| AQ MEDIA, INC. Patent applications |
| Patent application number | Title | Published |
| 20100325307 | AUDIO-VISUAL NAVIGATION AND COMMUNICATION DYNAMIC MEMORY ARCHITECTURES - Buffering data associated with a spatial publishing object data store at a buffer distance proximate a user presence in a spatial publishing object space. The buffer distance comprises a measure based at least in part on: capacity of a communications path between the data store and the user platform; availability of memory at the user platform; movement of a user presence through the space; traffic in the communications path; processing resources available; amount of objects within a distance of the user presence; amount of objects in the space; type of objects; proximity of objects to the user presence; and rate of the user presence movement in the space. Movement of the user presence in the space buffers data such that data for a proximate object is available in the buffer for presenting to the user when the user's presence is a predetermined distance from the proximate object. | 12-23-2010 |
| 20090083670 | AUDIO-VISUAL NAVIGATION AND COMMUNICATION - Communicating information through a user platform by representing, on a user platform visual display, spatial publishing objects as entities static locations within a three-dimensional spatial publishing object space. Each spatial publishing object associated with information, and each presenting a subset of the associated information. Establishing a user presence at a location within the spatial publishing object space. The user presence, in conjunction with a user point-of-view, being navigable by the user in at least a two-dimensional sub-space of the spatial publishing object space. | 03-26-2009 |
| 20090083396 | AUDIO-VISUAL NAVIGATION AND COMMUNICATION DYNAMIC MEMORY ARCHITECTURES - Buffering data associated with a spatial publishing object data store at a buffer distance proximate a user presence in a spatial publishing object space. The buffer distance comprises a measure based at least in part on: capacity of a communications path between the data store and the user platform; availability of memory at the user platform; movement of a user presence through the space; traffic in the communications path; processing resources available; amount of objects within a distance of the user presence; amount of objects in the space; type of objects; proximity of objects to the user presence; and rate of the user presence movement in the space. Movement of the user presence in the space buffers data such that data for a proximate object is available in the buffer for presenting to the user when the user's presence is a predetermined distance from the proximate object. | 03-26-2009 |