby set a minimum number of game rounds. | 12-16-2010 |
| 20100298046 | GAMING SYSTEM - A gaming system is disclosed which includes a plurality of gaming machines, each gaming machine being arranged to implement a game, a data handling system arranged to communicate with a back end gaming system configured to receive data from the gaming machines, and a communications network arranged to facilitate communications between the gaming machines and the data handling system. The data handling system is arranged to store data received from the gaming machines through the communications network, and to send stored data to the back end system in communication with the data handling system when requested by the back end system. A corresponding method is also disclosed. | 11-25-2010 |
| 20100285862 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming including initiating a sequence of at least two outcomes, determining any current end condition to apply to the current outcome in the sequence from at least the previous outcome in the sequence, wherein each outcome is derived from a selection of one of a plurality of objects presented to a player at respective ones of a plurality of display positions on a display of a gaming system, and ending the sequence upon the current end condition being met by the current outcome. | 11-11-2010 |
| 20100240447 | GAMING CONTROLLER, DEVICE AND METHOD OF GAMING - A method of awarding a jackpot, the method including determining whether a jackpot trigger, which is configured to occur based on a monetary turnover value associated with a gaming device, has occurred within a predefined period of time; and causing the jackpot trigger to occur irrespective of the monetary turnover value associated with the gaming machine if it is determined that the jackpot trigger has not occurred within the predefined period of time. | 09-23-2010 |
| 20100234098 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - An example method of gaming includes: conducting a progressive jackpot including a prize defined by a plurality of digits; and incrementing the progressive jackpot by incrementing a digit of said plurality of digits of the prize in response to a trigger event corresponding to the digit occurring. | 09-16-2010 |
| 20100178974 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming comprising: selecting a plurality of symbols for display at a plurality of display positions, the selecting being performed by selecting from a set of symbols including one or more modifiable symbols, each modifiable symbol adapted to receive a modifier; determining whether a corresponding modifier is a available for each selected modifiable symbol; modifying each selected modifiable symbol in respect of which a positive determination is made by adding the modifier to the modifiable symbol; and determining whether to make an award based on the plurality of symbols as modified. | 07-15-2010 |
| 20100173690 | CARD SELECTION GAME WITH FEATURE - A gaming machine and method are disclosed. A selected symbol is displayed in a non-revealed manner, for example on a display, a player having nominated at least one characteristic of the symbol. If the selected symbol is revealed to have the nominated characteristic a prize is awarded to the player, and if the symbol is revealed to be a special symbol a game controller awards the player a feature outcome that comprises a plurality of bonus plays of a feature game that includes at least one special symbol. Progression to the next bonus play in the plurality of bonus plays is dependent on selection of the special symbol. | 07-08-2010 |
| 20100151931 | COOPERATING REELS - Certain embodiments provide systems, methods, and apparatus for game play, including cooperative reel and/or symbol game play. A method includes initiating a game for play by a player at a gaming system. The method also includes determining a player combination of one or more symbols. The method further includes determining a dealer combination of one or more symbols. Additionally, the method includes comparing the player combination and the dealer combination to determine a result. The method includes outputting the result to the gaming system for player view. | 06-17-2010 |
| 20100144423 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which includes a plurality of spinners, each spinner being associated with a plurality of display positions and having a plurality of symbols disposable at the display positions. A spinner controller is arranged to select the symbols to appear at the display positions for each spinner, and an outcome evaluator is arranged to determine whether the symbols shown at the display positions correspond to at least one winning outcome by reference to at least one defined win condition. Each win condition comprises a win line having at least three display positions from two adjacent spinners. A corresponding method of gaming is also disclosed. | 06-10-2010 |
| 20100122076 | SECURITY METHOD - A security method for verifying a client device comprising: loading and executing a boot loader at the client device which establishes a connection to a boot compliance server; sending a first cryptographic element from the boot compliance server to the client device; generating a first cryptographic response with the first cryptographic element based on at least part of the boot loader and sending the first cryptographic response to the boot compliance server for verification; and continuing the boot process upon successful verification of the first cryptographic response. | 05-13-2010 |
| 20100113144 | METHOD AND GAMING DEVICE FOR CONTROLLING USE OF ONE OR MORE PERIPHERAL DEVICES - A method of controlling use of one or more peripheral devices with an electronic gaming device, the method including: determining whether at least one peripheral device is authorised for operation with the electronic gaming device by determining whether there is a dongle fitted to the electronic gaming device containing an authorisation of the at least one peripheral device; and at least partially disabling the operation of any peripheral device for which it is determined that there is not a dongle fitted to the electronic gaming device containing an authorisation of the peripheral device. | 05-06-2010 |
| 20100093433 | GAMING SYSTEM AND GAMING SYSTEM PROCESSOR MODULE - A gaming system and processor module are therefore adapted to support simultaneous execution of two or more operating system instances. Program code is provided for play of the game uses two or more cooperating component processes partitioned such that at least one of the component processes executes using a first operating system instance, and at least one other cooperating component process executes using a further operating system instance. Each operating system instance may execute in its own virtual machine. | 04-15-2010 |
| 20100093427 | GAMING MACHINE POWER FAIL ENHANCEMENT - An operating system for a gaming system includes a data producer which generates non-reproducible data relating to a transaction carried out in respect of the gaming system. A data consumer is in communication with the data producer for storing data relating to the non-reproducible data. A game controller is in communication with the data producer and the data consumer which effects communications between the data producer and the data consumer by means of a transaction-based protocol. The invention also relates to the use of data storage device for a gaming system that includes a local power supply. | 04-15-2010 |
| 20100081500 | GAMING SYSTEM AND A GAMING PERIPHERAL - A gaming system including: a network component; a network; a gaming device; and a peripheral device co-located with the gaming device, the peripheral device comprising a first port arranged in data communication with the network component via the network and a second port arranged in direct data communication with the gaming device. | 04-01-2010 |
| 20100076900 | TRANSACTION METHOD AND A METHOD OF CONTROLLING USE OF A GAME - In an example, a gaming device includes a license module, the license module arranged to determine, prior to allowing execution of program code of a game having an associated license, whether the license is a fixed term license or a continual term license, and, if the license is a fixed term license, check that the license is current before allowing the program code to execute. In an example, a method of controlling use of a game by a gaming device, the game having an associated license, includes determining prior to allowing the program code of the game to execute whether the license is a fixed term license or a continual term license, and, if the license is a fixed term license, checking whether the license is current before allowing the program code to execute. | 03-25-2010 |
| 20100075748 | METHOD OF PLAYER TRACKING - A method of player tracking including: generating a first transfer request in a first requesting tracking system based on a player record identifier identifying a player record and a home tracking system; transferring control of at least part of a player record from a home tracking system to the first requesting tracking system in response to receipt of the first transfer request; establishing a visiting player record in the first requesting tracking system for the at least part of the player record for which control is transferred; and updating the visiting player record in response to one or more player actions in the first requesting tracking system. | 03-25-2010 |
| 20100075739 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: providing a plurality of display positions; selecting a plurality of symbols for display at the display positions; evaluating the symbols to determine whether to make a first award based on a designated number of a designated symbol in a winning combination such that the first award is independent of the positions of the designated symbols in the winning combination; and upon a prize being awarded in respect of a winning combination, evaluating the symbols of the winning combination to determine whether to make a second, additional award based on the arrangement of the designated symbols within the winning combination. | 03-25-2010 |
| 20100075738 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: conducting a base game; modifying a current value of a feature counter by a random value in response to a designated counter event occurring in the base game; determining whether the current value of the feature counter corresponds to one of a plurality of feature games in response to a feature trigger event occurring; and conducting any feature game to which the current value of the feature counter corresponds. | 03-25-2010 |
| 20100075736 | Gaming System and a Method of Gaming - A gaming system is disclosed which comprises a symbol selector arranged to select a plurality of symbols for display in a plurality of first symbol groups, a display arranged to display the first symbol groups, and a symbol group modifier arranged to remove at least one first symbol group from the display and to add a corresponding at least one second symbol group different to the first symbol groups to the display. The system also comprises an outcome generator arranged to determine a game outcome based on the displayed symbols after addition of the at least one second symbol group. The gaming system is arranged to provide a visible indication that the at least one first symbol group is being removed from the display and the at least one second symbol group is being added to the display. A corresponding method is also disclosed. | 03-25-2010 |
| 20100069143 | GAMING CONTROLLER, DEVICE AND METHOD OF GAMING - A method of gaming comprises determining a number of gaming devices that meet a participation criterion. Award outcomes of at least one gaming device which meets the participation criterion are adjusted dependent, at least in part, on the determined number. | 03-18-2010 |
| 20100062829 | GAMING MACHINE WITH SYMBOL-SPECIFIC MULTIPLIERS - A method for use with a gaming machine that is arranged to select symbols, present the symbols on a display and award an award if a winning outcome occurs. The method includes initialising a plurality of award adjustors, each award adjustor being associated with a corresponding symbol in a specified set of symbols, changing a value of each said award adjustor in response to a game event that involves the presentation of the corresponding symbol on the display; and if the winning outcome comprises a symbol from the specified set, adjusting the award dependent on the award adjustor associated with the symbol in the winning outcome. | 03-11-2010 |
| 20100056266 | METHOD OF GAMING AND A GAMING SYSTEM - A method of gaming including: initiating a jackpot feature game including a plurality of winnable jackpots having different values corresponding to respective probabilities of each jackpot being awarded; receiving an instruction from a player selecting at least one of the plurality of jackpots to play for in the jackpot feature game; and conducting the jackpot feature game in response to receipt of the instruction from the player, the jackpot feature game including: initiating a determination of whether to award at least one of the selected jackpots; and providing, in at least some jackpot feature games, an option to the player to accept an award of lesser value than at least the highest value selected jackpot before completion of the determination. | 03-04-2010 |
| 20100056263 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming is provided where a game can be played with an outcome. An area is provided to permit a player to interact with game play. If there is a detection of player interaction, a randomly applied bonus is applied for a game outcome. | 03-04-2010 |
| 20100048304 | NETWORK INTERFACE, GAMING SYSTEM AND GAMING DEVICE - An example gaming device and network interface device adapted to connect a gaming device to a network are provided. The network interface device includes a data handler and a firewall. The data handler has processing and memory resources, and is adapted to perform data handling functions for transferring data between a network and a gaming device controller. The firewall is adapted to inhibit transfer of at least some unauthorised data received from the network to the gaming device controller. | 02-25-2010 |
| 20100041460 | SLOT MACHINE SYSTEMS, METHODS, AND APPARATUS - Systems, methods and/or apparatus for slot machine eye-strain reduction are disclosed. Systems, methods and/or apparatus for slot machine back lighting are further provided. Systems, methods and/or apparatus for a slot machine back lighting effect are also disclosed. Systems, methods and/or apparatus for reel line lights are disclosed. Systems, methods and/or apparatus for reel tilt and motion detection are disclosed. Systems, methods and/or apparatus for reel wins display for an electromechanical slot machine and/or gaming machine viewing window configurable lines are disclosed. Systems, methods and/or apparatus for a configurable shelf system for an electromechanical slot machine are disclosed. Systems, methods, and apparatus are also disclosed for reel tilt minimization. Systems, methods and/or apparatus for slot machine controlled lighting. Further embodiments of the present disclosure can provide slot machine reel stop systems, methods, and apparatus useful for electromechanical slot machines. | 02-18-2010 |
| 20100035693 | GAMING SYSTEM - A gaming machine ( | 02-11-2010 |
| 20100029366 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming method, game controller, a gaming system, computer program code, and a computer readable medium are provided wherein a plurality of symbols are provided for game play. Locations where particular symbols occur determine a game outcome. One of the symbols is allocated as a trigger symbol for a subsequent game. If the trigger symbol occurs at a particular location during game play an award is made in the subsequent game if there is a game outcome that includes the particular location where there has been the occurrence of the trigger symbol. | 02-04-2010 |
| 20100029365 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: (a) conducting a game round in which a a plurality of symbols are selected; (b) determining a current number of available game rounds based at least on whether or not the selected symbols include at least one designated symbol subsequent to the symbol selection of the game round; and (c) repeating steps (a) and (b) until an end condition is met, wherein there are one or more end conditions and at least one end condition is that the current number of available game rounds is determined to be an end value. | 02-04-2010 |
| 20100029360 | GAMING SYSTEM AND A METHOD OF GAMING - The present disclosure provides a gaming system which includes a player symbol selector arranged to select player symbols from a plurality of player symbols. The player symbols include at least one special player symbol. Further, the gaming system comprises a display having a plurality of individual display positions for displaying at least one selected player symbol. The gaming system also includes a display position selector arranged to select at least one of the individual display position when the at least one special player symbol is displayed. In addition, the gaming system includes a reward allocator arranged to allocate a reward when the display position selector selects an individual display position at which the at least one special player symbol is displayed. | 02-04-2010 |
| 20100022292 | Gaming System and a Method of Gaming - A gaming method, game controller, gaming system, and computer program code are disclosed where play can be conducted in a game having a plurality of symbols for use during play. Game win outcomes are determined by one or more symbols occurring according to game play rules. When a particular game play event occurs involving one or more of the symbols, an adjusted pay scale is provided. In an example the particular event is when one or more symbols occur at a particular location in an image depicting game play. In an example, the one or more symbols for the events are different to the one or more symbols for game win outcomes. | 01-28-2010 |
| 20090325679 | GAMING SYSTEM AND METHOD OF GAMING - Certain examples relate to a gaming system and a method of gaming for playing a reel-type game. A game controller of the gaming system is arranged to select a plurality of symbols from a set of symbols and to control a display to display a plurality of the selected symbols in rows and columns. A player interface enables a player to select game features, including selecting one or more or all of the reels against which to bet credit. Each time a feature is selected, a sound generator generates a distinctive sound associated with selection of that feature. A “special” game feature may also be selected. In an embodiment, the special game feature is selection of all the reels against which to bet credit. When the special feature is deselected, by a player selecting another game feature, an alert sound is generated to alert the player to the fact that they have deselected the special game feature. | 12-31-2009 |
| 20090325666 | GAMING METHOD, GAMING SYSTEM AND GAME CONTROLLER - A gaming method including: triggering generation of a game outcome for a game of chance, based on use of a communication network service by a user; determining any award to be made to the user for the game outcome; and making the award to the user. | 12-31-2009 |
| 20090318236 | GAMING SYSTEM - A gaming system is disclosed which includes a plurality of gaming devices, each gaming device being arranged to implement a game. The gaming system includes a communications network arranged to connect the gaming devices in networked relationship, and a parameter repository arranged to store gaming device parameters. The gaming system is arranged to facilitate access to the parameter repository and modification of the gaming device parameters from a gaming device. | 12-24-2009 |
| 20090313099 | MESSAGING SYSTEM AND METHOD - A messaging method using a mobile user terminal, the method including the steps of: creating, at the mobile user terminal, at least one graphical messaging symbol adapted to convey a meaning to a message recipient; preparing message content including at least one of the created graphical messaging symbols using the mobile terminal; and sending the message to a recipient via a communication network. | 12-17-2009 |
| 20090312092 | GAMING METHOD, GAMING SYSTEM AND GAME CONTROLLER - A gaming method comprising the steps of: nominating using a player's communication device a set of items; providing set data defining the set of items to a game controller via a communication network; selecting by the game controller a subset of a given subset size based on the set data using a random result generation process; and providing subset selection information to at least the player's communication device via the communication network. | 12-17-2009 |
| 20090298573 | GAMING MACHINE WITH ADJUSTABLE RETURN TO PLAYER - A method for use with a gaming machine that is arranged to provide a game including displaying symbols on a display and awarding an award if a winning outcome occurs. The gaming machine operates to have an overall statistical return, which is influenced by a pay characteristic. The method includes, prior to determining the outcome of a game play of the game, allocating to that game play one of a plurality of different said pay characteristics, wherein if a first said pay characteristic was permanently the allocated characteristic, the game would have a first statistical return less than the overall statistical return, and if a second said pay characteristic was permanently the allocated characteristic, the game would have a second statistical return greater than the overall statistical return. The method includes allocating the plurality of different pay characteristics to game plays according to a weighted random selection process so as to result in the gaming machine having the overall statistical return. | 12-03-2009 |
| 20090291743 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system arranged to implement a probabilistic game is disclosed. The system includes an outcome evaluator arranged to determine whether an outcome of an implemented game corresponds to a winning outcome, and a game recorder arranged to record video information indicative of a winning outcome occurring in a game implemented by the gaming system. The system is arranged to provide a player with access to video information relating to a winning outcome obtained by the player. A corresponding method is also disclosed. | 11-26-2009 |
| 20090291741 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which includes a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions, an outcome evaluator arranged to determine whether the selected symbols correspond to a winning outcome, and a replicator arranged to replicate a symbol aspect when a winning outcome occurs such that all symbols forming part of the winning outcome acquire the symbol aspect. The system is arranged so as to retain the replicated symbol aspect until after at least one subsequent selection of symbols. A corresponding method is also disclosed. | 11-26-2009 |
| 20090291740 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming comprising conducting a series of game rounds in response to determining that the series should commence, at least one first game round of the series of game rounds being conducted by controlling a display to display a first number of special symbols at a corresponding first number of display positions of a set of display positions, selecting symbols for the remaining display positions from a selection set of symbols, and determining a game round outcome from the displayed symbols, and at least one second game round of the series of game rounds being conducted by controlling a display to display a second number of special symbols greater than the first number at a corresponding second number of display positions of a set of display positions, selecting symbols for the remaining display positions from a selection set of symbols, and determining a game round outcome from the displayed symbols. | 11-26-2009 |
| 20090291733 | GAMING METHOD AND A GAMING SYSTEM - The invention provides a method of gaming and a game controller and gaming system for implementing the method. The method includes selecting at least one symbol to form at least one player hand comprised of a plurality of symbols, selecting at least one symbol to form a jackpot hand comprised of a plurality of symbols, and making a jackpot award to the player if the player hand corresponds to the jackpot hand. | 11-26-2009 |
| 20090291727 | GAMING METHOD AND GAMING SYSTEM - A method of playing a question and answer game using a communication network connected player device, the method including the steps of the player device: receiving question data via a communication network, the question data including question presentation data and answer data; presenting a question using the question presentation data; assessing any answer input in response to the question using the answer data; presenting an answer assessment; and transmitting assessment data for at least an answer assessed as correct to a game administrator via the communication network. | 11-26-2009 |
| 20090286595 | GAMING SYSTEM AND METHOD OF GAMING - A method of gaming includes providing a player with allocation units to be utilised in a game to set at least one attribute value affecting an outcome of the game. The at least one attribute value of the game is set based on an allocation of the allocation units and a game outcome determined based on each set attribute value. | 11-19-2009 |
| 20090286587 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: conducting a plurality of game rounds by generating a game outcome for each game round; determining whether the game round satisfies at least one criterion for at least each game round prior to a final of the game rounds; requiring the player to make a choice prior to the next game round in relation to the game outcome if the game outcome of a respective game round satisfies the at least one criterion; and carrying out any subsequent game rounds based on a received player choice, whereby any choices determine an overall outcome of the plurality of game rounds. | 11-19-2009 |
| 20090270180 | PLAYER TRACKING METHOD AND A PLAYER TRACKING SYSTEM - A method of player tracking for gaming, the method including: receiving a player identifier at a player identifier input device associated with a gaming terminal; monitoring play of the gaming terminal in response to receipt of the player identifier, the monitoring being performed to determine whether to take any action in respect of a player record of a player tracking module corresponding to the player identifier, the monitoring being carried out such that if the player identifier was received by being read from a player tracking device by the player identifier input device and the player tracking device is removed from a position at which the player tracking device can be read, the monitoring continues after the player tracking device is removed; and stopping monitoring of play of the gaming terminal automatically in response to at least one end condition occurring. | 10-29-2009 |
| 20090270165 | GAMING SYSTEM, GAMING CONTROLLER, AND A PRIZE TRIGGERING METHOD - A triggering method for a win outcome on a gaming device includes determining an amount of credit on commencement of game play. A number of symbols displayed in the game is adjusted as a function of the amount bet, to thereby affect the probability of a win outcome being generated. | 10-29-2009 |
| 20090270163 | GAMING SYSTEM AND METHOD OF GAMING - The present disclosure provides a gaming system including a game controller arranged to generate a skill outcome in response to an input from a player and that is at least partially dependent on a skill of the player. The game controller is arranged to generate an artificial outcome that is controlled by the game controller. The gaming system also includes a game outcome controller arranged to generate a game outcome based on a criterion such that, if the criterion is met, the game outcome is at least partially determined by one of the skill outcome and the artificial outcome and, if the criterion is not met, the game outcome is at least partially determined by the other one of the skill outcome and the artificial outcome. A reward allocator is arranged to allocate a reward that is at least partially dependent on the game outcome. | 10-29-2009 |
| 20090270162 | GAMING SYSTEM AND A METHOD OF GAMING - Certain embodiments relate to a gaming system which is arranged to generate a feature game utilizing a display of a number of inputs, a number of outputs and a number of displayed paths between them. The displayed paths in the game may not be displayed until the player has selected an input. The paths may be displayed in the form of a ladder representation, with uprights and rungs, connecting an input to an output. The ladder may be revealed progressively or when the player selects the input. | 10-29-2009 |
| 20090258707 | GAMING MANAGEMENT SYSTEM AND GAMING MANAGEMENT METHOD - A gaming management system including: a plurality of gaming management clients each associated with at least one of a plurality of venues; and a gaming management server adapted to store gaming management data for each venue and including a data access module arranged to control access to the data by each gaming management client so that a gaming management client can only access gaming management of a venue with which the gaming management client is associated. | 10-15-2009 |
| 20090258694 | GAMING SYSTEM AND A METHOD OF GAMING - Certain example embodiments relate to a gaming system which includes a symbol selector which is arranged to select a plurality of symbols from an available set of symbols. The set of symbols may include one or more predetermined symbols. The predetermined symbols form a predetermined symbol arrangement, such as a pattern or word. When a predetermined symbol is selected it is placed in a symbol store. When the predetermined symbol arrangement is completed, by selection of all of the predetermined symbols, then a prize may be won. | 10-15-2009 |
| 20090247293 | GAMING MACHINE - A method of conducting a software update of a gaming machine, including: starting a boot process of the gaming machine; determining during the boot process that a memory device potentially containing at least one software component more recent than a corresponding software component currently stored in gaming machine memory is in data communication with the gaming machine; determining that the memory device contains at least one authentic, more recent software component; and updating gaming machine memory with each more recent software component. | 10-01-2009 |
| 20090247275 | GAMING SYSTEM AND METHOD OF VARYING A JACKPOT GAME OUTCOME - A jackpot triggering method for symbol-driven jackpot awarding techniques comprises determining the amount of credit bet by a player on the commencement of game play. Whether a substitute symbol substitutes for a particular jackpot symbol varies depending on the amount of credit bet by the player and in turn affects the probability of a jackpot being awarded. | 10-01-2009 |
| 20090247270 | GAMING SYSTEM AND METHOD OF GAMING - A method of populating symbol spaces on a gaming device includes providing a plurality of designated spaces arranged to display a plurality of symbols, wherein one of the designated spaces is populated with a symbol from the plurality of symbols by moving the symbol from an initial location, to a final location within the designated space, wherein the game outcome is at least partly dependent on the final location of the symbol. | 10-01-2009 |
| 20090247252 | GAMING SYSTEM FOR A POKER-STYLE GAME - A gaming method for providing a poker-style game on a gaming device includes selecting at least one player card to form at least part of a player hand, selecting at least one machine card to form at least part of a machine hand. A prize schedule payable to the player if the player were to win a completed hand is calculated based on the selected cards. The player decides whether to continue play of the game utilising their hand, after being provided with the calculated prize schedule. | 10-01-2009 |
| 20090239637 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming comprising: selecting a set of symbols for display to a player in a set of display positions corresponding to respective ones of a plurality of reels; determining a game round outcome based on the selected symbols; determining that a feature game round should occur; and determining a feature game round outcome by determining an optimal winning combination of symbols from a feature subset of the set of symbols comprising more symbols than the number of reels. | 09-24-2009 |
| 20090239635 | GAMING SYSTEM AND A METHOD OF GAMING - Gaming system(s) and/or method(s) are provided to implement a game including a first game and a second game. A gaming system includes a game controller arranged to control operation of a first game and a second game, and a display arranged to display representations of play of the second game. The representations include a selector having a plurality of outcome indicating parts and an indicator. The game controller is arranged to determine a second game outcome for the second game and control the indicator to indicate the outcome indicating part associated with the second game outcome. The second game outcome is dependent on operation of the first game. | 09-24-2009 |
| 20090239624 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: (a) selecting a plurality of symbols from a source symbol set to form a selected symbol set for display at a plurality of display positions, the source symbol set comprising at least one removable symbol and at least one designated symbol different to each removable symbol; and if a removal condition is met, the removal condition including at least that the selected symbol set includes at least one designated symbol within the display positions; (b) removing at least one removable symbol from the source symbol set from which it was selected to form a modified source symbol set; (c) selecting at least one symbol from the modified source symbol set to form a modified selected symbol set; and (d) determining whether to make an award based on the modified selected symbol set. | 09-24-2009 |
| 20090239610 | Interactive Feature Game - A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video-player. Depending on an outcome resulting from the selected actions, an award is made to the game player. | 09-24-2009 |
| 20090233703 | GAME CONTROLLER, SYSTEM AND METHOD OF GAMING - A gaming system is arranged to implement a game which is based on credit received. A portion of the credit received is allocated to a credit accumulator. The gaming system is arranged to play one or more feature games for the portion of credit accumulated. | 09-17-2009 |
| 20090233697 | METHOD OF GAMING, A GAMING SYSTEM, AND A GAMING APPARATUS - A method of gaming comprising: providing a table game of the type where a player seeks to sink one or more balls of a set of balls in one or more pockets of the table by striking the balls with a cue ball in accordance with the rules of the table game; receiving a wager from a player additional to any amount required to play the table game, the wager entitling the player to receive at least one bonus associated with an event if the player achieves the event; and electronically monitoring play of the table game to determine whether the player achieves the event and the bonus should be awarded to the player. | 09-17-2009 |
| 20090233694 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming including: displaying to a player a potential award and an indicator having an indicator state when active during play of a game; changing the indicator state in response to play of the game; changing the potential award in response to play of the game; and awarding the potential award which is displayed when the indicator state is an award state. | 09-17-2009 |
| 20090233688 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which includes a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions, a win criterion selector arranged to facilitate selection by a player of at least one win criterion from a plurality of win criteria, and an outcome evaluator arranged to determine whether the selected symbols correspond to a winning outcome. The system also includes a prize allocator arranged to allocate a prize to a player when a winning outcome exists and to allocate a different prize to the player when the selected symbols satisfy the selected win criterion. A corresponding method is also disclosed. | 09-17-2009 |
| 20090233685 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming comprising: selecting in each game round a plurality of symbols for display to a player in a set of display positions; superimposing a distorting element over one or more of the display positions so that one or more of the symbols can be modified, in response to determining that the distorting element should appear; and determining an outcome for each game round based on the selected symbols as modified by the distorting element. | 09-17-2009 |
| 20090233684 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming comprising: selecting a plurality of symbols from a set of symbols for display at a plurality of display positions; displaying a modifying symbol as moving relative to a plurality of the display positions; determining a stop display position at which the modifying symbol is to stop; modifying the displayed symbol at the stop display position with the modifying symbol; and determining whether the displayed symbols at the display positions after modification by the modifying symbol correspond to a win outcome. | 09-17-2009 |
| 20090233683 | GAMING SYSTEM AND METHOD OF GAMING - A method of gaming comprises a first step of selecting symbols appearing in a game event. The selected symbols are stored in a symbol store arranged to store a plurality of symbols. The symbol store is arranged such that, once a maximum number of symbols is reached, storage of a further symbol in the symbol store results in the removal of a stored symbol from the symbol store in accordance with a removal rule. A final step involves determining whether the stored symbols meet an award criterion. | 09-17-2009 |
| 20090233674 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which includes a plurality of game portions, a plurality of game panels, each game portion being associated with at least one game panel, and a selector arranged to select at least one game portion and at least one game panel. The gaming system is arranged to communicate to a player the selected at least one game portion and the selected at least one game panel, and a winning game outcome is determined by a combination of at least one selected game portion and at least one game panel associated with the at least one selected game portion. A corresponding method is also disclosed. | 09-17-2009 |
| 20090221362 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which includes at least one game section having a plurality of game portions, and a selector arranged to select at least one game portion, the at least one selected game portion being used to determine a game outcome. The gaming system is arranged to move at least one game portion such that selected game portions are raised relative to game portions which have not been selected. A corresponding method is also disclosed. | 09-03-2009 |
| 20090221354 | GAMING MACHINE THAT CHANGES A DISPLAYED VIEW OF SYMBOLS - A method is described for use with a gaming machine that is arranged to provide a spinning reel game in which symbols are spun up on a plurality of reels, each reel having an associated sequence of symbols, and an award is awarded if a winning combination occurs. The method includes spinning the reels to provide a resultant reel configuration and displaying a symbol array from the resultant reel position in a reel display portion of a display. The award is awarded if the winning combination occurs in the reel display portion. The method includes replacing the displayed symbol array in the reel display portion with a further symbol array from the resultant reel configuration. The method may include a simulation of the symbol array shattering. | 09-03-2009 |
| 20090221353 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming comprising: selecting a plurality of symbols for display in a set of display positions on a display in each game round; initiating a series of one or more bonus game rounds conferring a special benefit on the player in response to a trigger condition being met; determining a game round outcome of whether to make an award to a player based on each game round; and ending the series of one or more bonus game rounds when less than a designated number of the displayed symbols in a subsequent game round is a bonus game symbol. | 09-03-2009 |
| 20090209316 | GAMING SYSTEM AND A METHOD OF GAMING - The present invention relates to a gaming system and method of gaming wherein a base game is played which generates as one of its outcomes a feature game. | 08-20-2009 |
| 20090209315 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - There is disclosed a gaming system and method of gaming for playing a game, wherein in response to receipt of an additional bet from a player, the player is able to obtain at least one additional outcome in relation to which an additional prize is awarded. It is determined independently of whether the player has placed the additional bet, whether to award the additional prize to the player based on an amount bet by the player. | 08-20-2009 |
| 20090198846 | INPUT/OUTPUT INTERFACE AND DEVICE ABSTRACTION - An electronic Input/Output Interface and device abstraction system used in gaming machines includes: a game central processing unit (game “CPU”); an intelligent input/output controller board (“IOCB”); an Industry Standard Architecture PC bus (“ISA” bus); and a framed message transport protocol. The IOCB facilitates communications between the game CPU and virtual device services, which are peripheral devices associated with the gaming system. The game CPU communicates to gaming peripherals by sending virtual device messages across the ISA bus to the IOCB. The IOCB routes virtual device messages to appropriate virtual device services. Virtual device services are responsible for handling specific hardware, and include virtual device drivers on the game CPU that communicate with virtual devices on the IOCB. Use of the IOCB and the high speed interface enables the game CPU to use more of its available functions for controlling gaming functions rather than one operation of its associated peripheral devices. | 08-06-2009 |
| 20090197668 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming comprising: displaying a plurality of objects as moving relative to one or more stopping places on a display; conducting an evaluation in respect of at least some of the objects to determine whether the at least some objects contribute to an award event; and stopping each object that contributes to an event at a stopping place of one or more stopping places. | 08-06-2009 |
| 20090197667 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming including: providing at least one set of player selectable symbols; receiving at least one player selection of a symbol from the at least one set of symbols; forming at least one reel strip including the at least one selected symbol; generating a game outcome from a set of reels including the at least one reel strip; and evaluating the game outcome to determine whether to make an award. | 08-06-2009 |
| 20090191963 | HYBRID GAMING SYSTEM - A hybrid gaming system comprising: an electronic gaming machine (EGM) comprising: a cabinet; a base game interface disposed within the cabinet and comprising a display and a base game player instruction input mechanism, a processor disposed within the cabinet and arranged to conduct a base game based on at least one player instruction received from the base game player instruction input mechanism; a feature game device mounted to the cabinet and comprising a feature game display mounted to the cabinet and a feature game instruction mechanism operable by the player to input at least one instruction; a trigger monitor arranged to determine that a trigger event has occurred such that a feature game is to be conducted; and a feature game controller located remotely from the EGM and responsive to the trigger monitor to generate feature data for at least one feature game to be displayed on the feature game display and to process the at least one instruction. | 07-30-2009 |
| 20090191960 | JACKPOT PREDICTION CONTROLLER, A GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising conducting a jackpot having a jackpot prize awarded from a jackpot pool; receiving at least one player prediction of a final value of a parameter characterizing the jackpot prize when the jackpot is awarded determining that a jackpot prize is to be awarded; determining a final value of the parameter corresponding to the award of the jackpot; and determining whether to award one or more prizes from a prediction prize pool based on each player prediction and the final value. | 07-30-2009 |
| 20090191959 | GAMING SYSTEM AND METHOD OF GAMING - A method of gaming comprises initiating a jackpot event responsive to receiving an event trigger; determining whether to award a prize to a player in the jackpot event, the probability of awarding the prize in the jackpot event being dependent on a value of a jackpot evaluation parameter accumulated over a plurality of games; and awarding the prize in response to making a positive determination. | 07-30-2009 |
| 20090191957 | Method of Gaming, A Game Controller, And A Gaming System - A method of gaming comprising: selecting a plurality of symbols and displaying the selected symbols at respective ones of a plurality of display positions arranged in a grid having a plurality of display positions arranged between a plurality of pairs of opposing sides, each symbol being selected from a symbol set; determining whether a line of contiguous symbols is formed by one or more designated symbols between a pair of opposing sides of the grid; and making an award in response to a positive determination. | 07-30-2009 |
| 20090191956 | GAMING SYSTEM AND A METHOD OF GAMING - Certain embodiments relate to a gaming system and method for playing a game which is able to achieve a jackpot outcome when a jackpot trigger condition is satisfied. The jackpot trigger condition may be changed on instructions from a jackpot controller. In one embodiment, the jackpot trigger condition of an electronic gaming machine is re-set from time to time by a jackpot controller. The system may be used to play games like Keno or Bingo on EGMs, the jackpot controller downloading jackpot trigger conditions for the Keno or Bingo game (e.g. Keno or Bingo numbers). | 07-30-2009 |
| 20090191950 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which comprises a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions, each display position including at least two symbols, and an outcome evaluator arranged to determine whether symbol combinations defined by the displayed symbols correspond to one or more winning outcomes. Each symbol combination includes one symbol from each display position used to form the symbol combination. A corresponding method is also described. | 07-30-2009 |
| 20090191949 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system comprising a selector arranged to select a plurality of symbols from a set of symbols for display in a display area at a plurality of display positions and to select a plurality of win line elements. The gaming system is arranged to define a special win line when a plurality of win line elements are contiguously displayed across the display area, and an outcome generator arranged to determine a game outcome based on symbols displayed along the special win line if a special win line is defined. A corresponding method is also disclosed. | 07-30-2009 |
| 20090191948 | GAMING SYSTEM AND A METHOD OF PLAYING A GAME - A method of gaming including: (a) generating and displaying a plurality of first symbols as a plurality of first symbol rows; (b) generating a plurality of second symbols; (c) adding the second symbols as one or more rows of second symbols to the plurality of first symbol rows to form a group of symbol rows comprising the first symbol rows and the second symbol rows; and (d) determining a game outcome from the group of symbol rows. | 07-30-2009 |
| 20090191947 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system comprising: a display; and a game controller arranged to: carry out a first game during which play of the first game is displayed as a first game display on the display; add at least a second game display to the display in response to a trigger event; and carry out a second game during which play of the second game is displayed on the second game display. | 07-30-2009 |
| 20090191943 | GAMING DEVICE WITH SPECIAL SYMBOL - A gaming machine that provides a game in which an array of symbol positions are populated with game symbols from a set of game symbols, the set of game symbols including ordinary game symbols and at least one special symbol, the gaming machine being adapted to award an award if a winning combination of game symbols is displayed, the gaming machine including a user interface in communication with a game controller, wherein the game controller is adapted to enhance the characteristics of at least one of the ordinary game symbols to create at least one enhanced symbol based upon the relative location of the ordinary game symbol to a special symbol. | 07-30-2009 |
| 20090191942 | GAMING SYSTEM, A GROUP GAME CONTROLLER, A METHOD OF DISPLAYING AN OUTCOME OF A GROUP GAME AND A GROUP GAME DISPLAY - A gaming system comprising: a plurality of gaming devices; a common physical group game display comprising a an object arranged to travel on a path relative to the plurality of gaming devices; and a group game controller in data communication with the plurality of gaming devices and the group game display, the group game controller configured to: determine a game outcome of a group game; and control movement of the object relative to the plurality of gaming devices based on the game outcome. | 07-30-2009 |
| 20090191936 | GAMING SYSTEM, A GAME CONTROLLER, A PLAYER INTERFACE, AND A METHOD OF GAMING - A gaming system comprising: a touch screen display arranged to display a plurality of reels; and a game controller arranged to: control display of the plurality of reels; receive a signal from the touch screen display indicative that the touch screen display has been touched at a position corresponding to one of the reels; and alter the speed of rotation of at least one reel based on the signal. | 07-30-2009 |
| 20090189345 | GAMING MACHINE WITH REELS - Certain embodiments of the present invention relate to gaming machines having mechanical reels. The machine is adapted so that the reels to some extent protrude from the front face of the machine to enhance the user's awareness that the reels are genuine and, optionally, the reels may have side walls having matching indicia to the symbols on the periphery of the reels. The reels may also be observed from front and rear sides of the machine or alternatively, rotated about an upright axis to enable a player to observe front and rear outcomes from one point. | 07-30-2009 |
| 20090186696 | GAMING SYSTEM, METHOD OF GAMING AND A SOUND CONTROLLER - A method of providing sound to accompany a game, the method comprising: outputting a game accompanying sound derived from a plurality of sounds associated with respective ones of a plurality of objects to compete in a competition; and modifying the contribution of sounds to the game accompanying sound based on the relative positions in the competition of the objects with which the sounds are associated. | 07-23-2009 |
| 20090186691 | PRIZE AWARDING MECHANISM FOR A GAMING MACHINE OR SYSTEM OF LINKED GAMING MACHINES - Systems and methods for use with a gaming machine that, in response to the staking of a wager by a player, is arranged to randomly determine an outcome of a game, display on a display representations of the outcome, and award an award if a winning outcome occurs, wherein the player can stake a variable sized wager on the occurrence of a winning outcome, the systems and methods including varying the probability of selecting the outcome associated with a special prize dependent on the size of the wager staked by the player and/or varying the probability of one or more other prizes that are alternatives to the special prize. | 07-23-2009 |
| 20090186686 | GAMING SYSTEM AND METHOD OF GAMING - Gaming system(s) and/or method(s) of gaming are provided in which a plurality of symbols are selected from a set of symbols for play of the game. A display displays selected symbols at symbol positions in rows and columns. The symbols are rearranged so that at least one of selected symbols moves to a different symbol position. In an embodiment, a row of symbols may be rotated so that the row becomes a column. In another embodiment, a column of symbols may be rotated so that the symbols move to symbol positions in a row. A game outcome is based on patterns of the symbols in the row and column positions. | 07-23-2009 |
| 20090186685 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming apparatus comprises a movable symbol selector and a reference object. The symbol selector has a plurality of presentation portions. Each portion is associated with one or more symbols of a first set of symbols. The reference object comprises a plurality of parts over which the selector can be moved. Each part is associated with one or more symbols of a second set of symbols. When the symbol selector moves relative to the reference object at least one relationship is formed between at least one of the selector portions and at least one of the reference object parts. The at least one relationship is for use in determining a game outcome. | 07-23-2009 |
| 20090186684 | GAMING SYSTEM AND METHOD OF GAMING - The present invention relates to a gaming system and to a method of gaming. A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection. | 07-23-2009 |
| 20090186683 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system comprises a first rotatable symbol selector and a second rotatable symbol selector. The first rotatable symbol selector has a surface divided into segments, with each segment having at least one of a plurality of a first set of symbols allocated thereto, each segment being associated with a peripheral portion of the first symbol selector. The second rotatable symbol selector has a surface divided into segments with each segment having at least one of a plurality of a second set of symbols allocated thereto, each segment being associated with a peripheral portion of the second symbol selector. The symbol selectors are positioned relative to each other so that after the symbol selectors are rotated and when a condition is met, the symbols associated with respective peripheral portions of the symbol selectors in a first designated relationship with one another are selected for use in a game outcome. | 07-23-2009 |
| 20090186682 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming including: displaying at least one symbol which comprises a visible symbol and a hidden symbol; locating an overlay on the at least one symbol; and determining whether the overlay makes the hidden symbol visible. | 07-23-2009 |
| 20090181773 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming machine comprising, a standalone module arranged to implement a standalone game; and a server module arranged to generate server game data to be employed by at least one other gaming machine to implement a server game. | 07-16-2009 |
| 20090181762 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: determining at least one game outcome; determining a total award from the at least one game outcome; modifying the total award based on a size of the total award to obtain a modified total award; and awarding the modified total award. | 07-16-2009 |
| 20090181754 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which includes a display including a plurality of standard display positions and at least one additional display position. Each standard display position includes at least one visible standard symbol and each additional display position includes at least one visible additional symbol. An additional position selector is arranged to facilitate selection by a player of at least one additional display position. Selection of an additional display position causes an additional symbol displayed at the additional display position to be emphasized relative to when the additional display position is not selected. A symbol selector is arranged to select symbols for display at the standard display positions and at the at least one additional display position. An outcome generator is arranged to determine a game outcome based on symbols displayed at the standard display positions and the or each additional symbol displayed at any selected additional symbol position. | 07-16-2009 |
| 20090181753 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: receiving a bet from a player; awarding to the player an entitlement to a plurality of game outcomes in exchange for the bet; determining that the player has exhausted the entitlement; and determining, subsequent to exhaustion of the entitlement, whether the player is entitled to an award based, at least in part, on at least one of the game outcomes. | 07-16-2009 |
| 20090180295 | OPTICAL DISPLAY - Certain embodiments may be set to reside in an optical display. The optical display includes a plurality of strands arranged in spaced apart relationship. Each strand has a plurality of waveguides, and each waveguide has an output at a different position along the length of the respective strand. Each waveguide has an input end. The optical display also includes a light driver for supplying light to the input end of each waveguide so light can propagate along the waveguide and exit at the outputs. | 07-16-2009 |
| 20090176573 | Assembly for A Gaming Machine and Player Interface - Certain embodiments relate to gaming machines and in particular to electronic gaming machines having a monitor and one or more than touch sensitive screen. The touch sensitive screen is releasably or detectably mounted in front of the monitor so that in the event of either one of the touch screen or the monitor failing, the failed item and be removed, and replaced or service as desired. | 07-09-2009 |
| 20090176563 | METHOD OF GAMING, GAME CONTROLLER, AND A GAMING SYSTEM - A method of gaming comprising conducting at least one dual game round, each dual game round being conducted by: generating a game outcome; determining whether to make an award in respect of the game outcome; and randomly determining whether to make a special award independently of the game outcome. | 07-09-2009 |
| 20090176553 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which comprises a display, a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions on the display, and a display modifier arranged to modify the displayed symbols such that after modification of the symbols the locations of the symbols in the display positions are a mirror image of the locations of the symbols before modification of the symbols. The gaming system also comprises an outcome evaluator arranged to determine whether symbol combinations defined by the displayed symbols after modification correspond to one or more winning outcomes. A corresponding method is also disclosed. | 07-09-2009 |
| 20090176551 | GAMING MACHINE WITH TWO-STAGE FEATURE DETERMINATION - A gaming machine offering a game where an outcome of the game is a set of symbols chosen from a plurality of symbols. The plurality of symbols includes trigger symbols that each has a first and a second identifying characteristic. A bonus is awarded when the outcome includes two or more trigger symbols that have a common first identifying characteristic, wherein at least an aspect of the bonus varies according to the combination of the second identifying characteristics often trigger symbols in the outcome. | 07-09-2009 |
| 20090174346 | Lighting Apparatus for a Gaming Machine Cabinet - A lighting apparatus for a gaming machine cabinet comprising: a spot light source which emits light relative to a central emission axis; and a translucent diffuser spaced from the spot light source, the diffuser comprising an inner portion located so as to intercept light emitted along the emission axis and an outer portion spaced from the emission axis, the inner and outer portions arranged such that the diffuser prevents transmission of more light in the region of the inner portion than in the region of the outer portion. | 07-09-2009 |
| 20090170591 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system ( | 07-02-2009 |
| 20090163268 | Gaming System And A Method Of Gaming - The present invention relates to a gaming system and to a method of gaming. A gaming system comprises a game controller arranged to randomly display several symbols from a predetermined set of symbols and to determine a game outcome such as a game win based on the displayed symbols. Such gaming systems may be implemented as a stepper machine provided with reels or a video machine displaying “virtual” reels. One or more reels generated in play of a base game may be stored for later use in subsequent games. In a subsequent game or games, the game controller may select the stored reel to substitute for a reel generated by the game, in order to improve the game outcome. For example, the game outcome may become a “win” from a “lose” outcome. Or it may result in an improved win outcome. The one or more reels may be stored depending upon a trigger condition generated in the base game. | 06-25-2009 |
| 20090156315 | SYSTEM AND METHOD FOR MANAGING METER INFORMATION IN A GAMING SYSTEM - A method for managing meters in a gaming system comprises receiving meter information at a client gaming machine in a format employed by a client/server gaming system. The information is processed to be compatible with a gaming management system. The processed meter information is then provided to the gaming management system. | 06-18-2009 |
| 20090156298 | METHOD OF DETERMINING A BET AMOUNT AND A GAMING SYSTEM - Systems and methods for determining a bet amount in a gaming system comprises determining a number of play combinations to be played by a player, receiving a total bet amount from the player, and determining a bet per play combination amount from the determined number of play combinations and the received total bet amount. | 06-18-2009 |
| 20090156297 | SYSTEM AND METHOD FOR MANAGING GAME SPECIFIC METER INFORMATION IN A GAMING SYSTEM - A method for managing game specific meters in a gaming system comprises receiving game meter information of a specific game instance from a gaming application. The game meter information is subsequently provided to a gaming manager application capable of interfacing with the gaming system. | 06-18-2009 |
| 20090156283 | GAMING SYSTEM AND METHOD OF GAMING - A method of gaming comprising: (a) displaying a plurality of first symbols; (b) displaying a plurality of second symbols; (c) matching at least one of the first symbols to at least one of the second symbols; (d) removing each first symbol which is matched with the second symbols; and (e) replacing each removed first symbol with an additional first symbol to thereby display a modified plurality of first symbols. | 06-18-2009 |
| 20090149237 | Method of Gaming and Gaming System - A method of gaming comprising: selecting a plurality of groups of at least two symbols for a play line played by a player; displaying the selected groups at respective ones of a plurality of display positions on the play line; linking groups of symbols based on at least one symbol linking rule; and awarding a prize to the player if sufficient of the groups of symbols on the play line have been linked. | 06-11-2009 |
| 20090144610 | TRANSLATING XML WITH MULTIPLE NAMESPACE EXTENSIONS - A plurality of namespace extensions in a XML file is managed. A file is parsed to identify the plurality of namespace extension elements. The namespace extension elements are grouped into a single element utilizing a set of rules. | 06-04-2009 |
| 20090137316 | Gaming System and a Method of Gaming - A gaming controller arranged to conduct a game having an overall return to player (RTP) and including a base game and a feature game. The gaming controller is arranged to conduct a base game and a feature game and includes an RTP controller arranged to operate in response to a player RTP instruction to configure a relative contribution of the base game and the feature game to the overall RTP. | 05-28-2009 |
| 20090137308 | METHOD OF GAMING AND A GAMING SYSTEM - A gaming system has a display ( | 05-28-2009 |
| 20090131154 | GAMING SYSTEM WITH FEATURE GAME PLAY - The invention relates to gaming systems and methods of gaming. A game, which may be implemented in a gaming system ( | 05-21-2009 |
| 20090124368 | Jackpot Display System - A jackpot display system ( | 05-14-2009 |
| 20090124342 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming method and system, the method comprising providing one or more reels in a spinning reel game, the reels being displayed as three dimensional and displayed as provided with game symbols along and around the reels, displaying spinning of the reels and thereby sequentially displaying at least some of the game symbols displayed as provided along the reels, displaying rotating of the reels and thereby sequentially displaying at least some of the game symbols displayed as provided around the reels, stopping the spinning and the rotating of each of the reels at a respective stop position, and determining a game outcome based on at least some of the game symbols displayed when each of the reels is in its respective stop position. | 05-14-2009 |
| 20090124341 | GAMING MACHINE WITH GAMBLE OPTION - A gaming machine provides a plurality of game levels, each level providing a plurality of symbols selectable by the player. A value associated with a selected symbol is used to calculate a winning value. The player may choose either the winning value or else play the next level. | 05-14-2009 |
| 20090124340 | METHOD OF GAMING AND A GAMING SYSTEM - A method of gaming comprising: providing a plurality of games playable by a player; conducting play of one game of the plurality of games; awarding eligibility to a super feature game in response to a trigger condition being met in relation to the one game; conducting element collection play of at least one of the plurality of games during which the player attempts to collect elements for the super feature game; conducting play of the super feature game; and determining an outcome of play of the super feature game conducted after element collection play at least in part based on any elements collected during element collection play. | 05-14-2009 |
| 20090124337 | METHOD OF CONTROLLING A GAMING SYSTEM, A PLAYER INTERFACE FOR A GAMING SYSTEM AND A METHOD OF GAMING - A gaming system includes a player interface having a touch screen display. The display includes a bet manipulation area, a bet commitment area and a chip stack area. A player may manipulate tokens by touching a displayed token on the screen and dragging their finger across the screen to carry the token to a new position. Different display areas correspond to different functions. | 05-14-2009 |
| 20090124336 | Jackpot Display System - A jackpot display system ( | 05-14-2009 |
| 20090117995 | METHOD OF CREDIT INPUT AND A GAMING SYSTEM - A gaming system for multiple players using horizontal touch screen displays. A credit input/output mechanism receives currency or a trading device, and may include an input amount. A credit record is generated as well as an associated unique credit identifier. Credits specified by the credit record may be allocated relative to a player interface in accordance with input to a touch screen display. | 05-07-2009 |
| 20090117985 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system comprising: a display; a memory storing reel data defining a plurality of reels, each reel comprising a set of symbols in a symbol sequence; and a game controller arranged to: select symbols from the reel data for display at a plurality of display positions, the selection of at least two symbols of at least one reel being performed independently of the symbol sequence; display the selected symbols at respective separate display positions on the display; and control display of spinning of the reels on the display such that for each reel for which symbols are selected independently of the symbol sequence: after the reel is stopped, the at least two selected symbols of each reel are displayed in their respective display positions; and during at least part of the display of spinning, the reel is displayed as spinning in the symbol sequence relative to the display positions. | 05-07-2009 |
| 20090117983 | Gaming Apparatus and Method Including Oversized Symbols - A method of game play, where a gaming machine is arranged to select symbols, and present the symbols on a display. In the method, successive arrays of symbols are displayed in a display area of the display, the symbols being drawn from a set of symbols that includes at least one special symbol. If a displayed array satisfies an eligibility criterion, a resultant array is displayed by revealing at least one symbol obscured by one or more of the special symbols in the displayed array. An award is awarded if the symbols in the resultant array satisfy a winning criterion. | 05-07-2009 |
| 20090117982 | Gaming Machine and Method - A gaming machine for providing a game in which a plurality of symbols are selected and displayed in an array of symbol positions on a display, each symbol position associated with one or more of a plurality of regions and each region of the plurality of regions associated with a region specific award. The gaming machine comprises a user interface in communication with a game controller. If a winning combination of symbols occurs such that at least one of the symbols of the winning combination of symbols is displayed in a symbol position associated with a first region of said plurality of regions, the region specific award associated with the first region is awarded. If the same winning combination of symbols occurs such that at least one of the symbols of the winning combination of symbols is displayed in a symbol position associated with a second region of said plurality of regions, the region specific award associated with the second region is awarded. | 05-07-2009 |
| 20090117978 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - In a gaming system, an initial set of symbols comprise symbols of a plurality of groups and are displayed in respective ones of display positions. A revised set of symbols is formed by modifying the display position of symbols of at least one of the groups that are formed. In one example, each group of symbols is selected from a set representing a reel of symbols. The reel of symbols is provided in a given order drawn on a physical looped reel. One or more symbols from each reel may be selected for display in accordance with a symbol selection algorithm. A game outcome may be determined based on the relative position of symbols within the revised set. | 05-07-2009 |
| 20090117961 | SLOT MACHINE HYBRID PIN AND BALL GAME - An electronic gaming console is illustrated having a console cabinet | 05-07-2009 |
| 20090104980 | Cashless reservation system - A gaming machine and a gaming system is described. Gaming machines may be reserved by operating a button panel. In certain embodiments the reserved gaming machine or a head system causes the printing of a ticket and when that ticket is read by a bill acceptor, the gaming machine unlocks. In other embodiments, reservation is made by other means, including player cards. | 04-23-2009 |
| 20090098935 | RESERVATION CONTROLLER, GAMING SYSTEM AND A RESERVATION METHOD - A reservation request is received from a player of a gaming system as to a reservation time, a desired gaming terminal and a desired game. The request is processed, and if acceptable, the reservation is made. | 04-16-2009 |
| 20090093308 | Gaming System - A gaming system is disclosed which comprises at least one gaming communications module, at least one gaming server, a communications link between the at least one gaming communications module and the gaming server for facilitating communications between the gaming server and the at least one gaming communications module. The communications link includes at least one communication wire and the gaming server is arranged to supply first and second server signals to the communication wire from the gaming server. The system also comprises a splitter device in communication with the communication wire and arranged to provide the gaming communications module with two signal sources, one of the signal sources being for reception of the first server signals at the gaming communications module and the other of the signal sources being for reception of the second server signals at the gaming communications module. | 04-09-2009 |
| 20090093306 | Method of controlling a touch screen display and a gaming system for a multi-player game - A gaming system having multiple player participation via a touch screen display interface. In response to the addition of a new player, an existing player interface is added by adjusting the touch screen display. | 04-09-2009 |
| 20090093295 | METHOD OF PROVIDING A PLAYER INTERFACE IN A GAMING SYSTEM - A method of providing a player interface for a gaming system comprising: displaying an object to a player comprising at least two faces, each face of the object associated with a game playable with the gaming system and having an image thereon corresponding to the game, the object being displayed such that at least one face is visible; providing to the player at least one view manipulation function to allow the player to manipulate viewing of the object to view each face of the object. | 04-09-2009 |
| 20090093294 | Gaming System And A Method Of Gaming - A gaming system comprises a primary game monitor arranged to monitor outcomes of a sequence of primary games. An outcome generator provided by the gaming system determines an outcome of a secondary game in dependence on the outcomes of the sequence of primary games. | 04-09-2009 |
| 20090069080 | GAMING MACHINE, LINKED GAMING SYSTEM AND METHOD WITH VARIABLE ELIGIBILITY FOR AN AWARD - A method of awarding an award on a gaming machine, the method comprising: a) in a random selection process selecting an eligibility criterion or eligibility criteria from a plurality of possible eligibility criteria, whereby the selected criterion or criteria is deemed an active award trigger event; b) monitoring game play activity on the gaming machine for occurrence of the active award trigger event; c) when the active award trigger event occurs as a result of game play activity on the gaming machine, awarding the award; and d) following the completion of step c), or following the occurrence of another event: i) deeming the selected eligibility criterion or criteria an inactive award trigger event; and ii) repeating steps a) to c). | 03-12-2009 |
| 20090061994 | METHOD OF GAMING AND A GAMING SYSTEM - A method of gaming comprising: awarding a feature game in response to a trigger event occurring; and conducting a feature game comprising: displaying a plurality of objects for selection; receiving player selections of a plurality of objects, making one or more awards to the player based on the player selected objects; forming a composite image based on the player selected objects; and displaying the composite image on a display. | 03-05-2009 |
| 20090054139 | Method Of Displaying Performance Data, A Performance Manager And A Performance Management System - A method of displaying performance data in a gaming system, the method comprising: deriving at least one performance measure from at least one performance parameter of each of a plurality of gaming terminals; graphically representing the performance measure on a display; and displaying a representation of the performance of each gaming terminal relative to the graphically represented performance measure, the representation based on the at least one performance parameter of the gaming terminal. | 02-26-2009 |
| 20090005160 | GAMING SYSTEM - A ticket management system ( | 01-01-2009 |
| 20080248861 | Gaming Machine With Multi Scatter Game - A gaming machine | 10-09-2008 |
| 20080200241 | Gaming Apparatus And Method Relating To Linked Terminals - Certain embodiments of the present invention relate to awards to players of linked gaming terminals and the distribution of those awards. Certain embodiments of the invention provide a method of making an award including monitoring one or more activity characteristics of a plurality of linked terminals of a gaming system; accumulating promotional credits based on the monitored activity characteristics, the promotional credits useable in a promotional award scheme to purchase one or more benefits; monitoring for the occurrence of an award event within the gaming system; and awarding a number of promotional credits to at least one user associated with the plurality of linked terminals in response to occurrence the award event, the number of promotional credits awarded to the at least one user being dependent on the accumulated promotional credits. | 08-21-2008 |